summaryrefslogtreecommitdiff
path: root/data/rbot/plugins/games/azgame.rb
blob: 6e2526e2718a6306a381815114be4b4e5a29b393 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
#-- vim:sw=2:et
#++
#
# :title: A-Z Game Plugin for rbot
#
# Author:: Giuseppe "Oblomov" Bilotta <giuseppe.bilotta@gmail.com>
# Author:: Yaohan Chen <yaohan.chen@gmail.com>: Japanese support
#
# Copyright:: (C) 2006 Giuseppe Bilotta
# Copyright:: (C) 2007 GIuseppe Bilotta, Yaohan Chen
#
# License:: GPL v2
#
# A-Z Game: guess the word by reducing the interval of allowed ones
#
# TODO allow manual addition of words

class AzGame

  attr_reader :range, :word
  attr_reader :lang, :rules, :listener
  attr_accessor :tries, :total_tries, :total_failed, :failed, :winner
  def initialize(plugin, lang, rules, word)
    @plugin = plugin
    @lang = lang.to_sym
    @word = word.downcase
    @rules = rules
    @range = [@rules[:first].dup, @rules[:last].dup]
    @listener = @rules[:listener]
    @total_tries = 0
    @total_failed = 0 # not used, reported, updated
    @tries = Hash.new(0)
    @failed = Hash.new(0) # not used, not reported, updated
    @winner = nil
    def @range.to_s
      return "%s -- %s" % self
    end
    if @rules[:list]
      @check_method = "is_#{@rules[:addlang]}?"
      # trick: if addlang was not in rules, this will be is_? which is
      # not a method of the plugin
      if @check_method and not @plugin.respond_to? @check_method
        @check_method = nil
      end
      @check = Proc.new do |w|
        wl = @rules[:list].include?(w)
        if !wl and @check_method
          if wl = @plugin.send(@check_method, w)
            debug "adding #{w} to #{@rules[:addfile]}"
            begin
              File.open(@rules[:addfile], "a") do |f|
                f.puts w
              end
            rescue Exception => e
              error "failed to add #{w} to #{@rules[:addfile]}"
              error e
            end
          end
        end
        wl
      end
    else
      @check_method = "is_#{@lang}?"
      @check = Proc.new { |w| @plugin.send(@check_method, w) }
    end
  end

  def check(word)
    w = word.downcase
    debug "checking #{w} for #{@word} in #{@range}"
    # Since we're called threaded, bail out early if a winner
    # was assigned already
    return [:ignore, nil] if @winner
    return [:bingo, nil] if w == @word
    return [:out, @range] if w < @range.first or w > @range.last
    return [:ignore, @range] if w == @range.first or w == @range.last
    # This is potentially slow (for languages that check online)
    return [:noexist, @range] unless @check.call(w)
    debug "we like it"
    # Check again if there was a winner in the mean time,
    # and bail out if there was
    return [:ignore, nil] if @winner
    if w < @word and w > @range.first
      @range.first.replace(w)
      return [:in, @range]
    elsif w > @word and w < @range.last
      @range.last.replace(w)
      return [:in, @range]
    end
    return [:out, @range]
  end

# TODO scoring: base score is t = ceil(100*exp(-((n-1)^2)/(50^2)))+p for n attempts
#               done by p players; players that didn't win but contributed
#               with a attempts will get t*a/n points

  include Math

  def score
    n = @total_tries
    p = @tries.keys.length
    t = (100*exp(-((n-1)**2)/(50.0**2))).ceil + p
    debug "Total score: #{t}"
    ret = Hash.new
    @tries.each { |k, a|
      ret[k] = [t*a/n, n_("%{count} try", "%{count} tries", a) % {:count => a}]
    }
    if @winner
      debug "replacing winner score of %d with %d" % [ret[@winner].first, t]
      tries = ret[@winner].last
      ret[@winner] = [t, _("winner, %{tries}") % {:tries => tries}]
    end
    return ret.sort_by { |h| h.last.first }.reverse
  end

end

class AzGamePlugin < Plugin

  def initialize
    super
    # if @registry.has_key?(:games)
    #   @games = @registry[:games]
    # else
      @games = Hash.new
    # end
    if @registry.has_key?(:wordcache) and @registry[:wordcache]
      @wordcache = @registry[:wordcache]
    else
      @wordcache = Hash.new
    end
    debug "A-Z wordcache: #{@wordcache.pretty_inspect}"

