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|
/* +------------------------------------+
* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
* InspIRCd: (C) 2002-2007 InspIRCd Development Team
* See: http://www.inspircd.org/wiki/index.php/Credits
*
* This program is free but copyrighted software; see
* the file COPYING for details.
*
* ---------------------------------------------------
*/
#include <stdio.h>
#include <string>
#include <mysql.h>
#include <pthread.h>
#include "users.h"
#include "channels.h"
#include "modules.h"
#include "inspircd.h"
#include "m_sqlv2.h"
/* VERSION 2 API: With nonblocking (threaded) requests */
/* $ModDesc: SQL Service Provider module for all other m_sql* modules */
/* $CompileFlags: `mysql_config --include` */
/* $LinkerFlags: `mysql_config --libs_r` `perl extra/mysql_rpath.pl` */
/* $ModDep: m_sqlv2.h */
/* THE NONBLOCKING MYSQL API!
*
* MySQL provides no nonblocking (asyncronous) API of its own, and its developers recommend
* that instead, you should thread your program. This is what i've done here to allow for
* asyncronous SQL requests via mysql. The way this works is as follows:
*
* The module spawns a thread via pthreads, and performs its mysql queries in this thread,
* using a queue with priorities. There is a mutex on either end which prevents two threads
* adjusting the queue at the same time, and crashing the ircd. Every 50 milliseconds, the
* worker thread wakes up, and checks if there is a request at the head of its queue.
* If there is, it processes this request, blocking the worker thread but leaving the ircd
* thread to go about its business as usual. During this period, the ircd thread is able
* to insert futher pending requests into the queue.
*
* Once the processing of a request is complete, it is removed from the incoming queue to
* an outgoing queue, and initialized as a 'response'. The worker thread then signals the
* ircd thread (via a loopback socket) of the fact a result is available, by sending the
* connection ID through the connection.
*
* The ircd thread then mutexes the queue once more, reads the outbound response off the head
* of the queue, and sends it on its way to the original calling module.
*
* XXX: You might be asking "why doesnt he just send the response from within the worker thread?"
* The answer to this is simple. The majority of InspIRCd, and in fact most ircd's are not
* threadsafe. This module is designed to be threadsafe and is careful with its use of threads,
* however, if we were to call a module's OnRequest even from within a thread which was not the
* one the module was originally instantiated upon, there is a chance of all hell breaking loose
* if a module is ever put in a re-enterant state (stack corruption could occur, crashes, data
* corruption, and worse, so DONT think about it until the day comes when InspIRCd is 100%
* gauranteed threadsafe!)
*
* For a diagram of this system please see http://www.inspircd.org/wiki/Mysql2
*/
class SQLConnection;
class Notifier;
typedef std::map<std::string, SQLConnection*> ConnMap;
bool giveup = false;
static Module* SQLModule = NULL;
static Notifier* MessagePipe = NULL;
int QueueFD = -1;
#if !defined(MYSQL_VERSION_ID) || MYSQL_VERSION_ID<32224
#define mysql_field_count mysql_num_fields
#endif
typedef std::deque<SQLresult*> ResultQueue;
/** Represents a mysql query queue
*/
class QueryQueue : public classbase
{
private:
typedef std::deque<SQLrequest> ReqDeque;
ReqDeque priority; /* The priority queue */
ReqDeque normal; /* The 'normal' queue */
