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|
/* +------------------------------------+
* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
* Inspire is copyright (C) 2002-2004 ChatSpike-Dev.
* E-mail:
* <brain@chatspike.net>
* <Craig@chatspike.net>
*
* Written by Craig Edwards, Craig McLure, and others.
* This program is free but copyrighted software; see
* the file COPYING for details.
*
* ---------------------------------------------------
*/
using namespace std;
#include "inspircd_config.h"
#include "servers.h"
#include "inspircd.h"
#include <unistd.h>
#include <fcntl.h>
#include <poll.h>
#include <sys/errno.h>
#include <sys/ioctl.h>
#include <sys/utsname.h>
#include <vector>
#include <string>
#include <deque>
#include <sstream>
#include <map>
#include "inspstring.h"
#include "helperfuncs.h"
#include "connection.h"
extern time_t TIME;
extern int MaxConn;
extern serverrec* me[32];
extern bool has_been_netsplit;
std::deque<std::string> xsums;
serverrec::serverrec()
{
strlcpy(name,"",256);
pingtime = 0;
lastping = TIME;
usercount_i = usercount = opercount = version = 0;
hops_away = 1;
signon = TIME;
jupiter = false;
fd = 0;
sync_soon = false;
strlcpy(nickserv,"",NICKMAX);
connectors.clear();
}
serverrec::~serverrec()
{
}
serverrec::serverrec(char* n, long ver, bool jupe)
{
strlcpy(name,n,256);
lastping = TIME;
usercount_i = usercount = opercount = 0;
version = ver;
hops_away = 1;
signon = TIME;
jupiter = jupe;
fd = 0;
sync_soon = false;
strlcpy(nickserv,"",NICKMAX);
connectors.clear();
}
bool serverrec::CreateListener(char* newhost, int p)
{
sockaddr_in host_address;
int flags;
in_addr addy;
int on = 0;
struct linger linger = { 0 };
this->port = p;
fd = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (fd <= 0)
{
return false;
}
setsockopt(fd,SOL_SOCKET,SO_REUSEADDR,(const char*)&on,sizeof(on));
linger.l_onoff = 1;
linger.l_linger = 1;
setsockopt(fd,SOL_SOCKET,SO_LINGER,(const char*)&linger,sizeof(linger));
// attempt to increase socket sendq and recvq as high as its possible
// to get them on linux.
int sendbuf = 32768;
int recvbuf = 32768;
setsockopt(fd,SOL_SOCKET,SO_SNDBUF,(const void *)&sendbuf,sizeof(sendbuf));
setsockopt(fd,SOL_SOCKET,SO_RCVBUF,(const void *)&recvbuf,sizeof(sendbuf));
memset((void*)&host_address, 0, sizeof(host_address));
host_address.sin_family = AF_INET;
if (!strcmp(newhost,""))
{
host_address.sin_addr.s_addr = htonl(INADDR_ANY);
}
else
{
inet_aton(newhost,&addy);
host_address.sin_addr = addy;
}
host_address.sin_port = htons(p);
if (bind(fd,(sockaddr*)&host_address,sizeof(host_address))<0)
{
return false;
}
// make the socket non-blocking
flags = fcntl(fd, F_GETFL, 0);
fcntl(fd, F_SETFL, flags | O_NONBLOCK);
this->port = p;
listen(this->fd, MaxConn);
return true;
}
bool serverrec::BeginLink(char* targethost, int newport, char* password, char* servername, int myport)
{
char connect[MAXBUF];
ircd_connector connector;
ircd_connector *cn = this->FindHost(servername);
if (cn)
{
WriteOpers("CONNECT aborted: Server %s already exists",servername);
return false;
}
if (this->fd)
{
if (connector.MakeOutboundConnection(targethost,newport))
{
// targethost has been turned into an ip...
