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|
/* +------------------------------------+
* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
* InspIRCd: (C) 2002-2007 InspIRCd Development Team
* See: http://www.inspircd.org/wiki/index.php/Credits
*
* This program is free but copyrighted software; see
* the file COPYING for details.
*
* ---------------------------------------------------
*/
/* $Core: libIRCDhash */
#include "inspircd.h"
#include "hashcomp.h"
#ifndef WIN32
#include <ext/hash_map>
#define nspace __gnu_cxx
#else
#include <hash_map>
#define nspace stdext
using stdext::hash_map;
#endif
/******************************************************
*
* The hash functions of InspIRCd are the centrepoint
* of the entire system. If these functions are
* inefficient or wasteful, the whole program suffers
* as a result. A lot of C programmers in the ircd
* scene spend a lot of time debating (arguing) about
* the best way to write hash functions to hash irc
* nicknames, channels etc.
* We are lucky as C++ developers as hash_map does
* a lot of this for us. It does intellegent memory
* requests, bucketing, search functions, insertion
* and deletion etc. All we have to do is write some
* overloaded comparison and hash value operators which
* cause it to act in an irc-like way. The features we
* add to the standard hash_map are:
*
* Case insensitivity: The hash_map will be case
* insensitive.
*
* Scandanavian Comparisons: The characters [, ], \ will
* be considered the lowercase of {, } and |.
*
******************************************************/
using namespace irc::sockets;
/* convert a string to lowercase. Note following special circumstances
* taken from RFC 1459. Many "official" server branches still hold to this
* rule so i will too;
*
* Because of IRC's scandanavian origin, the characters {}| are
* considered to be the lower case equivalents of the characters []\,
* respectively. This is a critical issue when determining the
* equivalence of two nicknames.
*/
void nspace::strlower(char *n)
{
if (n)
{
for (char* t = n; *t; t++)
*t = lowermap[(unsigned char)*t];
}
}
#ifndef WIN32
size_t nspace::hash<string>::operator()(const string &s) const
#else
size_t nspace::hash_compare<string, std::less<string> >::operator()(const string &s) const
#endif
{
/* XXX: NO DATA COPIES! :)
* The hash function here is practically
* a copy of the one in STL's hash_fun.h,
* only with *x replaced with lowermap[*x].
* This avoids a copy to use hash<const char*>
*/
register size_t t = 0;
for (std::string::const_iterator x = s.begin(); x != s.end(); ++x) /* ++x not x++, as its faster */
t = 5 * t + lowermap[(unsigned char)*x];
return t;
}
#ifndef WIN32
size_t nspace::hash<irc::string>::operator()(const irc::string &s) const
#else
size_t nspace::hash_compare<irc::string, std::less<irc::string> >::operator()(const irc::string &s) const
#endif
{
register size_t t = 0;
for (irc::string::const_iterator x = s.begin(); x != s.end(); ++x) /* ++x not x++, as its faster */
t = 5 * t + lowermap[(unsigned char)*x];
return t;
}
bool irc::StrHashComp::operator()(const std::string& s1, const std::string& s2) const
{
unsigned char* n1 = (unsigned char*)s1.c_str();
unsigned char* n2 = (unsigned char*)s2.c_str();
for (; *n1 && *n2; n1++, n2++)
if (lowermap[*n1] != lowermap[*n2])
return false;
return (lowermap[*n1] == lowermap[*n2]);
}
/******************************************************
*
* This is the implementation of our special irc::string
* class which is a case-insensitive equivalent to
* std::string which is not only case-insensitive but
* can also do scandanavian comparisons, e.g. { = [, etc.
*
* This class depends on the const array 'lowermap'.
