diff options
Diffstat (limited to 'src/modules/m_spanningtree/resolvers.cpp')
-rw-r--r-- | src/modules/m_spanningtree/resolvers.cpp | 66 |
1 files changed, 66 insertions, 0 deletions
diff --git a/src/modules/m_spanningtree/resolvers.cpp b/src/modules/m_spanningtree/resolvers.cpp new file mode 100644 index 000000000..360ed2d52 --- /dev/null +++ b/src/modules/m_spanningtree/resolvers.cpp @@ -0,0 +1,66 @@ +#include "configreader.h" +#include "users.h" +#include "channels.h" +#include "modules.h" +#include "commands/cmd_whois.h" +#include "commands/cmd_stats.h" +#include "socket.h" +#include "inspircd.h" +#include "wildcard.h" +#include "xline.h" +#include "transport.h" + +#include "m_spanningtree/resolvers.h" +#include "m_spanningtree/main.h" +#include "m_spanningtree/utils.h" +#include "m_spanningtree/treeserver.h" +#include "m_spanningtree/link.h" +#include "m_spanningtree/treesocket.h" + +/** This class is used to resolve server hostnames during /connect and autoconnect. + * As of 1.1, the resolver system is seperated out from InspSocket, so we must do this + * resolver step first ourselves if we need it. This is totally nonblocking, and will + * callback to OnLookupComplete or OnError when completed. Once it has completed we + * will have an IP address which we can then use to continue our connection. + */ +ServernameResolver::ServernameResolver(Module* me, SpanningTreeUtilities* Util, InspIRCd* Instance, const std::string &hostname, Link x, bool &cached) : Resolver(Instance, hostname, DNS_QUERY_FORWARD, cached, me), MyLink(x), Utils(Util) +{ + /* Nothing in here, folks */ +} + +void ServernameResolver::OnLookupComplete(const std::string &result, unsigned int ttl, bool cached) +{ + /* Initiate the connection, now that we have an IP to use. + * Passing a hostname directly to InspSocket causes it to + * just bail and set its FD to -1. + */ + TreeServer* CheckDupe = Utils->FindServer(MyLink.Name.c_str()); + if (!CheckDupe) /* Check that nobody tried to connect it successfully while we were resolving */ + { + + if ((!MyLink.Hook.empty()) && (Utils->hooks.find(MyLink.Hook.c_str()) == Utils->hooks.end())) + return; + + TreeSocket* newsocket = new TreeSocket(this->Utils, ServerInstance, result,MyLink.Port,false,MyLink.Timeout ? MyLink.Timeout : 10,MyLink.Name.c_str(), + MyLink.Hook.empty() ? NULL : Utils->hooks[MyLink.Hook.c_str()]); + if (newsocket->GetFd() > -1) + { + /* We're all OK */ + } + else + { + /* Something barfed, show the opers */ + ServerInstance->SNO->WriteToSnoMask('l',"CONNECT: Error connecting \002%s\002: %s.",MyLink.Name.c_str(),strerror(errno)); + delete newsocket; + Utils->DoFailOver(&MyLink); + } + } +} + +void ServernameResolver::OnError(ResolverError e, const std::string &errormessage) +{ + /* Ooops! */ + ServerInstance->SNO->WriteToSnoMask('l',"CONNECT: Error connecting \002%s\002: Unable to resolve hostname - %s",MyLink.Name.c_str(),errormessage.c_str()); + Utils->DoFailOver(&MyLink); +} + |