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authorGiuseppe Bilotta <giuseppe.bilotta@gmail.com>2010-07-02 12:08:37 +0200
committerGiuseppe Bilotta <giuseppe.bilotta@gmail.com>2010-07-02 12:08:37 +0200
commit11fe3ea3c6848fc1838a4d284ddcfaeb30ac17bc (patch)
tree11b658dc80c5ce50b781b981c7b815a685f8e153 /data/rbot/plugins
parente432044b6a769cae6ff501e80161a6abd7669fde (diff)
UNO! plugin: stop join_timer on end_game
This prevents a game from starting after it has ended.
Diffstat (limited to 'data/rbot/plugins')
-rw-r--r--data/rbot/plugins/games/uno.rb5
1 files changed, 5 insertions, 0 deletions
diff --git a/data/rbot/plugins/games/uno.rb b/data/rbot/plugins/games/uno.rb
index 3d874bf9..4ae05f6e 100644
--- a/data/rbot/plugins/games/uno.rb
+++ b/data/rbot/plugins/games/uno.rb
@@ -750,6 +750,11 @@ class UnoGame
def end_game(halted = false)
runtime = @start_time ? Time.now - @start_time : 0
+ if @join_timer
+ @bot.timer.remove(@join_timer)
+ announce _("game start countdown stopped")
+ @join_timer = nil
+ end
if halted
if @start_time
announce _("%{uno} game halted after %{time}") % {