enum { PRI, NOR, NON } which; /* Which queue the currently active element is at the front of */
public:
QueryQueue()
: which(NON)
{
}
void push(const SQLrequest &q)
{
if(q.pri)
priority.push_back(q);
else
normal.push_back(q);
}
void pop()
{
if((which == PRI) && priority.size())
{
priority.pop_front();
}
else if((which == NOR) && normal.size())
{
normal.pop_front();
}
/* Reset this */
which = NON;
/* Silently do nothing if there was no element to pop() */
}
SQLrequest& front()
{
switch(which)
{
case PRI:
return priority.front();
case NOR:
return normal.front();
default:
if(priority.size())
{
which = PRI;
return priority.front();
}
if(normal.size())
{
which = NOR;
return normal.front();
}
/* This will probably result in a segfault,
* but the caller should have checked totalsize()
* first so..meh - moron :p
*/
return priority.front();
}
}
std::pair<int, int> size()
{
return std::make_pair(priority.size(), normal.size());
}
int totalsize()
{
return priority.size() + normal.size();
}
void PurgeModule(Module* mod)
{
DoPurgeModule(mod, priority);
DoPurgeModule(mod, normal);
}
private:
void DoPurgeModule(Module* mod, ReqDeque& q)
{
for(ReqDeque::iterator iter = q.begin(); iter != q.end(); iter++)
{
if(iter->GetSource() == mod)
{
if(iter->id == front().id)
{
/* It's the currently active query.. :x */
iter->SetSource(NULL);
}
else
{
/* It hasn't been executed yet..just remove it */
iter = q.erase(iter);
}
}
}
}
};
/* A mutex to wrap around queue accesses */
pthread_mutex_t queue_mutex = PTHREAD_MUTEX_INITIALIZER;
pthread_mutex_t results_mutex = PTHREAD_MUTEX_INITIALIZER;
pthread_mutex_t logging_mutex = PTHREAD_MUTEX_INITIALIZER;
/** Represents a mysql result set
*/
class MySQLresult : public SQLresult
{
int currentrow;
//std::vector<std::map<std::string,std::string> > results;
std::vector<std::string> colnames;
std::vector<SQLfieldList> fieldlists;
SQLfieldMap* fieldmap;
SQLfieldMap fieldmap2;
SQLfieldList emptyfieldlist;
int rows;
public:
MySQLresult(Module* self, Module* to, MYSQL_RES* res, int affected_rows, unsigned int id) : SQLresult(self, to, id), currentrow(0), fieldmap(NULL)
{
/* A number of affected rows from from mysql_affected_rows.
*/
fieldlists.clear();
rows = 0;
if (affected_rows >= 1)
{
rows = affected_rows;
fieldlists.resize(rows);
}
unsigned int field_count = 0;
if (res)
{
MYSQL_ROW row;
int n = 0;
while ((row = mysql_fetch_row(res)))
{
if (fieldlists.size() < (unsigned int)rows+1)
{
fieldlists.resize(fieldlists.size()+1);
}
field_count = 0;
MYSQL_FIELD *fields = mysql_fetch_fields(res);
if(mysql_num_fields(res) == 0)
break;
if (fields && mysql_num_fields(res))
{
colnames.clear();
while (field_count < mysql_num_fields(res))
{
std::string a = (fields[field_count].name ? fields[field_count].name : "");
std::string b = (row[field_count] ? row[field_count] : "");
SQLfield sqlf(b, !row[field_count]);
colnames.push_back(a);
fieldlists[n].push_back(sqlf);
field_count++;
}
n++;
}
rows++;
}
mysql_free_result(res);
}
}
MySQLresult(Module* self, Module* to, SQLerror e, unsigned int id) : SQLresult(self, to, id), currentrow(0)
{
rows = 0;
error = e;
}
~MySQLresult()
{
}
virtual int Rows()
{
return rows;
}
virtual int Cols()
{
return colnames.size();
}
virtual std::string ColName(int column)
{
if (column < (int)colnames.size())
{
return colnames[column];
}
else
{
throw SQLbadColName();
}
return "";
}
virtual int ColNum(const std::string &column)
{
for (unsigned int i = 0; i < colnames.size(); i++)
{
if (column == colnames[i])
return i;
}
throw SQLbadColName();
return 0;
