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authorbrain <brain@e03df62e-2008-0410-955e-edbf42e46eb7>2005-04-14 16:12:19 +0000
committerbrain <brain@e03df62e-2008-0410-955e-edbf42e46eb7>2005-04-14 16:12:19 +0000
commit9c4231a274d6d801d6a14f83a80e6ab76c9e0554 (patch)
tree55916472f1174ecf3eabe61f9807e8c592b37bd3 /src/modules/m_ident.cpp
parent63f564447cf22a7caf18ae8a1297a5ab0ad873a4 (diff)
Added comments
git-svn-id: http://svn.inspircd.org/repository/trunk/inspircd@1090 e03df62e-2008-0410-955e-edbf42e46eb7
Diffstat (limited to 'src/modules/m_ident.cpp')
-rw-r--r--src/modules/m_ident.cpp61
1 files changed, 46 insertions, 15 deletions
diff --git a/src/modules/m_ident.cpp b/src/modules/m_ident.cpp
index cc25a484c..d2d73f805 100644
--- a/src/modules/m_ident.cpp
+++ b/src/modules/m_ident.cpp
@@ -35,23 +35,38 @@
Server *Srv;
+// Ident lookups are done by attaching an RFC1413 class to the
+// userrec record using the Extensible system.
+// The RFC1413 class is written especially for this module but
+// it should be relatively standalone for anyone else who wishes
+// to have a nonblocking ident lookup in a program :)
+// the class operates on a simple state engine, each state of the
+// connection incrementing a state counter, leading through to
+// a concluding state which terminates the lookup.
+
class RFC1413
{
protected:
- int fd;
- userrec* u;
- sockaddr_in addr;
- in_addr addy;
- int state;
- char ibuf[MAXBUF];
- sockaddr_in sock_us;
- sockaddr_in sock_them;
- socklen_t uslen;
- socklen_t themlen;
- int nrecv;
- time_t timeout_end;
- bool timeout;
+ int fd; // file descriptor
+ userrec* u; // user record that the lookup is associated with
+ sockaddr_in addr; // address we're connecting to
+ in_addr addy; // binary ip address
+ int state; // state (this class operates on a state engine)
+ char ibuf[MAXBUF]; // input buffer
+ sockaddr_in sock_us; // our port number
+ sockaddr_in sock_them; // their port number
+ socklen_t uslen; // length of our port number
+ socklen_t themlen; // length of their port number
+ int nrecv; // how many bytes we've received
+ time_t timeout_end; // how long until the operation times out
+ bool timeout; // true if we've timed out and should bail
public:
+
+ // establish an ident connection, maxtime is the time to spend trying
+ // returns true if successful, false if something was catastrophically wrong.
+ // note that failed connects are not reported here but detected in RFC1413::Poll()
+ // as the socket is nonblocking
+
bool Connect(userrec* user, int maxtime)
{
timeout_end = time(NULL)+maxtime;
@@ -84,6 +99,9 @@ class RFC1413
return true;
}
+ // Poll the socket to see if we have an ident result, and if we do apply it to the user.
+ // returns false if we cannot poll for some reason (e.g. timeout).
+
bool Poll()
{
if (time(NULL) > timeout_end)
@@ -182,6 +200,9 @@ class RFC1413
}
}
+ // returns true if the operation is completed,
+ // either due to complete request, or a timeout
+
bool Done()
{
return ((state == 3) || (timeout == true));
@@ -215,15 +236,22 @@ class ModuleIdent : public Module
virtual void OnUserRegister(userrec* user)
{
+ // when the new user connects, before they authenticate with USER/NICK/PASS, we do
+ // their ident lookup.
+
RFC1413* ident = new RFC1413;
Srv->SendServ(user->fd,"NOTICE "+std::string(user->nick)+" :*** Looking up your ident...");
if (ident->Connect(user,IdentTimeout))
{
+ // attach the object to the user record
user->Extend("ident_data",(char*)ident);
+ // start it off polling (always good to have a head start)
+ // because usually connect has completed by now
ident->Poll();
}
else
{
+ // something went wrong, call an irc-ambulance!
Srv->SendServ(user->fd,"NOTICE "+std::string(user->nick)+" :*** Could not look up your ident.");
delete ident;
}
@@ -234,14 +262,19 @@ class ModuleIdent : public Module
RFC1413* ident = (RFC1413*)user->GetExt("ident_data");
if (ident)
{
+ // this user has a pending ident lookup, poll it
ident->Poll();
+ // is it done?
if (ident->Done())
{
+ // their ident is done, zap the structures
Srv->Log(DEBUG,"Ident: removing ident gubbins");
user->Shrink("ident_data");
delete ident;
+ // ...and send them on their way
return true;
}
+ // nope, we hold them in this state, they dont go anywhere
return false;
}
return true;
@@ -259,8 +292,6 @@ class ModuleIdent : public Module
};
-// stuff down here is the module-factory stuff. For basic modules you can ignore this.
-
class ModuleIdentFactory : public ModuleFactory
{
public: