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/* +------------------------------------+
* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
* InspIRCd is copyright (C) 2002-2006 ChatSpike-Dev.
* E-mail:
* <brain@chatspike.net>
* <Craig@chatspike.net>
*
* Written by Craig Edwards, Craig McLure, and others.
* This program is free but copyrighted software; see
* the file COPYING for details.
*
* ---------------------------------------------------
*/
using namespace std;
#include "inspircd_config.h"
#include "inspircd.h"
#include "inspircd_io.h"
#include <unistd.h>
#include <sys/errno.h>
#include <sys/ioctl.h>
#include <sys/utsname.h>
#include <cstdio>
#include <time.h>
#include <string>
#ifdef GCC3
#include <ext/hash_map>
#else
#include <hash_map>
#endif
#include <map>
#include <sstream>
#include <vector>
#include <deque>
#include "users.h"
#include "globals.h"
#include "inspstring.h"
#include "dnsqueue.h"
#include <time.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <sys/time.h>
#include <netinet/in.h>
#include <string.h>
#include "dns.h"
#include "helperfuncs.h"
#include "hashcomp.h"
#include "socketengine.h"
extern ServerConfig* Config;
extern InspIRCd* ServerInstance;
address_cache addrcache;
class Lookup;
Lookup* dnslist[MAX_DESCRIPTORS];
//enum LookupState { reverse, forward };
class Lookup {
private:
DNS resolver1;
DNS resolver2;
char u[NICKMAX];
std::string hostname;
public:
Lookup()
{
*u = 0;
}
void Reset()
{
*u = 0;
}
~Lookup()
{
}
bool DoLookup(std::string nick)
{
hostname = "";
userrec* usr = Find(nick);
if (usr)
{
resolver1.SetNS(std::string(Config->DNSServer));
if (!resolver1.ReverseLookup(std::string(usr->host)))
{
return false;
}
strlcpy(u,nick.c_str(),NICKMAX);
/* ASSOCIATE WITH DNS LOOKUP LIST */
if (resolver1.GetFD() != -1)
{
dnslist[resolver1.GetFD()] = this;
return true;
}
}
return false;
}
bool Done(int fdcheck)
{
if (hostname != "")
{
// doing forward lookup
userrec* usr = NULL;
if (resolver2.HasResult(fdcheck))
{
if (resolver2.GetFD() != -1)
{
dnslist[resolver2.GetFD()] = NULL;
std::string ip = resolver2.GetResultIP();
usr = Find(u);
if (usr)
{
if (usr->registered > 3)
{
usr->dns_done = true;
return true;
}
if ((hostname != "") && (usr->registered != 7))
{
if (std::string((char*)inet_ntoa(usr->ip4)) == ip)
{
strlcpy(usr->host,hostname.c_str(),MAXBUF);
strlcpy(usr->dhost,hostname.c_str(),MAXBUF);
address_cache::iterator address = addrcache.find(usr->ip4);
if (address == addrcache.end())
{
log(DEBUG,"Caching hostname %s -> %s",(char*)inet_ntoa(usr->ip4),hostname.c_str());
addrcache[usr->ip4] = new std::string(hostname);
}
}
usr->dns_done = true;
return true;
}
}
}
else
{
usr = Find(u);
if (usr)
{
usr->dns_done = true;
}
return true;
}
}
return false;
}
else
{
// doing reverse lookup
userrec* usr = NULL;
if (resolver1.HasResult(fdcheck))
{
usr = Find(u);
if ((usr) && (usr->dns_done))
{
if (resolver1.GetFD() != -1)
dnslist[resolver1.GetFD()] = NULL;
return true;
}
if (resolver1.GetFD() != -1)
{
dnslist[resolver1.GetFD()] = NULL;
hostname = resolver1.GetResult();
if (usr)
{
if ((usr->registered > 3) || (hostname == ""))
{
usr->dns_done = true;
return true;
}
}
if (hostname != "")
{
resolver2.ForwardLookup(hostname);
if (resolver2.GetFD() != -1)
dnslist[resolver2.GetFD()] = this;
}
}
}
}
return false;
}
int GetFD()
{
userrec* usr = Find(u);
if (!usr)
return 0;
if (usr->dns_done)
return 0;
return usr->fd;
}
};
bool lookup_dns(std::string nick)
{
/* First attempt to find the nickname */
userrec* u = Find(nick);
if (u)
{
/* Check the cache */
address_cache::iterator address = addrcache.find(u->ip4);
if (address != addrcache.end())
{
/* Theyre in the cache, dont waste a lookup */
WriteServ(u->fd,"NOTICE Auth :*** Found your hostname (cached)");
log(DEBUG,"Found cached host");
strlcpy(u->host,address->second->c_str(),MAXBUF);
strlcpy(u->dhost,address->second->c_str(),MAXBUF);
u->dns_done = true;
return true;
}
/* If the user exists, create a new
* lookup object, and associate it
* with the user. The lookup object
* will maintain the reference table
* which we use for quickly finding
* dns results. Please note that we
* do not associate a lookup with a
* userrec* pointer and we use the
* nickname instead because, by the
* time the DNS lookup has completed,
* the nickname could have quit and
* if we then try and access the
* pointer we get a nice segfault.
*/
Lookup* L = new Lookup();
L->DoLookup(nick);
return true;
}
return false;
}
void dns_poll(int fdcheck)
{
/* Check the given file descriptor is in valid range */
if ((fdcheck < 0) || (fdcheck > MAX_DESCRIPTORS))
return;
/* Try and find the file descriptor in our list of
* active DNS lookups
*/
Lookup *x = dnslist[fdcheck];
if (x)
{
/* If it exists check if its a valid fd still */
if (x->GetFD() != -1)
{
/* Check if its done, if it is delete it */
if (x->Done(fdcheck))
{
/* We don't need to delete the file descriptor
* from the socket engine, as dns.cpp tracks it
* for us if we are in single-threaded country.
*/
delete x;
}
}
else
{
/* its fd is dodgy, the dns code probably
* bashed it due to error. Free the class.
*/
delete x;
}
/* If we got down here, the dns lookup was valid, BUT,
* its still in progress. Be patient, and wait for
* more socketengine events to complete the lookups.
*/
return;
}
/* This FD doesnt belong here, lets be rid of it,
* just to be safe so we dont get any more events
* about it.
*/
if (ServerInstance && ServerInstance->SE)
ServerInstance->SE->DelFd(fdcheck);
}
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