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-rw-r--r--src/modules/m_spanningtree/treeserver.h187
1 files changed, 186 insertions, 1 deletions
diff --git a/src/modules/m_spanningtree/treeserver.h b/src/modules/m_spanningtree/treeserver.h
index e942c1acc..514d6bc07 100644
--- a/src/modules/m_spanningtree/treeserver.h
+++ b/src/modules/m_spanningtree/treeserver.h
@@ -1 +1,186 @@
-/* +------------------------------------+ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * * InspIRCd: (C) 2002-2007 InspIRCd Development Team * See: http://www.inspircd.org/wiki/index.php/Credits * * This program is free but copyrighted software; see * the file COPYING for details. * * --------------------------------------------------- */ #ifndef __TREESERVER_H__ #define __TREESERVER_H__ /** Each server in the tree is represented by one class of * type TreeServer. A locally connected TreeServer can * have a class of type TreeSocket associated with it, for * remote servers, the TreeSocket entry will be NULL. * Each server also maintains a pointer to its parent * (NULL if this server is ours, at the top of the tree) * and a pointer to its "Route" (see the comments in the * constructors below), and also a dynamic list of pointers * to its children which can be iterated recursively * if required. Creating or deleting objects of type i* TreeServer automatically maintains the hash_map of * TreeServer items, deleting and inserting them as they * are created and destroyed. */ class TreeServer : public classbase { InspIRCd* ServerInstance; /* Creator */ TreeServer* Parent; /* Parent entry */ TreeServer* Route; /* Route entry */ std::vector<TreeServer*> Children; /* List of child objects */ irc::string ServerName; /* Server's name */ std::string ServerDesc; /* Server's description */ std::string VersionString; /* Version string or empty string */ int UserCount; /* Not used in this version */ int OperCount; /* Not used in this version */ TreeSocket* Socket; /* For directly connected servers this points at the socket object */ time_t NextPing; /* After this time, the server should be PINGed*/ bool LastPingWasGood; /* True if the server responded to the last PING with a PONG */ SpanningTreeUtilities* Utils; /* Utility class */ public: bool Warned; /* True if we've warned opers about high latency on this server */ /** We don't use this constructor. Its a dummy, and won't cause any insertion * of the TreeServer into the hash_map. See below for the two we DO use. */ TreeServer(SpanningTreeUtilities* Util, InspIRCd* Instance); /** We use this constructor only to create the 'root' item, Utils->TreeRoot, which * represents our own server. Therefore, it has no route, no parent, and * no socket associated with it. Its version string is our own local version. */ TreeServer(SpanningTreeUtilities* Util, InspIRCd* Instance, std::string Name, std::string Desc); /** When we create a new server, we call this constructor to initialize it. * This constructor initializes the server's Route and Parent, and sets up * its ping counters so that it will be pinged one minute from now. */ TreeServer(SpanningTreeUtilities* Util, InspIRCd* Instance, std::string Name, std::string Desc, TreeServer* Above, TreeSocket* Sock, bool Hide); int QuitUsers(const std::string &reason); /** This method is used to add the structure to the * hash_map for linear searches. It is only called * by the constructors. */ void AddHashEntry(); /** This method removes the reference to this object * from the hash_map which is used for linear searches. * It is only called by the default destructor. */ void DelHashEntry(); /** Get route. * The 'route' is defined as the locally- * connected server which can be used to reach this server. */ TreeServer* GetRoute(); /** Get server name */ std::string GetName(); /** Get server description (GECOS) */ std::string GetDesc(); /** Get server version string */ std::string GetVersion(); /** Set time we are next due to ping this server */ void SetNextPingTime(time_t t); /** Get the time we are next due to ping this server */ time_t NextPingTime(); /** Time of last ping used to calculate this->rtt below */ time_t LastPing; /** Round trip time of last ping */ time_t rtt; /** True if this server is hidden */ bool Hidden; /** True if the server answered their last ping */ bool AnsweredLastPing(); /** Set the server as responding to its last ping */ void SetPingFlag(); /** Get the number of users on this server for MAP */ int GetUserCount(); /** Increment the user counter */ void AddUserCount(); /** Decrement the user counter */ void DelUserCount(); /** Get the oper count for this server */ int GetOperCount(); /** Get the TreeSocket pointer for local servers. * For remote servers, this returns NULL. */ TreeSocket* GetSocket(); /** Get the parent server. * For the root node, this returns NULL. */ TreeServer* GetParent(); /** Set the server version string */ void SetVersion(const std::string &Version); /** Return number of child servers */ unsigned int ChildCount(); /** Return a child server indexed 0..n */ TreeServer* GetChild(unsigned int n); /** Add a child server */ void AddChild(TreeServer* Child); /** Delete a child server, return false if it didn't exist. */ bool DelChild(TreeServer* Child); /** Removes child nodes of this node, and of that node, etc etc. * This is used during netsplits to automatically tidy up the * server tree. It is slow, we don't use it for much else. */ bool Tidy(); /** Destructor */ ~TreeServer(); }; #endif \ No newline at end of file
+/* +------------------------------------+
+ * | Inspire Internet Relay Chat Daemon |
+ * +------------------------------------+
+ *
+ * InspIRCd: (C) 2002-2007 InspIRCd Development Team
+ * See: http://www.inspircd.org/wiki/index.php/Credits
+ *
+ * This program is free but copyrighted software; see
+ * the file COPYING for details.