    @rules = {
      :italian => {
      :good => /s\.f\.|s\.m\.|agg\.|v\.tr\.|v\.(pronom\.)?intr\./, # avv\.|pron\.|cong\.
      :bad => /var\./,
      :first => 'abaco',
      :last => 'zuzzurellone',
      :url => "http://www.demauroparavia.it/%s",
      :wapurl => "http://wap.demauroparavia.it/index.php?lemma=%s",
      :listener => /^[a-z]+$/
    },
    :english => {
      :good => /(?:singular )?noun|verb|adj/,
      :first => 'abacus',
      :last => 'zuni',
      :url => "http://www.chambersharrap.co.uk/chambers/features/chref/chref.py/main?query=%s&title=21st",
      :listener => /^[a-z]+$/
    },
    }

    @autoadd_base = datafile "autoadd-"
  end

  def initialize_wordlist(params)
    lang = params[:lang]
    addlang = params[:addlang]
    autoadd = @autoadd_base + addlang.to_s
    if Wordlist.exist?(lang)
      # wordlists are assumed to be UTF-8, but we need to strip the BOM, if present
      words = Wordlist.get(lang)
      if addlang and File.exist?(autoadd)
        word += File.readlines(autoadd).map {|line| line.sub("\xef\xbb\xbf",'').strip}
      end
      words.uniq!
      words.sort!
      if(words.length >= 4) # something to guess
        rules = {
            :good => /^\S+$/,
            :list => words,
            :first => words[0],
            :last => words[-1],
            :addlang => addlang,
            :addfile => autoadd,
            :listener => /^\S+$/
        }
        debug "#{lang} wordlist loaded, #{rules[:list].length} lines; first word: #{rules[:first]}, last word: #{rules[:last]}"
        return rules
      end
    end
    return false
  end

  def save
    # @registry[:games] = @games
    @registry[:wordcache] = @wordcache
  end

  def message(m)
    return if m.channel.nil? or m.address?
    k = m.channel.downcase.to_s # to_sym?
    return unless @games.key?(k)
    return if m.params
    word = m.plugin.downcase
    return unless word =~ @games[k].listener
    word_check(m, k, word)
  end

  def word_check(m, k, word)
    # Not really safe ... what happens
    Thread.new {
      isit = @games[k].check(word)
      case isit.first
      when :bingo
        m.reply _("%{bold}BINGO!%{bold} the word was %{underline}%{word}%{underline}. Congrats, %{bold}%{player}%{bold}!") % {:bold => Bold, :underline => Underline, :word => word, :player => m.sourcenick}
        @games[k].total_tries += 1
        @games[k].tries[m.source] += 1
        @games[k].winner = m.source
        ar = @games[k].score.inject([]) { |res, kv|
          res.push("%s: %d (%s)" % kv.flatten)
        }
        m.reply _("The game was won after %{tries} tries. Scores for this game:    %{scores}") % {:tries => @games[k].total_tries, :scores => ar.join('; ')}
        @games.delete(k)
      when :out
        m.reply _("%{word} is not in the range %{bold}%{range}%{bold}") % {:word => word, :bold => Bold, :range => isit.last} if m.address?
      when :noexist
        # bail out early if the game was won in the mean time
        return if !@games[k] or @games[k].winner
        m.reply _("%{word} doesn't exist or is not acceptable for the game") % {:word => word}
        @games[k].total_failed += 1
        @games[k].failed[m.source] += 1
      when :in
        # bail out early if the game was won in the mean time
        return if !@games[k] or @games[k].winner
        m.reply _("close, but no cigar. New range: %{bold}%{range}%{bold}") % {:bold => Bold, :range => isit.last}
        @games[k].total_tries += 1
        @games[k].tries[m.source] += 1
      when :ignore
        m.reply _("%{word} is already one of the range extrema: %{range}") % {:word => word, :range => isit.last} if m.address?
      else
        m.reply _("hm, something went wrong while verifying %{word}")
      end
    }
  end

  def manual_word_check(m, params)
    k = m.channel.downcase.to_s
    word = params[:word].downcase
    if not @games.key?(k)
      m.reply _("no A-Z game running here, can't check if %{word} is valid, can I?")
      return
    end
    if word !~ /^\S+$/
      m.reply _("I only accept single words composed by letters only, sorry")
      return
    end
    word_check(m, k, word)
  end

