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|
/* +------------------------------------+
* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
* InspIRCd: (C) 2002-2008 InspIRCd Development Team
* See: http://www.inspircd.org/wiki/index.php/Credits
*
* This program is free but copyrighted software; see
* the file COPYING for details.
*
* ---------------------------------------------------
*/
#ifndef __USERS_H__
#define __USERS_H__
#include "socket.h"
#include "connection.h"
#include "dns.h"
#include "mode.h"
/** Channel status for a user
*/
enum ChanStatus {
/** Op */
STATUS_OP = 4,
/** Halfop */
STATUS_HOP = 2,
/** Voice */
STATUS_VOICE = 1,
/** None */
STATUS_NORMAL = 0
};
/** connect class types
*/
enum ClassTypes {
/** connect:allow */
CC_ALLOW = 0,
/** connect:deny */
CC_DENY = 1
};
/** RFC1459 channel modes
*/
enum UserModes {
/** +s: Server notice mask */
UM_SNOMASK = 's' - 65,
/** +w: WALLOPS */
UM_WALLOPS = 'w' - 65,
/** +i: Invisible */
UM_INVISIBLE = 'i' - 65,
/** +o: Operator */
UM_OPERATOR = 'o' - 65
};
/** Registration state of a user, e.g.
* have they sent USER, NICK, PASS yet?
*/
enum RegistrationState {
#ifndef WIN32 // Burlex: This is already defined in win32, luckily it is still 0.
REG_NONE = 0, /* Has sent nothing */
#endif
REG_USER = 1, /* Has sent USER */
REG_NICK = 2, /* Has sent NICK */
REG_NICKUSER = 3, /* Bitwise combination of REG_NICK and REG_USER */
REG_ALL = 7 /* REG_NICKUSER plus next bit along */
};
/* Required forward declaration */
class Channel;
class UserResolver;
/** Holds information relevent to <connect allow> and <connect deny> tags in the config file.
*/
class CoreExport ConnectClass : public classbase
{
private:
/** Type of line, either CC_ALLOW or CC_DENY
*/
char type;
/** Connect class name
*/
std::string name;
/** Max time to register the connection in seconds
*/
unsigned int registration_timeout;
/** Number of lines in buffer before excess flood is triggered
*/
unsigned int flood;
/** Host mask for this line
*/
std::string host;
/** Number of seconds between pings for this line
*/
unsigned int pingtime;
/** (Optional) Password for this line
*/
std::string pass;
/** (Optional) Hash Method for this line
*/
std::string hash;
/** Threshold value for flood disconnect
*/
unsigned int threshold;
/** Maximum size of sendq for users in this class (bytes)
*/
unsigned long sendqmax;
/** Maximum size of recvq for users in this class (bytes)
*/
unsigned long recvqmax;
/** Local max when connecting by this connection class
*/
unsigned long maxlocal;
/** Global max when connecting by this connection class
*/
unsigned long maxglobal;
/** Max channels for this class
*/
unsigned int maxchans;
/** Port number this connect class applies to
*/
int port;
public:
/** Create a new connect class based on an existing connect class. This is required for std::vector (at least under windows).
*/
ConnectClass(const ConnectClass* source) : classbase(), type(source->type), name(source->name),
registration_timeout(source->registration_timeout), flood(source->flood), host(source->host),
pingtime(source->pingtime), pass(source->pass), hash(source->hash), threshold(source->threshold), sendqmax(source->sendqmax),
recvqmax(source->recvqmax), maxlocal(source->maxlocal), maxglobal(source->maxglobal), maxchans(source->maxchans),
port(source->port), RefCount(0), disabled(false), limit(source->limit)
{
}
/** Create a new connect class with no settings.
*/
ConnectClass() : type(CC_DENY), name("unnamed"), registration_timeout(0), flood(0), host(""), pingtime(0), pass(""), hash(""),
threshold(0), sendqmax(0), recvqmax(0), maxlocal(0), maxglobal(0), RefCount(0), disabled(false), limit(0)
{
}
/** Create a new connect class to ALLOW connections.
