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|
/* +------------------------------------+
* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
* InspIRCd is copyright (C) 2002-2006 ChatSpike-Dev.
* E-mail:
* <brain@chatspike.net>
* <Craig@chatspike.net>
*
* Written by Craig Edwards, Craig McLure, and others.
* This program is free but copyrighted software; see
* the file COPYING for details.
*
* ---------------------------------------------------
*/
/* Support for a dancer-style /remove command, an alternative to /kick to try and avoid auto-rejoin-on-kick scripts */
/* Written by Om, 25-03-05 */
#include <sstream>
#include "users.h"
#include "channels.h"
#include "modules.h"
#include "configreader.h"
#include "inspircd.h"
/* $ModDesc: Provides a /remove command, this is mostly an alternative to /kick, except makes users appear to have parted the channel */
/*
* This module supports the use of the +q and +a usermodes, but should work without them too.
* Usage of the command is restricted to +hoaq, and you cannot remove a user with a "higher" level than yourself.
* eg: +h can remove +hv and users with no modes. +a can remove +aohv and users with no modes.
*/
/** Base class for /FPART and /REMOVE
*/
class RemoveBase
{
private:
bool& supportnokicks;
InspIRCd* ServerInstance;
protected:
RemoveBase(InspIRCd* Instance, bool& snk) : supportnokicks(snk), ServerInstance(Instance)
{
}
enum ModeLevel { PEON = 0, HALFOP = 1, OP = 2, ADMIN = 3, OWNER = 4, ULINE = 5 };
/* This little function just converts a chanmode character (U ~ & @ & +) into an integer (5 4 3 2 1 0) */
/* XXX - this could be handy in the core, so it can be used elsewhere */
ModeLevel chartolevel(const std::string &privs)
{
if(privs.empty())
{
return PEON;
}
switch (privs[0])
{
case 'U':
/* Ulined */
return ULINE;
case '~':
/* Owner */
return OWNER;
case '&':
/* Admin */
return ADMIN;
case '@':
/* Operator */
return OP;
case '%':
/* Halfop */
return HALFOP;
default:
/* Peon */
return PEON;
}
}
CmdResult Handle (const char** parameters, int pcnt, userrec *user, bool neworder)
{
const char* channame;
const char* username;
userrec* target;
chanrec* channel;
ModeLevel tlevel;
ModeLevel ulevel;
std::string reason;
std::string protectkey;
std::string founderkey;
bool hasnokicks;
/* Set these to the parameters needed, the new version of this module switches it's parameters around
* supplying a new command with the new order while keeping the old /remove with the older order.
* /remove <nick> <channel> [reason ...]
* /fpart <channel> <nick> [reason ...]
*/
channame = parameters[ neworder ? 0 : 1];
username = parameters[ neworder ? 1 : 0];
/* Look up the user we're meant to be removing from the channel */
target = ServerInstance->FindNick(username);
/* And the channel we're meant to be removing them from */
channel = ServerInstance->FindChan(channame);
/* Fix by brain - someone needs to learn to validate their input! */
if (!target || !channel)
{
user->WriteServ("401 %s %s :No such nick/channel", user->nick, !target ? username : channame);
return CMD_FAILURE;
}
if (!channel->HasUser(target))
{
user->WriteServ( "NOTICE %s :*** The user %s is not on channel %s", user->nick, target->nick, channel->name);
return CMD_FAILURE;
}
/* This is adding support for the +q and +a channel modes, basically if they are enabled, and the remover has them set.
* Then we change the @|%|+ to & if they are +a, or ~ if they are +q */
protectkey = "cm_protect_" + std::string(channel->name);
founderkey = "cm_founder_" + std::string(channel->name);
if (ServerInstance->ULine(user->server) || ServerInstance->ULine(user->nick))
{
ServerInstance->Log(DEBUG, "Setting ulevel to U");
ulevel = chartolevel("U");
}
if (user->GetExt(founderkey))
{
ServerInstance->Log(DEBUG, "Setting ulevel to ~");
ulevel = chartolevel("~");
}
else if (user->GetExt(protectkey))
{
ServerInstance->Log(DEBUG, "Setting ulevel to &");
ulevel = chartolevel("&");
}
else
{
ServerInstance->Log(DEBUG, "Setting ulevel to %s", channel->GetPrefixChar(user));
ulevel = chartolevel(channel->GetPrefixChar(user));
}
/* Now it's the same idea, except for the target. If they're ulined make sure they get a higher level than the sender can */
if (ServerInstance->ULine(target->server) || ServerInstance->ULine(target->nick))
{
ServerInstance->Log(DEBUG, "Setting tlevel to U");
tlevel = chartolevel("U");
}
else if (target->GetExt(founderkey))
{
ServerInstance->Log(DEBUG, "Setting tlevel to ~");
tlevel = chartolevel("~");
}
else if (target->GetExt(protectkey))
{
ServerInstance->Log(DEBUG, "Setting tlevel to &");
tlevel = chartolevel("&");
}
else
{
ServerInstance->Log(DEBUG, "Setting tlevel to %s", channel->GetPrefixChar(target));
tlevel = chartolevel(channel->GetPrefixChar(target));
}
hasnokicks = (ServerInstance->FindModule("m_nokicks.so") && channel->IsModeSet('Q'));
/* We support the +Q channel mode via. the m_nokicks module, if the module is loaded and the mode is set then disallow the /remove */
if(!supportnokicks || !hasnokicks || (ulevel == ULINE))
{
/* We'll let everyone remove their level and below, eg:
* ops can remove ops, halfops, voices, and those with no mode (no moders actually are set to 1)
* a ulined target will get a higher level than it's possible for a /remover to get..so they're safe.
