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/* +------------------------------------+
* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
* Inspire is copyright (C) 2002-2004 ChatSpike-Dev.
* E-mail:
* <brain@chatspike.net>
* <Craig@chatspike.net>
*
* Written by Craig Edwards, Craig McLure, and others.
* This program is free but copyrighted software; see
* the file COPYING for details.
*
* ---------------------------------------------------
*/
/* Now with added unF! ;) */
using namespace std;
#include "inspircd.h"
#include "inspircd_io.h"
#include "inspircd_util.h"
#include "inspircd_config.h"
#include <unistd.h>
#include <sys/errno.h>
#include <sys/ioctl.h>
#include <sys/utsname.h>
#include <cstdio>
#include <time.h>
#include <string>
#ifdef GCC3
#include <ext/hash_map>
#else
#include <hash_map>
#endif
#include <map>
#include <sstream>
#include <vector>
#include <deque>
#include "connection.h"
#include "users.h"
#include "servers.h"
#include "ctables.h"
#include "globals.h"
#include "modules.h"
#include "dynamic.h"
#include "wildcard.h"
#include "message.h"
#include "mode.h"
#include "commands.h"
#include "xline.h"
#include "inspstring.h"
#include "dnsqueue.h"
#include <time.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <sys/poll.h>
#include <sys/time.h>
#include <netinet/in.h>
#include <string.h>
#include "dns.h"
#include "helperfuncs.h"
#include "hashcomp.h"
extern int MaxWhoResults;
extern std::vector<Module*> modules;
extern std::vector<std::string> module_names;
extern std::vector<ircd_module*> factory;
extern std::vector<int> fd_reap;
extern int MODCOUNT;
typedef nspace::hash_map<std::string, userrec*, nspace::hash<string>, irc::StrHashComp> user_hash;
typedef nspace::hash_map<std::string, chanrec*, nspace::hash<string>, irc::StrHashComp> chan_hash;
typedef nspace::hash_map<in_addr,string*, nspace::hash<in_addr>, irc::InAddr_HashComp> address_cache;
typedef nspace::hash_map<std::string, WhoWasUser*, nspace::hash<string>, irc::StrHashComp> whowas_hash;
typedef std::deque<command_t> command_table;
extern user_hash clientlist;
extern chan_hash chanlist;
extern whowas_hash whowas;
extern command_table cmdlist;
extern ClassVector Classes;
extern char DNSServer[MAXBUF];
long max_fd_alloc = 0;
extern time_t TIME;
class Lookup {
private:
DNS resolver;
char u[NICKMAX];
public:
Lookup()
{
strcpy(u,"");
}
void Reset()
{
strcpy(u,"");
}
~Lookup()
{
}
bool DoLookup(std::string nick)
{
userrec* usr = Find(nick);
if (usr)
{
log(DEBUG,"New Lookup class for %s with DNSServer set to '%s'",nick.c_str(),DNSServer);
resolver.SetNS(std::string(DNSServer));
if (!resolver.ReverseLookup(std::string(usr->host)))
return false;
strlcpy(u,nick.c_str(),NICKMAX);
return true;
}
return false;
}
bool Done()
{
userrec* usr = NULL;
if (resolver.HasResult())
{
if (resolver.GetFD() != 0)
{
std::string hostname = resolver.GetResult();
log(DEBUG,"RESULT! %s",hostname.c_str());
usr = Find(u);
if (usr)
{
if (usr->registered > 3)
{
usr->dns_done = true;
return true;
}
if ((hostname != "") && (usr->registered != 7))
{
strlcpy(usr->host,hostname.c_str(),MAXBUF);
strlcpy(usr->dhost,hostname.c_str(),MAXBUF);
WriteServ(usr->fd,"NOTICE Auth :Resolved your hostname: %s",hostname.c_str());
usr->dns_done = true;
return true;
}
usr->dns_done = true;
return true;
}
}
else
{
usr = Find(u);
if (usr)
usr->dns_done = true;
return true;
}
}
return false;
}
int GetFD()
{
userrec* usr = Find(u);
if (!usr)
return 0;
if (usr->dns_done)
return 0;
return usr->fd;
}
};
Lookup dnsq[255];
bool lookup_dns(std::string nick)
{
userrec* u = Find(nick);
if (u)
{
// place a new user into the queue...
log(DEBUG,"Queueing DNS lookup for %s",u->nick);
WriteServ(u->fd,"NOTICE Auth :Looking up your hostname...");
Lookup L;
if (L.DoLookup(nick))
{
for (int j = 0; j < 255; j++)
{
if (!dnsq[j].GetFD())
{
dnsq[j] = L;
return true;
}
}
// calculate the maximum value, this saves cpu time later
for (int p = 0; p < 255; p++)
if (dnsq[p].GetFD())
max_fd_alloc = p;
}
else
{
return false;
}
}
return false;
}
void dns_poll()
{
// do we have items in the queue?
for (int j = 0; j <= max_fd_alloc; j++)
{
// are any ready, or stale?
if (dnsq[j].GetFD())
{
if (dnsq[j].Done())
{
dnsq[j].Reset();
}
}
}
// looks like someones freed an item, recalculate end of list.
if ((!dnsq[max_fd_alloc].GetFD()) && (max_fd_alloc != 0))
for (int p = 0; p < 255; p++)
if (dnsq[p].GetFD())
max_fd_alloc = p;
}
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