* @param thename Name of the connect class
* @param timeout The registration timeout
* @param fld The flood value
* @param hst The IP mask to allow
* @param ping The ping frequency
* @param pas The password to be used
* @param hsh The hash to be used
* @param thres The flooding threshold
* @param sendq The maximum sendq value
* @param recvq The maximum recvq value
* @param maxl The maximum local sessions
* @param maxg The maximum global sessions
*/
ConnectClass(const std::string &thename, unsigned int timeout, unsigned int fld, const std::string &hst, unsigned int ping,
const std::string &pas, const std::string &hsh, unsigned int thres, unsigned long sendq, unsigned long recvq,
unsigned long maxl, unsigned long maxg, unsigned int maxc, int p = 0) :
type(CC_ALLOW), name(thename), registration_timeout(timeout), flood(fld), host(hst), pingtime(ping), pass(pas), hash(hsh),
threshold(thres), sendqmax(sendq), recvqmax(recvq), maxlocal(maxl), maxglobal(maxg), maxchans(maxc), port(p), RefCount(0), disabled(false), limit(0) { }
/** Create a new connect class to DENY connections
* @param thename Name of the connect class
* @param hst The IP mask to deny
*/
ConnectClass(const std::string &thename, const std::string &hst) : type(CC_DENY), name(thename), registration_timeout(0),
flood(0), host(hst), pingtime(0), pass(""), hash(""), threshold(0), sendqmax(0), recvqmax(0), maxlocal(0), maxglobal(0), maxchans(0), port(0), RefCount(0), disabled(false), limit(0)
{
}
/* Create a new connect class based on another class
* @param thename The name of the connect class
* @param source Another connect class to inherit all but the name from
*/
ConnectClass(const std::string &thename, const ConnectClass* source) : type(source->type), name(thename),
registration_timeout(source->registration_timeout), flood(source->flood), host(source->host),
pingtime(source->pingtime), pass(source->pass), hash(source->hash), threshold(source->threshold), sendqmax(source->sendqmax),
recvqmax(source->recvqmax), maxlocal(source->maxlocal), maxglobal(source->maxglobal), maxchans(source->maxchans),
port(source->port), RefCount(0), disabled(false), limit(source->limit)
{
}
void SetDisabled(bool t)
{
this->disabled = t;
}
bool GetDisabled()
{
return this->disabled;
}
/* Update an existing entry with new values
*/
void Update(unsigned int timeout, unsigned int fld, const std::string &hst, unsigned int ping,
const std::string &pas, unsigned int thres, unsigned long sendq, unsigned long recvq,
unsigned long maxl, unsigned long maxg, unsigned int maxc, int p, unsigned long llimit)
{
if (timeout)
registration_timeout = timeout;
if (fld)
flood = fld;
if (!hst.empty())
host = hst;
if (ping)
pingtime = ping;
if (!pas.empty())
pass = pas;
if (thres)
threshold = thres;
if (sendq)
sendqmax = sendq;
if (recvq)
recvqmax = recvq;
if (maxl)
maxlocal = maxl;
if (maxg)
maxglobal = maxg;
if (maxc)
maxchans = maxc;
if (p)
port = p;
this->limit = llimit;
}
void Update(const std::string &n, const std::string &hst)
{
name = n;
host = hst;
}
/** Reference counter. Contains an int as to how many users are connected to this class. :)
* This will be 0 if no users are connected. If a <connect> is removed from the config, and there
* are 0 users on it - it will go away in RAM. :)
*/
unsigned long RefCount;
/** If this is true, any attempt to set a user to this class will fail. Default false. This is really private, it's only in the public section thanks to the way this class is written
*/
bool disabled;
/** How many users may be in this connect class before they are refused? (0 = disabled = default)
*/
unsigned long limit;
size_t GetMaxChans()
{
return maxchans;
}
/** Returns the type, CC_ALLOW or CC_DENY
*/
char GetType()
{
return (type == CC_ALLOW ? CC_ALLOW : CC_DENY);
}
std::string& GetName()
{
return name;
}
/** Returns the registration timeout
*/
time_t GetRegTimeout()
{
return (registration_timeout ? registration_timeout : 90);
}
/** Returns the flood limit
*/
unsigned int GetFlood()
{
return (threshold ? flood : 999);
}
