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-rw-r--r--src/modules/m_spanningtree/main.cpp6
1 files changed, 0 insertions, 6 deletions
diff --git a/src/modules/m_spanningtree/main.cpp b/src/modules/m_spanningtree/main.cpp
index 0747b96a6..74bbf0b8a 100644
--- a/src/modules/m_spanningtree/main.cpp
+++ b/src/modules/m_spanningtree/main.cpp
@@ -169,12 +169,6 @@ restart:
if (s->IsRoot())
continue;
- if (s->GetSocket()->GetLinkState() == DYING)
- {
- s->GetSocket()->Close();
- goto restart;
- }
-
// Do not ping servers that are not fully connected yet!
// Servers which are connected to us have IsLocal() == true and if they're fully connected
// then Socket->LinkState == CONNECTED. Servers that are linked to another server are always fully connected.