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-rw-r--r--docs/man/man3/Server.3763
1 files changed, 395 insertions, 368 deletions
diff --git a/docs/man/man3/Server.3 b/docs/man/man3/Server.3
index 47253deec..739987c2a 100644
--- a/docs/man/man3/Server.3
+++ b/docs/man/man3/Server.3
@@ -1,4 +1,4 @@
-.TH "Server" 3 "26 Apr 2005" "InspIRCd" \" -*- nroff -*-
+.TH "Server" 3 "7 May 2005" "InspIRCd" \" -*- nroff -*-
.ad l
.nh
.SH NAME
@@ -40,6 +40,10 @@ Inherits \fBclassbase\fP.
.br
.RI "\fISends text from the server to a socket. \fP"
.ti -1c
+.RI "virtual void \fBSendChannelServerNotice\fP (std::string ServName, \fBchanrec\fP *Channel, std::string text)"
+.br
+.RI "\fIWrites text to a channel, but from a server, including all. \fP"
+.ti -1c
.RI "virtual void \fBSendFrom\fP (int Socket, \fBuserrec\fP *User, std::string s)"
.br
.RI "\fISends text from a user to a socket. \fP"
@@ -76,6 +80,10 @@ Inherits \fBclassbase\fP.
.br
.RI "\fIAttempts to look up a nick and return a pointer to it. \fP"
.ti -1c
+.RI "virtual \fBuserrec\fP * \fBFindDescriptor\fP (int socket)"
+.br
+.RI "\fIAttempts to look up a nick using the file descriptor associated with that nick. \fP"
+.ti -1c
.RI "virtual \fBchanrec\fP * \fBFindChannel\fP (std::string channel)"
.br
.RI "\fIAttempts to look up a channel and return a pointer to it. \fP"
@@ -254,24 +262,24 @@ Allows server output and query functions This class contains methods which allow
All modules should instantiate at least one copy of this class, and use its member functions to perform their tasks.
.PP
-Definition at line 652 of file modules.h.
+Definition at line 694 of file modules.h.
.SH "Constructor & Destructor Documentation"
.PP
.SS "Server::Server ()"
.PP
-Default constructor. Creates a Server object.Definition at line 416 of file modules.cpp.
+Default constructor. Creates a Server object.Definition at line 421 of file modules.cpp.
.PP
.nf
-417 {
-418 }
+422 {
+423 }
.fi
.SS "Server::~\fBServer\fP ()\fC [virtual]\fP"
.PP
-Default destructor. Destroys a Server object.Definition at line 420 of file modules.cpp.
+Default destructor. Destroys a Server object.Definition at line 425 of file modules.cpp.
.PP
.nf
-421 {
-422 }
+426 {
+427 }
.fi
.SH "Member Function Documentation"
.PP
@@ -281,25 +289,25 @@ Adds a command to the command table. This allows modules to add extra commands i
.PP
typedef void (handlerfunc) (char**, int, userrec*); ... void \fBhandle_kill(char **parameters, int pcnt, userrec *user)\fP
.PP
-When the command is typed, the parameters will be placed into the parameters array (similar to argv) and the parameter count will be placed into pcnt (similar to argv). There will never be any less parameters than the 'minparams' value you specified when creating the command. The *user parameter is the class of the user which caused the command to trigger, who will always have the flag you specified in 'flags' when creating the initial command. For example to create an oper only command create the commands with flags='o'. The source parameter is used for resource tracking, and should contain the name of your module (with file extension) e.g. 'm_blarp.so'. If you place the wrong identifier here, you can cause crashes if your module is unloaded.Definition at line 497 of file modules.cpp.
+When the command is typed, the parameters will be placed into the parameters array (similar to argv) and the parameter count will be placed into pcnt (similar to argv). There will never be any less parameters than the 'minparams' value you specified when creating the command. The *user parameter is the class of the user which caused the command to trigger, who will always have the flag you specified in 'flags' when creating the initial command. For example to create an oper only command create the commands with flags='o'. The source parameter is used for resource tracking, and should contain the name of your module (with file extension) e.g. 'm_blarp.so'. If you place the wrong identifier here, you can cause crashes if your module is unloaded.Definition at line 494 of file modules.cpp.
.PP
References createcommand().
.PP
.nf
-498 {
-499 createcommand(cmd,f,flags,minparams,source);
-500 }
+495 {
+496 createcommand(cmd,f,flags,minparams,source);
+497 }
.fi
.SS "void Server::AddELine (long duration, std::string source, std::string reason, std::string hostmask)\fC [virtual]\fP"
.PP
-Adds a E-line The E-line is enforced as soon as it is added. The duration must be in seconds, however you can use the \fBServer::CalcDuration\fP method to convert durations into the 1w2d3h3m6s format used by /GLINE etc. The source is an arbitary string used to indicate who or what sent the data, usually this is the nickname of a person, or a server name. Definition at line 715 of file modules.cpp.
+Adds a E-line The E-line is enforced as soon as it is added. The duration must be in seconds, however you can use the \fBServer::CalcDuration\fP method to convert durations into the 1w2d3h3m6s format used by /GLINE etc. The source is an arbitary string used to indicate who or what sent the data, usually this is the nickname of a person, or a server name. Definition at line 731 of file modules.cpp.
.PP
References add_eline(), and duration().
.PP
.nf
-716 {
-717 add_eline(duration, source.c_str(), reason.c_str(), hostmask.c_str());
-718 }
+732 {
+733 add_eline(duration, source.c_str(), reason.c_str(), hostmask.c_str());
+734 }
.fi
.SS "bool Server::AddExtendedListMode (char modechar)\fC [virtual]\fP"
.PP
@@ -313,528 +321,540 @@ Adds an extended mode letter which is parsed by a module and handled in a list f
.PP
(4) The mode and its parameter are NOT stored in the channels modes structure
.PP
-It is down to the module handling the mode to maintain state and determine what 'items' (e.g. users, or a banlist) have the mode set on them, and process the modes at the correct times, e.g. during access checks on channels, etc. When the extended mode is triggered the OnExtendedMode method will be triggered as above. Note that the target you are given will be a channel, if for example your mode is set 'on a user' (in for example +a) you must use Server::Find to locate the user the mode is operating on. Your mode handler may return 1 to handle the mode AND tell the core to display the mode change, e.g. '+aaa one two three' in the case of the mode for 'two', or it may return -1 to 'eat' the mode change, so the above example would become '+aa one three' after processing.Definition at line 642 of file modules.cpp.
+It is down to the module handling the mode to maintain state and determine what 'items' (e.g. users, or a banlist) have the mode set on them, and process the modes at the correct times, e.g. during access checks on channels, etc. When the extended mode is triggered the OnExtendedMode method will be triggered as above. Note that the target you are given will be a channel, if for example your mode is set 'on a user' (in for example +a) you must use Server::Find to locate the user the mode is operating on. Your mode handler may return 1 to handle the mode AND tell the core to display the mode change, e.g. '+aaa one two three' in the case of the mode for 'two', or it may return -1 to 'eat' the mode change, so the above example would become '+aa one three' after processing.Definition at line 657 of file modules.cpp.
.PP
References DoAddExtendedMode(), ModeMakeList(), and MT_CHANNEL.