/** Returns the allowed or denied IP mask
*/
const std::string& GetHost()
{
return host;
}
/** Get port number
*/
int GetPort()
{
return port;
}
/** Set port number
*/
void SetPort(int p)
{
port = p;
}
/** Returns the ping frequency
*/
unsigned int GetPingTime()
{
return (pingtime ? pingtime : 120);
}
/** Returns the password or an empty string
*/
const std::string& GetPass()
{
return pass;
}
/** Returns the hash or an empty string
*/
const std::string& GetHash()
{
return hash;
}
/** Returns the flood threshold value
*/
unsigned int GetThreshold()
{
return (threshold ? threshold : 1);
}
/** Returns the maximum sendq value
*/
unsigned long GetSendqMax()
{
return (sendqmax ? sendqmax : 262114);
}
/** Returns the maximum recvq value
*/
unsigned long GetRecvqMax()
{
return (recvqmax ? recvqmax : 4096);
}
/** Returusn the maximum number of local sessions
*/
unsigned long GetMaxLocal()
{
return maxlocal;
}
/** Returns the maximum number of global sessions
*/
unsigned long GetMaxGlobal()
{
return maxglobal;
}
};
/** Holds a complete list of all channels to which a user has been invited and has not yet joined, and the time at which they'll expire.
*/
typedef std::vector< std::pair<irc::string, time_t> > InvitedList;
/** Holds a complete list of all allow and deny tags from the configuration file (connection classes)
*/
typedef std::vector<ConnectClass*> ClassVector;
/** Typedef for the list of user-channel records for a user
*/
typedef std::map<Channel*, char> UserChanList;
/** Shorthand for an iterator into a UserChanList
*/
typedef UserChanList::iterator UCListIter;
/* Required forward declaration
*/
class User;
/** Visibility data for a user.
* If a user has a non-null instance of this class in their User,
* then it is used to determine if this user is visible to other users
* or not.
*/
class CoreExport VisData
{
public:
/** Create a visdata
*/
VisData();
/** Destroy a visdata
*/
virtual ~VisData();
/** Is this user visible to some other user?
* @param user The other user to compare to
* @return true True if the user is visible to the other user, false if not
*/
virtual bool VisibleTo(User* user);
};
/** Holds all information about a user
* This class stores all information about a user connected to the irc server. Everything about a
* connection is stored here primarily, from the user's socket ID (file descriptor) through to the
* user's nickname and hostname. Use the FindNick method of the InspIRCd class to locate a specific user
* by nickname, or the FindDescriptor method of the InspIRCd class to find a specific user by their
* file descriptor value.
*/
class CoreExport User : public connection
{
private:
/** Pointer to creator.
* This is required to make use of core functions
* from within the User class.
*/
InspIRCd* ServerInstance;
/** A list of channels the user has a pending invite to.
* Upon INVITE channels are added, and upon JOIN, the
* channels are removed from this list.
*/
InvitedList invites;
/** Cached nick!ident@host value using the real hostname
*/
std::string cached_fullhost;
/** Cached nick!ident@ip value using the real IP address
*/
std::string cached_hostip;
/** Cached nick!ident@host value using the masked hostname
*/
std::string cached_makehost;
/** Cached nick!ident@realhost value using the real hostname
*/
std::string cached_fullrealhost;
/** Set by GetIPString() to avoid constantly re-grabbing IP via sockets voodoo.
*/
std::string cachedip;
/** When we erase the user (in the destructor),
* we call this method to subtract one from all
* mode characters this user is making use of.
*/
void DecrementModes();
std::map<std::string, bool>* AllowedOperCommands;
/** Allowed user modes from oper classes. */
bool* AllowedUserModes;
/** Allowed channel modes from oper classes. */
bool* AllowedChanModes;
public:
/** Contains a pointer to the connect class a user is on from - this will be NULL for remote connections.
* The pointer is guarenteed to *always* be valid. :)
*/
ConnectClass *MyClass;
/** User visibility state, see definition of VisData.
