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|
/* +------------------------------------+
* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
* InspIRCd: (C) 2002-2009 InspIRCd Development Team
* See: http://wiki.inspircd.org/Credits
*
* This program is free but copyrighted software; see
* the file COPYING for details.
*
* ---------------------------------------------------
*/
#ifndef __USERS_H__
#define __USERS_H__
#include "socket.h"
#include "dns.h"
#include "mode.h"
/** Channel status for a user
*/
enum ChanStatus {
/** Op */
STATUS_OP = 4,
/** Halfop */
STATUS_HOP = 2,
/** Voice */
STATUS_VOICE = 1,
/** None */
STATUS_NORMAL = 0
};
/** connect class types
*/
enum ClassTypes {
/** connect:allow */
CC_ALLOW = 0,
/** connect:deny */
CC_DENY = 1
};
/** RFC1459 channel modes
*/
enum UserModes {
/** +s: Server notice mask */
UM_SNOMASK = 's' - 65,
/** +w: WALLOPS */
UM_WALLOPS = 'w' - 65,
/** +i: Invisible */
UM_INVISIBLE = 'i' - 65,
/** +o: Operator */
UM_OPERATOR = 'o' - 65
};
/** Registration state of a user, e.g.
* have they sent USER, NICK, PASS yet?
*/
enum RegistrationState {
#ifndef WIN32 // Burlex: This is already defined in win32, luckily it is still 0.
REG_NONE = 0, /* Has sent nothing */
#endif
REG_USER = 1, /* Has sent USER */
REG_NICK = 2, /* Has sent NICK */
REG_NICKUSER = 3, /* Bitwise combination of REG_NICK and REG_USER */
REG_ALL = 7 /* REG_NICKUSER plus next bit along */
};
/* Required forward declaration */
class Channel;
class UserResolver;
/** Holds information relevent to <connect allow> and <connect deny> tags in the config file.
*/
struct CoreExport ConnectClass : public classbase
{
/** Type of line, either CC_ALLOW or CC_DENY
*/
char type;
/** Connect class name
*/
std::string name;
/** Max time to register the connection in seconds
*/
unsigned int registration_timeout;
/** Host mask for this line
*/
std::string host;
/** Number of seconds between pings for this line
*/
unsigned int pingtime;
/** (Optional) Password for this line
*/
std::string pass;
/** (Optional) Hash Method for this line
*/
std::string hash;
/** Maximum size of sendq for users in this class (bytes)
*/
unsigned long sendqmax;
/** Maximum size of recvq for users in this class (bytes)
*/
unsigned long recvqmax;
/** Local max when connecting by this connection class
*/
unsigned long maxlocal;
/** Global max when connecting by this connection class
*/
unsigned long maxglobal;
/** Max channels for this class
*/
unsigned int maxchans;
/** Port number this connect class applies to
*/
int port;
/** How many users may be in this connect class before they are refused?
* (0 = no limit = default)
*/
unsigned long limit;
/** Reference counter.
* This will be 1 if no users are connected, as long as it is a valid connect block
* When it reaches 0, the object should be deleted
*/
unsigned long RefCount;
/** Create a new connect class with no settings.
*/
ConnectClass(char type, const std::string& mask);
/** Create a new connect class with inherited settings.
*/
ConnectClass(char type, const std::string& mask, const ConnectClass& parent);
/** Update the settings in this block to match the given block */
void Update(const ConnectClass* newSettings);
const std::string& GetName() { return name; }
const std::string& GetPass() { return pass; }
const std::string& GetHost() { return host; }
const int GetPort() { return port; }
/** Returns the registration timeout
*/
time_t GetRegTimeout()
{
return (registration_timeout ? registration_timeout : 90);
}
/** Returns the ping frequency
*/
unsigned int GetPingTime()
{
return (pingtime ? pingtime : 120);
}
/** Returns the maximum sendq value
*/
unsigned long GetSendqMax()
{
return (sendqmax ? sendqmax : 262114);
}
/** Returns the maximum recvq value
*/
unsigned long GetRecvqMax()
{
return (recvqmax ? recvqmax : 4096);
}
/** Returusn the maximum number of local sessions
*/
unsigned long GetMaxLocal()
{
return maxlocal;
}
/** Returns the maximum number of global sessions
*/
unsigned long GetMaxGlobal()
{
return maxglobal;
}
};
/** Holds a complete list of all channels to which a user has been invited and has not yet joined, and the time at which they'll expire.