// we dont want this as the server name.
connector.SetServerName(servername);
snprintf(connect,MAXBUF,"S %s %s %lu %s :%s",getservername().c_str(),password,(unsigned long)myport,GetRevision().c_str(),getserverdesc().c_str());
connector.SetState(STATE_NOAUTH_OUTBOUND);
connector.SetHostAndPort(targethost, newport);
this->connectors.push_back(connector);
// this packet isn't actually sent until the socket connects -- the STATE_NOAUTH_OUTBOUND state
// queues outbound data until the socket is polled as writeable (e.g. the connection is established)
return this->SendPacket(connect, servername);
}
else
{
connector.SetState(STATE_DISCONNECTED);
WriteOpers("Could not create outbound connection to %s:%d",targethost,newport);
return false;
}
}
return false;
}
bool serverrec::MeshCookie(char* targethost, int newport, unsigned long cookie, char* servername)
{
char connect[MAXBUF];
ircd_connector connector;
WriteOpers("Establishing meshed link to %s:%d",servername,newport);
if (this->fd)
{
if (connector.MakeOutboundConnection(targethost,newport))
{
// targethost has been turned into an ip...
// we dont want this as the server name.
connector.SetServerName(servername);
snprintf(connect,MAXBUF,"- %lu %s :%s",cookie,getservername().c_str(),getserverdesc().c_str());
connector.SetState(STATE_COOKIE_OUTBOUND);
connector.SetHostAndPort(targethost, newport);
this->connectors.push_back(connector);
return this->SendPacket(connect, servername);
}
else
{
connector.SetState(STATE_DISCONNECTED);
WriteOpers("Could not create outbound connection to %s:%d",targethost,newport);
}
}
return false;
}
bool serverrec::AddIncoming(int newfd, char* targethost, int sourceport)
{
ircd_connector connector;
// targethost has been turned into an ip...
// we dont want this as the server name.
connector.SetServerName(targethost);
connector.SetDescriptor(newfd);
connector.SetState(STATE_NOAUTH_INBOUND);
int flags = fcntl(newfd, F_GETFL, 0);
fcntl(newfd, F_SETFL, flags | O_NONBLOCK);
int sendbuf = 32768;
int recvbuf = 32768;
setsockopt(newfd,SOL_SOCKET,SO_SNDBUF,(const void *)&sendbuf,sizeof(sendbuf));
setsockopt(newfd,SOL_SOCKET,SO_RCVBUF,(const void *)&recvbuf,sizeof(sendbuf));
connector.SetHostAndPort(targethost, sourceport);
connector.SetState(STATE_NOAUTH_INBOUND);
log(DEBUG,"serverrec::AddIncoming() Added connection: %s:%d",targethost,sourceport);
this->connectors.push_back(connector);
return true;
}
void serverrec::TerminateLink(char* targethost)
{
// this locates the targethost in the serverrec::connectors vector of the class,
// and terminates it by sending it an SQUIT token and closing its descriptor.
// TerminateLink with a null string causes a terminate of ALL links
}
// Returns a pointer to the connector for 'host'
ircd_connector* serverrec::FindHost(std::string findhost)
{
for (unsigned int i = 0; i < this->connectors.size(); i++)
{
if (this->connectors[i].GetServerName() == findhost)
{
return &this->connectors[i];
}
}
return NULL;
}
// Checks to see if we can still reach a server at all (e.g. is it in ANY routing table?)
bool IsRoutable(std::string servername)
{
int c = 0;
for (int x = 0; x < 32; x++)
if (me[x])
{
for (unsigned int i = 0; i < me[x]->connectors.size(); i++)
{
if ((me[x]->connectors[i].GetServerName() == servername) && (me[x]->connectors[i].GetState() != STATE_DISCONNECTED))
{
c++;
}
}
}
return (c != 0);
}
void serverrec::FlushWriteBuffers()
{
char buffer[MAXBUF];
for (unsigned int i = 0; i < this->connectors.size(); i++)
{
// don't try and ping a NOAUTH_OUTBOUND state, its not authed yet!
