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authorbrain <brain@e03df62e-2008-0410-955e-edbf42e46eb7>2005-05-30 05:23:22 +0000
committerbrain <brain@e03df62e-2008-0410-955e-edbf42e46eb7>2005-05-30 05:23:22 +0000
commit956328e80741c88cdae6d98b07be4171c98f4e26 (patch)
treead61830f2cc82fa0cc2e20294ed3416f3abf12ae /docs/man/man3/Server.3
parent02c18fcb826e63ce7c654d44e9f0afe1eafa7a64 (diff)
Added docs for base: BoolSet
git-svn-id: http://svn.inspircd.org/repository/trunk/inspircd@1565 e03df62e-2008-0410-955e-edbf42e46eb7
Diffstat (limited to 'docs/man/man3/Server.3')
-rw-r--r--docs/man/man3/Server.3784
1 files changed, 392 insertions, 392 deletions
diff --git a/docs/man/man3/Server.3 b/docs/man/man3/Server.3
index db0f29ac6..f8e40edc4 100644
--- a/docs/man/man3/Server.3
+++ b/docs/man/man3/Server.3
@@ -1,4 +1,4 @@
-.TH "Server" 3 "25 May 2005" "InspIRCd" \" -*- nroff -*-
+.TH "Server" 3 "30 May 2005" "InspIRCd" \" -*- nroff -*-
.ad l
.nh
.SH NAME
@@ -271,19 +271,19 @@ Definition at line 694 of file modules.h.
.PP
.SS "Server::Server ()"
.PP
-Default constructor. Creates a Server object.Definition at line 364 of file modules.cpp.
+Default constructor. Creates a Server object.Definition at line 366 of file modules.cpp.
.PP
.nf
-365 {
-366 }
+367 {
+368 }
.fi
.SS "Server::~\fBServer\fP ()\fC [virtual]\fP"
.PP
-Default destructor. Destroys a Server object.Definition at line 368 of file modules.cpp.
+Default destructor. Destroys a Server object.Definition at line 370 of file modules.cpp.
.PP
.nf
-369 {
-370 }
+371 {
+372 }
.fi
.SH "Member Function Documentation"
.PP
@@ -293,25 +293,25 @@ Adds a command to the command table. This allows modules to add extra commands i
.PP
typedef void (handlerfunc) (char**, int, userrec*); ... void \fBhandle_kill(char **parameters, int pcnt, userrec *user)\fP
.PP
-When the command is typed, the parameters will be placed into the parameters array (similar to argv) and the parameter count will be placed into pcnt (similar to argv). There will never be any less parameters than the 'minparams' value you specified when creating the command. The *user parameter is the class of the user which caused the command to trigger, who will always have the flag you specified in 'flags' when creating the initial command. For example to create an oper only command create the commands with flags='o'. The source parameter is used for resource tracking, and should contain the name of your module (with file extension) e.g. 'm_blarp.so'. If you place the wrong identifier here, you can cause crashes if your module is unloaded.Definition at line 437 of file modules.cpp.
+When the command is typed, the parameters will be placed into the parameters array (similar to argv) and the parameter count will be placed into pcnt (similar to argv). There will never be any less parameters than the 'minparams' value you specified when creating the command. The *user parameter is the class of the user which caused the command to trigger, who will always have the flag you specified in 'flags' when creating the initial command. For example to create an oper only command create the commands with flags='o'. The source parameter is used for resource tracking, and should contain the name of your module (with file extension) e.g. 'm_blarp.so'. If you place the wrong identifier here, you can cause crashes if your module is unloaded.Definition at line 439 of file modules.cpp.
.PP
References createcommand().
.PP
.nf
-438 {
-439 createcommand(cmd,f,flags,minparams,source);
-440 }
+440 {
+441 createcommand(cmd,f,flags,minparams,source);
+442 }
.fi
.SS "void Server::AddELine (long duration, std::string source, std::string reason, std::string hostmask)\fC [virtual]\fP"
.PP
-Adds a E-line The E-line is enforced as soon as it is added. The duration must be in seconds, however you can use the \fBServer::CalcDuration\fP method to convert durations into the 1w2d3h3m6s format used by /GLINE etc. The source is an arbitary string used to indicate who or what sent the data, usually this is the nickname of a person, or a server name. Definition at line 699 of file modules.cpp.
+Adds a E-line The E-line is enforced as soon as it is added. The duration must be in seconds, however you can use the \fBServer::CalcDuration\fP method to convert durations into the 1w2d3h3m6s format used by /GLINE etc. The source is an arbitary string used to indicate who or what sent the data, usually this is the nickname of a person, or a server name. Definition at line 701 of file modules.cpp.
.PP
References add_eline(), and duration().
.PP
.nf
-700 {
-701 add_eline(duration, source.c_str(), reason.c_str(), hostmask.c_str());
-702 }
+702 {
+703 add_eline(duration, source.c_str(), reason.c_str(), hostmask.c_str());
+704 }
.fi
.SS "bool Server::AddExtendedListMode (char modechar)\fC [virtual]\fP"
.PP
@@ -325,549 +325,549 @@ Adds an extended mode letter which is parsed by a module and handled in a list f
.PP
(4) The mode and its parameter are NOT stored in the channels modes structure
.PP
-It is down to the module handling the mode to maintain state and determine what 'items' (e.g. users, or a banlist) have the mode set on them, and process the modes at the correct times, e.g. during access checks on channels, etc. When the extended mode is triggered the OnExtendedMode method will be triggered as above. Note that the target you are given will be a channel, if for example your mode is set 'on a user' (in for example +a) you must use Server::Find to locate the user the mode is operating on. Your mode handler may return 1 to handle the mode AND tell the core to display the mode change, e.g. '+aaa one two three' in the case of the mode for 'two', or it may return -1 to 'eat' the mode change, so the above example would become '+aa one three' after processing.Definition at line 605 of file modules.cpp.
+It is down to the module handling the mode to maintain state and determine what 'items' (e.g. users, or a banlist) have the mode set on them, and process the modes at the correct times, e.g. during access checks on channels, etc. When the extended mode is triggered the OnExtendedMode method will be triggered as above. Note that the target you are given will be a channel, if for example your mode is set 'on a user' (in for example +a) you must use Server::Find to locate the user the mode is operating on. Your mode handler may return 1 to handle the mode AND tell the core to display the mode change, e.g. '+aaa one two three' in the case of the mode for 'two', or it may return -1 to 'eat' the mode change, so the above example would become '+aa one three' after processing.Definition at line 607 of file modules.cpp.
.PP
References DoAddExtendedMode(), ModeMakeList(), and MT_CHANNEL.
.PP
.nf
-606 {
-607 bool res = DoAddExtendedMode(modechar,MT_CHANNEL,false,1,1);
-608 if (res)
-609 ModeMakeList(modechar);
-610 return res;
-611 }
+608 {
+609 bool res = DoAddExtendedMode(modechar,MT_CHANNEL,false,1,1);
+610 if (res)
+611 ModeMakeList(modechar);
+612 return res;
+613 }
.fi
.SS "bool Server::AddExtendedMode (char modechar, int type, bool requires_oper, int params_when_on, int params_when_off)\fC [virtual]\fP"
.PP
-Adds an extended mode letter which is parsed by a module. This allows modules to add extra mode letters, e.g. +x for hostcloak. the 'type' parameter is either MT_CHANNEL, MT_CLIENT, or MT_SERVER, to indicate wether the mode is a channel mode, a client mode, or a server mode. requires_oper is used with MT_CLIENT type modes only to indicate the mode can only be set or unset by an oper. If this is used for MT_CHANNEL type modes it is ignored. params_when_on is the number of modes to expect when the mode is turned on (for type MT_CHANNEL only), e.g. with mode +k, this would have a value of 1. the params_when_off value has a similar value to params_when_on, except it indicates the number of parameters to expect when the mode is disabled. Modes which act in a similar way to channel mode +l (e.g. require a parameter to enable, but not to disable) should use this parameter. The function returns false if the mode is unavailable, and will not attempt to allocate another character, as this will confuse users. This also means that as only one module can claim a specific mode character, the core does not need to keep track of which modules own which modes, which speeds up operation of the server. In this version, a mode can have at most one parameter, attempting to use more parameters will have undefined effects.Definition at line 577 of file modules.cpp.