*
******************************************************/
bool irc::irc_char_traits::eq(char c1st, char c2nd)
{
return lowermap[(unsigned char)c1st] == lowermap[(unsigned char)c2nd];
}
bool irc::irc_char_traits::ne(char c1st, char c2nd)
{
return lowermap[(unsigned char)c1st] != lowermap[(unsigned char)c2nd];
}
bool irc::irc_char_traits::lt(char c1st, char c2nd)
{
return lowermap[(unsigned char)c1st] < lowermap[(unsigned char)c2nd];
}
int irc::irc_char_traits::compare(const char* str1, const char* str2, size_t n)
{
for(unsigned int i = 0; i < n; i++)
{
if(lowermap[(unsigned char)*str1] > lowermap[(unsigned char)*str2])
return 1;
if(lowermap[(unsigned char)*str1] < lowermap[(unsigned char)*str2])
return -1;
if(*str1 == 0 || *str2 == 0)
return 0;
str1++;
str2++;
}
return 0;
}
const char* irc::irc_char_traits::find(const char* s1, int n, char c)
{
while(n-- > 0 && lowermap[(unsigned char)*s1] != lowermap[(unsigned char)c])
s1++;
return s1;
}
irc::tokenstream::tokenstream(const std::string &source) : tokens(source), last_pushed(false)
{
/* Record starting position and current position */
last_starting_position = tokens.begin();
n = tokens.begin();
}
irc::tokenstream::~tokenstream()
{
}
bool irc::tokenstream::GetToken(std::string &token)
{
std::string::iterator lsp = last_starting_position;
while (n != tokens.end())
{
/** Skip multi space, converting " " into " "
*/
while ((n+1 != tokens.end()) && (*n == ' ') && (*(n+1) == ' '))
n++;
if ((last_pushed) && (*n == ':'))
{
/* If we find a token thats not the first and starts with :,
* this is the last token on the line
*/
std::string::iterator curr = ++n;
n = tokens.end();
token = std::string(curr, tokens.end());
return true;
}
last_pushed = false;
if ((*n == ' ') || (n+1 == tokens.end()))
{
/* If we find a space, or end of string, this is the end of a token.
*/
last_starting_position = n+1;
last_pushed = true;
std::string strip(lsp, n+1 == tokens.end() ? n+1 : n++);
while ((strip.length()) && (strip.find_last_of(' ') == strip.length() - 1))
strip.erase(strip.end() - 1);
token = strip;
return !token.empty();
}
n++;
}
token.clear();
return false;
}
bool irc::tokenstream::GetToken(irc::string &token)
{
std::string stdstring;
bool returnval = GetToken(stdstring);
token = assign(stdstring);
return returnval;
}
bool irc::tokenstream::GetToken(int &token)
{
std::string tok;
bool returnval = GetToken(tok);
token = ConvToInt(tok);
return returnval;
}
bool irc::tokenstream::GetToken(long &token)
{
std::string tok;
bool returnval = GetToken(tok);
token = ConvToInt(tok);
return returnval;
}
irc::sepstream::sepstream(const std::string &source, char seperator) : tokens(source), sep(seperator)
{
last_starting_position = tokens.begin();
n = tokens.begin();
}
bool irc::sepstream::GetToken(std::string &token)
{
std::string::iterator lsp = last_starting_position;
while (n != tokens.end())
{
if ((*n == sep) || (n+1 == tokens.end()))
{
last_starting_position = n+1;
token = std::string(lsp, n+1 == tokens.end() ? n+1 : n++);
while ((token.length()) && (token.find_last_of(sep) == token.length() - 1))
token.erase(token.end() - 1);
if (token.empty())
n++;
return n == tokens.end() ? false : true;
}
n++;
}
token = "";
return false;
}
const std::string irc::sepstream::GetRemaining()
{
return std::string(n, tokens.end());
}
bool irc::sepstream::StreamEnd()
{
return ((n + 1) == tokens.end());
}
irc::sepstream::~sepstream()
{
}
std::string irc::hex(const unsigned char *raw, size_t rawsz)
{
if (!rawsz)
return "";
/* EWW! This used to be using sprintf, which is WAY inefficient. -Special */
const char *hex = "0123456789abcdef";
static char hexbuf[MAXBUF];
size_t i, j;
for (i = 0, j = 0; j < rawsz; ++j)
{
hexbuf[i++] = hex[raw[j] / 16];
hexbuf[i++] = hex[raw[j] % 16];
