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/*
* InspIRCd -- Internet Relay Chat Daemon
*
* Copyright (C) 2013, 2017-2019 Sadie Powell <sadie@witchery.services>
* Copyright (C) 2012-2016 Attila Molnar <attilamolnar@hush.com>
* Copyright (C) 2012, 2019 Robby <robby@chatbelgie.be>
* Copyright (C) 2009-2010 Daniel De Graaf <danieldg@inspircd.org>
* Copyright (C) 2009 Uli Schlachter <psychon@inspircd.org>
* Copyright (C) 2008-2010 Craig Edwards <brain@inspircd.org>
* Copyright (C) 2008 Robin Burchell <robin+git@viroteck.net>
*
* This file is part of InspIRCd. InspIRCd is free software: you can
* redistribute it and/or modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation, version 2.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "inspircd.h"
#include "modules/ssl.h"
#include "main.h"
#include "utils.h"
#include "link.h"
#include "treeserver.h"
#include "treesocket.h"
#include "commands.h"
/*
* Some server somewhere in the network introducing another server.
* -- w
*/
CmdResult CommandServer::HandleServer(TreeServer* ParentOfThis, Params& params)
{
const std::string& servername = params[0];
const std::string& sid = params[1];
const std::string& description = params.back();
TreeSocket* socket = ParentOfThis->GetSocket();
if (!InspIRCd::IsSID(sid))
{
socket->SendError("Invalid format server ID: "+sid+"!");
return CMD_FAILURE;
}
TreeServer* CheckDupe = Utils->FindServer(servername);
if (CheckDupe)
{
socket->SendError("Server "+servername+" already exists!");
ServerInstance->SNO->WriteToSnoMask('L', "Server \002"+CheckDupe->GetName()+"\002 being introduced from \002" + ParentOfThis->GetName() + "\002 denied, already exists. Closing link with " + ParentOfThis->GetName());
return CMD_FAILURE;
}
CheckDupe = Utils->FindServer(sid);
if (CheckDupe)
{
socket->SendError("Server ID "+sid+" already exists! You may want to specify the server ID for the server manually with <server:id> so they do not conflict.");
ServerInstance->SNO->WriteToSnoMask('L', "Server \002"+servername+"\002 being introduced from \002" + ParentOfThis->GetName() + "\002 denied, server ID already exists on the network. Closing link with " + ParentOfThis->GetName());
return CMD_FAILURE;
}
TreeServer* route = ParentOfThis->GetRoute();
Link* lnk = Utils->FindLink(route->GetName());
TreeServer* Node = new TreeServer(servername, description, sid, ParentOfThis, ParentOfThis->GetSocket(), lnk ? lnk->Hidden : false);
HandleExtra(Node, params);
ServerInstance->SNO->WriteToSnoMask('L', "Server \002"+ParentOfThis->GetName()+"\002 introduced server \002"+servername+"\002 ("+description+")");
return CMD_SUCCESS;
}
void CommandServer::HandleExtra(TreeServer* newserver, Params& params)
{
for (CommandBase::Params::const_iterator i = params.begin() + 2; i != params.end() - 1; ++i)
{
const std::string& prop = *i;
std::string::size_type p = prop.find('=');
std::string key = prop;
std::string val;
if (p != std::string::npos)
{
key.erase(p);
val.assign(prop, p+1, std::string::npos);
}
if (irc::equals(key, "burst"))
newserver->BeginBurst(ConvToNum<uint64_t>(val));
else if (irc::equals(key, "hidden"))
newserver->Hidden = ConvToNum<bool>(val);
}
}
Link* TreeSocket::AuthRemote(const CommandBase::Params& params)
{
if (params.size() < 5)
{
SendError("Protocol error - Not enough parameters for SERVER command");
return NULL;
}
const std::string& sname = params[0];
const std::string& password = params[1];
const std::string& sid = params[3];
const std::string& description = params.back();
this->SendCapabilities(2);
if (!ServerInstance->IsSID(sid))
{
this->SendError("Invalid format server ID: "+sid+"!");
return NULL;
}
for (std::vector<reference<Link> >::iterator i = Utils->LinkBlocks.begin(); i < Utils->LinkBlocks.end(); i++)
{
Link* x = *i;
if (!InspIRCd::Match(sname, x->Name))
continue;
if (!ComparePass(*x, password))
{
ServerInstance->SNO->WriteToSnoMask('l', "Invalid password on link: %s", x->Name.c_str());
continue;
}
if (!CheckDuplicate(sname, sid))
return NULL;
ServerInstance->SNO->WriteToSnoMask('l', "Verified server connection " + linkID + " ("+description+")");
const SSLIOHook* const ssliohook = SSLIOHook::IsSSL(this);
if (ssliohook)
{
std::string ciphersuite;
ssliohook->GetCiphersuite(ciphersuite);
ServerInstance->SNO->WriteToSnoMask('l', "Negotiated ciphersuite %s on link %s", ciphersuite.c_str(), x->Name.c_str());
}
return x;
}
this->SendError("Mismatched server name or password (check the other server's snomask output for details - e.g. user mode +s +Ll)");
ServerInstance->SNO->WriteToSnoMask('l', "Server connection from \002"+sname+"\002 denied, invalid link credentials");
return NULL;
}
/*
* This is used after the other side of a connection has accepted our credentials.