*/
VisData* Visibility;
/** Stored reverse lookup from res_forward
*/
std::string stored_host;
/** Starts a DNS lookup of the user's IP.
* This will cause two UserResolver classes to be instantiated.
* When complete, these objects set User::dns_done to true.
*/
void StartDNSLookup();
/** The users nickname.
* An invalid nickname indicates an unregistered connection prior to the NICK command.
* Use InspIRCd::IsNick() to validate nicknames.
*/
std::string nick;
/** The user's unique identifier.
* This is the unique identifier which the user has across the network.
*/
std::string uuid;
/** The users ident reply.
* Two characters are added to the user-defined limit to compensate for the tilde etc.
*/
std::string ident;
/** The host displayed to non-opers (used for cloaking etc).
* This usually matches the value of User::host.
*/
std::string dhost;
/** The users full name (GECOS).
*/
std::string fullname;
/** The user's mode list.
* NOT a null terminated string.
* Also NOT an array.
* Much love to the STL for giving us an easy to use bitset, saving us RAM.
* if (modes[modeletter-65]) is set, then the mode is
* set, for example, to work out if mode +s is set, we check the field
* User::modes['s'-65] != 0.
* The following RFC characters o, w, s, i have constants defined via an
* enum, such as UM_SERVERNOTICE and UM_OPETATOR.
*/
std::bitset<64> modes;
/** What snomasks are set on this user.
* This functions the same as the above modes.
*/
std::bitset<64> snomasks;
/** Channels this user is on, and the permissions they have there
*/
UserChanList chans;
/** The server the user is connected to.
*/
const char* server;
/** The user's away message.
* If this string is empty, the user is not marked as away.
*/
std::string awaymsg;
/** Time the user last went away.
* This is ONLY RELIABLE if user IS_AWAY()!
*/
time_t awaytime;
/** The oper type they logged in as, if they are an oper.
* This is used to check permissions in operclasses, so that
* we can say 'yay' or 'nay' to any commands they issue.
* The value of this is the value of a valid 'type name=' tag.
*/
std::string oper;
/** True when DNS lookups are completed.
* The UserResolver classes res_forward and res_reverse will
* set this value once they complete.
*/
bool dns_done;
/** Password specified by the user when they registered.
* This is stored even if the <connect> block doesnt need a password, so that
* modules may check it.
*/
std::string password;
/** User's receive queue.
* Lines from the IRCd awaiting processing are stored here.
* Upgraded april 2005, old system a bit hairy.
*/
std::string recvq;
/** User's send queue.
* Lines waiting to be sent are stored here until their buffer is flushed.
*/
std::string sendq;
/** Message user will quit with. Not to be set externally.
*/
std::string quitmsg;
/** Quit message shown to opers - not to be set externally.
*/
std::string operquitmsg;
/** Whether or not to send an snotice about this user's quitting
*/
bool quietquit;
/** Flood counters - lines received
*/
unsigned int lines_in;
/** Flood counters - time lines_in is due to be reset
*/
time_t reset_due;
/** If this is set to true, then all socket operations for the user
* are dropped into the bit-bucket.
* This value is set by QuitUser, and is not needed seperately from that call.
* Please note that setting this value alone will NOT cause the user to quit.
*/
bool quitting;
/** IPV4 or IPV6 ip address. Use SetSockAddr to set this and GetProtocolFamily/
* GetIPString/GetPort to obtain its values.
*/
sockaddr* ip;
/** Initialize the clients sockaddr
* @param protocol_family The protocol family of the IP address, AF_INET or AF_INET6
* @param ip A human-readable IP address for this user matching the protcol_family
* @param port The port number of this user or zero for a remote user
*/
void SetSockAddr(int protocol_family, const char* ip, int port);
/** Get port number from sockaddr
* @return The port number of this user.
*/
int GetPort();
/** Get protocol family from sockaddr
* @return The protocol family of this user, either AF_INET or AF_INET6
*/
int GetProtocolFamily();
/** Get IP string from sockaddr, using static internal buffer
* @return The IP string
*/
const char* GetIPString(bool translate4in6 = true);
/** Get a CIDR mask from the IP of this user, using a static internal buffer.