+Adds an extended mode letter which is parsed by a module. This allows modules to add extra mode letters, e.g. +x for hostcloak. the 'type' parameter is either MT_CHANNEL, MT_CLIENT, or MT_SERVER, to indicate wether the mode is a channel mode, a client mode, or a server mode. requires_oper is used with MT_CLIENT type modes only to indicate the mode can only be set or unset by an oper. If this is used for MT_CHANNEL type modes it is ignored. params_when_on is the number of modes to expect when the mode is turned on (for type MT_CHANNEL only), e.g. with mode +k, this would have a value of 1. the params_when_off value has a similar value to params_when_on, except it indicates the number of parameters to expect when the mode is disabled. Modes which act in a similar way to channel mode +l (e.g. require a parameter to enable, but not to disable) should use this parameter. The function returns false if the mode is unavailable, and will not attempt to allocate another character, as this will confuse users. This also means that as only one module can claim a specific mode character, the core does not need to keep track of which modules own which modes, which speeds up operation of the server. In this version, a mode can have at most one parameter, attempting to use more parameters will have undefined effects.Definition at line 579 of file modules.cpp.
.PP
References DEBUG, DoAddExtendedMode(), MT_CLIENT, and MT_SERVER.
.PP
.nf
-578 {
-579 if (((modechar >= 'A') && (modechar <= 'Z')) || ((modechar >= 'a') && (modechar <= 'z')))
-580 {
-581 if (type == MT_SERVER)
-582 {
-583 log(DEBUG,'*** API ERROR *** Modes of type MT_SERVER are reserved for future expansion');
-584 return false;
-585 }
-586 if (((params_when_on>0) || (params_when_off>0)) && (type == MT_CLIENT))
-587 {
-588 log(DEBUG,'*** API ERROR *** Parameters on MT_CLIENT modes are not supported');
-589 return false;
-590 }
-591 if ((params_when_on>1) || (params_when_off>1))
-592 {
-593 log(DEBUG,'*** API ERROR *** More than one parameter for an MT_CHANNEL mode is not yet supported');
-594 return false;
-595 }
-596 return DoAddExtendedMode(modechar,type,requires_oper,params_when_on,params_when_off);
-597 }
-598 else
-599 {
-600 log(DEBUG,'*** API ERROR *** Muppet modechar detected.');
-601 }
-602 return false;
-603 }
+580 {
+581 if (((modechar >= 'A') && (modechar <= 'Z')) || ((modechar >= 'a') && (modechar <= 'z')))
+582 {
+583 if (type == MT_SERVER)
+584 {
+585 log(DEBUG,'*** API ERROR *** Modes of type MT_SERVER are reserved for future expansion');
+586 return false;
+587 }
+588 if (((params_when_on>0) || (params_when_off>0)) && (type == MT_CLIENT))
+589 {
+590 log(DEBUG,'*** API ERROR *** Parameters on MT_CLIENT modes are not supported');
+591 return false;
+592 }
+593 if ((params_when_on>1) || (params_when_off>1))
+594 {
+595 log(DEBUG,'*** API ERROR *** More than one parameter for an MT_CHANNEL mode is not yet supported');
+596 return false;
+597 }
+598 return DoAddExtendedMode(modechar,type,requires_oper,params_when_on,params_when_off);
+599 }
+600 else
+601 {
+602 log(DEBUG,'*** API ERROR *** Muppet modechar detected.');
+603 }
+604 return false;
+605 }
.fi
.SS "void Server::AddGLine (long duration, std::string source, std::string reason, std::string hostmask)\fC [virtual]\fP"
.PP
-Adds a G-line The G-line is propogated to all of the servers in the mesh and enforced as soon as it is added. The duration must be in seconds, however you can use the \fBServer::CalcDuration\fP method to convert durations into the 1w2d3h3m6s format used by /GLINE etc. The source is an arbitary string used to indicate who or what sent the data, usually this is the nickname of a person, or a server name.Definition at line 679 of file modules.cpp.
+Adds a G-line The G-line is propogated to all of the servers in the mesh and enforced as soon as it is added. The duration must be in seconds, however you can use the \fBServer::CalcDuration\fP method to convert durations into the 1w2d3h3m6s format used by /GLINE etc. The source is an arbitary string used to indicate who or what sent the data, usually this is the nickname of a person, or a server name.Definition at line 681 of file modules.cpp.
.PP
References add_gline(), and duration().
.PP
.nf
-680 {
-681 add_gline(duration, source.c_str(), reason.c_str(), hostmask.c_str());
-682 }
+682 {
+683 add_gline(duration, source.c_str(), reason.c_str(), hostmask.c_str());
+684 }
.fi
.SS "void Server::AddKLine (long duration, std::string source, std::string reason, std::string hostmask)\fC [virtual]\fP"
.PP
-Adds a K-line The K-line is enforced as soon as it is added. The duration must be in seconds, however you can use the \fBServer::CalcDuration\fP method to convert durations into the 1w2d3h3m6s format used by /GLINE etc. The source is an arbitary string used to indicate who or what sent the data, usually this is the nickname of a person, or a server name. Definition at line 694 of file modules.cpp.
+Adds a K-line The K-line is enforced as soon as it is added. The duration must be in seconds, however you can use the \fBServer::CalcDuration\fP method to convert durations into the 1w2d3h3m6s format used by /GLINE etc. The source is an arbitary string used to indicate who or what sent the data, usually this is the nickname of a person, or a server name. Definition at line 696 of file modules.cpp.
.PP
References add_kline(), and duration().
.PP
.nf
-695 {
-696 add_kline(duration, source.c_str(), reason.c_str(), hostmask.c_str());
-697 }
+697 {
+698 add_kline(duration, source.c_str(), reason.c_str(), hostmask.c_str());
+699 }
.fi
.SS "void Server::AddQLine (long duration, std::string source, std::string reason, std::string nickname)\fC [virtual]\fP"
.PP
-Adds a Q-line The Q-line is propogated to all of the servers in the mesh and enforced as soon as it is added. The duration must be in seconds, however you can use the \fBServer::CalcDuration\fP method to convert durations into the 1w2d3h3m6s format used by /GLINE etc. The source is an arbitary string used to indicate who or what sent the data, usually this is the nickname of a person, or a server name. Definition at line 684 of file modules.cpp.
+Adds a Q-line The Q-line is propogated to all of the servers in the mesh and enforced as soon as it is added. The duration must be in seconds, however you can use the \fBServer::CalcDuration\fP method to convert durations into the 1w2d3h3m6s format used by /GLINE etc. The source is an arbitary string used to indicate who or what sent the data, usually this is the nickname of a person, or a server name. Definition at line 686 of file modules.cpp.
.PP
References add_qline(), and duration().
.PP
.nf
-685 {
-686 add_qline(duration, source.c_str(), reason.c_str(), nickname.c_str());
-687 }
+687 {
+688 add_qline(duration, source.c_str(), reason.c_str(), nickname.c_str());
+689 }
.fi
.SS "void Server::AddZLine (long duration, std::string source, std::string reason, std::string ipaddr)\fC [virtual]\fP"
.PP
-Adds a Z-line The Z-line is propogated to all of the servers in the mesh and enforced as soon as it is added. The duration must be in seconds, however you can use the \fBServer::CalcDuration\fP method to convert durations into the 1w2d3h3m6s format used by /GLINE etc. The source is an arbitary string used to indicate who or what sent the data, usually this is the nickname of a person, or a server name. Definition at line 689 of file modules.cpp.
+Adds a Z-line The Z-line is propogated to all of the servers in the mesh and enforced as soon as it is added. The duration must be in seconds, however you can use the \fBServer::CalcDuration\fP method to convert durations into the 1w2d3h3m6s format used by /GLINE etc. The source is an arbitary string used to indicate who or what sent the data, usually this is the nickname of a person, or a server name. Definition at line 691 of file modules.cpp.
.PP
References add_zline(), and duration().
.PP
.nf
-690 {
-691 add_zline(duration, source.c_str(), reason.c_str(), ipaddr.c_str());
-692 }
+692 {
+693 add_zline(duration, source.c_str(), reason.c_str(), ipaddr.c_str());
+694 }
.fi
.SS "long Server::CalcDuration (std::string duration)\fC [virtual]\fP"
.PP
-Calculates a duration This method will take a string containing a formatted duration (e.g. '1w2d') and return its value as a total number of seconds. This is the same function used internally by /GLINE etc to set the ban times.Definition at line 729 of file modules.cpp.
+Calculates a duration This method will take a string containing a formatted duration (e.g. '1w2d') and return its value as a total number of seconds. This is the same function used internally by /GLINE etc to set the ban times.Definition at line 731 of file modules.cpp.
.PP
References duration().
.PP
.nf
-730 {
-731 return duration(delta.c_str());
-732 }
+732 {
+733 return duration(delta.c_str());
+734 }
.fi
.SS "void Server::CallCommandHandler (std::string commandname, char ** parameters, int pcnt, \fBuserrec\fP * user)\fC [virtual]\fP"
.PP
Calls the handler for a command, either implemented by the core or by another module. You can use this function to trigger other commands in the ircd, such as PRIVMSG, JOIN, KICK etc, or even as a method of callback. By defining command names that are untypeable for users on irc (e.g. those which contain a or
.br
-) you may use them as callback identifiers. The first parameter to this method is the name of the command handler you wish to call, e.g. PRIVMSG. This will be a command handler previously registered by the core or wih \fBAddCommand()\fP. The second parameter is an array of parameters, and the third parameter is a count of parameters in the array. If you do not pass enough parameters to meet the minimum needed by the handler, the functiom will silently ignore it. The final parameter is the user executing the command handler, used for privilage checks, etc.Definition at line 427 of file modules.cpp.
+) you may use them as callback identifiers. The first parameter to this method is the name of the command handler you wish to call, e.g. PRIVMSG. This will be a command handler previously registered by the core or wih \fBAddCommand()\fP. The second parameter is an array of parameters, and the third parameter is a count of parameters in the array. If you do not pass enough parameters to meet the minimum needed by the handler, the functiom will silently ignore it. The final parameter is the user executing the command handler, used for privilage checks, etc.Definition at line 429 of file modules.cpp.
.PP
.nf
-428 {
-429 call_handler(commandname.c_str(),parameters,pcnt,user);
-430 }
+430 {
+431 call_handler(commandname.c_str(),parameters,pcnt,user);
+432 }
.fi
.SS "void Server::ChangeGECOS (\fBuserrec\fP * user, std::string gecos)\fC [virtual]\fP"
.PP
-Change GECOS (fullname) of a user. You should always call this method to change a user's GECOS rather than writing directly to the fullname member of userrec, as any change applied via this method will be propogated to any linked servers.Definition at line 520 of file modules.cpp.
+Change GECOS (fullname) of a user. You should always call this method to change a user's GECOS rather than writing directly to the fullname member of userrec, as any change applied via this method will be propogated to any linked servers.Definition at line 522 of file modules.cpp.
.PP
References ChangeName().
.PP
.nf
-521 {
-522 ChangeName(user,gecos.c_str());
-523 }
+523 {
+524 ChangeName(user,gecos.c_str());
+525 }
.fi
.SS "void Server::ChangeHost (\fBuserrec\fP * user, std::string host)\fC [virtual]\fP"
.PP
-Change displayed hostname of a user. You should always call this method to change a user's host rather than writing directly to the dhost member of userrec, as any change applied via this method will be propogated to any linked servers.Definition at line 515 of file modules.cpp.
+Change displayed hostname of a user. You should always call this method to change a user's host rather than writing directly to the dhost member of userrec, as any change applied via this method will be propogated to any linked servers.Definition at line 517 of file modules.cpp.
.PP
References ChangeDisplayedHost().
.PP
.nf
-516 {
-517 ChangeDisplayedHost(user,host.c_str());
-518 }
+518 {
+519 ChangeDisplayedHost(user,host.c_str());
+520 }
.fi
.SS "void Server::ChangeUserNick (\fBuserrec\fP * user, std::string nickname)\fC [virtual]\fP"
.PP
-Forces a user nickchange. This command works similarly to SVSNICK, and can be used to implement Q-lines etc. If you specify an invalid nickname, the nick change will be dropped and the target user will receive the error numeric for it.Definition at line 412 of file modules.cpp.
+Forces a user nickchange. This command works similarly to SVSNICK, and can be used to implement Q-lines etc. If you specify an invalid nickname, the nick change will be dropped and the target user will receive the error numeric for it.Definition at line 414 of file modules.cpp.
.PP
.nf
-413 {
-414 force_nickchange(user,nickname.c_str());
-415 }
+415 {
+416 force_nickchange(user,nickname.c_str());
+417 }
.fi
.SS "std::string Server::ChanMode (\fBuserrec\fP * User, \fBchanrec\fP * Chan)\fC [virtual]\fP"
.PP
-Attempts to look up a user's privilages on a channel. This function will return a string containing either @, , +, or an empty string, representing the user's privilages upon the channel you specify.Definition at line 545 of file modules.cpp.
+Attempts to look up a user's privilages on a channel. This function will return a string containing either @, , +, or an empty string, representing the user's privilages upon the channel you specify.Definition at line 547 of file modules.cpp.
.PP
References cmode().
.PP
.nf
-546 {
-547 return cmode(User,Chan);
-548 }
+548 {
+549 return cmode(User,Chan);
+550 }
.fi
.SS "bool Server::CommonChannels (\fBuserrec\fP * u1, \fBuserrec\fP * u2)\fC [virtual]\fP"
.PP
-Returns true if two users share a common channel. This method is used internally by the NICK and QUIT commands, and the \fBServer::SendCommon\fP method.Definition at line 493 of file modules.cpp.
+Returns true if two users share a common channel. This method is used internally by the NICK and QUIT commands, and the \fBServer::SendCommon\fP method.Definition at line 495 of file modules.cpp.
.PP
References common_channels().
.PP
.nf
-494 {
-495 return (common_channels(u1,u2) != 0);
-496 }
+496 {
+497 return (common_channels(u1,u2) != 0);
+498 }
.fi
.SS "int Server::CountUsers (\fBchanrec\fP * c)\fC [virtual]\fP"
.PP
-Returns a count of the number of users on a channel. This will NEVER be 0, as if the chanrec exists, it will have at least one user in the channel.Definition at line 613 of file modules.cpp.
+Returns a count of the number of users on a channel. This will NEVER be 0, as if the chanrec exists, it will have at least one user in the channel.Definition at line 615 of file modules.cpp.
.PP
.nf
-614 {
-615 return usercount(c);
-616 }
+616 {
+617 return usercount(c);
+618 }
.fi
.SS "bool Server::DelELine (std::string hostmask)\fC [virtual]\fP"
.PP
-Deletes a local E-Line. Definition at line 724 of file modules.cpp.
+Deletes a local E-Line. Definition at line 726 of file modules.cpp.
.PP
References del_eline().
.PP
.nf
-725 {
-726 del_eline(hostmask.c_str());
-727 }
+727 {
+728 del_eline(hostmask.c_str());
+729 }
.fi
.SS "bool Server::DelGLine (std::string hostmask)\fC [virtual]\fP"
.PP
-Deletes a G-Line from all servers on the mesh. Definition at line 704 of file modules.cpp.
