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authorbrain <brain@e03df62e-2008-0410-955e-edbf42e46eb7>2007-10-18 19:02:19 +0000
committerbrain <brain@e03df62e-2008-0410-955e-edbf42e46eb7>2007-10-18 19:02:19 +0000
commit06f6f5333aa19585f92391462be4484cfd776d24 (patch)
tree6a5fbeaa360128a78f09367db2ab0ed6d9ffefd7 /src/modules/m_ident.cpp
parent8b92a8135cb90f489467b8fe4e994c3bb0b6d1c8 (diff)
Tons of comments!
git-svn-id: http://svn.inspircd.org/repository/trunk/inspircd@8233 e03df62e-2008-0410-955e-edbf42e46eb7
Diffstat (limited to 'src/modules/m_ident.cpp')
-rw-r--r--src/modules/m_ident.cpp126
1 files changed, 108 insertions, 18 deletions
diff --git a/src/modules/m_ident.cpp b/src/modules/m_ident.cpp
index 705b0d16d..fd76e87be 100644
--- a/src/modules/m_ident.cpp
+++ b/src/modules/m_ident.cpp
@@ -18,24 +18,78 @@
/* $ModDesc: Provides support for RFC1413 ident lookups */
+/* --------------------------------------------------------------
+ * Note that this is the third incarnation of m_ident. The first
+ * two attempts were pretty crashy, mainly due to the fact we tried
+ * to use InspSocket/BufferedSocket to make them work. This class
+ * is ok for more heavyweight tasks, it does a lot of things behind
+ * the scenes that are not good for ident sockets and it has a huge
+ * memory footprint!
+ *
+ * To fix all the issues that we had in the old ident modules (many
+ * nasty race conditions that would cause segfaults etc) we have
+ * rewritten this module to use a simplified socket object based
+ * directly off EventHandler. As EventHandler only has low level
+ * readability, writeability and error events tied directly to the
+ * socket engine, this makes our lives easier as nothing happens to
+ * our ident lookup class that is outside of this module, or out-
+ * side of the control of the class. There are no timers, internal
+ * events, or such, which will cause the socket to be deleted,
+ * queued for deletion, etc. In fact, theres not even any queueing!
+ *
+ * Using this framework we have a much more stable module.
+ *
+ * A few things to note:
+ *
+ * O The only place that may *delete* an active or inactive
+ * ident socket is OnUserDisconnect in the module class.
+ * Because this is out of scope of the socket class there is
+ * no possibility that the socket may ever try to delete
+ * itself.
+ *
+ * O Closure of the ident socket with the Close() method will
+ * not cause removal of the socket from memory or detatchment
+ * from its 'parent' User class. It will only flag it as an
+ * inactive socket in the socket engine.
+ *
+ * O Timeouts are handled in OnCheckReaady at the same time as
+ * checking if the ident socket has a result. This is done
+ * by checking if the age the of the class (its instantiation
+ * time) plus the timeout value is greater than the current time.
+ *
+ * O The ident socket is able to but should not modify its
+ * 'parent' user directly. Instead the ident socket class sets
+ * a completion flag and during the next call to OnCheckReady,
+ * the completion flag will be checked and any result copied to
+ * that user's class. This again ensures a single point of socket
+ * deletion for safer, neater code.
+ *
+ * O The code in the constructor of the ident socket is taken from
+ * BufferedSocket but majorly thinned down. It works for both
+ * IPv4 and IPv6.
+ *
+ * O In the event that the ident socket throws a ModuleException,
+ * nothing is done. This is counted as total and complete
+ * failure to create a connection.