  def stop_game(m, params)
    return if m.channel.nil? # Shouldn't happen, but you never know
    k = m.channel.downcase.to_s # to_sym?
    if @games.key?(k)
      m.reply _("the word in %{bold}%{range}%{bold} was:   %{bold}%{word}%{bold}") % {:bold => Bold, :range => @games[k].range, :word => @games[k].word}
      ar = @games[k].score.inject([]) { |res, kv|
        res.push("%s: %d (%s)" % kv.flatten)
      }
      m.reply _("The game was cancelled after %{tries} tries. Scores for this game would have been:    %{scores}") % {:tries => @games[k].total_tries, :scores => ar.join('; ')}
      @games.delete(k)
    else
      m.reply _("no A-Z game running in this channel ...")
    end
  end

  def start_game(m, params)
    return if m.channel.nil? # Shouldn't happen, but you never know
    k = m.channel.downcase.to_s # to_sym?
    unless @games.key?(k)
      lang = (params[:lang] || @bot.config['core.language']).to_sym
      method = 'random_pick_'+lang.to_s
      m.reply _("let me think ...")
      if @rules.has_key?(lang) and self.respond_to?(method)
        word = self.send(method)
        if word.empty?
          m.reply _("couldn't think of anything ...")
          return
        end
        m.reply _("got it!")
        @games[k] = AzGame.new(self, lang, @rules[lang], word)
      elsif !@rules.has_key?(lang) and rules = initialize_wordlist(params)
        word = random_pick_wordlist(rules)
        if word.empty?
          m.reply _("couldn't think of anything ...")
          return
        end
        m.reply _("got it!")
        @games[k] = AzGame.new(self, lang, rules, word)
      else
        m.reply _("I can't play A-Z in %{lang}, sorry") % {:lang => lang}
        return
      end
    end
    tr = @games[k].total_tries
    # this message building code is rewritten to make translation easier
    if tr == 0
      tr_msg = ''
    else
      f_tr = @games[k].total_failed
      if f_tr > 0
        tr_msg = _(" (after %{total_tries} and %{invalid_tries})") %
           { :total_tries => n_("%{count} try", "%{count} tries", tr) %
                             {:count => tr},
             :invalid_tries => n_("%{count} invalid try", "%{count} invalid tries", tr) %
                               {:count => f_tr} }
      else
        tr_msg = _(" (after %{total_tries})") %
                 { :total_tries => n_("%{count} try", "%{count} tries", tr) %
                             {:count => tr}}
      end
    end

    m.reply _("A-Z: %{bold}%{range}%{bold}") % {:bold => Bold, :range => @games[k].range} + tr_msg
    return
  end

  def wordlist(m, params)
    pars = params[:params]
    lang = (params[:lang] || @bot.config['core.language']).to_sym
    wc = @wordcache[lang] || Hash.new rescue Hash.new
    cmd = params[:cmd].to_sym rescue :count
    case cmd
    when :count
      m.reply n_("I have %{count} %{lang} word in my cache", "I have %{count} %{lang} words in my cache", wc.size) % {:count => wc.size, :lang => lang}
    when :show, :list
      if pars.empty?
        m.reply _("provide a regexp to match")
        return
      end
      begin
        regex = /#{pars[0]}/
        matches = wc.keys.map { |k|
          k.to_s
        }.grep(regex)
      rescue
        matches = []
      end
      if matches.size == 0
        m.reply _("no %{lang} word I know match %{pattern}") % {:lang => lang, :pattern => pars[0]}
      elsif matches.size > 25
        m.reply _("more than 25 %{lang} words I know match %{pattern}, try a stricter matching") % {:lang => lang, :pattern => pars[0]}
      else
        m.reply "#{matches.join(', ')}"
      end
    when :info
      if pars.empty?
        m.reply _("provide a word")
        return
      end
      word = pars[0].downcase.to_sym
      if not wc.key?(word)
        m.reply _("I don't know any %{lang} word %{word}") % {:lang => lang, :word => word}
        return
      end
      if wc[word].key?(:when)
        tr = _("%{word} learned from %{user} on %{date}") % {:word => word, :user => wc[word][:who], :date => wc[word][:when]}
      else
        tr = _("%{word} learned from %{user}") % {:word => word, :user => wc[word][:who]} 
      end
      m.reply tr
    when :delete 
      if pars.empty?
        m.reply _("provide a word")
        return
      end
      word = pars[0].downcase.to_sym
      if not wc.key?(word)
        m.reply _("I don't know any %{lang} word %{word}") % {:lang => lang, :word => word}
        return
      end
      wc.delete(word)
      @bot.okay m.replyto
    when :add
      if pars.empty?
        m.reply _("provide a word")
        return
      end
      word = pars[0].downcase.to_sym
      if wc.key?(word)
        m.reply _("I already know the %{lang} word %{word}")
        return
      end
      wc[word] = { :who => m.sourcenick, :when => Time.now }
      @bot.okay m.replyto
    else
    end
  end

