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Diffstat (limited to 'src/modules/m_spanningtree/treeserver.h')
-rw-r--r-- | src/modules/m_spanningtree/treeserver.h | 187 |
1 files changed, 186 insertions, 1 deletions
diff --git a/src/modules/m_spanningtree/treeserver.h b/src/modules/m_spanningtree/treeserver.h index e942c1acc..514d6bc07 100644 --- a/src/modules/m_spanningtree/treeserver.h +++ b/src/modules/m_spanningtree/treeserver.h @@ -1 +1,186 @@ -/* +------------------------------------+
* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
* InspIRCd: (C) 2002-2007 InspIRCd Development Team
* See: http://www.inspircd.org/wiki/index.php/Credits
*
* This program is free but copyrighted software; see
* the file COPYING for details.
*
* ---------------------------------------------------
*/
#ifndef __TREESERVER_H__
#define __TREESERVER_H__
/** Each server in the tree is represented by one class of
* type TreeServer. A locally connected TreeServer can
* have a class of type TreeSocket associated with it, for
* remote servers, the TreeSocket entry will be NULL.
* Each server also maintains a pointer to its parent
* (NULL if this server is ours, at the top of the tree)
* and a pointer to its "Route" (see the comments in the
* constructors below), and also a dynamic list of pointers
* to its children which can be iterated recursively
* if required. Creating or deleting objects of type
i* TreeServer automatically maintains the hash_map of
* TreeServer items, deleting and inserting them as they
* are created and destroyed.
*/
class TreeServer : public classbase
{
InspIRCd* ServerInstance; /* Creator */
TreeServer* Parent; /* Parent entry */
TreeServer* Route; /* Route entry */
std::vector<TreeServer*> Children; /* List of child objects */
irc::string ServerName; /* Server's name */
std::string ServerDesc; /* Server's description */
std::string VersionString; /* Version string or empty string */
int UserCount; /* Not used in this version */
int OperCount; /* Not used in this version */
TreeSocket* Socket; /* For directly connected servers this points at the socket object */
time_t NextPing; /* After this time, the server should be PINGed*/
bool LastPingWasGood; /* True if the server responded to the last PING with a PONG */
SpanningTreeUtilities* Utils; /* Utility class */
public:
bool Warned; /* True if we've warned opers about high latency on this server */
/** We don't use this constructor. Its a dummy, and won't cause any insertion
* of the TreeServer into the hash_map. See below for the two we DO use.
*/
TreeServer(SpanningTreeUtilities* Util, InspIRCd* Instance);
/** We use this constructor only to create the 'root' item, Utils->TreeRoot, which
* represents our own server. Therefore, it has no route, no parent, and
* no socket associated with it. Its version string is our own local version.
*/
TreeServer(SpanningTreeUtilities* Util, InspIRCd* Instance, std::string Name, std::string Desc);
/** When we create a new server, we call this constructor to initialize it.
* This constructor initializes the server's Route and Parent, and sets up
* its ping counters so that it will be pinged one minute from now.
*/
TreeServer(SpanningTreeUtilities* Util, InspIRCd* Instance, std::string Name, std::string Desc, TreeServer* Above, TreeSocket* Sock, bool Hide);
int QuitUsers(const std::string &reason);
/** This method is used to add the structure to the
* hash_map for linear searches. It is only called
* by the constructors.
*/
void AddHashEntry();
/** This method removes the reference to this object
* from the hash_map which is used for linear searches.
* It is only called by the default destructor.
*/
void DelHashEntry();
/** Get route.
* The 'route' is defined as the locally-
* connected server which can be used to reach this server.
*/
TreeServer* GetRoute();
/** Get server name
*/
std::string GetName();
/** Get server description (GECOS)
*/
std::string GetDesc();
/** Get server version string
*/
std::string GetVersion();
/** Set time we are next due to ping this server
*/
void SetNextPingTime(time_t t);
/** Get the time we are next due to ping this server
*/
time_t NextPingTime();
/** Time of last ping used to calculate this->rtt below
*/
time_t LastPing;
/** Round trip time of last ping
*/
time_t rtt;
/** True if this server is hidden
*/
bool Hidden;
/** True if the server answered their last ping
*/
bool AnsweredLastPing();
/** Set the server as responding to its last ping
*/
void SetPingFlag();
/** Get the number of users on this server for MAP
*/
int GetUserCount();
/** Increment the user counter
*/
void AddUserCount();
/** Decrement the user counter
*/
void DelUserCount();
/** Get the oper count for this server
*/
int GetOperCount();
/** Get the TreeSocket pointer for local servers.
* For remote servers, this returns NULL.
*/
TreeSocket* GetSocket();
/** Get the parent server.
* For the root node, this returns NULL.
*/
TreeServer* GetParent();
/** Set the server version string
*/
void SetVersion(const std::string &Version);
/** Return number of child servers
*/
unsigned int ChildCount();
/** Return a child server indexed 0..n
*/
TreeServer* GetChild(unsigned int n);
/** Add a child server
*/
void AddChild(TreeServer* Child);
/** Delete a child server, return false if it didn't exist.
*/
bool DelChild(TreeServer* Child);
/** Removes child nodes of this node, and of that node, etc etc.
* This is used during netsplits to automatically tidy up the
* server tree. It is slow, we don't use it for much else.
