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/* +------------------------------------+
* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
* InspIRCd: (C) 2002-2007 InspIRCd Development Team
* See: http://www.inspircd.org/wiki/index.php/Credits
*
* This program is free but copyrighted software; see
* the file COPYING for details.
*
* ---------------------------------------------------
*/
#include "inspircd.h"
#include "timer.h"
void TimerManager::TickTimers(time_t TIME)
{
timerlist::iterator found = Timers.find(TIME);
if (found != Timers.end())
{
timergroup* x = found->second;
/*
* There are pending timers to trigger
*/
for (timergroup::iterator y = x->begin(); y != x->end(); y++)
{
InspTimer* n = *y;
n->Tick(TIME);
if (n->GetRepeat())
{
AddTimer(n, n->GetSecs());
}
else
{
DELETE(n);
}
}
Timers.erase(found);
DELETE(x);
}
}
void TimerManager::DelTimer(InspTimer* T)
{
timerlist::iterator found = Timers.find(T->GetTimer());
if (found != Timers.end())
{
timergroup* x = found->second;
for (timergroup::iterator y = x->begin(); y != x->end(); y++)
{
InspTimer* n = *y;
if (n == T)
{
DELETE(n);
x->erase(y);
if (!x->size())
Timers.erase(found);
return;
}
}
}
}
/*
* Because some muppets may do odd things, and their ircd may lock up due
* to crappy 3rd party modules, or they may change their system time a bit,
* this accounts for shifts of up to 120 secs by looking behind for missed
* timers and executing them. This is only executed once every 5 secs.
* If you move your clock BACK, and your timers move further ahead as a result,
* then tough titty you'll just have to wait.
*/
void TimerManager::TickMissedTimers(time_t TIME)
{
for (time_t n = TIME-1; n > TIME-120; n--)
{
timerlist::iterator found = Timers.find(n);
if (found != Timers.end())
{
timergroup* x = found->second;
for (timergroup::iterator y = x->begin(); y != x->end(); y++)
{
InspTimer* z = *y;
z->Tick(TIME);
if (z->GetRepeat())
{
AddTimer(z, z->GetSecs());
}
else
{
DELETE(z);
}
}
Timers.erase(found);
DELETE(x);
}
}
}
void TimerManager::AddTimer(InspTimer* T, long secs_from_now)
{
timergroup* x = NULL;
int time_to_trigger = 0;
if (!secs_from_now)
time_to_trigger = T->GetTimer();
else
time_to_trigger = secs_from_now + time(NULL);
timerlist::iterator found = Timers.find(time_to_trigger);
if (found != Timers.end())
{
x = found->second;
}
else
{
x = new timergroup;
Timers[time_to_trigger] = x;
}
x->push_back(T);
}
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