.PP
.nf
-643 {
-644 bool res = DoAddExtendedMode(modechar,MT_CHANNEL,false,1,1);
-645 if (res)
-646 ModeMakeList(modechar);
-647 return res;
-648 }
+658 {
+659 bool res = DoAddExtendedMode(modechar,MT_CHANNEL,false,1,1);
+660 if (res)
+661 ModeMakeList(modechar);
+662 return res;
+663 }
.fi
.SS "bool Server::AddExtendedMode (char modechar, int type, bool requires_oper, int params_when_on, int params_when_off)\fC [virtual]\fP"
.PP
-Adds an extended mode letter which is parsed by a module. This allows modules to add extra mode letters, e.g. +x for hostcloak. the 'type' parameter is either MT_CHANNEL, MT_CLIENT, or MT_SERVER, to indicate wether the mode is a channel mode, a client mode, or a server mode. requires_oper is used with MT_CLIENT type modes only to indicate the mode can only be set or unset by an oper. If this is used for MT_CHANNEL type modes it is ignored. params_when_on is the number of modes to expect when the mode is turned on (for type MT_CHANNEL only), e.g. with mode +k, this would have a value of 1. the params_when_off value has a similar value to params_when_on, except it indicates the number of parameters to expect when the mode is disabled. Modes which act in a similar way to channel mode +l (e.g. require a parameter to enable, but not to disable) should use this parameter. The function returns false if the mode is unavailable, and will not attempt to allocate another character, as this will confuse users. This also means that as only one module can claim a specific mode character, the core does not need to keep track of which modules own which modes, which speeds up operation of the server. In this version, a mode can have at most one parameter, attempting to use more parameters will have undefined effects.Definition at line 622 of file modules.cpp.
+Adds an extended mode letter which is parsed by a module. This allows modules to add extra mode letters, e.g. +x for hostcloak. the 'type' parameter is either MT_CHANNEL, MT_CLIENT, or MT_SERVER, to indicate wether the mode is a channel mode, a client mode, or a server mode. requires_oper is used with MT_CLIENT type modes only to indicate the mode can only be set or unset by an oper. If this is used for MT_CHANNEL type modes it is ignored. params_when_on is the number of modes to expect when the mode is turned on (for type MT_CHANNEL only), e.g. with mode +k, this would have a value of 1. the params_when_off value has a similar value to params_when_on, except it indicates the number of parameters to expect when the mode is disabled. Modes which act in a similar way to channel mode +l (e.g. require a parameter to enable, but not to disable) should use this parameter. The function returns false if the mode is unavailable, and will not attempt to allocate another character, as this will confuse users. This also means that as only one module can claim a specific mode character, the core does not need to keep track of which modules own which modes, which speeds up operation of the server. In this version, a mode can have at most one parameter, attempting to use more parameters will have undefined effects.Definition at line 629 of file modules.cpp.
.PP
References DEBUG, DoAddExtendedMode(), MT_CLIENT, and MT_SERVER.
.PP
.nf
-623 {
-624 if (type == MT_SERVER)
-625 {
-626 log(DEBUG,'*** API ERROR *** Modes of type MT_SERVER are reserved for future expansion');
-627 return false;
-628 }
-629 if (((params_when_on>0) || (params_when_off>0)) && (type == MT_CLIENT))
-630 {
-631 log(DEBUG,'*** API ERROR *** Parameters on MT_CLIENT modes are not supported');
-632 return false;
-633 }
-634 if ((params_when_on>1) || (params_when_off>1))
-635 {
-636 log(DEBUG,'*** API ERROR *** More than one parameter for an MT_CHANNEL mode is not yet supported');
-637 return false;
-638 }
-639 return DoAddExtendedMode(modechar,type,requires_oper,params_when_on,params_when_off);
-640 }
+630 {
+631 if (((modechar >= 'A') && (modechar <= 'Z')) || ((modechar >= 'a') && (modechar <= 'z')))
+632 {
+633 if (type == MT_SERVER)
+634 {
+635 log(DEBUG,'*** API ERROR *** Modes of type MT_SERVER are reserved for future expansion');
+636 return false;
+637 }
+638 if (((params_when_on>0) || (params_when_off>0)) && (type == MT_CLIENT))
+639 {
+640 log(DEBUG,'*** API ERROR *** Parameters on MT_CLIENT modes are not supported');
+641 return false;
+642 }
+643 if ((params_when_on>1) || (params_when_off>1))
+644 {
+645 log(DEBUG,'*** API ERROR *** More than one parameter for an MT_CHANNEL mode is not yet supported');
+646 return false;
+647 }
+648 return DoAddExtendedMode(modechar,type,requires_oper,params_when_on,params_when_off);
+649 }
+650 else
+651 {
+652 log(DEBUG,'*** API ERROR *** Muppet modechar detected.');
+653 }
+654 return false;
+655 }
.fi
.SS "void Server::AddGLine (long duration, std::string source, std::string reason, std::string hostmask)\fC [virtual]\fP"
.PP
-Adds a G-line The G-line is propogated to all of the servers in the mesh and enforced as soon as it is added. The duration must be in seconds, however you can use the \fBServer::CalcDuration\fP method to convert durations into the 1w2d3h3m6s format used by /GLINE etc. The source is an arbitary string used to indicate who or what sent the data, usually this is the nickname of a person, or a server name.Definition at line 695 of file modules.cpp.
+Adds a G-line The G-line is propogated to all of the servers in the mesh and enforced as soon as it is added. The duration must be in seconds, however you can use the \fBServer::CalcDuration\fP method to convert durations into the 1w2d3h3m6s format used by /GLINE etc. The source is an arbitary string used to indicate who or what sent the data, usually this is the nickname of a person, or a server name.Definition at line 711 of file modules.cpp.
.PP
References add_gline(), and duration().
.PP
.nf
-696 {
-697 add_gline(duration, source.c_str(), reason.c_str(), hostmask.c_str());
-698 }
+712 {
+713 add_gline(duration, source.c_str(), reason.c_str(), hostmask.c_str());
+714 }
.fi
.SS "void Server::AddKLine (long duration, std::string source, std::string reason, std::string hostmask)\fC [virtual]\fP"
.PP
-Adds a K-line The K-line is enforced as soon as it is added. The duration must be in seconds, however you can use the \fBServer::CalcDuration\fP method to convert durations into the 1w2d3h3m6s format used by /GLINE etc. The source is an arbitary string used to indicate who or what sent the data, usually this is the nickname of a person, or a server name. Definition at line 710 of file modules.cpp.
+Adds a K-line The K-line is enforced as soon as it is added. The duration must be in seconds, however you can use the \fBServer::CalcDuration\fP method to convert durations into the 1w2d3h3m6s format used by /GLINE etc. The source is an arbitary string used to indicate who or what sent the data, usually this is the nickname of a person, or a server name. Definition at line 726 of file modules.cpp.
.PP
References add_kline(), and duration().
.PP
.nf
-711 {
-712 add_kline(duration, source.c_str(), reason.c_str(), hostmask.c_str());
-713 }
+727 {
+728 add_kline(duration, source.c_str(), reason.c_str(), hostmask.c_str());
+729 }
.fi
.SS "void Server::AddQLine (long duration, std::string source, std::string reason, std::string nickname)\fC [virtual]\fP"
.PP
-Adds a Q-line The Q-line is propogated to all of the servers in the mesh and enforced as soon as it is added. The duration must be in seconds, however you can use the \fBServer::CalcDuration\fP method to convert durations into the 1w2d3h3m6s format used by /GLINE etc. The source is an arbitary string used to indicate who or what sent the data, usually this is the nickname of a person, or a server name. Definition at line 700 of file modules.cpp.
+Adds a Q-line The Q-line is propogated to all of the servers in the mesh and enforced as soon as it is added. The duration must be in seconds, however you can use the \fBServer::CalcDuration\fP method to convert durations into the 1w2d3h3m6s format used by /GLINE etc. The source is an arbitary string used to indicate who or what sent the data, usually this is the nickname of a person, or a server name. Definition at line 716 of file modules.cpp.
.PP
References add_qline(), and duration().