  # return integer between min and max, inclusive
  def rand_between(min, max)
    rand(max - min + 1) + min
  end

  def random_pick_wordlist(rules, min=nil, max=nil)
    min = rules[:first] if min.nil_or_empty?
    max = rules[:last]  if max.nil_or_empty?
    debug "Randomly picking word between #{min} and #{max}"
    min_index = rules[:list].index(min)
    max_index = rules[:list].index(max)
    debug "Index between #{min_index} and #{max_index}"
    index = rand_between(min_index + 1, max_index - 1)
    debug "Index generated: #{index}"
    word = rules[:list][index]
    debug "Randomly picked #{word}"
    word
  end

  def is_italian?(word)
    unless @wordcache.key?(:italian)
      @wordcache[:italian] = Hash.new
    end
    wc = @wordcache[:italian]
    return true if wc.key?(word.to_sym)
    rules = @rules[:italian]
    p = @bot.httputil.get(rules[:wapurl] % word, :open_timeout => 60, :read_timeout => 60)
    if not p
      error "could not connect!"
      return false
    end
    debug p
    p.scan(/<anchor>#{word} - (.*?)<go href="lemma.php\?ID=([^"]*?)"/) { |qual, url|
      debug "new word #{word} of type #{qual}"
      if qual =~ rules[:good] and qual !~ rules[:bad]
        wc[word.to_sym] = {:who => :dict}
        return true
      end
      next
    }
    return false
  end

  def random_pick_italian(min=nil,max=nil)
    # Try to pick a random word between min and max
    word = String.new
    min = min.to_s
    max = max.to_s
    if min > max
      m.reply "#{min} > #{max}"
      return word
    end
    rules = @rules[:italian]
    min = rules[:first] if min.empty?
    max = rules[:last]  if max.empty?
    debug "looking for word between #{min.inspect} and #{max.inspect}"
    return word if min.empty? or max.empty?
    begin
      while (word <= min or word >= max or word !~ /^[a-z]+$/)
        debug "looking for word between #{min} and #{max} (prev: #{word.inspect})"
        # TODO for the time being, skip words with extended characters
        unless @wordcache.key?(:italian)
          @wordcache[:italian] = Hash.new
        end
        wc = @wordcache[:italian]

        if wc.size > 0
          cache_or_url = rand(2)
          if cache_or_url == 0
            debug "getting word from wordcache"
            word = wc.keys[rand(wc.size)].to_s
            next
          end
        end

        # TODO when doing ranges, adapt this choice
        l = ('a'..'z').to_a[rand(26)]
        debug "getting random word from dictionary, starting with letter #{l}"
        first = rules[:url] % "lettera_#{l}_0_50"
        p = @bot.httputil.get(first)
        max_page = p.match(/ \/ (\d+)<\/label>/)[1].to_i
        pp = rand(max_page)+1
        debug "getting random word from dictionary, starting with letter #{l}, page #{pp}"
        p = @bot.httputil.get(first+"&pagina=#{pp}") if pp > 1
        lemmi = Array.new
        good = rules[:good]
        bad =  rules[:bad]
        # We look for a lemma composed by a single word and of length at least two
        p.scan(/<li><a href="([^"]+?)" title="consulta il lemma ([^ "][^ "]+?)">.*?&nbsp;(.+?)<\/li>/) { |url, prelemma, tipo|
          lemma = prelemma.downcase.to_sym
          debug "checking lemma #{lemma} (#{prelemma}) of type #{tipo} from url #{url}"
          next if wc.key?(lemma)
          case tipo
          when good
            if tipo =~ bad
              debug "refusing, #{bad}"
              next
            end
            debug "good one"
            lemmi << lemma
            wc[lemma] = {:who => :dict}
          else
            debug "refusing, not #{good}"
          end
        }
        word = lemmi[rand(lemmi.length)].to_s
      end
    rescue => e
      error "error #{e.inspect} while looking up a word"
      error e.backtrace.join("\n")
    end
    return word
  end