+Deletes a G-Line from all servers on the mesh. Definition at line 706 of file modules.cpp.
.PP
References del_gline().
.PP
.nf
-705 {
-706 del_gline(hostmask.c_str());
-707 }
+707 {
+708 del_gline(hostmask.c_str());
+709 }
.fi
.SS "bool Server::DelKLine (std::string hostmask)\fC [virtual]\fP"
.PP
-Deletes a local K-Line. Definition at line 719 of file modules.cpp.
+Deletes a local K-Line. Definition at line 721 of file modules.cpp.
.PP
References del_kline().
.PP
.nf
-720 {
-721 del_kline(hostmask.c_str());
-722 }
+722 {
+723 del_kline(hostmask.c_str());
+724 }
.fi
.SS "bool Server::DelQLine (std::string nickname)\fC [virtual]\fP"
.PP
-Deletes a Q-Line from all servers on the mesh. Definition at line 709 of file modules.cpp.
+Deletes a Q-Line from all servers on the mesh. Definition at line 711 of file modules.cpp.
.PP
References del_qline().
.PP
.nf
-710 {
-711 del_qline(nickname.c_str());
-712 }
+712 {
+713 del_qline(nickname.c_str());
+714 }
.fi
.SS "bool Server::DelZLine (std::string ipaddr)\fC [virtual]\fP"
.PP
-Deletes a Z-Line from all servers on the mesh. Definition at line 714 of file modules.cpp.
+Deletes a Z-Line from all servers on the mesh. Definition at line 716 of file modules.cpp.
.PP
References del_zline().
.PP
.nf
-715 {
-716 del_zline(ipaddr.c_str());
-717 }
+717 {
+718 del_zline(ipaddr.c_str());
+719 }
.fi
.SS "\fBchanrec\fP * Server::FindChannel (std::string channel)\fC [virtual]\fP"
.PP
-Attempts to look up a channel and return a pointer to it. This function will return NULL if the channel does not exist.Definition at line 540 of file modules.cpp.
+Attempts to look up a channel and return a pointer to it. This function will return NULL if the channel does not exist.Definition at line 542 of file modules.cpp.
.PP
.nf
-541 {
-542 return FindChan(channel.c_str());
-543 }
+543 {
+544 return FindChan(channel.c_str());
+545 }
.fi
.SS "\fBuserrec\fP * Server::FindDescriptor (int socket)\fC [virtual]\fP"
.PP
-Attempts to look up a nick using the file descriptor associated with that nick. This function will return NULL if the file descriptor is not associated with a valid user.Definition at line 535 of file modules.cpp.
+Attempts to look up a nick using the file descriptor associated with that nick. This function will return NULL if the file descriptor is not associated with a valid user.Definition at line 537 of file modules.cpp.
.PP
References fd_ref_table.
.PP
.nf
-536 {
-537 return (socket < 65536 ? fd_ref_table[socket] : NULL);
-538 }
+538 {
+539 return (socket < 65536 ? fd_ref_table[socket] : NULL);
+540 }
.fi
.SS "\fBModule\fP * Server::FindModule (std::string name)\fC [virtual]\fP"
.PP
-This function finds a module by name. You must provide the filename of the module. If the module cannot be found (is not loaded) the function will return NULL.Definition at line 807 of file modules.cpp.
+This function finds a module by name. You must provide the filename of the module. If the module cannot be found (is not loaded) the function will return NULL.Definition at line 809 of file modules.cpp.
.PP
References MODCOUNT, module_names, and modules.
.PP
.nf
-808 {
-809 for (int i = 0; i <= MODCOUNT; i++)
-810 {
-811 if (module_names[i] == name)
-812 {
-813 return modules[i];
-814 }
-815 }
-816 return NULL;
-817 }
+810 {
+811 for (int i = 0; i <= MODCOUNT; i++)
+812 {
+813 if (module_names[i] == name)
+814 {
+815 return modules[i];
+816 }
+817 }
+818 return NULL;
+819 }
.fi
.SS "\fBuserrec\fP * Server::FindNick (std::string nick)\fC [virtual]\fP"
.PP
-Attempts to look up a nick and return a pointer to it. This function will return NULL if the nick does not exist.Definition at line 530 of file modules.cpp.
+Attempts to look up a nick and return a pointer to it. This function will return NULL if the nick does not exist.Definition at line 532 of file modules.cpp.
.PP
.nf
-531 {
-532 return Find(nick);
-533 }
+533 {
+534 return Find(nick);
+535 }
.fi
.SS "\fBAdmin\fP Server::GetAdmin ()\fC [virtual]\fP"
.PP
-Returns the information of the server as returned by the /ADMIN command. See the \fBAdmin\fP class for further information of the return value. The members \fBAdmin::Nick\fP, \fBAdmin::Email\fP and \fBAdmin::Name\fP contain the information for the server where the module is loaded.Definition at line 570 of file modules.cpp.
+Returns the information of the server as returned by the /ADMIN command. See the \fBAdmin\fP class for further information of the return value. The members \fBAdmin::Nick\fP, \fBAdmin::Email\fP and \fBAdmin::Name\fP contain the information for the server where the module is loaded.Definition at line 572 of file modules.cpp.
.PP
.nf
-571 {
-572 return Admin(getadminname(),getadminemail(),getadminnick());
-573 }
+573 {
+574 return Admin(getadminname(),getadminemail(),getadminnick());
+575 }
.fi
.SS "std::string Server::GetNetworkName ()\fC [virtual]\fP"
.PP
-Returns the network name, global to all linked servers. Definition at line 560 of file modules.cpp.
+Returns the network name, global to all linked servers. Definition at line 562 of file modules.cpp.
.PP
.nf
-561 {
-562 return getnetworkname();
-563 }
+563 {
+564 return getnetworkname();
+565 }
.fi
.SS "std::string Server::GetServerDescription ()\fC [virtual]\fP"
.PP
-Returns the server description string of the local server. Definition at line 565 of file modules.cpp.
+Returns the server description string of the local server. Definition at line 567 of file modules.cpp.
.PP
.nf
-566 {
-567 return getserverdesc();
-568 }
+568 {
+569 return getserverdesc();
+570 }
.fi
.SS "std::string Server::GetServerName ()\fC [virtual]\fP"
.PP
-Returns the server name of the server where the module is loaded. Definition at line 555 of file modules.cpp.
+Returns the server name of the server where the module is loaded. Definition at line 557 of file modules.cpp.
.PP
.nf
-556 {
-557 return getservername();
-558 }
+558 {
+559 return getservername();
+560 }
.fi
.SS "\fBchanuserlist\fP Server::GetUsers (\fBchanrec\fP * chan)\fC [virtual]\fP"
.PP
-Fetches the userlist of a channel. This function must be here and not a member of userrec or chanrec due to include constraints.Definition at line 400 of file modules.cpp.
+Fetches the userlist of a channel. This function must be here and not a member of userrec or chanrec due to include constraints.Definition at line 402 of file modules.cpp.
.PP
References chanuserlist, chanrec::GetUsers(), and list.
.PP
.nf
-401 {
-402 chanuserlist userl;
-403 userl.clear();
-404 std::vector<char*> *list = chan->GetUsers();
-405 for (std::vector<char*>::iterator i = list->begin(); i != list->end(); i++)
-406 {
-407 char* o = *i;
-408 userl.push_back((userrec*)o);
-409 }
-410 return userl;
-411 }
+403 {
+404 chanuserlist userl;
+405 userl.clear();
+406 std::vector<char*> *list = chan->GetUsers();
+407 for (std::vector<char*>::iterator i = list->begin(); i != list->end(); i++)
+408 {
+409 char* o = *i;
+410 userl.push_back((userrec*)o);
+411 }
+412 return userl;
+413 }
.fi
.SS "bool Server::IsNick (std::string nick)\fC [virtual]\fP"
.PP
-Returns true if a nick is valid. Nicks for unregistered connections will return false.Definition at line 525 of file modules.cpp.
