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Diffstat (limited to 'src/modules/m_spanningtree/treesocket2.cpp')
-rw-r--r--src/modules/m_spanningtree/treesocket2.cpp32
1 files changed, 16 insertions, 16 deletions
diff --git a/src/modules/m_spanningtree/treesocket2.cpp b/src/modules/m_spanningtree/treesocket2.cpp
index 793802781..cf537f05b 100644
--- a/src/modules/m_spanningtree/treesocket2.cpp
+++ b/src/modules/m_spanningtree/treesocket2.cpp
@@ -32,7 +32,7 @@ bool TreeSocket::Error(parameterlist &params)
{
if (params.size() < 1)
return false;
- this->ServerInstance->SNO->WriteToSnoMask('l',"ERROR from %s: %s",(!InboundServerName.empty() ? InboundServerName.c_str() : myhost.c_str()),params[0].c_str());
+ ServerInstance->SNO->WriteToSnoMask('l',"ERROR from %s: %s",(!InboundServerName.empty() ? InboundServerName.c_str() : myhost.c_str()),params[0].c_str());
/* we will return false to cause the socket to close. */
return false;
}
@@ -126,9 +126,7 @@ bool TreeSocket::ProcessLine(std::string &line)
}
else
{
- // XXX ...wtf.
- irc::string error = "Invalid command in negotiation phase: " + command;
- this->SendError(assign(error));
+ this->SendError(std::string("Invalid command in negotiation phase: ") + command.c_str());
return false;
}
break;
@@ -171,7 +169,7 @@ bool TreeSocket::ProcessLine(std::string &line)
Link* lnk = Utils->FindLink(InboundServerName);
- Node = new TreeServer(this->Utils, this->ServerInstance, InboundServerName, InboundDescription, InboundSID, Utils->TreeRoot, this, lnk ? lnk->Hidden : false);
+ Node = new TreeServer(this->Utils, ServerInstance, InboundServerName, InboundDescription, InboundSID, Utils->TreeRoot, this, lnk ? lnk->Hidden : false);
Utils->TreeRoot->AddChild(Node);
parameterlist sparams;
@@ -242,7 +240,7 @@ bool TreeSocket::ProcessLine(std::string &line)
*/
std::string direction = prefix;
- User *t = this->ServerInstance->FindUUID(prefix);
+ User *t = ServerInstance->FindUUID(prefix);
if (t)
{
/* Find UID */
@@ -316,7 +314,7 @@ bool TreeSocket::ProcessLine(std::string &line)
}
else if ((command == "NOTICE" || command == "PRIVMSG") && (Utils->IsServer(prefix)))
{
- return this->ServerMessage(assign(command), prefix, params, sourceserv);
+ return ServerMessage(assign(command), prefix, params, sourceserv);
}
else if (command == "STATS")
{
@@ -487,7 +485,7 @@ bool TreeSocket::ProcessLine(std::string &line)
// Set prefix server as bursting
if (!ServerSource)
{
- this->ServerInstance->SNO->WriteToSnoMask('l', "WTF: Got BURST from a nonexistant server(?): %s", (ServerSource ? ServerSource->GetName().c_str() : prefix.c_str()));
+ ServerInstance->SNO->WriteToSnoMask('l', "WTF: Got BURST from a nonexistant server(?): %s", (ServerSource ? ServerSource->GetName().c_str() : prefix.c_str()));
return false;
}
@@ -498,7 +496,7 @@ bool TreeSocket::ProcessLine(std::string &line)
{
if (!ServerSource)
{
- this->ServerInstance->SNO->WriteToSnoMask('l', "WTF: Got ENDBURST from a nonexistant server(?): %s", (ServerSource ? ServerSource->GetName().c_str() : prefix.c_str()));
+ ServerInstance->SNO->WriteToSnoMask('l', "WTF: Got ENDBURST from a nonexistant server(?): %s", (ServerSource ? ServerSource->GetName().c_str() : prefix.c_str()));
return false;
}
@@ -515,7 +513,7 @@ bool TreeSocket::ProcessLine(std::string &line)
* Not a special s2s command. Emulate the user doing it.
* This saves us having a huge ugly command parser again.
*/
- User* who = this->ServerInstance->FindUUID(prefix);
+ User* who = ServerInstance->FindUUID(prefix);
if (ServerSource)
{
@@ -546,7 +544,7 @@ bool TreeSocket::ProcessLine(std::string &line)
* On nick messages, check that the nick doesnt already exist here.
* If it does, perform collision logic.
*/
- User* x = this->ServerInstance->FindNickOnly(params[0]);
+ User* x = ServerInstance->FindNickOnly(params[0]);
if ((x) && (x != who))
{
int collideret = 0;
@@ -564,7 +562,7 @@ bool TreeSocket::ProcessLine(std::string &line)
}
}
- switch (this->ServerInstance->CallCommandHandler(command.c_str(), params, who))
+ switch (ServerInstance->CallCommandHandler(command.c_str(), params, who))
{
case CMD_INVALID:
/*
@@ -607,13 +605,15 @@ void TreeSocket::OnTimeout()
{
if (this->LinkState == CONNECTING)
{
- this->ServerInstance->SNO->WriteToSnoMask('l', "CONNECT: Connection to \002%s\002 timed out.", myhost.c_str());
+ ServerInstance->SNO->WriteToSnoMask('l', "CONNECT: Connection to \002%s\002 timed out.", myhost.c_str());
Utils->DoFailOver(myautoconnect);
}
}
-void TreeSocket::OnClose()
+void TreeSocket::Close()
{
+ this->BufferedSocket::Close();
+
// Test fix for big fuckup
if (this->LinkState != CONNECTED)
return;
@@ -634,10 +634,10 @@ void TreeSocket::OnClose()
if (!quitserver.empty())
{
- this->ServerInstance->SNO->WriteToSnoMask('l', "Connection to '\2%s\2' failed.",quitserver.c_str());
+ ServerInstance->SNO->WriteToSnoMask('l', "Connection to '\2%s\2' failed.",quitserver.c_str());
time_t server_uptime = ServerInstance->Time() - this->age;
if (server_uptime)
- this->ServerInstance->SNO->WriteToSnoMask('l', "Connection to '\2%s\2' was established for %s", quitserver.c_str(), Utils->Creator->TimeToStr(server_uptime).c_str());
+ ServerInstance->SNO->WriteToSnoMask('l', "Connection to '\2%s\2' was established for %s", quitserver.c_str(), Utils->Creator->TimeToStr(server_uptime).c_str());
}
}