summaryrefslogtreecommitdiff
path: root/src/usermanager.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/usermanager.cpp')
-rw-r--r--src/usermanager.cpp25
1 files changed, 5 insertions, 20 deletions
diff --git a/src/usermanager.cpp b/src/usermanager.cpp
index b3ee21f2b..12ec36ec7 100644
--- a/src/usermanager.cpp
+++ b/src/usermanager.cpp
@@ -62,22 +62,17 @@ UserManager::~UserManager()
}
}
-/* add a client connection to the sockets list */
void UserManager::AddUser(int socket, ListenSocket* via, irc::sockets::sockaddrs* client, irc::sockets::sockaddrs* server)
{
- /* NOTE: Calling this one parameter constructor for User automatically
- * allocates a new UUID and places it in the hash_map.
- */
+ // User constructor allocates a new UUID for the user and inserts it into the uuidlist
LocalUser* const New = new LocalUser(socket, client, server);
UserIOHandler* eh = &New->eh;
ServerInstance->Logs->Log("USERS", LOG_DEBUG, "New user fd: %d", socket);
this->unregistered_count++;
-
this->clientlist[New->nick] = New;
this->AddClone(New);
-
this->local_users.push_front(New);
if (!SocketEngine::AddFd(eh, FD_WANT_FAST_READ | FD_WANT_EDGE_WRITE))
@@ -110,16 +105,9 @@ void UserManager::AddUser(int socket, ListenSocket* via, irc::sockets::sockaddrs
return;
}
- /*
- * First class check. We do this again in FullConnect after DNS is done, and NICK/USER is recieved.
- * See my note down there for why this is required. DO NOT REMOVE. :) -- w00t
- */
+ // First class check. We do this again in LocalUser::FullConnect() after DNS is done, and NICK/USER is received.
New->SetClass();
-
- /*
- * Check connect class settings and initialise settings into User.
- * This will be done again after DNS resolution. -- w00t
- */
+ // If the user doesn't have an acceptable connect class CheckClass() quits them
New->CheckClass(ServerInstance->Config->CCOnConnect);
if (New->quitting)
return;
@@ -298,14 +286,11 @@ bool UserManager::AllModulesReportReady(LocalUser* user)
/**
* This function is called once a second from the mainloop.
- * It is intended to do background checking on all the user structs, e.g.
- * stuff like ping checks, registration timeouts, etc.
+ * It is intended to do background checking on all the users, e.g. do
+ * ping checks, registration timeouts, etc.
*/
void UserManager::DoBackgroundUserStuff()
{
- /*
- * loop over all local users..
- */
for (LocalList::iterator i = local_users.begin(); i != local_users.end(); )
{
// It's possible that we quit the user below due to ping timeout etc. and QuitUser() removes it from the list