}
virtual SQLfield GetValue(int row, int column)
{
if ((row >= 0) && (row < rows) && (column >= 0) && (column < Cols()))
{
return fieldlists[row][column];
}
throw SQLbadColName();
/* XXX: We never actually get here because of the throw */
return SQLfield("",true);
}
virtual SQLfieldList& GetRow()
{
if (currentrow < rows)
return fieldlists[currentrow];
else
return emptyfieldlist;
}
virtual SQLfieldMap& GetRowMap()
{
fieldmap2.clear();
if (currentrow < rows)
{
for (int i = 0; i < Cols(); i++)
{
fieldmap2.insert(std::make_pair(colnames[i],GetValue(currentrow, i)));
}
currentrow++;
}
return fieldmap2;
}
virtual SQLfieldList* GetRowPtr()
{
SQLfieldList* fieldlist = new SQLfieldList();
if (currentrow < rows)
{
for (int i = 0; i < Rows(); i++)
{
fieldlist->push_back(fieldlists[currentrow][i]);
}
currentrow++;
}
return fieldlist;
}
virtual SQLfieldMap* GetRowMapPtr()
{
fieldmap = new SQLfieldMap();
if (currentrow < rows)
{
for (int i = 0; i < Cols(); i++)
{
fieldmap->insert(std::make_pair(colnames[i],GetValue(currentrow, i)));
}
currentrow++;
}
return fieldmap;
}
virtual void Free(SQLfieldMap* fm)
{
delete fm;
}
virtual void Free(SQLfieldList* fl)
{
delete fl;
}
};
class SQLConnection;
void NotifyMainThread(SQLConnection* connection_with_new_result);
/** Represents a connection to a mysql database
*/
class SQLConnection : public classbase
{
protected:
MYSQL connection;
MYSQL_RES *res;
MYSQL_ROW row;
std::string host;
std::string user;
std::string pass;
std::string db;
std::map<std::string,std::string> thisrow;
bool Enabled;
std::string id;
public:
QueryQueue queue;
ResultQueue rq;
// This constructor creates an SQLConnection object with the given credentials, but does not connect yet.
SQLConnection(const std::string &thishost, const std::string &thisuser, const std::string &thispass, const std::string &thisdb, const std::string &myid) : host(thishost), user(thisuser), pass(thispass), db(thisdb), Enabled(true), id(myid)
{
}
~SQLConnection()
{
Close();
}
// This method connects to the database using the credentials supplied to the constructor, and returns
// true upon success.
bool Connect()
{
unsigned int timeout = 1;
mysql_init(&connection);
mysql_options(&connection,MYSQL_OPT_CONNECT_TIMEOUT,(char*)&timeout);
return mysql_real_connect(&connection, host.c_str(), user.c_str(), pass.c_str(), db.c_str(), 0, NULL, 0);
}
void DoLeadingQuery()
{
if (!CheckConnection())
return;
/* Parse the command string and dispatch it to mysql */
SQLrequest& req = queue.front();
/* Pointer to the buffer we screw around with substitution in */
char* query;
/* Pointer to the current end of query, where we append new stuff */
char* queryend;
/* Total length of the unescaped parameters */
unsigned long paramlen;
/* Total length of query, used for binary-safety in mysql_real_query */
unsigned long querylength = 0;
paramlen = 0;
for(ParamL::iterator i = req.query.p.begin(); i != req.query.p.end(); i++)
{
paramlen += i->size();
}
/* To avoid a lot of allocations, allocate enough memory for the biggest the escaped query could possibly be.
* sizeofquery + (totalparamlength*2) + 1
*
* The +1 is for null-terminating the string for mysql_real_escape_string
*/
query = new char[req.query.q.length() + (paramlen*2) + 1];
queryend = query;
/* Okay, now we have a buffer large enough we need to start copying the query into it and escaping and substituting
* the parameters into it...
*/
for(unsigned long i = 0; i < req.query.q.length(); i++)
{
if(req.query.q[i] == '?')
{
/* We found a place to substitute..what fun.