.PP
.nf
-701 {
-702 add_qline(duration, source.c_str(), reason.c_str(), nickname.c_str());
-703 }
+717 {
+718 add_qline(duration, source.c_str(), reason.c_str(), nickname.c_str());
+719 }
.fi
.SS "void Server::AddZLine (long duration, std::string source, std::string reason, std::string ipaddr)\fC [virtual]\fP"
.PP
-Adds a Z-line The Z-line is propogated to all of the servers in the mesh and enforced as soon as it is added. The duration must be in seconds, however you can use the \fBServer::CalcDuration\fP method to convert durations into the 1w2d3h3m6s format used by /GLINE etc. The source is an arbitary string used to indicate who or what sent the data, usually this is the nickname of a person, or a server name. Definition at line 705 of file modules.cpp.
+Adds a Z-line The Z-line is propogated to all of the servers in the mesh and enforced as soon as it is added. The duration must be in seconds, however you can use the \fBServer::CalcDuration\fP method to convert durations into the 1w2d3h3m6s format used by /GLINE etc. The source is an arbitary string used to indicate who or what sent the data, usually this is the nickname of a person, or a server name. Definition at line 721 of file modules.cpp.
.PP
References add_zline(), and duration().
.PP
.nf
-706 {
-707 add_zline(duration, source.c_str(), reason.c_str(), ipaddr.c_str());
-708 }
+722 {
+723 add_zline(duration, source.c_str(), reason.c_str(), ipaddr.c_str());
+724 }
.fi
.SS "long Server::CalcDuration (std::string duration)\fC [virtual]\fP"
.PP
-Calculates a duration This method will take a string containing a formatted duration (e.g. '1w2d') and return its value as a total number of seconds. This is the same function used internally by /GLINE etc to set the ban times.Definition at line 745 of file modules.cpp.
+Calculates a duration This method will take a string containing a formatted duration (e.g. '1w2d') and return its value as a total number of seconds. This is the same function used internally by /GLINE etc to set the ban times.Definition at line 761 of file modules.cpp.
.PP
References duration().
.PP
.nf
-746 {
-747 return duration(delta.c_str());
-748 }
+762 {
+763 return duration(delta.c_str());
+764 }
.fi
.SS "void Server::CallCommandHandler (std::string commandname, char ** parameters, int pcnt, \fBuserrec\fP * user)\fC [virtual]\fP"
.PP
Calls the handler for a command, either implemented by the core or by another module. You can use this function to trigger other commands in the ircd, such as PRIVMSG, JOIN, KICK etc, or even as a method of callback. By defining command names that are untypeable for users on irc (e.g. those which contain a or
.br
-) you may use them as callback identifiers. The first parameter to this method is the name of the command handler you wish to call, e.g. PRIVMSG. This will be a command handler previously registered by the core or wih \fBAddCommand()\fP. The second parameter is an array of parameters, and the third parameter is a count of parameters in the array. If you do not pass enough parameters to meet the minimum needed by the handler, the functiom will silently ignore it. The final parameter is the user executing the command handler, used for privilage checks, etc.Definition at line 487 of file modules.cpp.
+) you may use them as callback identifiers. The first parameter to this method is the name of the command handler you wish to call, e.g. PRIVMSG. This will be a command handler previously registered by the core or wih \fBAddCommand()\fP. The second parameter is an array of parameters, and the third parameter is a count of parameters in the array. If you do not pass enough parameters to meet the minimum needed by the handler, the functiom will silently ignore it. The final parameter is the user executing the command handler, used for privilage checks, etc.Definition at line 484 of file modules.cpp.
.PP
.nf
-488 {
-489 call_handler(commandname.c_str(),parameters,pcnt,user);
-490 }
+485 {
+486 call_handler(commandname.c_str(),parameters,pcnt,user);
+487 }
.fi
.SS "void Server::ChangeGECOS (\fBuserrec\fP * user, std::string gecos)\fC [virtual]\fP"
.PP
-Change GECOS (fullname) of a user. You should always call this method to change a user's GECOS rather than writing directly to the fullname member of userrec, as any change applied via this method will be propogated to any linked servers.Definition at line 575 of file modules.cpp.
+Change GECOS (fullname) of a user. You should always call this method to change a user's GECOS rather than writing directly to the fullname member of userrec, as any change applied via this method will be propogated to any linked servers.Definition at line 577 of file modules.cpp.
.PP
References ChangeName().
.PP
.nf
-576 {
-577 ChangeName(user,gecos.c_str());
-578 }
+578 {
+579 ChangeName(user,gecos.c_str());
+580 }
.fi
.SS "void Server::ChangeHost (\fBuserrec\fP * user, std::string host)\fC [virtual]\fP"
.PP
-Change displayed hostname of a user. You should always call this method to change a user's host rather than writing directly to the dhost member of userrec, as any change applied via this method will be propogated to any linked servers.Definition at line 570 of file modules.cpp.
+Change displayed hostname of a user. You should always call this method to change a user's host rather than writing directly to the dhost member of userrec, as any change applied via this method will be propogated to any linked servers.Definition at line 572 of file modules.cpp.
.PP
References ChangeDisplayedHost().
.PP
.nf
-571 {
-572 ChangeDisplayedHost(user,host.c_str());
-573 }
+573 {
+574 ChangeDisplayedHost(user,host.c_str());
+575 }
.fi
.SS "void Server::ChangeUserNick (\fBuserrec\fP * user, std::string nickname)\fC [virtual]\fP"
.PP
-Forces a user nickchange. This command works similarly to SVSNICK, and can be used to implement Q-lines etc. If you specify an invalid nickname, the nick change will be dropped and the target user will receive the error numeric for it.Definition at line 471 of file modules.cpp.
+Forces a user nickchange. This command works similarly to SVSNICK, and can be used to implement Q-lines etc. If you specify an invalid nickname, the nick change will be dropped and the target user will receive the error numeric for it.Definition at line 469 of file modules.cpp.
.PP
.nf
-472 {
-473 force_nickchange(user,nickname.c_str());
-474 }
+470 {
+471 force_nickchange(user,nickname.c_str());
+472 }
.fi
.SS "std::string Server::ChanMode (\fBuserrec\fP * User, \fBchanrec\fP * Chan)\fC [virtual]\fP"
.PP
-Attempts to look up a user's privilages on a channel. This function will return a string containing either @, , +, or an empty string, representing the user's privilages upon the channel you specify.Definition at line 595 of file modules.cpp.
+Attempts to look up a user's privilages on a channel. This function will return a string containing either @, , +, or an empty string, representing the user's privilages upon the channel you specify.Definition at line 602 of file modules.cpp.
.PP
References cmode().
.PP
.nf
-596 {
-597 return cmode(User,Chan);
-598 }
+603 {
+604 return cmode(User,Chan);
+605 }
.fi
.SS "bool Server::CommonChannels (\fBuserrec\fP * u1, \fBuserrec\fP * u2)\fC [virtual]\fP"
.PP
-Returns true if two users share a common channel. This method is used internally by the NICK and QUIT commands, and the \fBServer::SendCommon\fP method.Definition at line 548 of file modules.cpp.
+Returns true if two users share a common channel. This method is used internally by the NICK and QUIT commands, and the \fBServer::SendCommon\fP method.Definition at line 550 of file modules.cpp.
.PP
References common_channels().
.PP
.nf
-549 {
-550 return (common_channels(u1,u2) != 0);
-551 }
+551 {
+552 return (common_channels(u1,u2) != 0);
+553 }
.fi
.SS "int Server::CountUsers (\fBchanrec\fP * c)\fC [virtual]\fP"
.PP
-Returns a count of the number of users on a channel. This will NEVER be 0, as if the chanrec exists, it will have at least one user in the channel.Definition at line 650 of file modules.cpp.