* e.g., GetCIDRMask(16) for 223.254.214.52 returns 223.254.0.0/16
* This may be used for CIDR clone detection, etc.
*
* (XXX, brief note: when we do the sockets rewrite, this should move down a
* level so it may be used on more derived objects. -- w00t)
*/
const char *GetCIDRMask(int range);
/** This is true if the user matched an exception (E:Line). It is used to save time on ban checks.
*/
bool exempt;
/** This value contains how far into the penalty threshold the user is. Once its over
* the penalty threshold then commands are held and processed on-timer.
*/
int Penalty;
/** True if we are flushing penalty lines
*/
bool OverPenalty;
/** If this bool is set then penalty rules do not apply to this user
*/
bool ExemptFromPenalty;
/** Default constructor
* @throw CoreException if the UID allocated to the user already exists
* @param Instance Creator instance
* @param uid User UUID, or empty to allocate one automatically
*/
User(InspIRCd* Instance, const std::string &uid = "");
/** Check if the user matches a G or K line, and disconnect them if they do.
* Returns true if the user matched a ban, false else.
*/
bool CheckLines();
/** Returns the full displayed host of the user
* This member function returns the hostname of the user as seen by other users
* on the server, in nick!ident&at;host form.
* @return The full masked host of the user
*/
virtual const std::string& GetFullHost();
/** Returns the full real host of the user
* This member function returns the hostname of the user as seen by other users
* on the server, in nick!ident&at;host form. If any form of hostname cloaking is in operation,
* e.g. through a module, then this method will ignore it and return the true hostname.
* @return The full real host of the user
*/
virtual const std::string& GetFullRealHost();
/** This clears any cached results that are used for GetFullRealHost() etc.
* The results of these calls are cached as generating them can be generally expensive.
*/
void InvalidateCache();
/** Create a displayable mode string for this users snomasks
* @return The notice mask character sequence
*/
const char* FormatNoticeMasks();
/** Process a snomask modifier string, e.g. +abc-de
* @param sm A sequence of notice mask characters
* @return The cleaned mode sequence which can be output,
* e.g. in the above example if masks c and e are not
* valid, this function will return +ab-d
*/
std::string ProcessNoticeMasks(const char *sm);
/** Returns true if a notice mask is set
* @param sm A notice mask character to check
* @return True if the notice mask is set
*/
bool IsNoticeMaskSet(unsigned char sm);
/** Changed a specific notice mask value
* @param sm The server notice mask to change
* @param value An on/off value for this mask
*/
void SetNoticeMask(unsigned char sm, bool value);
/** Create a displayable mode string for this users umodes
* @param The mode string
*/
const char* FormatModes(bool showparameters = false);
/** Returns true if a specific mode is set
* @param m The user mode
* @return True if the mode is set
*/
bool IsModeSet(unsigned char m);
/** Set a specific usermode to on or off
* @param m The user mode
* @param value On or off setting of the mode
*/
void SetMode(unsigned char m, bool value);
/** Returns true if a user is invited to a channel.
* @param channel A channel name to look up
* @return True if the user is invited to the given channel
*/
virtual bool IsInvited(const irc::string &channel);
/** Adds a channel to a users invite list (invites them to a channel)
* @param channel A channel name to add
* @param timeout When the invite should expire (0 == never)
*/
virtual void InviteTo(const irc::string &channel, time_t timeout);
/** Removes a channel from a users invite list.
* This member function is called on successfully joining an invite only channel
* to which the user has previously been invited, to clear the invitation.
* @param channel The channel to remove the invite to
*/
virtual void RemoveInvite(const irc::string &channel);
/** Returns true or false for if a user can execute a privilaged oper command.
* This is done by looking up their oper type from User::oper, then referencing
* this to their oper classes and checking the commands they can execute.
* @param command A command (should be all CAPS)
* @return True if this user can execute the command
*/
bool HasPermission(const std::string &command);
/** Returns true or false if a user can set a privileged user or channel mode.
* This is done by looking up their oper type from User::oper, then referencing
* this to their oper classes, and checking the modes they can set.
