summaryrefslogtreecommitdiff
path: root/src/modules/m_spanningtree/treeserver.h
blob: 514d6bc07a04c37fb7a7679f72ac6296926ca682 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
/*       +------------------------------------+
 *       | Inspire Internet Relay Chat Daemon |
 *       +------------------------------------+
 *
 *  InspIRCd: (C) 2002-2007 InspIRCd Development Team
 * See: http://www.inspircd.org/wiki/index.php/Credits
 *
 * This program is free but copyrighted software; see
 *            the file COPYING for details.
 *
 * ---------------------------------------------------
 */

#ifndef __TREESERVER_H__
#define __TREESERVER_H__

/** Each server in the tree is represented by one class of
 * type TreeServer. A locally connected TreeServer can
 * have a class of type TreeSocket associated with it, for
 * remote servers, the TreeSocket entry will be NULL.
 * Each server also maintains a pointer to its parent
 * (NULL if this server is ours, at the top of the tree)
 * and a pointer to its "Route" (see the comments in the
 * constructors below), and also a dynamic list of pointers
 * to its children which can be iterated recursively
 * if required. Creating or deleting objects of type
 i* TreeServer automatically maintains the hash_map of
 * TreeServer items, deleting and inserting them as they
 * are created and destroyed.
 */
class TreeServer : public classbase
{
	InspIRCd* ServerInstance;		/* Creator */
	TreeServer* Parent;			/* Parent entry */
	TreeServer* Route;			/* Route entry */
	std::vector<TreeServer*> Children;	/* List of child objects */
	irc::string ServerName;			/* Server's name */
	std::string ServerDesc;			/* Server's description */
	std::string VersionString;		/* Version string or empty string */
	int UserCount;				/* Not used in this version */
	int OperCount;				/* Not used in this version */
	TreeSocket* Socket;			/* For directly connected servers this points at the socket object */
	time_t NextPing;			/* After this time, the server should be PINGed*/
	bool LastPingWasGood;			/* True if the server responded to the last PING with a PONG */
	SpanningTreeUtilities* Utils;		/* Utility class */

 public:

	bool Warned;				/* True if we've warned opers about high latency on this server */

	/** We don't use this constructor. Its a dummy, and won't cause any insertion
	 * of the TreeServer into the hash_map. See below for the two we DO use.
	 */
	TreeServer(SpanningTreeUtilities* Util, InspIRCd* Instance);

	/** We use this constructor only to create the 'root' item, Utils->TreeRoot, which
	 * represents our own server. Therefore, it has no route, no parent, and
	 * no socket associated with it. Its version string is our own local version.
	 */
	TreeServer(SpanningTreeUtilities* Util, InspIRCd* Instance, std::string Name, std::string Desc);
	
	/** When we create a new server, we call this constructor to initialize it.
	 * This constructor initializes the server's Route and Parent, and sets up
	 * its ping counters so that it will be pinged one minute from now.
	 */
	TreeServer(SpanningTreeUtilities* Util, InspIRCd* Instance, std::string Name, std::string Desc, TreeServer* Above, TreeSocket* Sock, bool Hide);

	int QuitUsers(const std::string &reason);

	/** This method is used to add the structure to the
	 * hash_map for linear searches. It is only called
	 * by the constructors.
	 */
	void AddHashEntry();

	/** This method removes the reference to this object
	 * from the hash_map which is used for linear searches.
	 * It is only called by the default destructor.
	 */
	void DelHashEntry();

	/** Get route.
	 * The 'route' is defined as the locally-
	 * connected server which can be used to reach this server.
	 */
	TreeServer* GetRoute();

	/** Get server name
	 */
	std::string GetName();

	/** Get server description (GECOS)
	 */
	std::string GetDesc();

	/** Get server version string
	 */
	std::string GetVersion();

	/** Set time we are next due to ping this server
	 */
	void SetNextPingTime(time_t t);

	/** Get the time we are next due to ping this server
	 */
	time_t NextPingTime();

	/** Time of last ping used to calculate this->rtt below
	 */
	time_t LastPing;

	/** Round trip time of last ping
	 */
	time_t rtt;

	/** True if this server is hidden
	 */
	bool Hidden;

	/** True if the server answered their last ping
	 */
	bool AnsweredLastPing();

	/** Set the server as responding to its last ping
	 */
	void SetPingFlag();

	/** Get the number of users on this server for MAP
	 */
	int GetUserCount();

	/** Increment the user counter
	 */
	void AddUserCount();

	/** Decrement the user counter
	 */
	void DelUserCount();

	/** Get the oper count for this server
	 */
	int GetOperCount();

	/** Get the TreeSocket pointer for local servers.
	 * For remote servers, this returns NULL.
	 */
	TreeSocket* GetSocket();

	/** Get the parent server.
	 * For the root node, this returns NULL.
	 */
	TreeServer* GetParent();

	/** Set the server version string
	 */
	void SetVersion(const std::string &Version);

	/** Return number of child servers
	 */
	unsigned int ChildCount();

	/** Return a child server indexed 0..n
	 */
	TreeServer* GetChild(unsigned int n);

	/** Add a child server
	 */
	void AddChild(TreeServer* Child);

	/** Delete a child server, return false if it didn't exist.
	 */
	bool DelChild(TreeServer* Child);

	/** Removes child nodes of this node, and of that node, etc etc.
	 * This is used during netsplits to automatically tidy up the
	 * server tree. It is slow, we don't use it for much else.
	 */
	bool Tidy();

	/** Destructor
	 */
	~TreeServer();

};

#endif