+Returns true if a nick is valid. Nicks for unregistered connections will return false.Definition at line 527 of file modules.cpp.
.PP
References isnick().
.PP
.nf
-526 {
-527 return (isnick(nick.c_str()) != 0);
-528 }
+528 {
+529 return (isnick(nick.c_str()) != 0);
+530 }
.fi
.SS "bool Server::IsOnChannel (\fBuserrec\fP * User, \fBchanrec\fP * Chan)\fC [virtual]\fP"
.PP
-Checks if a user is on a channel. This function will return true or false to indicate if user 'User' is on channel 'Chan'.Definition at line 550 of file modules.cpp.
+Checks if a user is on a channel. This function will return true or false to indicate if user 'User' is on channel 'Chan'.Definition at line 552 of file modules.cpp.
.PP
References has_channel().
.PP
.nf
-551 {
-552 return has_channel(User,Chan);
-553 }
+553 {
+554 return has_channel(User,Chan);
+555 }
.fi
.SS "bool Server::IsUlined (std::string server)\fC [virtual]\fP"
.PP
-Returns true if the servername you give is ulined. ULined servers have extra privilages. They are allowed to change nicknames on remote servers, change modes of clients which are on remote servers and set modes of channels where there are no channel operators for that channel on the ulined server, amongst other things. Ulined server data is also broadcast across the mesh at all times as opposed to selectively messaged in the case of normal servers, as many ulined server types (such as services) do not support meshed links and must operate in this manner.Definition at line 422 of file modules.cpp.
+Returns true if the servername you give is ulined. ULined servers have extra privilages. They are allowed to change nicknames on remote servers, change modes of clients which are on remote servers and set modes of channels where there are no channel operators for that channel on the ulined server, amongst other things. Ulined server data is also broadcast across the mesh at all times as opposed to selectively messaged in the case of normal servers, as many ulined server types (such as services) do not support meshed links and must operate in this manner.Definition at line 424 of file modules.cpp.
.PP
References is_uline().
.PP
.nf
-423 {
-424 return is_uline(server.c_str());
-425 }
+425 {
+426 return is_uline(server.c_str());
+427 }
.fi
.SS "bool Server::IsValidMask (std::string mask)\fC [virtual]\fP"
.PP
-Returns true if a nick!ident string is correctly formatted, false if otherwise. Definition at line 734 of file modules.cpp.
+Returns true if a nick!ident string is correctly formatted, false if otherwise. Definition at line 736 of file modules.cpp.
.PP
.nf
-735 {
-736 const char* dest = mask.c_str();
-737 if (strchr(dest,'!')==0)
-738 return false;
-739 if (strchr(dest,'@')==0)
+737 {
+738 const char* dest = mask.c_str();
+739 if (strchr(dest,'!')==0)
740 return false;
-741 for (int i = 0; i < strlen(dest); i++)
-742 if (dest[i] < 32)
-743 return false;
-744 for (int i = 0; i < strlen(dest); i++)
-745 if (dest[i] > 126)
-746 return false;
-747 int c = 0;
-748 for (int i = 0; i < strlen(dest); i++)
-749 if (dest[i] == '!')
-750 c++;
-751 if (c>1)
-752 return false;
-753 c = 0;
-754 for (int i = 0; i < strlen(dest); i++)
-755 if (dest[i] == '@')
-756 c++;
-757 if (c>1)
-758 return false;
-759
-760 return true;
-761 }
+741 if (strchr(dest,'@')==0)
+742 return false;
+743 for (int i = 0; i < strlen(dest); i++)
+744 if (dest[i] < 32)
+745 return false;
+746 for (int i = 0; i < strlen(dest); i++)
+747 if (dest[i] > 126)
+748 return false;
+749 int c = 0;
+750 for (int i = 0; i < strlen(dest); i++)
+751 if (dest[i] == '!')
+752 c++;
+753 if (c>1)
+754 return false;
+755 c = 0;
+756 for (int i = 0; i < strlen(dest); i++)
+757 if (dest[i] == '@')
+758 c++;
+759 if (c>1)
+760 return false;
+761
+762 return true;
+763 }
.fi
.SS "\fBchanrec\fP * Server::JoinUserToChannel (\fBuserrec\fP * user, std::string cname, std::string key)\fC [virtual]\fP"
.PP
-Forces a user to join a channel. This is similar to svsjoin and can be used to implement redirection, etc. On success, the return value is a valid pointer to a chanrec* of the channel the user was joined to. On failure, the result is NULL.Definition at line 390 of file modules.cpp.
+Forces a user to join a channel. This is similar to svsjoin and can be used to implement redirection, etc. On success, the return value is a valid pointer to a chanrec* of the channel the user was joined to. On failure, the result is NULL.Definition at line 392 of file modules.cpp.
.PP
.nf
-391 {
-392 return add_channel(user,cname.c_str(),key.c_str(),false);
-393 }
+393 {
+394 return add_channel(user,cname.c_str(),key.c_str(),false);
+395 }
.fi
.SS "void Server::Log (int level, std::string s)\fC [virtual]\fP"
.PP
-Writes a log string. This method writes a line of text to the log. If the level given is lower than the level given in the configuration, this command has no effect.Definition at line 432 of file modules.cpp.
+Writes a log string. This method writes a line of text to the log. If the level given is lower than the level given in the configuration, this command has no effect.Definition at line 434 of file modules.cpp.
.PP
.nf
-433 {
-434 log(level,'%s',s.c_str());
-435 }
+435 {
+436 log(level,'%s',s.c_str());
+437 }
.fi
.SS "bool Server::MatchText (std::string sliteral, std::string spattern)\fC [virtual]\fP"
.PP
-Matches text against a glob pattern. Uses the ircd's internal matching function to match string against a globbing pattern, e.g. *!*@*.com Returns true if the literal successfully matches the pattern, false if otherwise.Definition at line 377 of file modules.cpp.
+Matches text against a glob pattern. Uses the ircd's internal matching function to match string against a globbing pattern, e.g. *!*@*.com Returns true if the literal successfully matches the pattern, false if otherwise.Definition at line 379 of file modules.cpp.
.PP
.nf
-378 {
-379 char literal[MAXBUF],pattern[MAXBUF];
-380 strlcpy(literal,sliteral.c_str(),MAXBUF);
-381 strlcpy(pattern,spattern.c_str(),MAXBUF);
-382 return match(literal,pattern);
-383 }
+380 {
+381 char literal[MAXBUF],pattern[MAXBUF];
+382 strlcpy(literal,sliteral.c_str(),MAXBUF);
+383 strlcpy(pattern,spattern.c_str(),MAXBUF);
+384 return match(literal,pattern);
+385 }
.fi
.SS "bool Server::MeshCheckChan (\fBchanrec\fP * c, std::string servername)\fC [virtual]\fP"
.PP
-This function is used to check if any users on channel c are on server servername. This is used internally by PRIVMSG etc. You should not need to use it.Definition at line 789 of file modules.cpp.
+This function is used to check if any users on channel c are on server servername. This is used internally by PRIVMSG etc. You should not need to use it.Definition at line 791 of file modules.cpp.
.PP
.nf
-790 {
-791 if (c)
-792 {
-793 return ChanAnyOnThisServer(c,(char*)servername.c_str());
-794 }
-795 else return false;
-796 }
+792 {
+793 if (c)
+794 {
+795 return ChanAnyOnThisServer(c,(char*)servername.c_str());
+796 }
+797 else return false;
+798 }
.fi
.SS "bool Server::MeshCheckCommon (\fBuserrec\fP * u, std::string servername)\fC [virtual]\fP"
.PP
-This function is used to check if user u has any channels in common with users on servername. This is used internally by \fBServer::MeshSendCommon\fP. You should very rarely need to use it.Definition at line 798 of file modules.cpp.