*/
typedef std::vector< std::pair<irc::string, time_t> > InvitedList;
/** Holds a complete list of all allow and deny tags from the configuration file (connection classes)
*/
typedef std::vector<ConnectClass*> ClassVector;
/** Typedef for the list of user-channel records for a user
*/
typedef std::map<Channel*, char> UserChanList;
/** Shorthand for an iterator into a UserChanList
*/
typedef UserChanList::iterator UCListIter;
/* Required forward declaration
*/
class User;
/** Visibility data for a user.
* If a user has a non-null instance of this class in their User,
* then it is used to determine if this user is visible to other users
* or not.
*/
class CoreExport VisData
{
public:
/** Create a visdata
*/
VisData();
/** Destroy a visdata
*/
virtual ~VisData();
/** Is this user visible to some other user?
* @param user The other user to compare to
* @return true True if the user is visible to the other user, false if not
*/
virtual bool VisibleTo(User* user);
};
/** Holds all information about a user
* This class stores all information about a user connected to the irc server. Everything about a
* connection is stored here primarily, from the user's socket ID (file descriptor) through to the
* user's nickname and hostname.
*/
class CoreExport User : public EventHandler
{
private:
/** A list of channels the user has a pending invite to.
* Upon INVITE channels are added, and upon JOIN, the
* channels are removed from this list.
*/
InvitedList invites;
/** Cached nick!ident@dhost value using the displayed hostname
*/
std::string cached_fullhost;
/** Cached ident@ip value using the real IP address
*/
std::string cached_hostip;
/** Cached ident@realhost value using the real hostname
*/
std::string cached_makehost;
/** Cached nick!ident@realhost value using the real hostname
*/
std::string cached_fullrealhost;
/** Set by GetIPString() to avoid constantly re-grabbing IP via sockets voodoo.
*/
std::string cachedip;
/** When we erase the user (in the destructor),
* we call this method to subtract one from all
* mode characters this user is making use of.
*/
void DecrementModes();
std::set<std::string> *AllowedOperCommands;
std::set<std::string> *AllowedPrivs;
/** Allowed user modes from oper classes. */
std::bitset<64> AllowedUserModes;
/** Allowed channel modes from oper classes. */
std::bitset<64> AllowedChanModes;
public:
/** Pointer to creator.
* This is required to make use of core functions
* from within the User class.
*/
InspIRCd* ServerInstance;
/** Contains a pointer to the connect class a user is on from - this will be NULL for remote connections.
* The pointer is guarenteed to *always* be valid. :)
*/
ConnectClass *MyClass;
/** User visibility state, see definition of VisData.
*/
VisData* Visibility;
/** Hostname of connection.
* This should be valid as per RFC1035.
*/
std::string host;
/** Stats counter for bytes inbound
*/
int bytes_in;
/** Stats counter for bytes outbound
*/
int bytes_out;
/** Stats counter for commands inbound
*/
int cmds_in;
/** Stats counter for commands outbound
*/
int cmds_out;
/** True if user has authenticated, false if otherwise
*/
bool haspassed;
/** Used by User to indicate the registration status of the connection
* It is a bitfield of the REG_NICK, REG_USER and REG_ALL bits to indicate
* the connection state.
*/
char registered;
/** Time the connection was last pinged
*/
time_t lastping;
/** Time that the object was instantiated (used for TS calculation etc)
*/
time_t age;
/** Time the connection was created, set in the constructor. This
* may be different from the time the user's classbase object was
* created.
*/
time_t signon;
/** Time that the connection last sent a message, used to calculate idle time
*/
time_t idle_lastmsg;
/** Used by PING checking code
*/
time_t nping;
/** Stored reverse lookup from res_forward. Should not be used after resolution.