+Returns a count of the number of users on a channel. This will NEVER be 0, as if the chanrec exists, it will have at least one user in the channel.Definition at line 665 of file modules.cpp.
.PP
.nf
-651 {
-652 return usercount(c);
-653 }
+666 {
+667 return usercount(c);
+668 }
.fi
.SS "bool Server::DelELine (std::string hostmask)\fC [virtual]\fP"
.PP
-Deletes a local E-Line. Definition at line 740 of file modules.cpp.
+Deletes a local E-Line. Definition at line 756 of file modules.cpp.
.PP
References del_eline().
.PP
.nf
-741 {
-742 del_eline(hostmask.c_str());
-743 }
+757 {
+758 del_eline(hostmask.c_str());
+759 }
.fi
.SS "bool Server::DelGLine (std::string hostmask)\fC [virtual]\fP"
.PP
-Deletes a G-Line from all servers on the mesh. Definition at line 720 of file modules.cpp.
+Deletes a G-Line from all servers on the mesh. Definition at line 736 of file modules.cpp.
.PP
References del_gline().
.PP
.nf
-721 {
-722 del_gline(hostmask.c_str());
-723 }
+737 {
+738 del_gline(hostmask.c_str());
+739 }
.fi
.SS "bool Server::DelKLine (std::string hostmask)\fC [virtual]\fP"
.PP
-Deletes a local K-Line. Definition at line 735 of file modules.cpp.
+Deletes a local K-Line. Definition at line 751 of file modules.cpp.
.PP
References del_kline().
.PP
.nf
-736 {
-737 del_kline(hostmask.c_str());
-738 }
+752 {
+753 del_kline(hostmask.c_str());
+754 }
.fi
.SS "bool Server::DelQLine (std::string nickname)\fC [virtual]\fP"
.PP
-Deletes a Q-Line from all servers on the mesh. Definition at line 725 of file modules.cpp.
+Deletes a Q-Line from all servers on the mesh. Definition at line 741 of file modules.cpp.
.PP
References del_qline().
.PP
.nf
-726 {
-727 del_qline(nickname.c_str());
-728 }
+742 {
+743 del_qline(nickname.c_str());
+744 }
.fi
.SS "bool Server::DelZLine (std::string ipaddr)\fC [virtual]\fP"
.PP
-Deletes a Z-Line from all servers on the mesh. Definition at line 730 of file modules.cpp.
+Deletes a Z-Line from all servers on the mesh. Definition at line 746 of file modules.cpp.
.PP
References del_zline().
.PP
.nf
-731 {
-732 del_zline(ipaddr.c_str());
-733 }
+747 {
+748 del_zline(ipaddr.c_str());
+749 }
.fi
.SS "\fBchanrec\fP * Server::FindChannel (std::string channel)\fC [virtual]\fP"
.PP
-Attempts to look up a channel and return a pointer to it. This function will return NULL if the channel does not exist.Definition at line 590 of file modules.cpp.
+Attempts to look up a channel and return a pointer to it. This function will return NULL if the channel does not exist.Definition at line 597 of file modules.cpp.
.PP
.nf
-591 {
-592 return FindChan(channel.c_str());
-593 }
+598 {
+599 return FindChan(channel.c_str());
+600 }
+.fi
+.SS "\fBuserrec\fP * Server::FindDescriptor (int socket)\fC [virtual]\fP"
+.PP
+Attempts to look up a nick using the file descriptor associated with that nick. This function will return NULL if the file descriptor is not associated with a valid user.Definition at line 592 of file modules.cpp.
+.PP
+References fd_ref_table.
+.PP
+.nf
+593 {
+594 return (socket < 65536 ? fd_ref_table[socket] : NULL);
+595 }
.fi
.SS "\fBModule\fP * Server::FindModule (std::string name)\fC [virtual]\fP"
.PP
-This function finds a module by name. You must provide the filename of the module. If the module cannot be found (is not loaded) the function will return NULL.Definition at line 823 of file modules.cpp.
+This function finds a module by name. You must provide the filename of the module. If the module cannot be found (is not loaded) the function will return NULL.Definition at line 839 of file modules.cpp.
.PP
References MODCOUNT, module_names, and modules.
.PP
.nf
-824 {
-825 for (int i = 0; i <= MODCOUNT; i++)
-826 {
-827 if (module_names[i] == name)
-828 {
-829 return modules[i];
-830 }
-831 }
-832 return NULL;
-833 }
+840 {
+841 for (int i = 0; i <= MODCOUNT; i++)
+842 {
+843 if (module_names[i] == name)
+844 {
+845 return modules[i];
+846 }
+847 }
+848 return NULL;
+849 }
.fi
.SS "\fBuserrec\fP * Server::FindNick (std::string nick)\fC [virtual]\fP"
.PP
-Attempts to look up a nick and return a pointer to it. This function will return NULL if the nick does not exist.Definition at line 585 of file modules.cpp.
+Attempts to look up a nick and return a pointer to it. This function will return NULL if the nick does not exist.Definition at line 587 of file modules.cpp.
.PP
.nf
-586 {
-587 return Find(nick);
-588 }
+588 {
+589 return Find(nick);
+590 }
.fi
.SS "\fBAdmin\fP Server::GetAdmin ()\fC [virtual]\fP"
.PP
-Returns the information of the server as returned by the /ADMIN command. See the \fBAdmin\fP class for further information of the return value. The members \fBAdmin::Nick\fP, \fBAdmin::Email\fP and \fBAdmin::Name\fP contain the information for the server where the module is loaded.Definition at line 615 of file modules.cpp.
+Returns the information of the server as returned by the /ADMIN command. See the \fBAdmin\fP class for further information of the return value. The members \fBAdmin::Nick\fP, \fBAdmin::Email\fP and \fBAdmin::Name\fP contain the information for the server where the module is loaded.Definition at line 622 of file modules.cpp.
.PP
.nf
-616 {
-617 return Admin(getadminname(),getadminemail(),getadminnick());
-618 }
+623 {
+624 return Admin(getadminname(),getadminemail(),getadminnick());
+625 }
.fi
.SS "std::string Server::GetNetworkName ()\fC [virtual]\fP"
.PP
-Returns the network name, global to all linked servers. Definition at line 610 of file modules.cpp.
+Returns the network name, global to all linked servers. Definition at line 617 of file modules.cpp.
.PP
.nf
-611 {
-612 return getnetworkname();
-613 }
+618 {
+619 return getnetworkname();
+620 }
.fi
.SS "std::string Server::GetServerName ()\fC [virtual]\fP"
.PP
-Returns the server name of the server where the module is loaded. Definition at line 605 of file modules.cpp.
+Returns the server name of the server where the module is loaded. Definition at line 612 of file modules.cpp.
.PP
.nf
-606 {
-607 return getservername();
-608 }
+613 {
+614 return getservername();
+615 }
.fi
.SS "\fBchanuserlist\fP Server::GetUsers (\fBchanrec\fP * chan)\fC [virtual]\fP"
.PP
-Fetches the userlist of a channel. This function must be here and not a member of userrec or chanrec due to include constraints.Definition at line 452 of file modules.cpp.
+Fetches the userlist of a channel. This function must be here and not a member of userrec or chanrec due to include constraints.Definition at line 457 of file modules.cpp.
.PP
-References chanuserlist, clientlist, has_channel(), and isnick().
+References chanuserlist, chanrec::GetUsers(), and list.
