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/* +------------------------------------+
* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
* InspIRCd: (C) 2002-2007 InspIRCd Development Team
* See: http://www.inspircd.org/wiki/index.php/Credits
*
* This program is free but copyrighted software; see
* the file COPYING for details.
*
* ---------------------------------------------------
*/
#include "configreader.h"
#include "users.h"
#include "commands/cmd_user.h"
extern "C" command_t* init_command(InspIRCd* Instance)
{
return new cmd_user(Instance);
}
CmdResult cmd_user::Handle (const char** parameters, int pcnt, userrec *user)
{
/* A user may only send the USER command once */
if (!(user->registered & REG_USER))
{
if (!ServerInstance->IsIdent(parameters[0]))
{
/*
* RFC says we must use this numeric, so we do. Let's make it a little more nub friendly though. :)
* -- Craig, and then w00t.
*/
user->WriteServ("461 %s USER :Your username is not valid",user->nick);
return CMD_FAILURE;
}
else
{
/* We're not checking ident, but I'm not sure I like the idea of '~' prefixing.. */
/* XXX - The ident field is IDENTMAX+2 in size to account for +1 for the optional
* ~ character, and +1 for null termination, therefore we can safely use up to
* IDENTMAX here.
*/
strlcpy(user->ident, parameters[0], IDENTMAX);
strlcpy(user->fullname, *parameters[3] ? parameters[3] : "No info", MAXGECOS);
user->registered = (user->registered | REG_USER);
}
}
else
{
user->WriteServ("462 %s :You may not reregister",user->nick);
return CMD_FAILURE;
}
/* parameters 2 and 3 are local and remote hosts, ignored when sent by client connection */
if (user->registered == REG_NICKUSER)
{
int MOD_RESULT = 0;
/* user is registered now, bit 0 = USER command, bit 1 = sent a NICK command */
if (ServerInstance->next_call > ServerInstance->Time() + ServerInstance->Config->dns_timeout)
ServerInstance->next_call = ServerInstance->Time() + ServerInstance->Config->dns_timeout;
FOREACH_RESULT(I_OnUserRegister,OnUserRegister(user));
if (MOD_RESULT > 0)
return CMD_FAILURE;
}
return CMD_SUCCESS;
}
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