*/
std::string stored_host;
/** Starts a DNS lookup of the user's IP.
* This will cause two UserResolver classes to be instantiated.
* When complete, these objects set User::dns_done to true.
*/
void StartDNSLookup();
/** The users nickname.
* An invalid nickname indicates an unregistered connection prior to the NICK command.
* Use InspIRCd::IsNick() to validate nicknames.
*/
std::string nick;
/** The user's unique identifier.
* This is the unique identifier which the user has across the network.
*/
std::string uuid;
/** The users ident reply.
* Two characters are added to the user-defined limit to compensate for the tilde etc.
*/
std::string ident;
/** The host displayed to non-opers (used for cloaking etc).
* This usually matches the value of User::host.
*/
std::string dhost;
/** The users full name (GECOS).
*/
std::string fullname;
/** The user's mode list.
* NOT a null terminated string.
* Also NOT an array.
* Much love to the STL for giving us an easy to use bitset, saving us RAM.
* if (modes[modeletter-65]) is set, then the mode is
* set, for example, to work out if mode +s is set, we check the field
* User::modes['s'-65] != 0.
* The following RFC characters o, w, s, i have constants defined via an
* enum, such as UM_SERVERNOTICE and UM_OPETATOR.
*/
std::bitset<64> modes;
/** What snomasks are set on this user.
* This functions the same as the above modes.
*/
std::bitset<64> snomasks;
/** Channels this user is on, and the permissions they have there
*/
UserChanList chans;
/** The server the user is connected to.
*/
const char* server;
/** The user's away message.
* If this string is empty, the user is not marked as away.
*/
std::string awaymsg;
/** Time the user last went away.
* This is ONLY RELIABLE if user IS_AWAY()!
*/
time_t awaytime;
/** The oper type they logged in as, if they are an oper.
* This is used to check permissions in operclasses, so that
* we can say 'yay' or 'nay' to any commands they issue.
* The value of this is the value of a valid 'type name=' tag.
*/
std::string oper;
/** True when DNS lookups are completed.
* The UserResolver classes res_forward and res_reverse will
* set this value once they complete.
*/
bool dns_done;
/** Password specified by the user when they registered.
* This is stored even if the <connect> block doesnt need a password, so that
* modules may check it.
*/
std::string password;
/** User's receive queue.
* Lines from the IRCd awaiting processing are stored here.
* Upgraded april 2005, old system a bit hairy.
*/
std::string recvq;
/** User's send queue.
* Lines waiting to be sent are stored here until their buffer is flushed.
*/
std::string sendq;
/** Whether or not to send an snotice about this user's quitting
*/
bool quietquit;
/** If this is set to true, then all socket operations for the user
* are dropped into the bit-bucket.
* This value is set by QuitUser, and is not needed seperately from that call.
* Please note that setting this value alone will NOT cause the user to quit.
*/
bool quitting;
/** Server address and port that this user is connected to.
* If unknown, address family is AF_UNKNOWN
*/
irc::sockets::sockaddrs server_sa;
/** Client address that the user is connected from.
* Port number is only valid if local.
*
* Do not modify this value directly, use SetClientIP() to change it
*/
irc::sockets::sockaddrs client_sa;
/** Sets the client IP for this user
* @return true if the conversion was successful
*/
bool SetClientIP(const char* sip);
/**
* @return The port number of this user.
*/
int GetServerPort();
/**
* @return The server IP address
*/
std::string GetServerIP();
/** Get client IP string from sockaddr, using static internal buffer
* @return The IP string
*/
const char* GetIPString();
/** Get a CIDR mask from the IP of this user, using a static internal buffer.
* e.g., GetCIDRMask(16) for 223.254.214.52 returns 223.254.0.0/16
* This may be used for CIDR clone detection, etc.
*
* (XXX, brief note: when we do the sockets rewrite, this should move down a
* level so it may be used on more derived objects. -- w00t)
*/
const char *GetCIDRMask(int range);
/** This is true if the user matched an exception (E:Line). It is used to save time on ban checks.