+ *
+ * ---------------------------------------------------
+ */
+
+#ifndef __TREESERVER_H__
+#define __TREESERVER_H__
+
+/** Each server in the tree is represented by one class of
+ * type TreeServer. A locally connected TreeServer can
+ * have a class of type TreeSocket associated with it, for
+ * remote servers, the TreeSocket entry will be NULL.
+ * Each server also maintains a pointer to its parent
+ * (NULL if this server is ours, at the top of the tree)
+ * and a pointer to its "Route" (see the comments in the
+ * constructors below), and also a dynamic list of pointers
+ * to its children which can be iterated recursively
+ * if required. Creating or deleting objects of type
+ i* TreeServer automatically maintains the hash_map of
+ * TreeServer items, deleting and inserting them as they
+ * are created and destroyed.
+ */
+class TreeServer : public classbase
+{
+ InspIRCd* ServerInstance; /* Creator */
+ TreeServer* Parent; /* Parent entry */
+ TreeServer* Route; /* Route entry */
+ std::vector<TreeServer*> Children; /* List of child objects */
+ irc::string ServerName; /* Server's name */
+ std::string ServerDesc; /* Server's description */
+ std::string VersionString; /* Version string or empty string */
+ int UserCount; /* Not used in this version */
+ int OperCount; /* Not used in this version */
+ TreeSocket* Socket; /* For directly connected servers this points at the socket object */
+ time_t NextPing; /* After this time, the server should be PINGed*/
+ bool LastPingWasGood; /* True if the server responded to the last PING with a PONG */
+ SpanningTreeUtilities* Utils; /* Utility class */
+
+ public:
+
+ bool Warned; /* True if we've warned opers about high latency on this server */
+
+ /** We don't use this constructor. Its a dummy, and won't cause any insertion
+ * of the TreeServer into the hash_map. See below for the two we DO use.
+ */
+ TreeServer(SpanningTreeUtilities* Util, InspIRCd* Instance);
+
+ /** We use this constructor only to create the 'root' item, Utils->TreeRoot, which
+ * represents our own server. Therefore, it has no route, no parent, and
+ * no socket associated with it. Its version string is our own local version.
+ */
+ TreeServer(SpanningTreeUtilities* Util, InspIRCd* Instance, std::string Name, std::string Desc);
+
+ /** When we create a new server, we call this constructor to initialize it.
+ * This constructor initializes the server's Route and Parent, and sets up
+ * its ping counters so that it will be pinged one minute from now.
+ */
+ TreeServer(SpanningTreeUtilities* Util, InspIRCd* Instance, std::string Name, std::string Desc, TreeServer* Above, TreeSocket* Sock, bool Hide);
+
+ int QuitUsers(const std::string &reason);
+
+ /** This method is used to add the structure to the
+ * hash_map for linear searches. It is only called
+ * by the constructors.
+ */
+ void AddHashEntry();
+
+ /** This method removes the reference to this object
+ * from the hash_map which is used for linear searches.
+ * It is only called by the default destructor.
+ */
+ void DelHashEntry();
+
+ /** Get route.
+ * The 'route' is defined as the locally-
+ * connected server which can be used to reach this server.
+ */
+ TreeServer* GetRoute();
+
+ /** Get server name
+ */
+ std::string GetName();
+
+ /** Get server description (GECOS)
+ */
+ std::string GetDesc();
+
+ /** Get server version string
+ */
+ std::string GetVersion();
+
+ /** Set time we are next due to ping this server
+ */
+ void SetNextPingTime(time_t t);
+
+ /** Get the time we are next due to ping this server
+ */
+ time_t NextPingTime();
+
+ /** Time of last ping used to calculate this->rtt below
+ */
+ time_t LastPing;
+
+ /** Round trip time of last ping
+ */
+ time_t rtt;
+
+ /** True if this server is hidden
+ */
+ bool Hidden;
+
+ /** True if the server answered their last ping
+ */
+ bool AnsweredLastPing();
+
+ /** Set the server as responding to its last ping
+ */
+ void SetPingFlag();
+
+ /** Get the number of users on this server for MAP
+ */
+ int GetUserCount();
+
+ /** Increment the user counter
+ */
+ void AddUserCount();
+
+ /** Decrement the user counter
+ */
+ void DelUserCount();
+
+ /** Get the oper count for this server
+ */
+ int GetOperCount();
+
+ /** Get the TreeSocket pointer for local servers.
+ * For remote servers, this returns NULL.
+ */
+ TreeSocket* GetSocket();
+
+ /** Get the parent server.
+ * For the root node, this returns NULL.
+ */
+ TreeServer* GetParent();
+
+ /** Set the server version string
+ */
+ void SetVersion(const std::string &Version);
+
+ /** Return number of child servers
+ */
+ unsigned int ChildCount();
+
+ /** Return a child server indexed 0..n
+ */
+ TreeServer* GetChild(unsigned int n);
+
+ /** Add a child server
+ */
+ void AddChild(TreeServer* Child);
+
+ /** Delete a child server, return false if it didn't exist.
+ */
+ bool DelChild(TreeServer* Child);
+
+ /** Removes child nodes of this node, and of that node, etc etc.
+ * This is used during netsplits to automatically tidy up the
+ * server tree. It is slow, we don't use it for much else.
+ */
+ bool Tidy();
+
+ /** Destructor
+ */
+ ~TreeServer();
+
+};
+
+#endif