+This function is used to check if user u has any channels in common with users on servername. This is used internally by \fBServer::MeshSendCommon\fP. You should very rarely need to use it.Definition at line 800 of file modules.cpp.
.PP
.nf
-799 {
-800 if (u)
-801 {
-802 return CommonOnThisServer(u,(char*)servername.c_str());
-803 }
-804 else return false;
-805 }
+801 {
+802 if (u)
+803 {
+804 return CommonOnThisServer(u,(char*)servername.c_str());
+805 }
+806 else return false;
+807 }
.fi
.SS "void Server::MeshSendAll (std::string text)\fC [virtual]\fP"
.PP
-Sends a line of text to all connected servers. If a server is not directly reachable, the core deals with routing the message, and will also deal with failures transparently.Definition at line 763 of file modules.cpp.
+Sends a line of text to all connected servers. If a server is not directly reachable, the core deals with routing the message, and will also deal with failures transparently.Definition at line 765 of file modules.cpp.
.PP
.nf
-764 {
-765 NetSendToAll((char*)text.c_str());
-766 }
+766 {
+767 NetSendToAll((char*)text.c_str());
+768 }
.fi
.SS "void Server::MeshSendAllAlive (std::string text)\fC [virtual]\fP"
.PP
-This function is equivalent to Server::MeshSendToAll except it will only route to servers which are directly routable. Definition at line 774 of file modules.cpp.
+This function is equivalent to Server::MeshSendToAll except it will only route to servers which are directly routable. Definition at line 776 of file modules.cpp.
.PP
.nf
-775 {
-776 NetSendToAllAlive((char*)text.c_str());
-777 }
+777 {
+778 NetSendToAllAlive((char*)text.c_str());
+779 }
.fi
.SS "void Server::MeshSendAllExcept (std::string target, std::string text)\fC [virtual]\fP"
.PP
-This function sends to all servers EXCEPT the one you specify. You should usually use this function to send messages, specifying the SENDER of your message as 'target'. This will prevent message loops.Definition at line 784 of file modules.cpp.
+This function sends to all servers EXCEPT the one you specify. You should usually use this function to send messages, specifying the SENDER of your message as 'target'. This will prevent message loops.Definition at line 786 of file modules.cpp.
.PP
.nf
-785 {
-786 NetSendToAllExcept(target.c_str(),(char*)text.c_str());
-787 }
+787 {
+788 NetSendToAllExcept(target.c_str(),(char*)text.c_str());
+789 }
.fi
.SS "void Server::MeshSendCommon (\fBuserrec\fP * user, std::string text)\fC [virtual]\fP"
.PP
-This method sends a line of text to all servers who have users which share common channels with the user you provide. For example, if user A is on server A, and they are on channels #one and #two, and user B is on server B, and also on channel #one, but user C is on server C and on neither #one or #two, this function will cause the text to only be sent to server B. However, if server B is only reachable via C, it will route it to C (you do not have to worry about this routing, it is done transparently, but its good to know how things work!)Definition at line 768 of file modules.cpp.
+This method sends a line of text to all servers who have users which share common channels with the user you provide. For example, if user A is on server A, and they are on channels #one and #two, and user B is on server B, and also on channel #one, but user C is on server C and on neither #one or #two, this function will cause the text to only be sent to server B. However, if server B is only reachable via C, it will route it to C (you do not have to worry about this routing, it is done transparently, but its good to know how things work!)Definition at line 770 of file modules.cpp.
.PP
.nf
-769 {
-770 if (user)
-771 NetSendToCommon(user,(char*)text.c_str());
-772 }
+771 {
+772 if (user)
+773 NetSendToCommon(user,(char*)text.c_str());
+774 }
.fi
.SS "void Server::MeshSendUnicast (std::string destination, std::string text)\fC [virtual]\fP"
.PP
-This function sends a line of text directly to a server. If the server is not directly routable at this time, the server attempts to route text through the mesh.Definition at line 779 of file modules.cpp.
+This function sends a line of text directly to a server. If the server is not directly routable at this time, the server attempts to route text through the mesh.Definition at line 781 of file modules.cpp.
.PP
.nf
-780 {
-781 NetSendToOne((char*)destination.c_str(),(char*)text.c_str());
-782 }
+782 {
+783 NetSendToOne((char*)destination.c_str(),(char*)text.c_str());
+784 }
.fi
.SS "\fBchanrec\fP * Server::PartUserFromChannel (\fBuserrec\fP * user, std::string cname, std::string reason)\fC [virtual]\fP"
.PP
-Forces a user to part a channel. This is similar to svspart and can be used to implement redirection, etc. Although the return value of this function is a pointer to a channel record, the returned data is undefined and should not be read or written to. This behaviour may be changed in a future version.Definition at line 395 of file modules.cpp.
+Forces a user to part a channel. This is similar to svspart and can be used to implement redirection, etc. Although the return value of this function is a pointer to a channel record, the returned data is undefined and should not be read or written to. This behaviour may be changed in a future version.Definition at line 397 of file modules.cpp.
.PP
.nf
-396 {
-397 return del_channel(user,cname.c_str(),reason.c_str(),false);
-398 }
+398 {
+399 return del_channel(user,cname.c_str(),reason.c_str(),false);
+400 }
.fi
.SS "bool Server::PseudoToUser (\fBuserrec\fP * alive, \fBuserrec\fP * zombie, std::string message)\fC [virtual]\fP"
.PP
-This user takes one user, and switches their file descriptor with another user, so that one user 'becomes' the other. The user in 'alive' is booted off the server with the given message. The user referred to by 'zombie' should have previously been locked with Server::ZombifyUser, otherwise stale sockets and file descriptor leaks can occur. After this call, the pointer to alive will be invalid, and the pointer to zombie will be equivalent in effect to the old pointer to alive.Definition at line 649 of file modules.cpp.
+This user takes one user, and switches their file descriptor with another user, so that one user 'becomes' the other. The user in 'alive' is booted off the server with the given message. The user referred to by 'zombie' should have previously been locked with Server::ZombifyUser, otherwise stale sockets and file descriptor leaks can occur. After this call, the pointer to alive will be invalid, and the pointer to zombie will be equivalent in effect to the old pointer to alive.Definition at line 651 of file modules.cpp.
.PP
References ucrec::channel, userrec::chans, userrec::ClearBuffer(), connection::fd, FD_MAGIC_NUMBER, fd_ref_table, connection::host, userrec::ident, chanrec::name, userrec::nick, chanrec::setby, chanrec::topic, and chanrec::topicset.