* Nobody may remove a founder.
*/
if ((ulevel > PEON) && (ulevel >= tlevel) && (tlevel != OWNER))
{
// no you can't just go from a std::ostringstream to a std::string, Om. -nenolod
std::ostringstream reason_stream;
std::string reasonparam;
/* If a reason is given, use it */
if(pcnt > 2)
{
/* Use all the remaining parameters as the reason */
for(int i = 2; i < pcnt; i++)
{
reason_stream << " " << parameters[i];
}
reasonparam = reason_stream.str();
reason_stream.clear();
}
/* Build up the part reason string. */
reason = "Removed by " + user->nick + ": " + reasonparam;
channel->WriteChannelWithServ(ServerInstance->Config->ServerName, "NOTICE %s :%s removed %s from the channel", channel->name, user->nick, target->nick);
target->WriteServ("NOTICE %s :*** %s removed you from %s with the message: %s", target->nick, user->nick, channel->name, reasonparam.c_str());
if (!channel->PartUser(target, reason.str().c_str()))
delete channel;
}
else
{
user->WriteServ( "NOTICE %s :*** You do not have access to /remove %s from %s", user->nick, target->nick, channel->name);
return CMD_FAILURE;
}
}
else
{
/* m_nokicks.so was loaded and +Q was set, block! */
user->WriteServ( "484 %s %s :Can't remove user %s from channel (+Q set)", user->nick, channel->name, target->nick);
return CMD_FAILURE;
}
return CMD_SUCCESS;
}
};
/** Handle /REMOVE
*/
class cmd_remove : public command_t, public RemoveBase
{
public:
cmd_remove(InspIRCd* Instance, bool& snk) : command_t(Instance, "REMOVE", 0, 2), RemoveBase(Instance, snk)
{
this->source = "m_remove.so";
syntax = "<nick> <channel> [<reason>]";
}
CmdResult Handle (const char** parameters, int pcnt, userrec *user)
{
return RemoveBase::Handle(parameters, pcnt, user, false);
}
};
/** Handle /FPART
*/
class cmd_fpart : public command_t, public RemoveBase
{
public:
cmd_fpart(InspIRCd* Instance, bool& snk) : command_t(Instance, "FPART", 0, 2), RemoveBase(Instance, snk)
{
this->source = "m_remove.so";
syntax = "<channel> <nick> [<reason>]";
}
CmdResult Handle (const char** parameters, int pcnt, userrec *user)
{
return RemoveBase::Handle(parameters, pcnt, user, true);
}
};
class ModuleRemove : public Module
{
cmd_remove* mycommand;
cmd_fpart* mycommand2;
bool supportnokicks;
public:
ModuleRemove(InspIRCd* Me)
: Module::Module(Me)
{
mycommand = new cmd_remove(ServerInstance, supportnokicks);
mycommand2 = new cmd_fpart(ServerInstance, supportnokicks);
ServerInstance->AddCommand(mycommand);
ServerInstance->AddCommand(mycommand2);
OnRehash("");
}
void Implements(char* List)
{
List[I_On005Numeric] = List[I_OnRehash] = 1;
}
virtual void On005Numeric(std::string &output)
{
output.append(" REMOVE");
}
virtual void OnRehash(const std::string&)
{
ConfigReader conf(ServerInstance);
supportnokicks = conf.ReadFlag("remove", "supportnokicks", 0);
}
virtual ~ModuleRemove()
{
delete mycommand;
delete mycommand2;
}
virtual Version GetVersion()
{
return Version(1,0,1,0,VF_VENDOR,API_VERSION);
}
};
// stuff down here is the module-factory stuff. For basic modules you can ignore this.
class ModuleRemoveFactory : public ModuleFactory
{
public:
ModuleRemoveFactory()
{
}
~ModuleRemoveFactory()
{
}
virtual Module * CreateModule(InspIRCd* Me)
{
return new ModuleRemove(Me);
}
};
extern "C" void * init_module( void )
{
return new ModuleRemoveFactory;
}
|