if ((this->connectors[i].GetState() == STATE_NOAUTH_OUTBOUND) && (TIME > this->connectors[i].age+30))
{
// however if we reach this timer its connected timed out :)
WriteOpers("*** Connection to %s timed out",this->connectors[i].GetServerName().c_str());
snprintf(buffer,MAXBUF,"& %s",this->connectors[i].GetServerName().c_str());
NetSendToAllExcept(this->connectors[i].GetServerName().c_str(),buffer);
DoSplit(this->connectors[i].GetServerName().c_str());
return;
}
if ((this->connectors[i].GetState() == STATE_NOAUTH_INBOUND) && (TIME > this->connectors[i].age+30))
{
WriteOpers("*** Connection from %s timed out",this->connectors[i].GetServerName().c_str());
snprintf(buffer,MAXBUF,"& %s",this->connectors[i].GetServerName().c_str());
NetSendToAllExcept(this->connectors[i].GetServerName().c_str(),buffer);
DoSplit(this->connectors[i].GetServerName().c_str());
return;
}
if (this->connectors[i].GetState() != STATE_DISCONNECTED)
{
if (!this->connectors[i].CheckPing())
{
WriteOpers("*** Lost single connection to %s: Ping timeout",this->connectors[i].GetServerName().c_str());
this->connectors[i].SetState(STATE_DISCONNECTED);
if (!IsRoutable(this->connectors[i].GetServerName()))
{
WriteOpers("*** Server %s is no longer routable, disconnecting.",this->connectors[i].GetServerName().c_str());
snprintf(buffer,MAXBUF,"& %s",this->connectors[i].GetServerName().c_str());
NetSendToAllExcept(this->connectors[i].GetServerName().c_str(),buffer);
DoSplit(this->connectors[i].GetServerName().c_str());
}
this->connectors[i].CloseConnection();
has_been_netsplit = true;
}
}
if ((this->connectors[i].GetWriteError() !="") && (this->connectors[i].GetState() != STATE_DISCONNECTED))
{
// if we're here the write() caused an error, we cannot proceed
WriteOpers("*** Lost single connection to %s, link inactive and retrying: %s",this->connectors[i].GetServerName().c_str(),this->connectors[i].GetWriteError().c_str());
this->connectors[i].SetState(STATE_DISCONNECTED);
if (!IsRoutable(this->connectors[i].GetServerName()))
{
WriteOpers("*** Server %s is no longer routable, disconnecting.",this->connectors[i].GetServerName().c_str());
snprintf(buffer,MAXBUF,"& %s",this->connectors[i].GetServerName().c_str());
NetSendToAllExcept(this->connectors[i].GetServerName().c_str(),buffer);
DoSplit(this->connectors[i].GetServerName().c_str());
}
this->connectors[i].CloseConnection();
has_been_netsplit = true;
}
if ((this->connectors[i].HasBufferedOutput()) && (this->connectors[i].GetState() != STATE_DISCONNECTED))
{
if (!this->connectors[i].FlushWriteBuf())
{
// if we're here the write() caused an error, we cannot proceed
WriteOpers("*** Lost single connection to %s, link inactive and retrying: %s",this->connectors[i].GetServerName().c_str(),this->connectors[i].GetWriteError().c_str());
this->connectors[i].SetState(STATE_DISCONNECTED);
if (!IsRoutable(this->connectors[i].GetServerName()))
{
WriteOpers("*** Server %s is no longer routable, disconnecting.",this->connectors[i].GetServerName().c_str());
snprintf(buffer,MAXBUF,"& %s",this->connectors[i].GetServerName().c_str());
NetSendToAllExcept(this->connectors[i].GetServerName().c_str(),buffer);
DoSplit(this->connectors[i].GetServerName().c_str());
}
this->connectors[i].CloseConnection();
has_been_netsplit = true;
}
}
}
}
bool serverrec::SendPacket(char *message, const char* sendhost)
{
if ((!message) || (!sendhost))
return true;
ircd_connector* cn = this->FindHost(sendhost);
if (!strchr(message,'\n'))
{
strlcat(message,"\n",MAXBUF);
}
if (cn)
{
log(DEBUG,"main: serverrec::SendPacket() sent '%s' to %s",message,cn->GetServerName().c_str());
if (cn->GetState() == STATE_DISCONNECTED)
{
// fix: can only route one hop to avoid a loop
if (strncmp(message,"R ",2))
{
log(DEBUG,"Not a double reroute");
// this route is down, we must re-route the packet through an available point in the mesh.
