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|
/* +------------------------------------+
* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
* InspIRCd: (C) 2002-2009 InspIRCd Development Team
* See: http://wiki.inspircd.org/Credits
*
* This program is free but copyrighted software; see
* the file COPYING for details.
*
* ---------------------------------------------------
*/
#include "inspircd.h"
/* $ModDesc: Provides the TITLE command which allows setting of CUSTOM WHOIS TITLE line */
/** Handle /TITLE
*/
class CommandTitle : public Command
{
public:
CommandTitle (InspIRCd* Instance, Module* Creator) : Command(Instance, Creator,"TITLE",0,2)
{
syntax = "<user> <password>";
TRANSLATE3(TR_NICK, TR_TEXT, TR_END);
}
bool OneOfMatches(const char* host, const char* ip, const char* hostlist)
{
std::stringstream hl(hostlist);
std::string xhost;
while (hl >> xhost)
{
if (InspIRCd::Match(host, xhost, ascii_case_insensitive_map) || InspIRCd::MatchCIDR(ip, xhost, ascii_case_insensitive_map))
{
return true;
}
}
return false;
}
CmdResult Handle(const std::vector<std::string> ¶meters, User* user)
{
char TheHost[MAXBUF];
char TheIP[MAXBUF];
snprintf(TheHost,MAXBUF,"%s@%s",user->ident.c_str(), user->host.c_str());
snprintf(TheIP, MAXBUF,"%s@%s",user->ident.c_str(), user->GetIPString());
ConfigReader Conf(ServerInstance);
for (int i=0; i<Conf.Enumerate("title"); i++)
{
std::string name = Conf.ReadValue("title", "name", "", i);
std::string pass = Conf.ReadValue("title", "password", "", i);
std::string hash = Conf.ReadValue("title", "hash", "", i);
std::string host = Conf.ReadValue("title", "host", "*@*", i);
std::string title = Conf.ReadValue("title", "title", "", i);
std::string vhost = Conf.ReadValue("title", "vhost", "", i);
if (!strcmp(name.c_str(),parameters[0].c_str()) && !ServerInstance->PassCompare(user, pass.c_str(), parameters[1].c_str(), hash.c_str()) && OneOfMatches(TheHost,TheIP,host.c_str()) && !title.empty())
{
std::string* text;
if (user->GetExt("ctitle", text))
{
user->Shrink("ctitle");
delete text;
}
text = new std::string(title);
user->Extend("ctitle", text);
ServerInstance->PI->SendMetaData(user, "ctitle", *text);
if (!vhost.empty())
user->ChangeDisplayedHost(vhost.c_str());
user->WriteServ("NOTICE %s :Custom title set to '%s'",user->nick.c_str(), title.c_str());
return CMD_LOCALONLY;
}
}
user->WriteServ("NOTICE %s :Invalid title credentials",user->nick.c_str());
return CMD_LOCALONLY;
}
};
class ModuleCustomTitle : public Module
{
CommandTitle cmd;
public:
ModuleCustomTitle(InspIRCd* Me) : Module(Me), cmd(Me, this)
{
ServerInstance->AddCommand(&cmd);
Implementation eventlist[] = { I_OnDecodeMetaData, I_OnWhoisLine, I_OnSyncUser, I_OnUserQuit, I_OnCleanup };
ServerInstance->Modules->Attach(eventlist, this, 5);
}
// :kenny.chatspike.net 320 Brain Azhrarn :is getting paid to play games.
int OnWhoisLine(User* user, User* dest, int &numeric, std::string &text)
{
/* We use this and not OnWhois because this triggers for remote, too */
if (numeric == 312)
{
/* Insert our numeric before 312 */
std::string* ctitle;
if (dest->GetExt("ctitle", ctitle))
{
ServerInstance->SendWhoisLine(user, dest, 320, "%s %s :%s",user->nick.c_str(), dest->nick.c_str(), ctitle->c_str());
}
}
/* Dont block anything */
return 0;
}
// Whenever the linking module wants to send out data, but doesnt know what the data
// represents (e.g. it is metadata, added to a User or Channel by a module) then
// this method is called. We should use the ProtoSendMetaData function after we've
// corrected decided how the data should look, to send the metadata on its way if
// it is ours.
virtual void OnSyncUser(User* user, Module* proto, void* opaque)
{
// check if this user has an ctitle field to send
std::string* ctitle;
if (user->GetExt("ctitle", ctitle))
proto->ProtoSendMetaData(opaque,user,"ctitle",*ctitle);
}
// when a user quits, tidy up their metadata
virtual void OnUserQuit(User* user, const std::string &message, const std::string &oper_message)
{
std::string* ctitle;
if (user->GetExt("ctitle", ctitle))
{
user->Shrink("ctitle");
delete ctitle;
}
}
// if the module is unloaded, tidy up all our dangling metadata
virtual void OnCleanup(int target_type, void* item)
{
if (target_type == TYPE_USER)
{
User* user = (User*)item;
std::string* ctitle;
if (user->GetExt("ctitle", ctitle))
{
user->Shrink("ctitle");
delete ctitle;
}
}
}
// Whenever the linking module receives metadata from another server and doesnt know what
// to do with it (of course, hence the 'meta') it calls this method, and it is up to each
// module in turn to figure out if this metadata key belongs to them, and what they want
// to do with it.
// In our case we're only sending a single string around, so we just construct a std::string.
// Some modules will probably get much more complex and format more detailed structs and classes
// in a textual way for sending over the link.
virtual void OnDecodeMetaData(Extensible* target, const std::string &extname, const std::string &extdata)
{
User* dest = dynamic_cast<User*>(target);
// check if its our metadata key, and its associated with a user
if (dest && (extname == "ctitle"))
{
std::string* text;
if (dest->GetExt("ctitle", text))
{
dest->Shrink("ctitle");
delete text;
}
if (!extdata.empty())
{
text = new std::string(extdata);
dest->Extend("ctitle", text);
}
}
}
virtual ~ModuleCustomTitle()
{
}
virtual Version GetVersion()
{
return Version("$Id$", VF_COMMON | VF_VENDOR, API_VERSION);
}
};
MODULE_INIT(ModuleCustomTitle)
|