summaryrefslogtreecommitdiff
path: root/src/commands/cmd_kill.cpp
blob: 3490199c8b800ffb60d1797c84aab334fcd196dc (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
/*       +------------------------------------+
 *       | Inspire Internet Relay Chat Daemon |
 *       +------------------------------------+
 *
 *  InspIRCd: (C) 2002-2010 InspIRCd Development Team
 * See: http://wiki.inspircd.org/Credits
 *
 * This program is free but copyrighted software; see
 *            the file COPYING for details.
 *
 * ---------------------------------------------------
 */

#include "inspircd.h"

/** Handle /KILL. These command handlers can be reloaded by the core,
 * and handle basic RFC1459 commands. Commands within modules work
 * the same way, however, they can be fully unloaded, where these
 * may not.
 */
class CommandKill : public Command
{
 public:
	/** Constructor for kill.
	 */
	CommandKill ( Module* parent) : Command(parent,"KILL",2,2) {
		flags_needed = 'o';
		syntax = "<nickname> <reason>";
		TRANSLATE3(TR_NICK, TR_TEXT, TR_END);
	}
	/** Handle command.
	 * @param parameters The parameters to the comamnd
	 * @param pcnt The number of parameters passed to teh command
	 * @param user The user issuing the command
	 * @return A value from CmdResult to indicate command success or failure.
	 */
	CmdResult Handle(const std::vector<std::string>& parameters, User *user);
	RouteDescriptor GetRouting(User* user, const std::vector<std::string>& parameters)
	{
		// local kills of remote users are routed via the OnRemoteKill hook
		if (IS_LOCAL(user))
			return ROUTE_LOCALONLY;
		return ROUTE_BROADCAST;
	}
};

/** Handle /KILL
 */
CmdResult CommandKill::Handle (const std::vector<std::string>& parameters, User *user)
{
	/* Allow comma seperated lists of users for /KILL (thanks w00t) */
	if (ServerInstance->Parser->LoopCall(user, this, parameters, 0))
		return CMD_SUCCESS;

	User *u = ServerInstance->FindNick(parameters[0]);
	char killreason[MAXBUF];
	ModResult MOD_RESULT;

	if (u)
	{
		/*
		 * Here, we need to decide how to munge kill messages. Whether to hide killer, what to show opers, etc.
		 * We only do this when the command is being issued LOCALLY, for remote KILL, we just copy the message we got.
		 *
		 * This conditional is so that we only append the "Killed (" prefix ONCE. If killer is remote, then the kill
		 * just gets processed and passed on, otherwise, if they are local, it gets prefixed. Makes sense :-) -- w00t
		 */
		if (IS_LOCAL(user))
		{
			/*
			 * Moved this event inside the IS_LOCAL check also, we don't want half the network killing a user
			 * and the other half not. This would be a bad thing. ;p -- w00t
			 */
			FIRST_MOD_RESULT(OnKill, MOD_RESULT, (user, u, parameters[1]));

			if (MOD_RESULT == MOD_RES_DENY)
				return CMD_FAILURE;

			if (!ServerInstance->Config->HideKillsServer.empty())
			{
				// hidekills is on, use it
				snprintf(killreason, ServerInstance->Config->Limits.MaxQuit, "Killed (%s (%s))", ServerInstance->Config->HideKillsServer.c_str(), parameters[1].c_str());
			}
			else
			{
				// hidekills is off, do nothing
				snprintf(killreason, ServerInstance->Config->Limits.MaxQuit, "Killed (%s (%s))", user->nick.c_str(), parameters[1].c_str());
			}
		}
		else
		{
			/* Leave it alone, remote server has already formatted it */
			strlcpy(killreason, parameters[1].c_str(), ServerInstance->Config->Limits.MaxQuit);
		}

		/*
		 * Now we need to decide whether or not to send a local or remote snotice. Currently this checking is a little flawed.
		 * No time to fix it right now, so left a note. -- w00t
		 */
		if (!IS_LOCAL(u))
		{
			// remote kill
			ServerInstance->SNO->WriteToSnoMask('K', "Remote kill by %s: %s!%s@%s (%s)", user->nick.c_str(), u->nick.c_str(), u->ident.c_str(), u->host.c_str(), parameters[1].c_str());
			FOREACH_MOD(I_OnRemoteKill, OnRemoteKill(user, u, killreason, killreason));
		}
		else
		{
			// local kill
			/*
			 * XXX - this isn't entirely correct, servers A - B - C, oper on A, client on C. Oper kills client, A and B will get remote kill
			 * snotices, C will get a local kill snotice. this isn't accurate, and needs fixing at some stage. -- w00t
			 */
			ServerInstance->SNO->WriteToSnoMask('k',"Local Kill by %s: %s!%s@%s (%s)", user->nick.c_str(), u->nick.c_str(), u->ident.c_str(), u->host.c_str(), parameters[1].c_str());
			ServerInstance->Logs->Log("KILL",DEFAULT,"LOCAL KILL: %s :%s!%s!%s (%s)", u->nick.c_str(), ServerInstance->Config->ServerName.c_str(), user->dhost.c_str(), user->nick.c_str(), parameters[1].c_str());
			/* Bug #419, make sure this message can only occur once even in the case of multiple KILL messages crossing the network, and change to show
			 * hidekillsserver as source if possible
			 */
			if (!u->quitting)
			{
				u->Write(":%s KILL %s :%s!%s!%s (%s)", ServerInstance->Config->HideKillsServer.empty() ? user->GetFullHost().c_str() : ServerInstance->Config->HideKillsServer.c_str(),
						u->nick.c_str(),
						ServerInstance->Config->ServerName.c_str(),
						user->dhost.c_str(),
						ServerInstance->Config->HideKillsServer.empty() ? user->nick.c_str() : ServerInstance->Config->HideKillsServer.c_str(),
						parameters[1].c_str());
			}
		}

		// send the quit out
		ServerInstance->Users->QuitUser(u, killreason);
	}
	else
	{
		user->WriteServ( "401 %s %s :No such nick/channel", user->nick.c_str(), parameters[0].c_str());
		return CMD_FAILURE;
	}

	return CMD_SUCCESS;
}


COMMAND_INIT(CommandKill)