.PP
.nf
-650 {
-651 zombie->fd = alive->fd;
-652 alive->fd = FD_MAGIC_NUMBER;
-653 alive->ClearBuffer();
-654 Write(zombie->fd,':%s!%s@%s NICK %s',alive->nick,alive->ident,alive->host,zombie->nick);
-655 kill_link(alive,message.c_str());
-656 fd_ref_table[zombie->fd] = zombie;
-657 for (int i = 0; i != MAXCHANS; i++)
-658 {
-659 if (zombie->chans[i].channel != NULL)
-660 {
-661 if (zombie->chans[i].channel->name)
-662 {
-663 chanrec* Ptr = zombie->chans[i].channel;
-664 WriteFrom(zombie->fd,zombie,'JOIN %s',Ptr->name);
-665 if (Ptr->topicset)
-666 {
-667 WriteServ(zombie->fd,'332 %s %s :%s', zombie->nick, Ptr->name, Ptr->topic);
-668 WriteServ(zombie->fd,'333 %s %s %s %d', zombie->nick, Ptr->name, Ptr->setby, Ptr->topicset);
-669 }
-670 userlist(zombie,Ptr);
-671 WriteServ(zombie->fd,'366 %s %s :End of /NAMES list.', zombie->nick, Ptr->name);
-672
-673 }
-674 }
-675 }
-676
-677 }
+652 {
+653 zombie->fd = alive->fd;
+654 alive->fd = FD_MAGIC_NUMBER;
+655 alive->ClearBuffer();
+656 Write(zombie->fd,':%s!%s@%s NICK %s',alive->nick,alive->ident,alive->host,zombie->nick);
+657 kill_link(alive,message.c_str());
+658 fd_ref_table[zombie->fd] = zombie;
+659 for (int i = 0; i != MAXCHANS; i++)
+660 {
+661 if (zombie->chans[i].channel != NULL)
+662 {
+663 if (zombie->chans[i].channel->name)
+664 {
+665 chanrec* Ptr = zombie->chans[i].channel;
+666 WriteFrom(zombie->fd,zombie,'JOIN %s',Ptr->name);
+667 if (Ptr->topicset)
+668 {
+669 WriteServ(zombie->fd,'332 %s %s :%s', zombie->nick, Ptr->name, Ptr->topic);
+670 WriteServ(zombie->fd,'333 %s %s %s %d', zombie->nick, Ptr->name, Ptr->setby, Ptr->topicset);
+671 }
+672 userlist(zombie,Ptr);
+673 WriteServ(zombie->fd,'366 %s %s :End of /NAMES list.', zombie->nick, Ptr->name);
+674
+675 }
+676 }
+677 }
+678
+679 }
.fi
.SS "void Server::QuitUser (\fBuserrec\fP * user, std::string reason)\fC [virtual]\fP"
.PP
@@ -875,71 +875,71 @@ Forces a user to quit with the specified reason. To the user, it will appear as
.PP
WARNING!
.PP
-Once you call this function, userrec* user will immediately become INVALID. You MUST NOT write to, or read from this pointer after calling the QuitUser method UNDER ANY CIRCUMSTANCES! The best course of action after calling this method is to immediately bail from your handler.Definition at line 417 of file modules.cpp.
+Once you call this function, userrec* user will immediately become INVALID. You MUST NOT write to, or read from this pointer after calling the QuitUser method UNDER ANY CIRCUMSTANCES! The best course of action after calling this method is to immediately bail from your handler.Definition at line 419 of file modules.cpp.
.PP
.nf
-418 {
-419 kill_link(user,reason.c_str());
-420 }
+420 {
+421 kill_link(user,reason.c_str());
+422 }
.fi
.SS "void Server::Send (int Socket, std::string s)\fC [virtual]\fP"
.PP
-Sends a line of text down a TCP/IP socket. This method writes a line of text to an established socket, cutting it to 510 characters plus a carriage return and linefeed if required.Definition at line 447 of file modules.cpp.
+Sends a line of text down a TCP/IP socket. This method writes a line of text to an established socket, cutting it to 510 characters plus a carriage return and linefeed if required.Definition at line 449 of file modules.cpp.
.PP
.nf
-448 {
-449 Write(Socket,'%s',s.c_str());
-450 }
+450 {
+451 Write(Socket,'%s',s.c_str());
+452 }
.fi
.SS "void Server::SendChannel (\fBuserrec\fP * User, \fBchanrec\fP * Channel, std::string s, bool IncludeSender)\fC [virtual]\fP"
.PP
-Sends text from a user to a channel (mulicast). This method writes a line of text to a channel, with the given user's nick/ident /host combination prepended, as used in PRIVMSG etc commands (see RFC 1459). If the IncludeSender flag is set, then the text is also sent back to the user from which it originated, as seen in MODE (see RFC 1459).Definition at line 481 of file modules.cpp.
+Sends text from a user to a channel (mulicast). This method writes a line of text to a channel, with the given user's nick/ident /host combination prepended, as used in PRIVMSG etc commands (see RFC 1459). If the IncludeSender flag is set, then the text is also sent back to the user from which it originated, as seen in MODE (see RFC 1459).Definition at line 483 of file modules.cpp.
.PP
.nf
-482 {
-483 if (IncludeSender)
-484 {
-485 WriteChannel(Channel,User,'%s',s.c_str());
-486 }
-487 else
-488 {
-489 ChanExceptSender(Channel,User,'%s',s.c_str());
-490 }
-491 }
+484 {
+485 if (IncludeSender)
+486 {
+487 WriteChannel(Channel,User,'%s',s.c_str());
+488 }
+489 else
+490 {
+491 ChanExceptSender(Channel,User,'%s',s.c_str());
+492 }
+493 }
.fi
.SS "void Server::SendChannelServerNotice (std::string ServName, \fBchanrec\fP * Channel, std::string text)\fC [virtual]\fP"
.PP
-Writes text to a channel, but from a server, including all. This can be used to send server notices to a group of users.Definition at line 476 of file modules.cpp.
+Writes text to a channel, but from a server, including all. This can be used to send server notices to a group of users.Definition at line 478 of file modules.cpp.
.PP
.nf
-477 {
-478 WriteChannelWithServ((char*)ServName.c_str(), Channel, '%s', text.c_str());
-479 }
+479 {
+480 WriteChannelWithServ((char*)ServName.c_str(), Channel, '%s', text.c_str());
+481 }
.fi
.SS "void Server::SendCommon (\fBuserrec\fP * User, std::string text, bool IncludeSender)\fC [virtual]\fP"
.PP
-Sends text from a user to one or more channels (mulicast). This method writes a line of text to all users which share a common channel with a given user, with the user's nick/ident/host combination prepended, as used in PRIVMSG etc commands (see RFC 1459). If the IncludeSender flag is set, then the text is also sent back to the user from which it originated, as seen in NICK (see RFC 1459). Otherwise, it is only sent to the other recipients, as seen in QUIT.Definition at line 498 of file modules.cpp.
+Sends text from a user to one or more channels (mulicast). This method writes a line of text to all users which share a common channel with a given user, with the user's nick/ident/host combination prepended, as used in PRIVMSG etc commands (see RFC 1459). If the IncludeSender flag is set, then the text is also sent back to the user from which it originated, as seen in NICK (see RFC 1459). Otherwise, it is only sent to the other recipients, as seen in QUIT.Definition at line 500 of file modules.cpp.
.PP
.nf
-499 {
-500 if (IncludeSender)
-501 {
-502 WriteCommon(User,'%s',text.c_str());
-503 }
-504 else
-505 {
-506 WriteCommonExcept(User,'%s',text.c_str());
-507 }
-508 }
+501 {
+502 if (IncludeSender)
+503 {
+504 WriteCommon(User,'%s',text.c_str());
+505 }
+506 else
+507 {
+508 WriteCommonExcept(User,'%s',text.c_str());
+509 }
+510 }
.fi
.SS "void Server::SendFrom (int Socket, \fBuserrec\fP * User, std::string s)\fC [virtual]\fP"
.PP
-Sends text from a user to a socket. This method writes a line of text to an established socket, with the given user's nick/ident /host combination prepended, as used in PRIVSG etc commands (see RFC 1459)Definition at line 457 of file modules.cpp.
+Sends text from a user to a socket. This method writes a line of text to an established socket, with the given user's nick/ident /host combination prepended, as used in PRIVSG etc commands (see RFC 1459)Definition at line 459 of file modules.cpp.
.PP
.nf
-458 {
-459 WriteFrom(Socket,User,'%s',s.c_str());
-460 }
+460 {
+461 WriteFrom(Socket,User,'%s',s.c_str());
+462 }
.fi
.SS "void Server::SendMode (char ** parameters, int pcnt, \fBuserrec\fP * user)\fC [virtual]\fP"
.PP
@@ -957,32 +957,32 @@ modes[2] = user->nick;
.PP
Srv->SendMode(modes,3,user);
.PP
-The modes will originate from the server where the command was issued, however responses (e.g. numerics) will be sent to the user you provide as the third parameter. You must be sure to get the number of parameters correct in the pcnt parameter otherwise you could leave your server in an unstable state!Definition at line 442 of file modules.cpp.