}
hexbuf[i] = 0;
return hexbuf;
}
CoreExport const char* irc::Spacify(const char* n)
{
static char x[MAXBUF];
strlcpy(x,n,MAXBUF);
for (char* y = x; *y; y++)
if (*y == '_')
*y = ' ';
return x;
}
irc::modestacker::modestacker(bool add) : adding(add)
{
sequence.clear();
sequence.push_back("");
}
void irc::modestacker::Push(char modeletter, const std::string ¶meter)
{
*(sequence.begin()) += modeletter;
sequence.push_back(parameter);
}
void irc::modestacker::Push(char modeletter)
{
this->Push(modeletter,"");
}
void irc::modestacker::PushPlus()
{
this->Push('+',"");
}
void irc::modestacker::PushMinus()
{
this->Push('-',"");
}
int irc::modestacker::GetStackedLine(std::deque<std::string> &result, int max_line_size)
{
if (sequence.empty())
{
result.clear();
return 0;
}
int n = 0;
int size = 1; /* Account for initial +/- char */
int nextsize = 0;
result.clear();
result.push_back(adding ? "+" : "-");
if (sequence.size() > 1)
nextsize = sequence[1].length() + 2;
while (!sequence[0].empty() && (sequence.size() > 1) && (result.size() < MAXMODES) && ((size + nextsize) < max_line_size))
{
result[0] += *(sequence[0].begin());
if (!sequence[1].empty())
{
result.push_back(sequence[1]);
size += nextsize; /* Account for mode character and whitespace */
}
sequence[0].erase(sequence[0].begin());
sequence.erase(sequence.begin() + 1);
if (sequence.size() > 1)
nextsize = sequence[1].length() + 2;
n++;
}
return n;
}
irc::stringjoiner::stringjoiner(const std::string &seperator, const std::vector<std::string> &sequence, int begin, int end)
{
for (int v = begin; v < end; v++)
joined.append(sequence[v]).append(seperator);
joined.append(sequence[end]);
}
irc::stringjoiner::stringjoiner(const std::string &seperator, const std::deque<std::string> &sequence, int begin, int end)
{
for (int v = begin; v < end; v++)
joined.append(sequence[v]).append(seperator);
joined.append(sequence[end]);
}
irc::stringjoiner::stringjoiner(const std::string &seperator, const char** sequence, int begin, int end)
{
for (int v = begin; v < end; v++)
joined.append(sequence[v]).append(seperator);
joined.append(sequence[end]);
}
std::string& irc::stringjoiner::GetJoined()
{
return joined;
}
irc::portparser::portparser(const std::string &source, bool allow_overlapped) : in_range(0), range_begin(0), range_end(0), overlapped(allow_overlapped)
{
sep = new irc::commasepstream(source);
overlap_set.clear();
}
irc::portparser::~portparser()
{
delete sep;
}
bool irc::portparser::Overlaps(long val)
{
if (!overlapped)
return false;
if (overlap_set.find(val) == overlap_set.end())
{
overlap_set[val] = true;
return false;
}
else
return true;
}
long irc::portparser::GetToken()
{
if (in_range > 0)
{
in_range++;
if (in_range <= range_end)
{
if (!Overlaps(in_range))
{
return in_range;
}
else
{
while (((Overlaps(in_range)) && (in_range <= range_end)))
in_range++;
if (in_range <= range_end)
return in_range;
}
}
else
in_range = 0;
}
std::string x;
sep->GetToken(x);
if (x.empty())
return 0;
while (Overlaps(atoi(x.c_str())))
{
if (!sep->GetToken(x))
return 0;
}
std::string::size_type dash = x.rfind('-');
if (dash != std::string::npos)
{
std::string sbegin = x.substr(0, dash);
std::string send = x.substr(dash+1, x.length());
range_begin = atoi(sbegin.c_str());
range_end = atoi(send.c_str());
if ((range_begin > 0) && (range_end > 0) && (range_begin < 65536) && (range_end < 65536) && (range_begin < range_end))
{
in_range = range_begin;
return in_range;
}
else
{
/* Assume its just the one port */
return atoi(sbegin.c_str());
}
}
else
{
return atoi(x.c_str());
}
}
irc::dynamicbitmask::dynamicbitmask() : bits_size(4)
{
/* We start with 4 bytes allocated which is room
* for 4 items. Something makes me doubt its worth
* allocating less than 4 bytes.