*/
bool exempt;
/** This value contains how far into the penalty threshold the user is. Once its over
* the penalty threshold then commands are held and processed on-timer.
*/
int Penalty;
/** Default constructor
* @throw CoreException if the UID allocated to the user already exists
* @param Instance Creator instance
* @param uid User UUID, or empty to allocate one automatically
*/
User(InspIRCd* Instance, const std::string &uid = "");
/** Check if the user matches a G or K line, and disconnect them if they do.
* @param doZline True if ZLines should be checked (if IP has changed since initial connect)
* Returns true if the user matched a ban, false else.
*/
bool CheckLines(bool doZline = false);
/** Returns the full displayed host of the user
* This member function returns the hostname of the user as seen by other users
* on the server, in nick!ident&at;host form.
* @return The full masked host of the user
*/
virtual const std::string GetFullHost();
/** Returns the full real host of the user
* This member function returns the hostname of the user as seen by other users
* on the server, in nick!ident&at;host form. If any form of hostname cloaking is in operation,
* e.g. through a module, then this method will ignore it and return the true hostname.
* @return The full real host of the user
*/
virtual const std::string GetFullRealHost();
/** This clears any cached results that are used for GetFullRealHost() etc.
* The results of these calls are cached as generating them can be generally expensive.
*/
void InvalidateCache();
/** Create a displayable mode string for this users snomasks
* @return The notice mask character sequence
*/
const char* FormatNoticeMasks();
/** Process a snomask modifier string, e.g. +abc-de
* @param sm A sequence of notice mask characters
* @return The cleaned mode sequence which can be output,
* e.g. in the above example if masks c and e are not
* valid, this function will return +ab-d
*/
std::string ProcessNoticeMasks(const char *sm);
/** Returns true if a notice mask is set
* @param sm A notice mask character to check
* @return True if the notice mask is set
*/
bool IsNoticeMaskSet(unsigned char sm);
/** Changed a specific notice mask value
* @param sm The server notice mask to change
* @param value An on/off value for this mask
*/
void SetNoticeMask(unsigned char sm, bool value);
/** Create a displayable mode string for this users umodes
* @param The mode string
*/
const char* FormatModes(bool showparameters = false);
/** Returns true if a specific mode is set
* @param m The user mode
* @return True if the mode is set
*/
bool IsModeSet(unsigned char m);
/** Set a specific usermode to on or off
* @param m The user mode
* @param value On or off setting of the mode
*/
void SetMode(unsigned char m, bool value);
/** Returns true if a user is invited to a channel.
* @param channel A channel name to look up
* @return True if the user is invited to the given channel
*/
virtual bool IsInvited(const irc::string &channel);
/** Adds a channel to a users invite list (invites them to a channel)
* @param channel A channel name to add
* @param timeout When the invite should expire (0 == never)
*/
virtual void InviteTo(const irc::string &channel, time_t timeout);
/** Removes a channel from a users invite list.
* This member function is called on successfully joining an invite only channel
* to which the user has previously been invited, to clear the invitation.
* @param channel The channel to remove the invite to
*/
virtual void RemoveInvite(const irc::string &channel);
/** Returns true or false for if a user can execute a privilaged oper command.
* This is done by looking up their oper type from User::oper, then referencing
* this to their oper classes and checking the commands they can execute.
* @param command A command (should be all CAPS)
* @return True if this user can execute the command
*/
bool HasPermission(const std::string &command);
/** Returns true if a user has a given permission.
* This is used to check whether or not users may perform certain actions which admins may not wish to give to
* all operators, yet are not commands. An example might be oper override, mass messaging (/notice $*), etc.
*
* @param privstr The priv to chec, e.g. "users/override/topic". These are loaded free-form from the config file.
* @param noisy If set to true, the user is notified that they do not have the specified permission where applicable. If false, no notification is sent.
* @return True if this user has the permission in question.
*/
bool HasPrivPermission(const std::string &privstr, bool noisy = false);
/** Returns true or false if a user can set a privileged user or channel mode.
* This is done by looking up their oper type from User::oper, then referencing
* this to their oper classes, and checking the modes they can set.
