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Diffstat (limited to 'src/modules/m_spanningtree/treesocket.h')
-rw-r--r--src/modules/m_spanningtree/treesocket.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/modules/m_spanningtree/treesocket.h b/src/modules/m_spanningtree/treesocket.h
index 08e308dfb..ba0a04c3a 100644
--- a/src/modules/m_spanningtree/treesocket.h
+++ b/src/modules/m_spanningtree/treesocket.h
@@ -62,7 +62,7 @@ enum ServerState { LISTENER, CONNECTING, WAIT_AUTH_1, WAIT_AUTH_2, CONNECTED };
/** Every SERVER connection inbound or outbound is represented by
* an object of type TreeSocket.
- * TreeSockets, being inherited from InspSocket, can be tied into
+ * TreeSockets, being inherited from BufferedSocket, can be tied into
* the core socket engine, and we cn therefore receive activity events
* for them, just like activex objects on speed. (yes really, that
* is a technical term!) Each of these which relates to a locally
@@ -71,7 +71,7 @@ enum ServerState { LISTENER, CONNECTING, WAIT_AUTH_1, WAIT_AUTH_2, CONNECTED };
* maintain a list of servers, some of which are directly connected,
* some of which are not.
*/
-class TreeSocket : public InspSocket
+class TreeSocket : public BufferedSocket
{
SpanningTreeUtilities* Utils; /* Utility class */
std::string myhost; /* Canonical hostname */
@@ -96,14 +96,14 @@ class TreeSocket : public InspSocket
public:
/** Because most of the I/O gubbins are encapsulated within
- * InspSocket, we just call the superclass constructor for
+ * BufferedSocket, we just call the superclass constructor for
* most of the action, and append a few of our own values
* to it.
*/
TreeSocket(SpanningTreeUtilities* Util, InspIRCd* SI, std::string host, int port, bool listening, unsigned long maxtime, Module* HookMod = NULL);
/** Because most of the I/O gubbins are encapsulated within
- * InspSocket, we just call the superclass constructor for
+ * BufferedSocket, we just call the superclass constructor for
* most of the action, and append a few of our own values
* to it.
*/
@@ -166,7 +166,7 @@ class TreeSocket : public InspSocket
/** Handle socket error event
*/
- virtual void OnError(InspSocketError e);
+ virtual void OnError(BufferedSocketError e);
/** Sends an error to the remote server, and displays it locally to show
* that it was sent.
@@ -257,7 +257,7 @@ class TreeSocket : public InspSocket
/** This function is called when we receive data from a remote
* server. We buffer the data in a std::string (it doesnt stay
- * there for long), reading using InspSocket::Read() which can
+ * there for long), reading using BufferedSocket::Read() which can
* read up to 16 kilobytes in one operation.
*
* IF THIS FUNCTION RETURNS FALSE, THE CORE CLOSES AND DELETES