1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
|
/*
* InspIRCd -- Internet Relay Chat Daemon
*
* Copyright (C) 2018-2019 Sadie Powell <sadie@witchery.services>
* Copyright (C) 2013 Adam <Adam@anope.org>
* Copyright (C) 2012-2015 Attila Molnar <attilamolnar@hush.com>
* Copyright (C) 2012 Robby <robby@chatbelgie.be>
* Copyright (C) 2009 Matt Smith <dz@inspircd.org>
* Copyright (C) 2009 Daniel De Graaf <danieldg@inspircd.org>
* Copyright (C) 2008 Robin Burchell <robin+git@viroteck.net>
* Copyright (C) 2007-2008, 2010 Craig Edwards <brain@inspircd.org>
* Copyright (C) 2007 Dennis Friis <peavey@inspircd.org>
*
* This file is part of InspIRCd. InspIRCd is free software: you can
* redistribute it and/or modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation, version 2.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "inspircd.h"
#include "core_oper.h"
CommandRehash::CommandRehash(Module* parent)
: Command(parent, "REHASH", 0)
{
flags_needed = 'o';
Penalty = 2;
syntax = "[<servermask>]";
}
CmdResult CommandRehash::Handle(User* user, const Params& parameters)
{
std::string param = parameters.size() ? parameters[0] : "";
FOREACH_MOD(OnPreRehash, (user, param));
if (param.empty())
{
// standard rehash of local server
}
else if (param.find_first_of("*.") != std::string::npos)
{
// rehash of servers by server name (with wildcard)
if (!InspIRCd::Match(ServerInstance->Config->ServerName, parameters[0]))
{
// Doesn't match us. PreRehash is already done, nothing left to do
return CMD_SUCCESS;
}
}
else
{
// parameterized rehash
// the leading "-" is optional; remove it if present.
if (param[0] == '-')
param.erase(param.begin());
FOREACH_MOD(OnModuleRehash, (user, param));
return CMD_SUCCESS;
}
// Rehash for me. Try to start the rehash thread
if (!ServerInstance->ConfigThread)
{
const std::string configfile = FileSystem::GetFileName(ServerInstance->ConfigFileName);
user->WriteRemoteNumeric(RPL_REHASHING, configfile, "Rehashing " + ServerInstance->Config->ServerName);
ServerInstance->SNO->WriteGlobalSno('a', "%s is rehashing %s on %s", user->nick.c_str(),
configfile.c_str(), ServerInstance->Config->ServerName.c_str());
/* Don't do anything with the logs here -- logs are restarted
* after the config thread has completed.
*/
ServerInstance->Rehash(user->uuid);
}
else
{
/*
* A rehash is already in progress! ahh shit.
* XXX, todo: we should find some way to kill runaway rehashes that are blocking, this is a major problem for unrealircd users
*/
user->WriteRemoteNotice("*** Could not rehash: A rehash is already in progress.");
}
// Always return success so spanningtree forwards an incoming REHASH even if we failed
return CMD_SUCCESS;
}
|