* @param mode The mode the check
* @param type ModeType (MODETYPE_CHANNEL or MODETYPE_USER).
* @return True if the user can set or unset this mode.
*/
bool HasModePermission(unsigned char mode, ModeType type);
/** Calls read() to read some data for this user using their fd.
* @param buffer The buffer to read into
* @param size The size of data to read
* @return The number of bytes read, or -1 if an error occured.
*/
int ReadData(void* buffer, size_t size);
/** This method adds data to the read buffer of the user.
* The buffer can grow to any size within limits of the available memory,
* managed by the size of a std::string, however if any individual line in
* the buffer grows over 600 bytes in length (which is 88 chars over the
* RFC-specified limit per line) then the method will return false and the
* text will not be inserted.
* @param a The string to add to the users read buffer
* @return True if the string was successfully added to the read buffer
*/
bool AddBuffer(const std::string &a);
/** This method returns true if the buffer contains at least one carriage return
* character (e.g. one complete line may be read)
* @return True if there is at least one complete line in the users buffer
*/
bool BufferIsReady();
/** This function clears the entire buffer by setting it to an empty string.
*/
void ClearBuffer();
/** This method returns the first available string at the tail end of the buffer
* and advances the tail end of the buffer past the string. This means it is
* a one way operation in a similar way to strtok(), and multiple calls return
* multiple lines if they are available. The results of this function if there
* are no lines to be read are unknown, always use BufferIsReady() to check if
* it is ok to read the buffer before calling GetBuffer().
* @return The string at the tail end of this users buffer
*/
std::string GetBuffer();
/** Adds to the user's write buffer.
* You may add any amount of text up to this users sendq value, if you exceed the
* sendq value, the user will be removed, and further buffer adds will be dropped.
* @param data The data to add to the write buffer
*/
void AddWriteBuf(const std::string &data);
/** Flushes as much of the user's buffer to the file descriptor as possible.
* This function may not always flush the entire buffer, rather instead as much of it
* as it possibly can. If the send() call fails to send the entire buffer, the buffer
* position is advanced forwards and the rest of the data sent at the next call to
* this method.
*/
void FlushWriteBuf();
/** Returns the list of channels this user has been invited to but has not yet joined.
* @return A list of channels the user is invited to
*/
InvitedList* GetInviteList();
/** Creates a wildcard host.
* Takes a buffer to use and fills the given buffer with the host in the format *!*@hostname
* @return The wildcarded hostname in *!*@host form
*/
char* MakeWildHost();
/** Creates a usermask with real host.
* Takes a buffer to use and fills the given buffer with the hostmask in the format user@host
* @return the usermask in the format user@host
*/
const std::string& MakeHost();
/** Creates a usermask with real ip.
* Takes a buffer to use and fills the given buffer with the ipmask in the format user@ip
* @return the usermask in the format user@ip
*/
const std::string& MakeHostIP();
/** Shuts down and closes the user's socket
* This will not cause the user to be deleted. Use InspIRCd::QuitUser for this,
* which will call CloseSocket() for you.
*/
void CloseSocket();
/** Add the user to WHOWAS system
*/
void AddToWhoWas();
/** Oper up the user using the given opertype.
* This will also give the +o usermode.
* @param opertype The oper type to oper as
*/
void Oper(const std::string &opertype, const std::string &opername);
/** Call this method to find the matching <connect> for a user, and to check them against it.
*/
void CheckClass();
/** Use this method to fully connect a user.
* This will send the message of the day, check G/K/E lines, etc.
*/
void FullConnect();
/** Change this users hash key to a new string.
* You should not call this function directly. It is used by the core
* to update the users hash entry on a nickchange.
* @param New new user_hash key
* @return Pointer to User in hash (usually 'this')
*/
User* UpdateNickHash(const char* New);
/** Force a nickname change.
* If the nickname change fails (for example, because the nick in question
* already exists) this function will return false, and you must then either
* output an error message, or quit the user for nickname collision.
* @param newnick The nickname to change to
* @return True if the nickchange was successful.
*/
bool ForceNickChange(const char* newnick);
/** Oper down.