for (unsigned int k = 0; k < this->connectors.size(); k++)
{
log(DEBUG,"Check connector %d: %s",k,this->connectors[k].GetServerName().c_str());
// search for another point in the mesh which can 'reach' where we want to go
for (unsigned int m = 0; m < this->connectors[k].routes.size(); m++)
{
if (!strcasecmp(this->connectors[k].routes[m].c_str(),sendhost))
{
log(DEBUG,"Found alternative route for packet: %s",this->connectors[k].GetServerName().c_str());
if (this->connectors[k].GetState() != STATE_DISCONNECTED)
{
char buffer[MAXBUF];
snprintf(buffer,MAXBUF,"R %s %s",sendhost,message);
this->SendPacket(buffer,this->connectors[k].GetServerName().c_str());
return true;
}
else
{
log(DEBUG,"Nope, this route is down...");
return false;
}
}
}
}
}
char buffer[MAXBUF];
snprintf(buffer,MAXBUF,"& %s",sendhost);
WriteOpers("*** All connections to %s lost.",sendhost);
NetSendToAllExcept(sendhost,buffer);
DoSplit(sendhost);
return false;
}
// returns false if the packet could not be sent (e.g. target host down)
if (!cn->AddWriteBuf(message))
{
// if we're here, there was an error pending, and the send cannot proceed
log(DEBUG,"cn->AddWriteBuf() failed for serverrec::SendPacket(): %s",cn->GetWriteError().c_str());
log(DEBUG,"Disabling connector: %s",cn->GetServerName().c_str());
cn->CloseConnection();
cn->SetState(STATE_DISCONNECTED);
WriteOpers("*** Lost single connection to %s, link inactive and retrying: %s",cn->GetServerName().c_str(),cn->GetWriteError().c_str());
// retry the packet along a new route so either arrival OR failure are gauranteed (bugfix)
return this->SendPacket(message,sendhost);
}
if (!cn->FlushWriteBuf())
{
// if we're here the write() caused an error, we cannot proceed
log(DEBUG,"cn->FlushWriteBuf() failed for serverrec::SendPacket(): %s",cn->GetWriteError().c_str());
log(DEBUG,"Disabling connector: %s",cn->GetServerName().c_str());
cn->CloseConnection();
cn->SetState(STATE_DISCONNECTED);
WriteOpers("*** Lost single connection to %s, link inactive and retrying: %s",cn->GetServerName().c_str(),cn->GetWriteError().c_str());
// retry the packet along a new route so either arrival OR failure are gauranteed
return this->SendPacket(message,sendhost);
}
return true;
}
return false;
}
bool already_have_sum(std::string sum)
{
for (unsigned int i = 0; i < xsums.size(); i++)
{
if (xsums[i] == sum)
{
return true;
}
}
if (xsums.size() >= 128)
{
xsums.pop_front();
}
xsums.push_back(sum);
return false;
}
// receives a packet from any where there is data waiting, first come, first served
// fills the message and host values with the host where the data came from.
bool serverrec::RecvPacket(std::deque<std::string> &messages, char* recvhost,std::deque<std::string> &sums)
{
char data[65536],buffer[MAXBUF];
memset(data, 0, 65536);
for (unsigned int i = 0; i < this->connectors.size(); i++)
{
if (this->connectors[i].GetState() != STATE_DISCONNECTED)
{
// returns false if the packet could not be sent (e.g. target host down)
int rcvsize = 0;
// check if theres any data on this socket
// if not, continue onwards to the next.