.PP
.nf
-453 {
-454 chanuserlist userl;
-455 userl.clear();
-456 for (user_hash::const_iterator i = clientlist.begin(); i != clientlist.end(); i++)
-457 {
-458 if (i->second)
-459 {
-460 if (has_channel(i->second,chan))
-461 {
-462 if (isnick(i->second->nick))
-463 {
-464 userl.push_back(i->second);
-465 }
-466 }
-467 }
-468 }
-469 return userl;
-470 }
+458 {
+459 chanuserlist userl;
+460 userl.clear();
+461 std::vector<char*> *list = chan->GetUsers();
+462 for (std::vector<char*>::iterator i = list->begin(); i != list->end(); i++)
+463 {
+464 char* o = *i;
+465 userl.push_back((userrec*)o);
+466 }
+467 return userl;
+468 }
.fi
.SS "bool Server::IsNick (std::string nick)\fC [virtual]\fP"
.PP
-Returns true if a nick is valid. Nicks for unregistered connections will return false.Definition at line 580 of file modules.cpp.
+Returns true if a nick is valid. Nicks for unregistered connections will return false.Definition at line 582 of file modules.cpp.
.PP
References isnick().
.PP
.nf
-581 {
-582 return (isnick(nick.c_str()) != 0);
-583 }
+583 {
+584 return (isnick(nick.c_str()) != 0);
+585 }
.fi
.SS "bool Server::IsOnChannel (\fBuserrec\fP * User, \fBchanrec\fP * Chan)\fC [virtual]\fP"
.PP
-Checks if a user is on a channel. This function will return true or false to indicate if user 'User' is on channel 'Chan'.Definition at line 600 of file modules.cpp.
+Checks if a user is on a channel. This function will return true or false to indicate if user 'User' is on channel 'Chan'.Definition at line 607 of file modules.cpp.
.PP
References has_channel().
.PP
.nf
-601 {
-602 return has_channel(User,Chan);
-603 }
+608 {
+609 return has_channel(User,Chan);
+610 }
.fi
.SS "bool Server::IsUlined (std::string server)\fC [virtual]\fP"
.PP
-Returns true if the servername you give is ulined. ULined servers have extra privilages. They are allowed to change nicknames on remote servers, change modes of clients which are on remote servers and set modes of channels where there are no channel operators for that channel on the ulined server, amongst other things. Ulined server data is also broadcast across the mesh at all times as opposed to selectively messaged in the case of normal servers, as many ulined server types (such as services) do not support meshed links and must operate in this manner.Definition at line 482 of file modules.cpp.
+Returns true if the servername you give is ulined. ULined servers have extra privilages. They are allowed to change nicknames on remote servers, change modes of clients which are on remote servers and set modes of channels where there are no channel operators for that channel on the ulined server, amongst other things. Ulined server data is also broadcast across the mesh at all times as opposed to selectively messaged in the case of normal servers, as many ulined server types (such as services) do not support meshed links and must operate in this manner.Definition at line 479 of file modules.cpp.
.PP
References is_uline().
.PP
.nf
-483 {
-484 return is_uline(server.c_str());
-485 }
+480 {
+481 return is_uline(server.c_str());
+482 }
.fi
.SS "bool Server::IsValidMask (std::string mask)\fC [virtual]\fP"
.PP
-Returns true if a nick!ident string is correctly formatted, false if otherwise. Definition at line 750 of file modules.cpp.
-.PP
-.nf
-751 {
-752 const char* dest = mask.c_str();
-753 if (strchr(dest,'!')==0)
-754 return false;
-755 if (strchr(dest,'@')==0)
-756 return false;
-757 for (int i = 0; i < strlen(dest); i++)
-758 if (dest[i] < 32)
-759 return false;
-760 for (int i = 0; i < strlen(dest); i++)
-761 if (dest[i] > 126)
-762 return false;
-763 int c = 0;
-764 for (int i = 0; i < strlen(dest); i++)
-765 if (dest[i] == '!')
-766 c++;
-767 if (c>1)
-768 return false;
-769 c = 0;
-770 for (int i = 0; i < strlen(dest); i++)
-771 if (dest[i] == '@')
-772 c++;
-773 if (c>1)
-774 return false;
-775
-776 return true;
-777 }
+Returns true if a nick!ident string is correctly formatted, false if otherwise. Definition at line 766 of file modules.cpp.
+.PP
+.nf
+767 {
+768 const char* dest = mask.c_str();
+769 if (strchr(dest,'!')==0)
+770 return false;
+771 if (strchr(dest,'@')==0)
+772 return false;
+773 for (int i = 0; i < strlen(dest); i++)
+774 if (dest[i] < 32)
+775 return false;
+776 for (int i = 0; i < strlen(dest); i++)
+777 if (dest[i] > 126)
+778 return false;
+779 int c = 0;
+780 for (int i = 0; i < strlen(dest); i++)
+781 if (dest[i] == '!')
+782 c++;
+783 if (c>1)
+784 return false;
+785 c = 0;
+786 for (int i = 0; i < strlen(dest); i++)
+787 if (dest[i] == '@')
+788 c++;
+789 if (c>1)
+790 return false;
+791
+792 return true;
+793 }
.fi
.SS "\fBchanrec\fP * Server::JoinUserToChannel (\fBuserrec\fP * user, std::string cname, std::string key)\fC [virtual]\fP"
.PP
-Forces a user to join a channel. This is similar to svsjoin and can be used to implement redirection, etc. On success, the return value is a valid pointer to a chanrec* of the channel the user was joined to. On failure, the result is NULL.Definition at line 442 of file modules.cpp.
+Forces a user to join a channel. This is similar to svsjoin and can be used to implement redirection, etc. On success, the return value is a valid pointer to a chanrec* of the channel the user was joined to. On failure, the result is NULL.Definition at line 447 of file modules.cpp.
.PP
.nf
-443 {
-444 return add_channel(user,cname.c_str(),key.c_str(),true);
-445 }
+448 {
+449 return add_channel(user,cname.c_str(),key.c_str(),false);
+450 }
.fi
.SS "void Server::Log (int level, std::string s)\fC [virtual]\fP"
.PP
-Writes a log string. This method writes a line of text to the log. If the level given is lower than the level given in the configuration, this command has no effect.Definition at line 492 of file modules.cpp.
+Writes a log string. This method writes a line of text to the log. If the level given is lower than the level given in the configuration, this command has no effect.Definition at line 489 of file modules.cpp.
.PP
.nf
-493 {
-494 log(level,'%s',s.c_str());
-495 }
+490 {
+491 log(level,'%s',s.c_str());
+492 }
.fi
.SS "bool Server::MatchText (std::string sliteral, std::string spattern)\fC [virtual]\fP"
.PP
-Matches text against a glob pattern. Uses the ircd's internal matching function to match string against a globbing pattern, e.g. *!*@*.com Returns true if the literal successfully matches the pattern, false if otherwise.Definition at line 429 of file modules.cpp.
+Matches text against a glob pattern. Uses the ircd's internal matching function to match string against a globbing pattern, e.g. *!*@*.com Returns true if the literal successfully matches the pattern, false if otherwise.Definition at line 434 of file modules.cpp.
.PP
.nf
-430 {
-431 char literal[MAXBUF],pattern[MAXBUF];
-432 strlcpy(literal,sliteral.c_str(),MAXBUF);
-433 strlcpy(pattern,spattern.c_str(),MAXBUF);
-434 return match(literal,pattern);
-435 }
+435 {
+436 char literal[MAXBUF],pattern[MAXBUF];
+437 strlcpy(literal,sliteral.c_str(),MAXBUF);
+438 strlcpy(pattern,spattern.c_str(),MAXBUF);
+439 return match(literal,pattern);
+440 }
.fi
.SS "bool Server::MeshCheckChan (\fBchanrec\fP * c, std::string servername)\fC [virtual]\fP"
.PP
-This function is used to check if any users on channel c are on server servername. This is used internally by PRIVMSG etc. You should not need to use it.Definition at line 805 of file modules.cpp.