*/
bool Tidy();
/** Destructor
*/
~TreeServer();
};
#endif
\ No newline at end of file +/* +------------------------------------+ + * | Inspire Internet Relay Chat Daemon | + * +------------------------------------+ + * + * InspIRCd: (C) 2002-2007 InspIRCd Development Team + * See: http://www.inspircd.org/wiki/index.php/Credits + * + * This program is free but copyrighted software; see + * the file COPYING for details. + * + * --------------------------------------------------- + */ + +#ifndef __TREESERVER_H__ +#define __TREESERVER_H__ + +/** Each server in the tree is represented by one class of + * type TreeServer. A locally connected TreeServer can + * have a class of type TreeSocket associated with it, for + * remote servers, the TreeSocket entry will be NULL. + * Each server also maintains a pointer to its parent + * (NULL if this server is ours, at the top of the tree) + * and a pointer to its "Route" (see the comments in the + * constructors below), and also a dynamic list of pointers + * to its children which can be iterated recursively + * if required. Creating or deleting objects of type + i* TreeServer automatically maintains the hash_map of + * TreeServer items, deleting and inserting them as they + * are created and destroyed. + */ +class TreeServer : public classbase +{ + InspIRCd* ServerInstance; /* Creator */ + TreeServer* Parent; /* Parent entry */ + TreeServer* Route; /* Route entry */ + std::vector<TreeServer*> Children; /* List of child objects */ + irc::string ServerName; /* Server's name */ + std::string ServerDesc; /* Server's description */ + std::string VersionString; /* Version string or empty string */ + int UserCount; /* Not used in this version */ + int OperCount; /* Not used in this version */ + TreeSocket* Socket; /* For directly connected servers this points at the socket object */ + time_t NextPing; /* After this time, the server should be PINGed*/ + bool LastPingWasGood; /* True if the server responded to the last PING with a PONG */ + SpanningTreeUtilities* Utils; /* Utility class */ + + public: + + bool Warned; /* True if we've warned opers about high latency on this server */ + + /** We don't use this constructor. Its a dummy, and won't cause any insertion + * of the TreeServer into the hash_map. See below for the two we DO use. + */ + TreeServer(SpanningTreeUtilities* Util, InspIRCd* Instance); + + /** We use this constructor only to create the 'root' item, Utils->TreeRoot, which + * represents our own server. Therefore, it has no route, no parent, and + * no socket associated with it. Its version string is our own local version. + */ + TreeServer(SpanningTreeUtilities* Util, InspIRCd* Instance, std::string Name, std::string Desc); + + /** When we create a new server, we call this constructor to initialize it. + * This constructor initializes the server's Route and Parent, and sets up + * its ping counters so that it will be pinged one minute from now. + */ + TreeServer(SpanningTreeUtilities* Util, InspIRCd* Instance, std::string Name, std::string Desc, TreeServer* Above, TreeSocket* Sock, bool Hide); + + int QuitUsers(const std::string &reason); + + /** This method is used to add the structure to the + * hash_map for linear searches. It is only called + * by the constructors. + */ + void AddHashEntry(); + + /** This method removes the reference to this object + * from the hash_map which is used for linear searches. + * It is only called by the default destructor. + */ + void DelHashEntry(); + + /** Get route. + * The 'route' is defined as the locally- + * connected server which can be used to reach this server. + */ + TreeServer* GetRoute(); + + /** Get server name + */ + std::string GetName(); + + /** Get server description (GECOS) + */ + std::string GetDesc(); + + /** Get server version string + */ + std::string GetVersion(); + + /** Set time we are next due to ping this server + */ + void SetNextPingTime(time_t t); + + /** Get the time we are next due to ping this server + */ + time_t NextPingTime(); + + /** Time of last ping used to calculate this->rtt below + */ + time_t LastPing; + + /** Round trip time of last ping + */ + time_t rtt; + + /** True if this server is hidden + */ + bool Hidden; + + /** True if the server answered their last ping + */ + bool AnsweredLastPing(); + + /** Set the server as responding to its last ping + */ + void SetPingFlag(); + + /** Get the number of users on this server for MAP + */ + int GetUserCount(); + + /** Increment the user counter + */ + void AddUserCount(); + + /** Decrement the user counter + */ + void DelUserCount(); + + /** Get the oper count for this server + */ + int GetOperCount(); + + /** Get the TreeSocket pointer for local servers. + * For remote servers, this returns NULL. + */ + TreeSocket* GetSocket(); + + /** Get the parent server. + * For the root node, this returns NULL. + */ + TreeServer* GetParent(); + + /** Set the server version string + */ + void SetVersion(const std::string &Version); + + /** Return number of child servers + */ + unsigned int ChildCount(); + + /** Return a child server indexed 0..n + */ + TreeServer* GetChild(unsigned int n); + + /** Add a child server + */ + void AddChild(TreeServer* Child); + + /** Delete a child server, return false if it didn't exist. + */ + bool DelChild(TreeServer* Child); + + /** Removes child nodes of this node, and of that node, etc etc. + * This is used during netsplits to automatically tidy up the + * server tree. It is slow, we don't use it for much else. + */ + bool Tidy(); + + /** Destructor + */ + ~TreeServer(); + +}; + +#endif |