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authorattilamolnar <attilamolnar@hush.com>2013-09-08 17:10:15 +0200
committerattilamolnar <attilamolnar@hush.com>2013-09-08 17:10:15 +0200
commit8a64bd3a0ac72855b681b00f3a9a08cebee755ce (patch)
tree40e32f7de67afe8464e4aca20505ea75ffff2bfa /src/modules.cpp
parente6e3ae88fb26287fa9691110a80aec3aac8e9056 (diff)
Deduplicate code in modmanager_static and modmanager_dynamic
Diffstat (limited to 'src/modules.cpp')
-rw-r--r--src/modules.cpp122
1 files changed, 122 insertions, 0 deletions
diff --git a/src/modules.cpp b/src/modules.cpp
index 80d80cb43..15e393099 100644
--- a/src/modules.cpp
+++ b/src/modules.cpp
@@ -24,6 +24,7 @@
*/
+#include <iostream>
#include <fstream>
#include "inspircd.h"
#include "xline.h"
@@ -317,6 +318,29 @@ swap_now:
return true;
}
+bool ModuleManager::PrioritizeHooks()
+{
+ /* We give every module a chance to re-prioritize when we introduce a new one,
+ * not just the one thats loading, as the new module could affect the preference
+ * of others
+ */
+ for (int tries = 0; tries < 20; tries++)
+ {
+ prioritizationState = tries > 0 ? PRIO_STATE_LAST : PRIO_STATE_FIRST;
+ for (std::map<std::string, Module*>::iterator n = Modules.begin(); n != Modules.end(); ++n)
+ n->second->Prioritize();
+
+ if (prioritizationState == PRIO_STATE_LAST)
+ break;
+ if (tries == 19)
+ {
+ ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, "Hook priority dependency loop detected");
+ return false;
+ }
+ }
+ return true;
+}
+
bool ModuleManager::CanUnload(Module* mod)
{
std::map<std::string, Module*>::iterator modfind = Modules.find(mod->ModuleSourceFile);
@@ -414,6 +438,104 @@ void ModuleManager::UnloadAll()
}
}
+namespace
+{
+ struct UnloadAction : public HandlerBase0<void>
+ {
+ Module* const mod;
+ UnloadAction(Module* m) : mod(m) {}
+ void Call()
+ {
+ DLLManager* dll = mod->ModuleDLLManager;
+ ServerInstance->Modules->DoSafeUnload(mod);
+ ServerInstance->GlobalCulls.Apply();
+ // In pure static mode this is always NULL
+ delete dll;
+ ServerInstance->GlobalCulls.AddItem(this);
+ }
+ };
+
+ struct ReloadAction : public HandlerBase0<void>
+ {
+ Module* const mod;
+ HandlerBase1<void, bool>* const callback;
+ ReloadAction(Module* m, HandlerBase1<void, bool>* c)
+ : mod(m), callback(c) {}
+ void Call()
+ {
+ DLLManager* dll = mod->ModuleDLLManager;
+ std::string name = mod->ModuleSourceFile;
+ ServerInstance->Modules->DoSafeUnload(mod);
+ ServerInstance->GlobalCulls.Apply();
+ delete dll;
+ bool rv = ServerInstance->Modules->Load(name);
+ if (callback)
+ callback->Call(rv);
+ ServerInstance->GlobalCulls.AddItem(this);
+ }
+ };
+}
+
+bool ModuleManager::Unload(Module* mod)
+{
+ if (!CanUnload(mod))
+ return false;
+ ServerInstance->AtomicActions.AddAction(new UnloadAction(mod));
+ return true;
+}
+
+void ModuleManager::Reload(Module* mod, HandlerBase1<void, bool>* callback)
+{
+ if (CanUnload(mod))
+ ServerInstance->AtomicActions.AddAction(new ReloadAction(mod, callback));
+ else
+ callback->Call(false);
+}
+
+void ModuleManager::LoadAll()
+{
+ LoadCoreModules();
+
+ ConfigTagList tags = ServerInstance->Config->ConfTags("module");
+ for (ConfigIter i = tags.first; i != tags.second; ++i)
+ {
+ ConfigTag* tag = i->second;
+ std::string name = tag->getString("name");
+ std::cout << "[" << con_green << "*" << con_reset << "] Loading module:\t" << con_green << name << con_reset << std::endl;
+
+ if (!this->Load(name, true))
+ {
+ ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, this->LastError());
+ std::cout << std::endl << "[" << con_red << "*" << con_reset << "] " << this->LastError() << std::endl << std::endl;
+ ServerInstance->Exit(EXIT_STATUS_MODULE);
+ }
+ }
+
+ ConfigStatus confstatus;
+
+ for (ModuleMap::const_iterator i = Modules.begin(); i != Modules.end(); ++i)
+ {
+ Module* mod = i->second;
+ try
+ {
+ ServerInstance->Logs->Log("MODULE", LOG_DEBUG, "Initializing %s", i->first.c_str());
+ AttachAll(mod);
+ mod->init();
+ mod->ReadConfig(confstatus);
+ }
+ catch (CoreException& modexcept)
+ {
+ LastModuleError = "Unable to initialize " + mod->ModuleSourceFile + ": " + modexcept.GetReason();
+ ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, LastModuleError);
+ std::cout << std::endl << "[" << con_red << "*" << con_reset << "] " << LastModuleError << std::endl << std::endl;
+ ServerInstance->Exit(EXIT_STATUS_MODULE);
+ }
+ }
+
+ if (!PrioritizeHooks())
+ ServerInstance->Exit(EXIT_STATUS_MODULE);
+}
+
std::string& ModuleManager::LastError()
{
return LastModuleError;