*/
bits = new unsigned char[bits_size];
memset(bits, 0, bits_size);
}
irc::dynamicbitmask::~dynamicbitmask()
{
/* Tidy up the entire used memory on delete */
delete[] bits;
}
irc::bitfield irc::dynamicbitmask::Allocate()
{
/* Yeah, this isnt too efficient, however a module or the core
* should only be allocating bitfields on load, the Toggle and
* Get methods are O(1) as these are called much more often.
*/
unsigned char* freebits = this->GetFreeBits();
for (unsigned char i = 0; i < bits_size; i++)
{
/* Yes, this is right. You'll notice we terminate the loop when !current_pos,
* this is because we logic shift our bit off the end of unsigned char, and its
* lost, making the loop counter 0 when we're done.
*/
for (unsigned char current_pos = 1; current_pos; current_pos = current_pos << 1)
{
if (!(freebits[i] & current_pos))
{
freebits[i] |= current_pos;
return std::make_pair(i, current_pos);
}
}
}
/* We dont have any free space left, increase by one */
if (bits_size == 255)
/* Oh dear, cant grow it any further */
throw std::bad_alloc();
unsigned char old_bits_size = bits_size;
bits_size++;
/* Allocate new bitfield space */
unsigned char* temp_bits = new unsigned char[bits_size];
unsigned char* temp_freebits = new unsigned char[bits_size];
/* Copy the old data in */
memcpy(temp_bits, bits, old_bits_size);
memcpy(temp_freebits, freebits, old_bits_size);
/* Delete the old data pointers */
delete[] bits;
delete[] freebits;
/* Swap the pointers over so now the new
* pointers point to our member values
*/
bits = temp_bits;
freebits = temp_freebits;
this->SetFreeBits(freebits);
/* Initialize the new byte on the end of
* the bitfields, pre-allocate the one bit
* for this allocation
*/
bits[old_bits_size] = 0;
freebits[old_bits_size] = 1;
/* We already know where we just allocated
* the bitfield, so no loop needed
*/
return std::make_pair(old_bits_size, 1);
}
bool irc::dynamicbitmask::Deallocate(irc::bitfield &pos)
{
/* We dont bother to shrink the bitfield
* on deallocation, the most we could do
* is save one byte (!) and this would cost
* us a loop (ugly O(n) stuff) so we just
* clear the bit and leave the memory
* claimed -- nobody will care about one
* byte.
*/
if (pos.first < bits_size)
{
this->GetFreeBits()[pos.first] &= ~pos.second;
return true;
}
/* They gave a bitfield outside of the
* length of our array. BAD programmer.
*/
return false;
}
void irc::dynamicbitmask::Toggle(irc::bitfield &pos, bool state)
{
/* Range check the value */
if (pos.first < bits_size)
{
if (state)
/* Set state, OR the state in */
bits[pos.first] |= pos.second;
else
/* Clear state, AND the !state out */
bits[pos.first] &= ~pos.second;
}
}
bool irc::dynamicbitmask::Get(irc::bitfield &pos)
{
/* Range check the value */
if (pos.first < bits_size)
return (bits[pos.first] & pos.second);
else
/* We can't return false, otherwise we can't
* distinguish between failure and a cleared bit!
* Our only sensible choice is to throw (ew).
*/
throw ModuleException("irc::dynamicbitmask::Get(): Invalid bitfield, out of range");
}
unsigned char irc::dynamicbitmask::GetSize()
{
return bits_size;
}
|