* They are then introducing themselves to us, BEFORE either of us burst. -- w
*/
bool TreeSocket::Outbound_Reply_Server(CommandBase::Params& params)
{
const Link* x = AuthRemote(params);
if (x)
{
/*
* They're in WAIT_AUTH_2 (having accepted our credentials).
* Set our state to CONNECTED (since everything's peachy so far) and send our
* netburst to them, which will trigger their CONNECTED state, and BURST in reply.
*
* While we're at it, create a treeserver object so we know about them.
* -- w
*/
FinishAuth(params[0], params[3], params.back(), x->Hidden);
return true;
}
return false;
}
bool TreeSocket::CheckDuplicate(const std::string& sname, const std::string& sid)
{
// Check if the server name is not in use by a server that's already fully connected
TreeServer* CheckDupe = Utils->FindServer(sname);
if (CheckDupe)
{
std::string pname = CheckDupe->GetParent() ? CheckDupe->GetParent()->GetName() : "<ourself>";
SendError("Server "+sname+" already exists on server "+pname+"!");
ServerInstance->SNO->WriteToSnoMask('l', "Server connection from \002"+sname+"\002 denied, already exists on server "+pname);
return false;
}
// Check if the id is not in use by a server that's already fully connected
ServerInstance->Logs->Log(MODNAME, LOG_DEBUG, "Looking for dupe SID %s", sid.c_str());
CheckDupe = Utils->FindServerID(sid);
if (CheckDupe)
{
this->SendError("Server ID "+CheckDupe->GetId()+" already exists on server "+CheckDupe->GetName()+"! You may want to specify the server ID for the server manually with <server:id> so they do not conflict.");
ServerInstance->SNO->WriteToSnoMask('l', "Server connection from \002"+sname+"\002 denied, server ID '"+CheckDupe->GetId()+
"' already exists on server "+CheckDupe->GetName());
return false;
}
return true;
}
/*
* Someone else is attempting to connect to us if this is called. Validate their credentials etc.
* -- w
*/
bool TreeSocket::Inbound_Server(CommandBase::Params& params)
{
const Link* x = AuthRemote(params);
if (x)
{
// Save these for later, so when they accept our credentials (indicated by BURST) we remember them
this->capab->hidden = x->Hidden;
this->capab->sid = params[3];
this->capab->description = params.back();
this->capab->name = params[0];
// Send our details: Our server name and description and hopcount of 0,
// along with the sendpass from this block.
this->WriteLine("SERVER "+ServerInstance->Config->ServerName+" "+this->MakePass(x->SendPass, this->GetTheirChallenge())+" 0 "+ServerInstance->Config->GetSID()+" :"+ServerInstance->Config->ServerDesc);
// move to the next state, we are now waiting for THEM.
this->LinkState = WAIT_AUTH_2;
return true;
}
return false;
}
CommandServer::Builder::Builder(TreeServer* server)
: CmdBuilder(server->GetParent(), "SERVER")
{
push(server->GetName());
push(server->GetId());
if (server->IsBursting())
push_property("burst", ConvToStr(server->StartBurst));
push_property("hidden", ConvToStr(server->Hidden));
push_last(server->GetDesc());
}
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