+This function is used to check if any users on channel c are on server servername. This is used internally by PRIVMSG etc. You should not need to use it.Definition at line 821 of file modules.cpp.
.PP
.nf
-806 {
-807 if (c)
-808 {
-809 return ChanAnyOnThisServer(c,(char*)servername.c_str());
-810 }
-811 else return false;
-812 }
+822 {
+823 if (c)
+824 {
+825 return ChanAnyOnThisServer(c,(char*)servername.c_str());
+826 }
+827 else return false;
+828 }
.fi
.SS "bool Server::MeshCheckCommon (\fBuserrec\fP * u, std::string servername)\fC [virtual]\fP"
.PP
-This function is used to check if user u has any channels in common with users on servername. This is used internally by \fBServer::MeshSendCommon\fP. You should very rarely need to use it.Definition at line 814 of file modules.cpp.
+This function is used to check if user u has any channels in common with users on servername. This is used internally by \fBServer::MeshSendCommon\fP. You should very rarely need to use it.Definition at line 830 of file modules.cpp.
.PP
.nf
-815 {
-816 if (u)
-817 {
-818 return CommonOnThisServer(u,(char*)servername.c_str());
-819 }
-820 else return false;
-821 }
+831 {
+832 if (u)
+833 {
+834 return CommonOnThisServer(u,(char*)servername.c_str());
+835 }
+836 else return false;
+837 }
.fi
.SS "void Server::MeshSendAll (std::string text)\fC [virtual]\fP"
.PP
-Sends a line of text to all connected servers. If a server is not directly reachable, the core deals with routing the message, and will also deal with failures transparently.Definition at line 779 of file modules.cpp.
+Sends a line of text to all connected servers. If a server is not directly reachable, the core deals with routing the message, and will also deal with failures transparently.Definition at line 795 of file modules.cpp.
.PP
.nf
-780 {
-781 NetSendToAll((char*)text.c_str());
-782 }
+796 {
+797 NetSendToAll((char*)text.c_str());
+798 }
.fi
.SS "void Server::MeshSendAllAlive (std::string text)\fC [virtual]\fP"
.PP
-This function is equivalent to Server::MeshSendToAll except it will only route to servers which are directly routable. Definition at line 790 of file modules.cpp.
+This function is equivalent to Server::MeshSendToAll except it will only route to servers which are directly routable. Definition at line 806 of file modules.cpp.
.PP
.nf
-791 {
-792 NetSendToAllAlive((char*)text.c_str());
-793 }
+807 {
+808 NetSendToAllAlive((char*)text.c_str());
+809 }
.fi
.SS "void Server::MeshSendAllExcept (std::string target, std::string text)\fC [virtual]\fP"
.PP
-This function sends to all servers EXCEPT the one you specify. You should usually use this function to send messages, specifying the SENDER of your message as 'target'. This will prevent message loops.Definition at line 800 of file modules.cpp.
+This function sends to all servers EXCEPT the one you specify. You should usually use this function to send messages, specifying the SENDER of your message as 'target'. This will prevent message loops.Definition at line 816 of file modules.cpp.
.PP
.nf
-801 {
-802 NetSendToAllExcept(target.c_str(),(char*)text.c_str());
-803 }
+817 {
+818 NetSendToAllExcept(target.c_str(),(char*)text.c_str());
+819 }
.fi
.SS "void Server::MeshSendCommon (\fBuserrec\fP * user, std::string text)\fC [virtual]\fP"
.PP
-This method sends a line of text to all servers who have users which share common channels with the user you provide. For example, if user A is on server A, and they are on channels #one and #two, and user B is on server B, and also on channel #one, but user C is on server C and on neither #one or #two, this function will cause the text to only be sent to server B. However, if server B is only reachable via C, it will route it to C (you do not have to worry about this routing, it is done transparently, but its good to know how things work!)Definition at line 784 of file modules.cpp.
+This method sends a line of text to all servers who have users which share common channels with the user you provide. For example, if user A is on server A, and they are on channels #one and #two, and user B is on server B, and also on channel #one, but user C is on server C and on neither #one or #two, this function will cause the text to only be sent to server B. However, if server B is only reachable via C, it will route it to C (you do not have to worry about this routing, it is done transparently, but its good to know how things work!)Definition at line 800 of file modules.cpp.
.PP
.nf
-785 {
-786 if (user)
-787 NetSendToCommon(user,(char*)text.c_str());
-788 }
+801 {
+802 if (user)
+803 NetSendToCommon(user,(char*)text.c_str());
+804 }
.fi
.SS "void Server::MeshSendUnicast (std::string destination, std::string text)\fC [virtual]\fP"
.PP
-This function sends a line of text directly to a server. If the server is not directly routable at this time, the server attempts to route text through the mesh.Definition at line 795 of file modules.cpp.
+This function sends a line of text directly to a server. If the server is not directly routable at this time, the server attempts to route text through the mesh.Definition at line 811 of file modules.cpp.
.PP
.nf
-796 {
-797 NetSendToOne((char*)destination.c_str(),(char*)text.c_str());
-798 }
+812 {
+813 NetSendToOne((char*)destination.c_str(),(char*)text.c_str());
+814 }
.fi
.SS "\fBchanrec\fP * Server::PartUserFromChannel (\fBuserrec\fP * user, std::string cname, std::string reason)\fC [virtual]\fP"
.PP
-Forces a user to part a channel. This is similar to svspart and can be used to implement redirection, etc. Although the return value of this function is a pointer to a channel record, the returned data is undefined and should not be read or written to. This behaviour may be changed in a future version.Definition at line 447 of file modules.cpp.
+Forces a user to part a channel. This is similar to svspart and can be used to implement redirection, etc. Although the return value of this function is a pointer to a channel record, the returned data is undefined and should not be read or written to. This behaviour may be changed in a future version.Definition at line 452 of file modules.cpp.
.PP
.nf
-448 {
-449 return del_channel(user,cname.c_str(),reason.c_str(),false);
-450 }
+453 {
+454 return del_channel(user,cname.c_str(),reason.c_str(),false);
+455 }
.fi
.SS "bool Server::PseudoToUser (\fBuserrec\fP * alive, \fBuserrec\fP * zombie, std::string message)\fC [virtual]\fP"
.PP
-This user takes one user, and switches their file descriptor with another user, so that one user 'becomes' the other. The user in 'alive' is booted off the server with the given message. The user referred to by 'zombie' should have previously been locked with Server::ZombifyUser, otherwise stale sockets and file descriptor leaks can occur. After this call, the pointer to alive will be invalid, and the pointer to zombie will be equivalent in effect to the old pointer to alive.Definition at line 665 of file modules.cpp.
+This user takes one user, and switches their file descriptor with another user, so that one user 'becomes' the other. The user in 'alive' is booted off the server with the given message. The user referred to by 'zombie' should have previously been locked with Server::ZombifyUser, otherwise stale sockets and file descriptor leaks can occur. After this call, the pointer to alive will be invalid, and the pointer to zombie will be equivalent in effect to the old pointer to alive.Definition at line 681 of file modules.cpp.
.PP
-References ucrec::channel, userrec::chans, connection::fd, FD_MAGIC_NUMBER, connection::host, userrec::ident, chanrec::name, userrec::nick, chanrec::setby, chanrec::topic, and chanrec::topicset.
+References ucrec::channel, userrec::chans, userrec::ClearBuffer(), connection::fd, FD_MAGIC_NUMBER, fd_ref_table, connection::host, userrec::ident, chanrec::name, userrec::nick, chanrec::setby, chanrec::topic, and chanrec::topicset.