+The modes will originate from the server where the command was issued, however responses (e.g. numerics) will be sent to the user you provide as the third parameter. You must be sure to get the number of parameters correct in the pcnt parameter otherwise you could leave your server in an unstable state!Definition at line 444 of file modules.cpp.
.PP
References server_mode().
.PP
.nf
-443 {
-444 server_mode(parameters,pcnt,user);
-445 }
+445 {
+446 server_mode(parameters,pcnt,user);
+447 }
.fi
.SS "void Server::SendOpers (std::string s)\fC [virtual]\fP"
.PP
-Sends text to all opers. This method sends a server notice to all opers with the usermode +s.Definition at line 372 of file modules.cpp.
+Sends text to all opers. This method sends a server notice to all opers with the usermode +s.Definition at line 374 of file modules.cpp.
.PP
.nf
-373 {
-374 WriteOpers('%s',s.c_str());
-375 }
+375 {
+376 WriteOpers('%s',s.c_str());
+377 }
.fi
.SS "void Server::SendServ (int Socket, std::string s)\fC [virtual]\fP"
.PP
-Sends text from the server to a socket. This method writes a line of text to an established socket, with the servername prepended as used by numerics (see RFC 1459)Definition at line 452 of file modules.cpp.
+Sends text from the server to a socket. This method writes a line of text to an established socket, with the servername prepended as used by numerics (see RFC 1459)Definition at line 454 of file modules.cpp.
.PP
.nf
-453 {
-454 WriteServ(Socket,'%s',s.c_str());
-455 }
+455 {
+456 WriteServ(Socket,'%s',s.c_str());
+457 }
.fi
.SS "void Server::SendTo (\fBuserrec\fP * Source, \fBuserrec\fP * Dest, std::string s)\fC [virtual]\fP"
.PP
@@ -994,23 +994,23 @@ The format will become:
.PP
:localserver TEXT
.PP
-Which is useful for numerics and server notices to single users, etc.Definition at line 462 of file modules.cpp.
+Which is useful for numerics and server notices to single users, etc.Definition at line 464 of file modules.cpp.
.PP
References connection::fd.
.PP
.nf
-463 {
-464 if (!Source)
-465 {
-466 // if source is NULL, then the message originates from the local server
-467 Write(Dest->fd,':%s %s',this->GetServerName().c_str(),s.c_str());
-468 }
-469 else
-470 {
-471 // otherwise it comes from the user specified
-472 WriteTo(Source,Dest,'%s',s.c_str());
-473 }
-474 }
+465 {
+466 if (!Source)
+467 {
+468 // if source is NULL, then the message originates from the local server
+469 Write(Dest->fd,':%s %s',this->GetServerName().c_str(),s.c_str());
+470 }
+471 else
+472 {
+473 // otherwise it comes from the user specified
+474 WriteTo(Source,Dest,'%s',s.c_str());
+475 }
+476 }
.fi
.SS "void Server::SendToModeMask (std::string modes, int flags, std::string text)\fC [virtual]\fP"
.PP
@@ -1018,57 +1018,57 @@ Sends to all users matching a mode mask You must specify one or more usermodes a
.PP
Serv->SendToModeMask('xi', WM_OR, 'm00');
.PP
-Then the text 'm00' will be sent to all users with EITHER mode x or i. Conversely if you used WM_AND, the user must have both modes set to receive the message.Definition at line 385 of file modules.cpp.
+Then the text 'm00' will be sent to all users with EITHER mode x or i. Conversely if you used WM_AND, the user must have both modes set to receive the message.Definition at line 387 of file modules.cpp.
.PP
.nf
-386 {
-387 WriteMode(modes.c_str(),flags,'%s',text.c_str());
-388 }
+388 {
+389 WriteMode(modes.c_str(),flags,'%s',text.c_str());
+390 }
.fi
.SS "void Server::SendWallops (\fBuserrec\fP * User, std::string text)\fC [virtual]\fP"
.PP
-Sends a WALLOPS message. This method writes a WALLOPS message to all users with the +w flag, originating from the specified user.Definition at line 510 of file modules.cpp.
+Sends a WALLOPS message. This method writes a WALLOPS message to all users with the +w flag, originating from the specified user.Definition at line 512 of file modules.cpp.
.PP
.nf
-511 {
-512 WriteWallOps(User,false,'%s',text.c_str());
-513 }
+513 {
+514 WriteWallOps(User,false,'%s',text.c_str());
+515 }
.fi
.SS "bool Server::UserToPseudo (\fBuserrec\fP * user, std::string message)\fC [virtual]\fP"
.PP
-Remove a user's connection to the irc server, but leave their client in existence in the user hash. When you call this function, the user's file descriptor will be replaced with the value of FD_MAGIC_NUMBER and their old file descriptor will be closed. This idle client will remain until it is restored with a valid file descriptor, or is removed from IRC by an operator After this call, the pointer to user will be invalid.Definition at line 619 of file modules.cpp.
+Remove a user's connection to the irc server, but leave their client in existence in the user hash. When you call this function, the user's file descriptor will be replaced with the value of FD_MAGIC_NUMBER and their old file descriptor will be closed. This idle client will remain until it is restored with a valid file descriptor, or is removed from IRC by an operator After this call, the pointer to user will be invalid.Definition at line 621 of file modules.cpp.
.PP
References userrec::ClearBuffer(), DEBUG, connection::fd, FD_MAGIC_NUMBER, connection::host, and userrec::ident.
.PP
.nf
-620 {
-621 unsigned int old_fd = user->fd;
-622 user->fd = FD_MAGIC_NUMBER;
-623 user->ClearBuffer();
-624 Write(old_fd,'ERROR :Closing link (%s@%s) [%s]',user->ident,user->host,message.c_str());
-625 #ifdef USE_KQUEUE
-626 struct kevent ke;
-627 EV_SET(&ke, old_fd, EVFILT_READ, EV_DELETE, 0, 0, NULL);
-628 int i = kevent(kq, &ke, 1, 0, 0, NULL);
-629 if (i == -1)
-630 {
-631 log(DEBUG,'kqueue: Failed to remove user from queue!');
-632 }
-633 #endif
-634 #ifdef USE_EPOLL
-635 struct epoll_event ev;
-636 ev.events = EPOLLIN | EPOLLET;
-637 ev.data.fd = old_fd;
-638 int i = epoll_ctl(ep, EPOLL_CTL_DEL, old_fd, &ev);
-639 if (i < 0)
-640 {
-641 log(DEBUG,'epoll: List deletion failure!');
-642 }
-643 #endif
-644
-645 shutdown(old_fd,2);
-646 close(old_fd);
-647 }
+622 {
+623 unsigned int old_fd = user->fd;
+624 user->fd = FD_MAGIC_NUMBER;
+625 user->ClearBuffer();
+626 Write(old_fd,'ERROR :Closing link (%s@%s) [%s]',user->ident,user->host,message.c_str());
+627 #ifdef USE_KQUEUE
+628 struct kevent ke;
+629 EV_SET(&ke, old_fd, EVFILT_READ, EV_DELETE, 0, 0, NULL);
+630 int i = kevent(kq, &ke, 1, 0, 0, NULL);
+631 if (i == -1)
+632 {
+633 log(DEBUG,'kqueue: Failed to remove user from queue!');
+634 }
+635 #endif
+636 #ifdef USE_EPOLL
+637 struct epoll_event ev;
+638 ev.events = EPOLLIN | EPOLLET;
+639 ev.data.fd = old_fd;
+640 int i = epoll_ctl(ep, EPOLL_CTL_DEL, old_fd, &ev);
+641 if (i < 0)
+642 {
+643 log(DEBUG,'epoll: List deletion failure!');
+644 }
+645 #endif
+646
+647 shutdown(old_fd,2);
+648 close(old_fd);
+649 }
.fi