  def is_english?(word)
    unless @wordcache.key?(:english)
      @wordcache[:english] = Hash.new
    end
    wc = @wordcache[:english]
    return true if wc.key?(word.to_sym)
    rules = @rules[:english]
    p = @bot.httputil.get(rules[:url] % CGI.escape(word))
    if not p
      error "could not connect!"
      return false
    end
    debug p
    if p =~ /<span class="(?:hwd|srch)">#{word}<\/span>([^\n]+?)<span class="psa">#{rules[:good]}<\/span>/i
      debug "new word #{word}"
        wc[word.to_sym] = {:who => :dict}
        return true
    end
    return false
  end

  def random_pick_english(min=nil,max=nil)
    # Try to pick a random word between min and max
    word = String.new
    min = min.to_s
    max = max.to_s
    if min > max
      m.reply "#{min} > #{max}"
      return word
    end
    rules = @rules[:english]
    min = rules[:first] if min.empty?
    max = rules[:last]  if max.empty?
    debug "looking for word between #{min.inspect} and #{max.inspect}"
    return word if min.empty? or max.empty?
    begin
      while (word <= min or word >= max or word !~ /^[a-z]+$/)
        debug "looking for word between #{min} and #{max} (prev: #{word.inspect})"
        # TODO for the time being, skip words with extended characters
        unless @wordcache.key?(:english)
          @wordcache[:english] = Hash.new
        end
        wc = @wordcache[:english]

        if wc.size > 0
          cache_or_url = rand(2)
          if cache_or_url == 0
            debug "getting word from wordcache"
            word = wc.keys[rand(wc.size)].to_s
            next
          end
        end

        # TODO when doing ranges, adapt this choice
        l = ('a'..'z').to_a[rand(26)]
        ll = ('a'..'z').to_a[rand(26)]
        random = [l,ll].join('*') + '*'
        debug "getting random word from dictionary, matching #{random}"
        p = @bot.httputil.get(rules[:url] % CGI.escape(random))
        debug p
        lemmi = Array.new
        good = rules[:good]
        # We look for a lemma composed by a single word and of length at least two
        p.scan(/<span class="(?:hwd|srch)">(.*?)<\/span>([^\n]+?)<span class="psa">#{rules[:good]}<\/span>/i) { |prelemma, discard|
          lemma = prelemma.downcase
          debug "checking lemma #{lemma} (#{prelemma}) and discarding #{discard}"
          next if wc.key?(lemma.to_sym)
          if lemma =~ /^[a-z]+$/
            debug "good one"
            lemmi << lemma
            wc[lemma.to_sym] = {:who => :dict}
          else
            debug "funky characters, not good"
          end
        }
        next if lemmi.empty?
        word = lemmi[rand(lemmi.length)]
      end
    rescue => e
      error "error #{e.inspect} while looking up a word"
      error e.backtrace.join("\n")
    end
    return word
  end

  def help(plugin, topic="")
    case topic
    when 'manage'
      return _("az [lang] word [count|list|add|delete] => manage the az wordlist for language lang (defaults to current bot language)")
    when 'cancel'
      return _("az cancel => abort current game")
    when 'check'
      return _('az check <word> => checks <word> against current game')
    when 'rules'
      return _("try to guess the word the bot is thinking of; if you guess wrong, the bot will use the new word to restrict the range of allowed words: eventually, the range will be so small around the correct word that you can't miss it")
    when 'play'
      return _("az => start a game if none is running, show the current word range otherwise; you can say 'az <language>' if you want to play in a language different from the current bot default")
    end
    langs = @rules.keys
    wls = Wordlist.list
    return [
      _("az topics: play, rules, cancel, manage, check"),
      _("available languages: %{langs}") % { :langs => langs.join(", ") },
      wls.empty? ? nil : _("available wordlists: %{wls}") % { :wls => wls.join(", ") },
    ].compact.join(". ")

  end

end

plugin = AzGamePlugin.new
plugin.map 'az [:lang] word :cmd *params', :action=>'wordlist', :defaults => { :lang => nil, :cmd => 'count', :params => [] }, :auth_path => '!az::edit!'
plugin.map 'az cancel', :action=>'stop_game', :private => false
plugin.map 'az check :word', :action => 'manual_word_check', :private => false
plugin.map 'az [play] [:lang] [autoadd :addlang]', :action=>'start_game', :private => false, :defaults => { :lang => nil, :addlang => nil }