.PP
.nf
-666 {
-667 zombie->fd = alive->fd;
-668 alive->fd = FD_MAGIC_NUMBER;
-669 Write(zombie->fd,':%s!%s@%s NICK %s',alive->nick,alive->ident,alive->host,zombie->nick);
-670 kill_link(alive,message.c_str());
-671 for (int i = 0; i != MAXCHANS; i++)
-672 {
-673 if (zombie->chans[i].channel != NULL)
-674 {
-675 if (zombie->chans[i].channel->name)
-676 {
-677 chanrec* Ptr = zombie->chans[i].channel;
-678 WriteFrom(zombie->fd,zombie,'JOIN %s',Ptr->name);
-679 if (Ptr->topicset)
-680 {
-681 WriteServ(zombie->fd,'332 %s %s :%s', zombie->nick, Ptr->name, Ptr->topic);
-682 WriteServ(zombie->fd,'333 %s %s %s %d', zombie->nick, Ptr->name, Ptr->setby, Ptr->topicset);
-683 }
-684 userlist(zombie,Ptr);
-685 WriteServ(zombie->fd,'366 %s %s :End of /NAMES list.', zombie->nick, Ptr->name);
-686 //WriteServ(zombie->fd,'324 %s %s +%s',zombie->nick, Ptr->name,chanmodes(Ptr));
-687 //WriteServ(zombie->fd,'329 %s %s %d', zombie->nick, Ptr->name, Ptr->created);
-688
-689 }
-690 }
-691 }
-692
-693 }
+682 {
+683 zombie->fd = alive->fd;
+684 alive->fd = FD_MAGIC_NUMBER;
+685 alive->ClearBuffer();
+686 Write(zombie->fd,':%s!%s@%s NICK %s',alive->nick,alive->ident,alive->host,zombie->nick);
+687 kill_link(alive,message.c_str());
+688 fd_ref_table[zombie->fd] = zombie;
+689 for (int i = 0; i != MAXCHANS; i++)
+690 {
+691 if (zombie->chans[i].channel != NULL)
+692 {
+693 if (zombie->chans[i].channel->name)
+694 {
+695 chanrec* Ptr = zombie->chans[i].channel;
+696 WriteFrom(zombie->fd,zombie,'JOIN %s',Ptr->name);
+697 if (Ptr->topicset)
+698 {
+699 WriteServ(zombie->fd,'332 %s %s :%s', zombie->nick, Ptr->name, Ptr->topic);
+700 WriteServ(zombie->fd,'333 %s %s %s %d', zombie->nick, Ptr->name, Ptr->setby, Ptr->topicset);
+701 }
+702 userlist(zombie,Ptr);
+703 WriteServ(zombie->fd,'366 %s %s :End of /NAMES list.', zombie->nick, Ptr->name);
+704
+705 }
+706 }
+707 }
+708
+709 }
.fi
.SS "void Server::QuitUser (\fBuserrec\fP * user, std::string reason)\fC [virtual]\fP"
.PP
@@ -842,65 +862,71 @@ Forces a user to quit with the specified reason. To the user, it will appear as
.PP
WARNING!
.PP
-Once you call this function, userrec* user will immediately become INVALID. You MUST NOT write to, or read from this pointer after calling the QuitUser method UNDER ANY CIRCUMSTANCES! The best course of action after calling this method is to immediately bail from your handler.Definition at line 476 of file modules.cpp.
-.PP
-References userrec::nick, and send_network_quit().
+Once you call this function, userrec* user will immediately become INVALID. You MUST NOT write to, or read from this pointer after calling the QuitUser method UNDER ANY CIRCUMSTANCES! The best course of action after calling this method is to immediately bail from your handler.Definition at line 474 of file modules.cpp.
.PP
.nf
-477 {
-478 send_network_quit(user->nick,reason.c_str());
-479 kill_link(user,reason.c_str());
-480 }
+475 {
+476 kill_link(user,reason.c_str());
+477 }
.fi
.SS "void Server::Send (int Socket, std::string s)\fC [virtual]\fP"
.PP
-Sends a line of text down a TCP/IP socket. This method writes a line of text to an established socket, cutting it to 510 characters plus a carriage return and linefeed if required.Definition at line 507 of file modules.cpp.
+Sends a line of text down a TCP/IP socket. This method writes a line of text to an established socket, cutting it to 510 characters plus a carriage return and linefeed if required.Definition at line 504 of file modules.cpp.
.PP
.nf
-508 {
-509 Write(Socket,'%s',s.c_str());
-510 }
+505 {
+506 Write(Socket,'%s',s.c_str());
+507 }
.fi
.SS "void Server::SendChannel (\fBuserrec\fP * User, \fBchanrec\fP * Channel, std::string s, bool IncludeSender)\fC [virtual]\fP"
.PP
-Sends text from a user to a channel (mulicast). This method writes a line of text to a channel, with the given user's nick/ident /host combination prepended, as used in PRIVMSG etc commands (see RFC 1459). If the IncludeSender flag is set, then the text is also sent back to the user from which it originated, as seen in MODE (see RFC 1459).Definition at line 536 of file modules.cpp.
+Sends text from a user to a channel (mulicast). This method writes a line of text to a channel, with the given user's nick/ident /host combination prepended, as used in PRIVMSG etc commands (see RFC 1459). If the IncludeSender flag is set, then the text is also sent back to the user from which it originated, as seen in MODE (see RFC 1459).Definition at line 538 of file modules.cpp.
+.PP
+.nf
+539 {
+540 if (IncludeSender)
+541 {
+542 WriteChannel(Channel,User,'%s',s.c_str());
+543 }
+544 else
+545 {
+546 ChanExceptSender(Channel,User,'%s',s.c_str());
+547 }
+548 }
+.fi
+.SS "void Server::SendChannelServerNotice (std::string ServName, \fBchanrec\fP * Channel, std::string text)\fC [virtual]\fP"
+.PP
+Writes text to a channel, but from a server, including all. This can be used to send server notices to a group of users.Definition at line 533 of file modules.cpp.
.PP
.nf
-537 {
-538 if (IncludeSender)
-539 {
-540 WriteChannel(Channel,User,'%s',s.c_str());
-541 }
-542 else
-543 {
-544 ChanExceptSender(Channel,User,'%s',s.c_str());
-545 }
-546 }
+534 {
+535 WriteChannelWithServ((char*)ServName.c_str(), Channel, '%s', text.c_str());
+536 }
.fi
.SS "void Server::SendCommon (\fBuserrec\fP * User, std::string text, bool IncludeSender)\fC [virtual]\fP"
.PP
-Sends text from a user to one or more channels (mulicast). This method writes a line of text to all users which share a common channel with a given user, with the user's nick/ident/host combination prepended, as used in PRIVMSG etc commands (see RFC 1459). If the IncludeSender flag is set, then the text is also sent back to the user from which it originated, as seen in NICK (see RFC 1459). Otherwise, it is only sent to the other recipients, as seen in QUIT.Definition at line 553 of file modules.cpp.
+Sends text from a user to one or more channels (mulicast). This method writes a line of text to all users which share a common channel with a given user, with the user's nick/ident/host combination prepended, as used in PRIVMSG etc commands (see RFC 1459). If the IncludeSender flag is set, then the text is also sent back to the user from which it originated, as seen in NICK (see RFC 1459). Otherwise, it is only sent to the other recipients, as seen in QUIT.Definition at line 555 of file modules.cpp.
