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authorTom Gilbert <tom@linuxbrit.co.uk>2004-10-09 01:51:05 +0000
committerTom Gilbert <tom@linuxbrit.co.uk>2004-10-09 01:51:05 +0000
commit0f3e302547363ea237454dda891ddb5de1be4476 (patch)
treeec45be24a669ee28b5e2da4ff65e39265a418e0b /rbot/plugins/roulette.rb
initial import of rbot
Diffstat (limited to 'rbot/plugins/roulette.rb')
-rw-r--r--rbot/plugins/roulette.rb147
1 files changed, 147 insertions, 0 deletions
diff --git a/rbot/plugins/roulette.rb b/rbot/plugins/roulette.rb
new file mode 100644
index 00000000..a3d102f3
--- /dev/null
+++ b/rbot/plugins/roulette.rb
@@ -0,0 +1,147 @@
+RouletteHistory = Struct.new("RouletteHistory", :games, :shots, :deaths, :misses, :wins)
+
+class RoulettePlugin < Plugin
+ def initialize
+ super
+ reload
+ end
+ def help(plugin, topic="")
+ "roulette => play russian roulette - starts a new game if one isn't already running. One round in a six chambered gun. Take turns to say roulette to the bot, until somebody dies. roulette reload => force the gun to reload, roulette stats => show stats from all games, roulette stats <player> => show stats for <player>, roulette clearstats => clear stats (config level auth required)"
+ end
+ def privmsg(m)
+ if m.params == "reload"
+ @bot.action m.replyto, "reloads"
+ reload
+ # all players win on a reload
+ # (allows you to play 3-shot matches etc)
+ @players.each {|plyr|
+ pdata = @registry[plyr]
+ next if pdata == nil
+ pdata.wins += 1
+ @registry[plyr] = pdata
+ }
+ return
+ elsif m.params == "stats"
+ m.reply stats
+ return
+ elsif m.params =~ /^stats\s+(.+)$/
+ m.reply(playerstats($1))
+ return
+ elsif m.params == "clearstats"
+ if @bot.auth.allow?("config", m.source, m.replyto)
+ @registry.clear
+ @bot.okay m.replyto
+ end
+ return
+ elsif m.params
+ m.reply "incorrect usage: " + help(m.plugin)
+ return
+ end
+ if m.private?
+ m.reply "you gotta play roulette in channel dude"
+ return
+ end
+
+ playerdata = nil
+ if @registry.has_key?(m.sourcenick)
+ playerdata = @registry[m.sourcenick]
+ else
+ playerdata = RouletteHistory.new(0,0,0,0,0)
+ end
+
+ unless @players.include?(m.sourcenick)
+ @players << m.sourcenick
+ playerdata.games += 1
+ end
+ playerdata.shots += 1
+
+ shot = @chambers.pop
+ if shot
+ m.reply "#{m.sourcenick}: chamber #{6 - @chambers.length} of 6 => *BANG*"
+ playerdata.deaths += 1
+ @players.each {|plyr|
+ next if plyr == m.sourcenick
+ pdata = @registry[plyr]
+ next if pdata == nil
+ pdata.wins += 1
+ @registry[plyr] = pdata
+ }
+ else
+ m.reply "#{m.sourcenick}: chamber #{6 - @chambers.length} of 6 => +click+"
+ playerdata.misses += 1
+ end
+
+ @registry[m.sourcenick] = playerdata
+
+ if shot || @chambers.empty?
+ @bot.action m.replyto, "reloads"
+ reload
+ end
+ end
+ def reload
+ @chambers = [false, false, false, false, false, false]
+ @chambers[rand(@chambers.length)] = true
+ @players = Array.new
+ end
+ def playerstats(player)
+ pstats = @registry[player]
+ return "#{player} hasn't played enough games yet" if pstats.nil?
+ return "#{player} has played #{pstats.games} games, won #{pstats.wins} and lost #{pstats.deaths}. #{player} pulled the trigger #{pstats.shots} times and found the chamber empty on #{pstats.misses} occasions."
+ end
+ def stats
+ total_players = 0
+ total_games = 0
+ total_shots = 0
+
+ died_most = [nil,0]
+ won_most = [nil,0]
+ h_win_percent = [nil,0]
+ l_win_percent = [nil,0]
+ h_luck_percent = [nil,0]
+ l_luck_percent = [nil,0]
+ @registry.each {|k,v|
+ total_players += 1
+ total_games += v.deaths
+ total_shots += v.shots
+
+ win_rate = v.wins.to_f / v.games * 100
+ if h_win_percent[0].nil? || win_rate > h_win_percent[1] && v.games > 2
+ h_win_percent = [[k], win_rate]
+ elsif win_rate == h_win_percent[1] && v.games > 2
+ h_win_percent[0] << k
+ end
+ if l_win_percent[0].nil? || win_rate < l_win_percent[1] && v.games > 2
+ l_win_percent = [[k], win_rate]
+ elsif win_rate == l_win_percent[1] && v.games > 2
+ l_win_percent[0] << k
+ end
+
+ luck = v.misses.to_f / v.shots * 100
+ if h_luck_percent[0].nil? || luck > h_luck_percent[1] && v.games > 2
+ h_luck_percent = [[k], luck]
+ elsif luck == h_luck_percent[1] && v.games > 2
+ h_luck_percent[0] << k
+ end
+ if l_luck_percent[0].nil? || luck < l_luck_percent[1] && v.games > 2
+ l_luck_percent = [[k], luck]
+ elsif luck == l_luck_percent[1] && v.games > 2
+ l_luck_percent[0] << k
+ end
+
+ if died_most[0].nil? || v.deaths > died_most[1]
+ died_most = [[k], v.deaths]
+ elsif v.deaths == died_most[1]
+ died_most[0] << k
+ end
+ if won_most[0].nil? || v.wins > won_most[1]
+ won_most = [[k], v.wins]
+ elsif v.wins == won_most[1]
+ won_most[0] << k
+ end
+ }
+ return "roulette stats: no games played yet" if total_games < 1
+ return "roulette stats: #{total_games} games completed, #{total_shots} shots fired at #{total_players} players. Luckiest: #{h_luck_percent[0].join(',')} (#{sprintf '%.1f', h_luck_percent[1]}% clicks). Unluckiest: #{l_luck_percent[0].join(',')} (#{sprintf '%.1f', l_luck_percent[1]}% clicks). Highest survival rate: #{h_win_percent[0].join(',')} (#{sprintf '%.1f', h_win_percent[1]}%). Lowest survival rate: #{l_win_percent[0].join(',')} (#{sprintf '%.1f', l_win_percent[1]}%). Most wins: #{won_most[0].join(',')} (#{won_most[1]}). Most deaths: #{died_most[0].join(',')} (#{died_most[1]})."
+ end
+end
+plugin = RoulettePlugin.new
+plugin.register("roulette")