* use mysql calls to escape and write the
* escaped string onto the end of our query buffer,
* then we "just" need to make sure queryend is
* pointing at the right place.
*/
if(req.query.p.size())
{
unsigned long len = mysql_real_escape_string(&connection, queryend, req.query.p.front().c_str(), req.query.p.front().length());
queryend += len;
req.query.p.pop_front();
}
else
break;
}
else
{
*queryend = req.query.q[i];
queryend++;
}
querylength++;
}
*queryend = 0;
pthread_mutex_lock(&queue_mutex);
req.query.q = query;
pthread_mutex_unlock(&queue_mutex);
if (!mysql_real_query(&connection, req.query.q.data(), req.query.q.length()))
{
/* Successfull query */
res = mysql_use_result(&connection);
unsigned long rows = mysql_affected_rows(&connection);
MySQLresult* r = new MySQLresult(SQLModule, req.GetSource(), res, rows, req.id);
r->dbid = this->GetID();
r->query = req.query.q;
/* Put this new result onto the results queue.
* XXX: Remember to mutex the queue!
*/
pthread_mutex_lock(&results_mutex);
rq.push_back(r);
pthread_mutex_unlock(&results_mutex);
}
else
{
/* XXX: See /usr/include/mysql/mysqld_error.h for a list of
* possible error numbers and error messages */
SQLerror e(QREPLY_FAIL, ConvToStr(mysql_errno(&connection)) + std::string(": ") + mysql_error(&connection));
MySQLresult* r = new MySQLresult(SQLModule, req.GetSource(), e, req.id);
r->dbid = this->GetID();
r->query = req.query.q;
pthread_mutex_lock(&results_mutex);
rq.push_back(r);
pthread_mutex_unlock(&results_mutex);
}
/* Now signal the main thread that we've got a result to process.
* Pass them this connection id as what to examine
*/
delete[] query;
NotifyMainThread(this);
}
bool ConnectionLost()
{
if (&connection) {
return (mysql_ping(&connection) != 0);
}
else return false;
}
bool CheckConnection()
{
if (ConnectionLost()) {
return Connect();
}
else return true;
}
std::string GetError()
{
return mysql_error(&connection);
}
const std::string& GetID()
{
return id;
}
std::string GetHost()
{
return host;
}
void SetEnable(bool Enable)
{
Enabled = Enable;
}
bool IsEnabled()
{
return Enabled;
}
void Close()
{
mysql_close(&connection);
}
};
ConnMap Connections;
void ConnectDatabases(InspIRCd* ServerInstance)
{
for (ConnMap::iterator i = Connections.begin(); i != Connections.end(); i++)
{
i->second->SetEnable(true);
if (!i->second->Connect())
{
/* XXX: MUTEX */
pthread_mutex_lock(&logging_mutex);
ServerInstance->Log(DEFAULT,"SQL: Failed to connect database "+i->second->GetHost()+": Error: "+i->second->GetError());
i->second->SetEnable(false);
pthread_mutex_unlock(&logging_mutex);
}
}
}
void ClearDatabases()
{
ConnMap::iterator i;
while ((i = Connections.begin()) != Connections.end())
{
Connections.erase(i);
DELETE(i->second);
}
}
void LoadDatabases(ConfigReader* ThisConf, InspIRCd* ServerInstance)
{
ClearDatabases();
for (int j =0; j < ThisConf->Enumerate("database"); j++)
{
std::string db = ThisConf->ReadValue("database","name",j);
std::string user = ThisConf->ReadValue("database","username",j);
std::string pass = ThisConf->ReadValue("database","password",j);
std::string host = ThisConf->ReadValue("database","hostname",j);
std::string id = ThisConf->ReadValue("database","id",j);
if ((db != "") && (host != "") && (user != "") && (id != "") && (pass != ""))
{
SQLConnection* ThisSQL = new SQLConnection(host,user,pass,db,id);
Connections[id] = ThisSQL;
}
}
ConnectDatabases(ServerInstance);
}
void NotifyMainThread(SQLConnection* connection_with_new_result)
{
/* Here we write() to the socket the main thread has open
* and we connect()ed back to before our thread became active.