.PP
.nf
-554 {
-555 if (IncludeSender)
-556 {
-557 WriteCommon(User,'%s',text.c_str());
-558 }
-559 else
-560 {
-561 WriteCommonExcept(User,'%s',text.c_str());
-562 }
-563 }
+556 {
+557 if (IncludeSender)
+558 {
+559 WriteCommon(User,'%s',text.c_str());
+560 }
+561 else
+562 {
+563 WriteCommonExcept(User,'%s',text.c_str());
+564 }
+565 }
.fi
.SS "void Server::SendFrom (int Socket, \fBuserrec\fP * User, std::string s)\fC [virtual]\fP"
.PP
-Sends text from a user to a socket. This method writes a line of text to an established socket, with the given user's nick/ident /host combination prepended, as used in PRIVSG etc commands (see RFC 1459)Definition at line 517 of file modules.cpp.
+Sends text from a user to a socket. This method writes a line of text to an established socket, with the given user's nick/ident /host combination prepended, as used in PRIVSG etc commands (see RFC 1459)Definition at line 514 of file modules.cpp.
.PP
.nf
-518 {
-519 WriteFrom(Socket,User,'%s',s.c_str());
-520 }
+515 {
+516 WriteFrom(Socket,User,'%s',s.c_str());
+517 }
.fi
.SS "void Server::SendMode (char ** parameters, int pcnt, \fBuserrec\fP * user)\fC [virtual]\fP"
.PP
@@ -918,32 +944,32 @@ modes[2] = user->nick;
.PP
Srv->SendMode(modes,3,user);
.PP
-The modes will originate from the server where the command was issued, however responses (e.g. numerics) will be sent to the user you provide as the third parameter. You must be sure to get the number of parameters correct in the pcnt parameter otherwise you could leave your server in an unstable state!Definition at line 502 of file modules.cpp.
+The modes will originate from the server where the command was issued, however responses (e.g. numerics) will be sent to the user you provide as the third parameter. You must be sure to get the number of parameters correct in the pcnt parameter otherwise you could leave your server in an unstable state!Definition at line 499 of file modules.cpp.
.PP
References server_mode().
.PP
.nf
-503 {
-504 server_mode(parameters,pcnt,user);
-505 }
+500 {
+501 server_mode(parameters,pcnt,user);
+502 }
.fi
.SS "void Server::SendOpers (std::string s)\fC [virtual]\fP"
.PP
-Sends text to all opers. This method sends a server notice to all opers with the usermode +s.Definition at line 424 of file modules.cpp.
+Sends text to all opers. This method sends a server notice to all opers with the usermode +s.Definition at line 429 of file modules.cpp.
.PP
.nf
-425 {
-426 WriteOpers('%s',s.c_str());
-427 }
+430 {
+431 WriteOpers('%s',s.c_str());
+432 }
.fi
.SS "void Server::SendServ (int Socket, std::string s)\fC [virtual]\fP"
.PP
-Sends text from the server to a socket. This method writes a line of text to an established socket, with the servername prepended as used by numerics (see RFC 1459)Definition at line 512 of file modules.cpp.
+Sends text from the server to a socket. This method writes a line of text to an established socket, with the servername prepended as used by numerics (see RFC 1459)Definition at line 509 of file modules.cpp.
.PP
.nf
-513 {
-514 WriteServ(Socket,'%s',s.c_str());
-515 }
+510 {
+511 WriteServ(Socket,'%s',s.c_str());
+512 }
.fi
.SS "void Server::SendTo (\fBuserrec\fP * Source, \fBuserrec\fP * Dest, std::string s)\fC [virtual]\fP"
.PP
@@ -955,23 +981,23 @@ The format will become:
.PP
:localserver TEXT
.PP
-Which is useful for numerics and server notices to single users, etc.Definition at line 522 of file modules.cpp.
+Which is useful for numerics and server notices to single users, etc.Definition at line 519 of file modules.cpp.
.PP
References connection::fd.
.PP
.nf
-523 {
-524 if (!Source)
-525 {
-526 // if source is NULL, then the message originates from the local server
-527 Write(Dest->fd,':%s %s',this->GetServerName().c_str(),s.c_str());
-528 }
-529 else
-530 {
-531 // otherwise it comes from the user specified
-532 WriteTo(Source,Dest,'%s',s.c_str());
-533 }
-534 }
+520 {
+521 if (!Source)
+522 {
+523 // if source is NULL, then the message originates from the local server
+524 Write(Dest->fd,':%s %s',this->GetServerName().c_str(),s.c_str());
+525 }
+526 else
+527 {
+528 // otherwise it comes from the user specified
+529 WriteTo(Source,Dest,'%s',s.c_str());
+530 }
+531 }
.fi
.SS "void Server::SendToModeMask (std::string modes, int flags, std::string text)\fC [virtual]\fP"
.PP
@@ -979,36 +1005,37 @@ Sends to all users matching a mode mask You must specify one or more usermodes a
.PP
Serv->SendToModeMask('xi', WM_OR, 'm00');
.PP
-Then the text 'm00' will be sent to all users with EITHER mode x or i. Conversely if you used WM_AND, the user must have both modes set to receive the message.Definition at line 437 of file modules.cpp.
+Then the text 'm00' will be sent to all users with EITHER mode x or i. Conversely if you used WM_AND, the user must have both modes set to receive the message.Definition at line 442 of file modules.cpp.
.PP
.nf
-438 {
-439 WriteMode(modes.c_str(),flags,'%s',text.c_str());
-440 }
+443 {
+444 WriteMode(modes.c_str(),flags,'%s',text.c_str());
+445 }
.fi
.SS "void Server::SendWallops (\fBuserrec\fP * User, std::string text)\fC [virtual]\fP"
.PP
-Sends a WALLOPS message. This method writes a WALLOPS message to all users with the +w flag, originating from the specified user.Definition at line 565 of file modules.cpp.
+Sends a WALLOPS message. This method writes a WALLOPS message to all users with the +w flag, originating from the specified user.Definition at line 567 of file modules.cpp.
.PP
.nf
-566 {
-567 WriteWallOps(User,false,'%s',text.c_str());
-568 }
+568 {
+569 WriteWallOps(User,false,'%s',text.c_str());
+570 }
.fi
.SS "bool Server::UserToPseudo (\fBuserrec\fP * user, std::string message)\fC [virtual]\fP"
.PP
-Remove a user's connection to the irc server, but leave their client in existence in the user hash. When you call this function, the user's file descriptor will be replaced with the value of FD_MAGIC_NUMBER and their old file descriptor will be closed. This idle client will remain until it is restored with a valid file descriptor, or is removed from IRC by an operator After this call, the pointer to user will be invalid.Definition at line 656 of file modules.cpp.
+Remove a user's connection to the irc server, but leave their client in existence in the user hash. When you call this function, the user's file descriptor will be replaced with the value of FD_MAGIC_NUMBER and their old file descriptor will be closed. This idle client will remain until it is restored with a valid file descriptor, or is removed from IRC by an operator After this call, the pointer to user will be invalid.Definition at line 671 of file modules.cpp.
.PP
-References connection::fd, FD_MAGIC_NUMBER, connection::host, and userrec::ident.
+References userrec::ClearBuffer(), connection::fd, FD_MAGIC_NUMBER, connection::host, and userrec::ident.
.PP
.nf
-657 {
-658 unsigned int old_fd = user->fd;
-659 user->fd = FD_MAGIC_NUMBER;
-660 Write(old_fd,'ERROR :Closing link (%s@%s) [%s]',user->ident,user->host,message.c_str());
-661 close(old_fd);
-662 shutdown (old_fd,2);
-663 }
+672 {
+673 unsigned int old_fd = user->fd;
+674 user->fd = FD_MAGIC_NUMBER;
+675 user->ClearBuffer();
+676 Write(old_fd,'ERROR :Closing link (%s@%s) [%s]',user->ident,user->host,message.c_str());
+677 shutdown(old_fd,2);
+678 close(old_fd);
+679 }
.fi