+ * --------------------------------------------------------------
+ */
+
class IdentRequestSocket : public EventHandler
{
private:
- User *user;
- InspIRCd* ServerInstance;
- bool done;
- std::string result;
+ User *user; /* User we are attached to */
+ InspIRCd* ServerInstance; /* Server instance */
+ bool done; /* True if lookup is finished */
+ std::string result; /* Holds the ident string if done */
public:
IdentRequestSocket(InspIRCd *Server, User* u, const std::string &bindip) : user(u), ServerInstance(Server), result(u->ident)
{
- /* connect here on instantiation, throw on immediate failure */
-
socklen_t size = 0;
-
#ifdef IPV6
+ /* Does this look like a v6 ip address? */
bool v6 = false;
if ((bindip.empty()) || bindip.find(':') != std::string::npos)
v6 = true;
@@ -49,10 +103,12 @@ class IdentRequestSocket : public EventHandler
if (GetFd() == -1)
throw ModuleException("Could not create socket");
+ /* We allocate two of these because sizeof(sockaddr_in6) > sizeof(sockaddr_in) */
sockaddr* s = new sockaddr[2];
sockaddr* addr = new sockaddr[2];
#ifdef IPV6
+ /* Horrid icky nasty ugly berkely socket crap. */
if (v6)
{
in6_addr addy;
@@ -87,6 +143,7 @@ class IdentRequestSocket : public EventHandler
}
}
+ /* Attempt to bind (ident requests must come from the ip the query is referring to */
if (ServerInstance->SE->Bind(GetFd(), s, size) < 0)
{
this->Close();
@@ -97,6 +154,7 @@ class IdentRequestSocket : public EventHandler
delete[] s;
ServerInstance->SE->NonBlocking(GetFd());
+ /* Attempt connection (nonblocking) */
if (ServerInstance->SE->Connect(this, (sockaddr*)addr, size) == -1 && errno != EINPROGRESS)
{
this->Close();
@@ -106,12 +164,16 @@ class IdentRequestSocket : public EventHandler
delete[] addr;
+ /* Add fd to socket engine */
if (!ServerInstance->SE->AddFd(this))
{
this->Close();
throw ModuleException("out of fds");
}
+ /* Important: We set WantWrite immediately after connect()
+ * because a successful connection will trigger a writability event
+ */
ServerInstance->SE->WantWrite(this);
}
@@ -122,7 +184,6 @@ class IdentRequestSocket : public EventHandler
/* Both sockaddr_in and sockaddr_in6 can be safely casted to sockaddr, especially since the
* only members we use are in a part of the struct that should always be identical (at the
* byte level). */
-
#ifndef IPV6
sockaddr_in laddr, raddr;
#else
@@ -140,12 +201,16 @@ class IdentRequestSocket : public EventHandler
char req[32];
+ /* Build request in the form 'localport,remoteport\r\n' */
#ifndef IPV6
int req_size = snprintf(req, sizeof(req), "%d,%d\r\n", ntohs(raddr.sin_port), ntohs(laddr.sin_port));
#else
int req_size = snprintf(req, sizeof(req), "%d,%d\r\n", ntohs(raddr.sin6_port), ntohs(laddr.sin6_port));
#endif
+ /* Send failed if we didnt write the whole ident request --
+ * might as well give up if this happens!
+ */
if (ServerInstance->SE->Send(this, req, req_size, 0) < req_size)
done = true;
}
@@ -165,6 +230,9 @@ class IdentRequestSocket : public EventHandler
case EVENT_ERROR:
/* fd error event, ohshi- */
ServerInstance->Log(DEBUG,"EVENT_ERROR");
+ /* We *must* Close() here immediately or we get a
+ * huge storm of EVENT_ERROR events!
+ */
Close();
done = true;
break;
@@ -173,6 +241,9 @@ class IdentRequestSocket : public EventHandler
void Close()
{
+ /* Remove ident socket from engine, and close it, but dont detatch it
+ * from its parent user class, or attempt to delete its memory.
+ */
if (GetFd() > -1)
{
ServerInstance->Log(DEBUG,"Close ident socket %d", GetFd());
@@ -188,6 +259,9 @@ class IdentRequestSocket : public EventHandler
return done;
}
+ /* Note: if the lookup succeeded, will contain 'ident', otherwise
+ * will contain '~ident'. Use *GetResult() to determine lookup success.
