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-rw-r--r--src/socket.cpp16
1 files changed, 9 insertions, 7 deletions
diff --git a/src/socket.cpp b/src/socket.cpp
index e386e8188..d1eca25fc 100644
--- a/src/socket.cpp
+++ b/src/socket.cpp
@@ -28,21 +28,23 @@ extern ServerConfig* Config;
extern time_t TIME;
/** This will bind a socket to a port. It works for UDP/TCP.
- * If a hostname is given to bind to, the function will first
- * attempt to resolve the hostname, then bind to the IP the
- * hostname resolves to. This is a blocking lookup blocking for
- * a maximum of one second before it times out, using the DNS
- * server specified in the configuration file.
+ * It can only bind to IP addresses, if you wish to bind to hostnames
+ * you should first resolve them using class 'Resolver'.
*/
bool BindSocket(int sockfd, insp_sockaddr client, insp_sockaddr server, int port, char* addr)
{
memset(&server,0,sizeof(server));
insp_inaddr addy;
- bool resolved = false;
- char resolved_addr[128];
if (*addr == '*')
*addr = 0;
+
+ if ((*addr) && (inet_aton(addr,&addy) < 1))
+ {
+ log(DEBUG,"Invalid IP '%s' given to BindSocket()", addr);
+ return false;;
+ }
+
#ifdef IPV6
server.sin6_family = AF_FAMILY;
#else