pollfd polls;
polls.fd = this->connectors[i].GetDescriptor();
polls.events = POLLIN;
int ret = poll(&polls,1,1);
if (ret <= 0) continue;
rcvsize = recv(this->connectors[i].GetDescriptor(),data,65000,0);
data[rcvsize] = '\0';
if (rcvsize == 0)
{
log(DEBUG,"recv() failed for serverrec::RecvPacket(): EOF");
log(DEBUG,"Disabling connector: %s",this->connectors[i].GetServerName().c_str());
this->connectors[i].SetState(STATE_DISCONNECTED);
if (!IsRoutable(this->connectors[i].GetServerName()))
{
WriteOpers("*** Server %s is no longer routable, disconnecting (EOF)",this->connectors[i].GetServerName().c_str());
snprintf(buffer,MAXBUF,"& %s",this->connectors[i].GetServerName().c_str());
NetSendToAllExcept(this->connectors[i].GetServerName().c_str(),buffer);
DoSplit(this->connectors[i].GetServerName().c_str());
}
this->connectors[i].CloseConnection();
has_been_netsplit = true;
break;
}
if (rcvsize == -1)
{
if (errno != EAGAIN)
{
log(DEBUG,"recv() failed for serverrec::RecvPacket(): %s",strerror(errno));
log(DEBUG,"Disabling connector: %s",this->connectors[i].GetServerName().c_str());
this->connectors[i].SetState(STATE_DISCONNECTED);
if (!IsRoutable(this->connectors[i].GetServerName()))
{
WriteOpers("*** Server %s is no longer routable, disconnecting.",this->connectors[i].GetServerName().c_str());
snprintf(buffer,MAXBUF,"& %s",this->connectors[i].GetServerName().c_str());
NetSendToAllExcept(this->connectors[i].GetServerName().c_str(),buffer);
DoSplit(this->connectors[i].GetServerName().c_str());
}
has_been_netsplit = true;
this->connectors[i].CloseConnection();
break;
}
}
int pushed = 0;
if (rcvsize > 0)
{
if (!this->connectors[i].AddBuffer(data))
{
WriteOpers("*** Read buffer for %s exceeds maximum, closing connection!",this->connectors[i].GetServerName().c_str());
this->connectors[i].SetState(STATE_DISCONNECTED);
if (!IsRoutable(this->connectors[i].GetServerName()))
{
WriteOpers("*** Server %s is no longer routable, disconnecting.",this->connectors[i].GetServerName().c_str());
snprintf(buffer,MAXBUF,"& %s",this->connectors[i].GetServerName().c_str());
NetSendToAllExcept(this->connectors[i].GetServerName().c_str(),buffer);
DoSplit(this->connectors[i].GetServerName().c_str());
}
has_been_netsplit = true;
this->connectors[i].CloseConnection();
break;
}
if (this->connectors[i].BufferIsComplete())
{
this->connectors[i].ResetPing();
while (this->connectors[i].BufferIsComplete())
{
std::string text = this->connectors[i].GetBuffer();
if (text != "")
{
if ((text[0] == ':') && (text.find(" ") != std::string::npos))
{
std::string orig = text;
log(DEBUG,"Original: %s",text.c_str());
std::string sum = text.substr(1,text.find(" ")-1);
text = text.substr(text.find(" ")+1,text.length());
std::string possible_token = text.substr(1,text.find(" ")-1);
if (possible_token.length() > 1)
{
sums.push_back("*");
text = orig;
log(DEBUG,"Non-mesh, non-tokenized string passed up the chain");
}
else
{
log(DEBUG,"Packet sum: '%s'",sum.c_str());
if ((already_have_sum(sum)) && (sum != "*"))
{
// we don't accept dupes
continue;
}
sums.push_back(sum.c_str());
}
}
else sums.push_back("*");
messages.push_back(text.c_str());
strlcpy(recvhost,this->connectors[i].GetServerName().c_str(),160);
log(DEBUG,"serverrec::RecvPacket() %d:%s->%s",pushed++,recvhost,text.c_str());
}
}
return true;
}
}
}
}
// nothing new yet -- message and host will be undefined
return false;
}
|