* This will clear the +o usermode and unset the user's oper type
*/
void UnOper();
/** Write text to this user, appending CR/LF.
* @param text A std::string to send to the user
*/
void Write(const std::string &text);
/** Write text to this user, appending CR/LF.
* @param text The format string for text to send to the user
* @param ... POD-type format arguments
*/
void Write(const char *text, ...) CUSTOM_PRINTF(2, 3);
/** Write text to this user, appending CR/LF and prepending :server.name
* @param text A std::string to send to the user
*/
void WriteServ(const std::string& text);
/** Write text to this user, appending CR/LF and prepending :server.name
* @param text The format string for text to send to the user
* @param ... POD-type format arguments
*/
void WriteServ(const char* text, ...) CUSTOM_PRINTF(2, 3);
void WriteNumeric(unsigned int numeric, const char* text, ...) CUSTOM_PRINTF(3, 4);
void WriteNumeric(unsigned int numeric, const std::string &text);
/** Write text to this user, appending CR/LF and prepending :nick!user@host of the user provided in the first parameter.
* @param user The user to prepend the :nick!user@host of
* @param text A std::string to send to the user
*/
void WriteFrom(User *user, const std::string &text);
/** Write text to this user, appending CR/LF and prepending :nick!user@host of the user provided in the first parameter.
* @param user The user to prepend the :nick!user@host of
* @param text The format string for text to send to the user
* @param ... POD-type format arguments
*/
void WriteFrom(User *user, const char* text, ...) CUSTOM_PRINTF(3, 4);
/** Write text to the user provided in the first parameter, appending CR/LF, and prepending THIS user's :nick!user@host.
* @param dest The user to route the message to
* @param text A std::string to send to the user
*/
void WriteTo(User *dest, const std::string &data);
/** Write text to the user provided in the first parameter, appending CR/LF, and prepending THIS user's :nick!user@host.
* @param dest The user to route the message to
* @param text The format string for text to send to the user
* @param ... POD-type format arguments
*/
void WriteTo(User *dest, const char *data, ...) CUSTOM_PRINTF(3, 4);
/** Write to all users that can see this user (including this user in the list), appending CR/LF
* @param text A std::string to send to the users
*/
void WriteCommon(const std::string &text);
/** Write to all users that can see this user (including this user in the list), appending CR/LF
* @param text The format string for text to send to the users
* @param ... POD-type format arguments
*/
void WriteCommon(const char* text, ...) CUSTOM_PRINTF(2, 3);
/** Write to all users that can see this user (not including this user in the list), appending CR/LF
* @param text The format string for text to send to the users
* @param ... POD-type format arguments
*/
void WriteCommonExcept(const char* text, ...) CUSTOM_PRINTF(2, 3);
/** Write to all users that can see this user (not including this user in the list), appending CR/LF
* @param text A std::string to send to the users
*/
void WriteCommonExcept(const std::string &text);
/** Write a quit message to all common users, as in User::WriteCommonExcept but with a specific
* quit message for opers only.
* @param normal_text Normal user quit message
* @param oper_text Oper only quit message
*/
void WriteCommonQuit(const std::string &normal_text, const std::string &oper_text);
/** Write a WALLOPS message from this user to all local opers.
* If this user is not opered, the function will return without doing anything.
* @param text The format string to send in the WALLOPS message
* @param ... Format arguments
*/
void WriteWallOps(const char* text, ...) CUSTOM_PRINTF(2, 3);
/** Write a WALLOPS message from this user to all local opers.
* If this user is not opered, the function will return without doing anything.
* @param text The text to send in the WALLOPS message
*/
void WriteWallOps(const std::string &text);
/** Return true if the user shares at least one channel with another user
* @param other The other user to compare the channel list against
* @return True if the given user shares at least one channel with this user
*/
bool SharesChannelWith(User *other);
/** Send fake quit/join messages for host or ident cycle.
* Run this after the item in question has changed.
* You should not need to use this function, call ChangeDisplayedHost instead
*
* @param The entire QUIT line, including the source using the old value
*/
void DoHostCycle(const std::string &quitline);
/** Change the displayed host of a user.