+ */
const char* GetResult()
{
return result.c_str();
@@ -197,13 +271,15 @@ class IdentRequestSocket : public EventHandler
{
ServerInstance->Log(DEBUG,"ReadResponse()");
- // We don't really need to buffer for incomplete replies here, since IDENT replies are
- // extremely short - there is *no* sane reason it'd be in more than one packet
-
+ /* We don't really need to buffer for incomplete replies here, since IDENT replies are
+ * extremely short - there is *no* sane reason it'd be in more than one packet
+ */
char ibuf[MAXBUF];
int recvresult = ServerInstance->SE->Recv(this, ibuf, MAXBUF-1, 0);
- /* Cant possibly be a valid response shorter than 3 chars */
+ /* Cant possibly be a valid response shorter than 3 chars,
+ * because the shortest possible response would look like: '1,1'
+ */
if (recvresult < 3)
{
done = true;
@@ -214,20 +290,20 @@ class IdentRequestSocket : public EventHandler
std::string token;
for (int i = 0; sep.GetToken(token); i++)
{
- // We only really care about the 4th portion
+ /* We only really care about the 4th portion */
if (i < 3)
continue;
char ident[IDENTMAX + 2];
- // Truncate the ident at any characters we don't like, skip leading spaces
+ /* Truncate the ident at any characters we don't like, skip leading spaces */
int k = 0;
for (const char *j = token.c_str(); *j && (k < IDENTMAX + 1); j++)
{
if (*j == ' ')
continue;
- // Rules taken from InspIRCd::IsIdent
+ /* Rules taken from InspIRCd::IsIdent */
if (((*j >= 'A') && (*j <= '}')) || ((*j >= '0') && (*j <= '9')) || (*j == '-') || (*j == '.'))
{
ident[k++] = *j;
@@ -239,7 +315,7 @@ class IdentRequestSocket : public EventHandler
ident[k] = '\0';
- // Redundant check with IsIdent, in case that changes and this doesn't (paranoia!)
+ /* Re-check with IsIdent, in case that changes and this doesn't (paranoia!) */
if (*ident && ServerInstance->IsIdent(ident))
{
result = ident;
@@ -249,6 +325,9 @@ class IdentRequestSocket : public EventHandler
break;
}
+ /* Close (but dont delete from memory) our socket
+ * and flag as done
+ */
Close();
done = true;
return;
@@ -291,7 +370,7 @@ class ModuleIdent : public Module
* should be preceded by a ~. The field is actually IDENTMAX+2 characters wide. */
memmove(user->ident + 1, user->ident, IDENTMAX);
user->ident[0] = '~';
- // Ensure that it is null terminated
+ /* Ensure that it is null terminated */
user->ident[IDENTMAX + 1] = '\0';
user->WriteServ("NOTICE Auth :*** Looking up your ident...");
@@ -332,6 +411,10 @@ class ModuleIdent : public Module
return 0;
}
+ /* This triggers pretty regularly, we can use it in preference to
+ * creating a Timer object and especially better than creating a
+ * Timer per ident lookup!
+ */
virtual bool OnCheckReady(User *user)
{
ServerInstance->Log(DEBUG,"OnCheckReady %s", user->nick);
@@ -346,11 +429,15 @@ class ModuleIdent : public Module
ServerInstance->Log(DEBUG, "Has ident_socket");
+ /* Check for timeout of the socket */
if (isock->age + RequestTimeout > ServerInstance->Time() && !isock->HasResult())
{
/* Ident timeout */
user->WriteServ("NOTICE Auth :*** Ident request timed out.");
ServerInstance->Log(DEBUG, "Timeout");
+ /* The user isnt actually disconnecting,
+ * we call this to clean up the user
+ */
OnUserDisconnect(user);
return true;
}
@@ -364,13 +451,16 @@ class ModuleIdent : public Module
ServerInstance->Log(DEBUG, "Yay, result!");
- /* wooo, got a result! */
+ /* wooo, got a result (it will be good, or bad) */
if (*(isock->GetResult()) != '~')
user->WriteServ("NOTICE Auth :*** Found your ident, '%s'", isock->GetResult());
else
user->WriteServ("NOTICE Auth :*** Could not find your ident, using %s instead.", isock->GetResult());
+ /* Copy the ident string to the user */
strlcpy(user->ident, isock->GetResult(), IDENTMAX+1);
+
+ /* The user isnt actually disconnecting, we call this to clean up the user */
OnUserDisconnect(user);
return true;
}