* The main thread is using a nonblocking socket tied into
* the socket engine, so they wont block and they'll receive
* nearly instant notification. Because we're in a seperate
* thread, we can just use standard connect(), and we can
* block if we like. We just send the connection id of the
* connection back.
*/
send(QueueFD, connection_with_new_result->GetID().c_str(), connection_with_new_result->GetID().length()+1, 0);
}
void* DispatcherThread(void* arg);
/** Used by m_mysql to notify one thread when the other has a result
*/
class Notifier : public InspSocket
{
insp_sockaddr sock_us;
socklen_t uslen;
public:
/* Create a socket on a random port. Let the tcp stack allocate us an available port */
#ifdef IPV6
Notifier(InspIRCd* SI) : InspSocket(SI, "::1", 0, true, 3000)
#else
Notifier(InspIRCd* SI) : InspSocket(SI, "127.0.0.1", 0, true, 3000)
#endif
{
uslen = sizeof(sock_us);
if (getsockname(this->fd,(sockaddr*)&sock_us,&uslen))
{
throw ModuleException("Could not create random listening port on localhost");
}
}
Notifier(InspIRCd* SI, int newfd, char* ip) : InspSocket(SI, newfd, ip)
{
Instance->Log(DEBUG,"Constructor of new socket");
}
/* Using getsockname and ntohs, we can determine which port number we were allocated */
int GetPort()
{
#ifdef IPV6
return ntohs(sock_us.sin6_port);
#else
return ntohs(sock_us.sin_port);
#endif
}
virtual int OnIncomingConnection(int newsock, char* ip)
{
Instance->Log(DEBUG,"Inbound connection on fd %d!",newsock);
Notifier* n = new Notifier(this->Instance, newsock, ip);
n = n; /* Stop bitching at me, GCC */
return true;
}
virtual bool OnDataReady()
{
Instance->Log(DEBUG,"Inbound data!");
char* data = this->Read();
ConnMap::iterator iter;
if (data && *data)
{
Instance->Log(DEBUG,"Looking for connection %s",data);
/* We expect to be sent a null terminated string */
if((iter = Connections.find(data)) != Connections.end())
{
Instance->Log(DEBUG,"Found it!");
/* Lock the mutex, send back the data */
pthread_mutex_lock(&results_mutex);
ResultQueue::iterator n = iter->second->rq.begin();
(*n)->Send();
iter->second->rq.pop_front();
pthread_mutex_unlock(&results_mutex);
return true;
}
}
return false;
}
};
/** MySQL module
*/
class ModuleSQL : public Module
{
public:
ConfigReader *Conf;
InspIRCd* PublicServerInstance;
pthread_t Dispatcher;
int currid;
ModuleSQL(InspIRCd* Me)
: Module::Module(Me)
{
ServerInstance->UseInterface("SQLutils");
Conf = new ConfigReader(ServerInstance);
PublicServerInstance = ServerInstance;
currid = 0;
SQLModule = this;
MessagePipe = new Notifier(ServerInstance);
ServerInstance->Log(DEBUG,"Bound notifier to 127.0.0.1:%d",MessagePipe->GetPort());
pthread_attr_t attribs;
pthread_attr_init(&attribs);
pthread_attr_setdetachstate(&attribs, PTHREAD_CREATE_DETACHED);
if (pthread_create(&this->Dispatcher, &attribs, DispatcherThread, (void *)this) != 0)
{
throw ModuleException("m_mysql: Failed to create dispatcher thread: " + std::string(strerror(errno)));
}
if (!ServerInstance->PublishFeature("SQL", this))
{
/* Tell worker thread to exit NOW */
giveup = true;
throw ModuleException("m_mysql: Unable to publish feature 'SQL'");
}
ServerInstance->PublishInterface("SQL", this);
}
virtual ~ModuleSQL()
{
giveup = true;
ClearDatabases();
DELETE(Conf);
ServerInstance->UnpublishInterface("SQL", this);
ServerInstance->UnpublishFeature("SQL");
ServerInstance->DoneWithInterface("SQLutils");
}
void Implements(char* List)
{
List[I_OnRehash] = List[I_OnRequest] = 1;
}
unsigned long NewID()
{
if (currid+1 == 0)
currid++;
return ++currid;
}
char* OnRequest(Request* request)
{
if(strcmp(SQLREQID, request->GetId()) == 0)
{
SQLrequest* req = (SQLrequest*)request;
/* XXX: Lock */
pthread_mutex_lock(&queue_mutex);
ConnMap::iterator iter;
char* returnval = NULL;
ServerInstance->Log(DEBUG, "Got query: '%s' with %d replacement parameters on id '%s'", req->query.q.c_str(), req->query.p.size(), req->dbid.c_str());
if((iter = Connections.find(req->dbid)) != Connections.end())
{
req->id = NewID();
iter->second->queue.push(*req);
returnval = SQLSUCCESS;
}
else
{
req->error.Id(BAD_DBID);
}
pthread_mutex_unlock(&queue_mutex);
/* XXX: Unlock */
return returnval;
}
ServerInstance->Log(DEBUG, "Got unsupported API version string: %s", request->GetId());
return NULL;
}
virtual void OnRehash(const std::string ¶meter)
{
/* TODO: set rehash bool here, which makes the dispatcher thread rehash at next opportunity */
}
virtual Version GetVersion()
{
return Version(1,1,0,0,VF_VENDOR|VF_SERVICEPROVIDER,API_VERSION);
}
};
void* DispatcherThread(void* arg)
{
ModuleSQL* thismodule = (ModuleSQL*)arg;
LoadDatabases(thismodule->Conf, thismodule->PublicServerInstance);
/* Connect back to the Notifier */
if ((QueueFD = socket(AF_FAMILY, SOCK_STREAM, 0)) == -1)
{
/* crap, we're out of sockets... */
return NULL;
}
insp_sockaddr addr;
#ifdef IPV6
insp_aton("::1", &addr.sin6_addr);
addr.sin6_family = AF_FAMILY;
addr.sin6_port = htons(MessagePipe->GetPort());
#else
insp_inaddr ia;
insp_aton("127.0.0.1", &ia);
addr.sin_family = AF_FAMILY;
addr.sin_addr = ia;
addr.sin_port = htons(MessagePipe->GetPort());
#endif
if (connect(QueueFD, (sockaddr*)&addr,sizeof(addr)) == -1)
{
/* wtf, we cant connect to it, but we just created it! */
return NULL;
}
while (!giveup)
{
SQLConnection* conn = NULL;
/* XXX: Lock here for safety */
pthread_mutex_lock(&queue_mutex);
for (ConnMap::iterator i = Connections.begin(); i != Connections.end(); i++)
{
if (i->second->queue.totalsize())
{
conn = i->second;
break;
}
}
pthread_mutex_unlock(&queue_mutex);
/* XXX: Unlock */
/* Theres an item! */
if (conn)
{
conn->DoLeadingQuery();
/* XXX: Lock */
pthread_mutex_lock(&queue_mutex);
conn->queue.pop();
pthread_mutex_unlock(&queue_mutex);
/* XXX: Unlock */
}
usleep(50);
}
return NULL;
}
// stuff down here is the module-factory stuff. For basic modules you can ignore this.
class ModuleSQLFactory : public ModuleFactory
{
public:
ModuleSQLFactory()
{
}
~ModuleSQLFactory()
{
}
virtual Module * CreateModule(InspIRCd* Me)
{
return new ModuleSQL(Me);
}
};
extern "C" void * init_module( void )
{
return new ModuleSQLFactory;
}
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