* ALWAYS use this function, rather than writing User::dhost directly,
* as this triggers module events allowing the change to be syncronized to
* remote servers. This will also emulate a QUIT and rejoin (where configured)
* before setting their host field.
* @param host The new hostname to set
* @return True if the change succeeded, false if it didn't
*/
bool ChangeDisplayedHost(const char* host);
/** Change the ident (username) of a user.
* ALWAYS use this function, rather than writing User::ident directly,
* as this correctly causes the user to seem to quit (where configured)
* before setting their ident field.
* @param host The new ident to set
* @return True if the change succeeded, false if it didn't
*/
bool ChangeIdent(const char* newident);
/** Change a users realname field.
* ALWAYS use this function, rather than writing User::fullname directly,
* as this triggers module events allowing the change to be syncronized to
* remote servers.
* @param gecos The user's new realname
* @return True if the change succeeded, false if otherwise
*/
bool ChangeName(const char* gecos);
/** Send a command to all local users from this user
* The command given must be able to send text with the
* first parameter as a servermask (e.g. $*), so basically
* you should use PRIVMSG or NOTICE.
* @param command the command to send
* @param text The text format string to send
* @param ... Format arguments
*/
void SendAll(const char* command, const char* text, ...) CUSTOM_PRINTF(3, 4);
/** Compile a channel list for this user, and send it to the user 'source'
* Used internally by WHOIS
* @param The user to send the channel list to if it is not too long
* @return This user's channel list
*/
std::string ChannelList(User* source);
/** Split the channel list in cl which came from dest, and spool it to this user
* Used internally by WHOIS
* @param dest The user the original channel list came from
* @param cl The channel list as a string obtained from User::ChannelList()
*/
void SplitChanList(User* dest, const std::string &cl);
/** Remove this user from all channels they are on, and delete any that are now empty.
* This is used by QUIT, and will not send part messages!
*/
void PurgeEmptyChannels();
/** Get the connect class which this user belongs to.
* @return A pointer to this user's connect class
*/
ConnectClass *GetClass();
/** Set the connect class to which this user belongs to.
* @param explicit_name Set this string to tie the user to a specific class name. Otherwise, the class is fitted by checking <connect> tags from the configuration file.
* @return A reference to this user's current connect class.
*/
ConnectClass *SetClass(const std::string &explicit_name = "");
/** Show the message of the day to this user
*/
void ShowMOTD();
/** Show the server RULES file to this user
*/
void ShowRULES();
/** Increases a user's command penalty by a set amount.
*/
void IncreasePenalty(int increase);
/** Decreases a user's command penalty by a set amount.
*/
void DecreasePenalty(int decrease);
/** Handle socket event.
* From EventHandler class.
* @param et Event type
* @param errornum Error number for EVENT_ERROR events
*/
void HandleEvent(EventType et, int errornum = 0);
/** Default destructor
*/
virtual ~User();
};
/** Derived from Resolver, and performs user forward/reverse lookups.
*/
class CoreExport UserResolver : public Resolver
{
private:
/** User this class is 'attached' to.
*/
User* bound_user;
/** File descriptor teh lookup is bound to
*/
int bound_fd;
/** True if the lookup is forward, false if is a reverse lookup
*/
bool fwd;
public:
/** Create a resolver.
* @param Instance The creating instance
* @param user The user to begin lookup on
* @param to_resolve The IP or host to resolve
* @param qt The query type
* @param cache Modified by the constructor if the result was cached
*/
UserResolver(InspIRCd* Instance, User* user, std::string to_resolve, QueryType qt, bool &cache);
/** Called on successful lookup
* @param result Result string
* @param ttl Time to live for result
* @param cached True if the result was found in the cache
*/
void OnLookupComplete(const std::string &result, unsigned int ttl, bool cached);
/** Called on failed lookup
* @param e Error code
* @param errormessage Error message string
*/
void OnError(ResolverError e, const std::string &errormessage);
};
/* Configuration callbacks */
//class ServerConfig;
#endif
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