* @param mode The mode the check
* @param type ModeType (MODETYPE_CHANNEL or MODETYPE_USER).
* @return True if the user can set or unset this mode.
*/
bool HasModePermission(unsigned char mode, ModeType type);
/** Calls read() to read some data for this user using their fd.
* @param buffer The buffer to read into
* @param size The size of data to read
* @return The number of bytes read, or -1 if an error occured.
*/
int ReadData(void* buffer, size_t size);
/** This method adds data to the read buffer of the user.
* The buffer can grow to any size within limits of the available memory,
* managed by the size of a std::string, however if any individual line in
* the buffer grows over 600 bytes in length (which is 88 chars over the
* RFC-specified limit per line) then the method will return false and the
* text will not be inserted.
* @param a The string to add to the users read buffer
* @return True if the string was successfully added to the read buffer
*/
bool AddBuffer(const std::string &a);
/** This method returns true if the buffer contains at least one carriage return
* character (e.g. one complete line may be read)
* @return True if there is at least one complete line in the users buffer
*/
bool BufferIsReady();
/** This function clears the entire buffer by setting it to an empty string.
*/
void ClearBuffer();
/** This method returns the first available string at the tail end of the buffer
* and advances the tail end of the buffer past the string. This means it is
* a one way operation in a similar way to strtok(), and multiple calls return
* multiple lines if they are available. The results of this function if there
* are no lines to be read are unknown, always use BufferIsReady() to check if
* it is ok to read the buffer before calling GetBuffer().
* @return The string at the tail end of this users buffer
*/
std::string GetBuffer();
/** Adds to the user's write buffer.
* You may add any amount of text up to this users sendq value, if you exceed the
* sendq value, the user will be removed, and further buffer adds will be dropped.
* @param data The data to add to the write buffer
*/
void AddWriteBuf(const std::string &data);
/** Flushes as much of the user's buffer to the file descriptor as possible.
* This function may not always flush the entire buffer, rather instead as much of it
* as it possibly can. If the send() call fails to send the entire buffer, the buffer
* position is advanced forwards and the rest of the data sent at the next call to
* this method.
*/
void FlushWriteBuf();
/** Returns the list of channels this user has been invited to but has not yet joined.
* @return A list of channels the user is invited to
*/
InvitedList* GetInviteList();
/** Creates a wildcard host.
* Takes a buffer to use and fills the given buffer with the host in the format *!*@hostname
* @return The wildcarded hostname in *!*@host form
*/
char* MakeWildHost();
/** Creates a usermask with real host.
* Takes a buffer to use and fills the given buffer with the hostmask in the format user@host
* @return the usermask in the format user@host
*/
const std::string& MakeHost();
/** Creates a usermask with real ip.
* Takes a buffer to use and fills the given buffer with the ipmask in the format user@ip
* @return the usermask in the format user@ip
*/
const std::string& MakeHostIP();
/** Shuts down and closes the user's socket
* This will not cause the user to be deleted. Use InspIRCd::QuitUser for this,
* which will call CloseSocket() for you.
*/
void CloseSocket();
/** Add the user to WHOWAS system
*/
void AddToWhoWas();
/** Oper up the user using the given opertype.
* This will also give the +o usermode.
* @param opertype The oper type to oper as
*/
void Oper(const std::string &opertype, const std::string &opername);
/** Call this method to find the matching <connect> for a user, and to check them against it.
*/
void CheckClass();
/** Use this method to fully connect a user.
* This will send the message of the day, check G/K/E lines, etc.
*/
void FullConnect();
/** Change this users hash key to a new string.
* You should not call this function directly. It is used by the core
* to update the users hash entry on a nickchange.
* @param New new user_hash key
* @return Pointer to User in hash (usually 'this')
*/
User* UpdateNickHash(const char* New);
/** Force a nickname change.
* If the nickname change fails (for example, because the nick in question
* already exists) this function will return false, and you must then either
* output an error message, or quit the user for nickname collision.
* @param newnick The nickname to change to
* @return True if the nickchange was successful.
*/
bool ForceNickChange(const char* newnick);
/** Oper down.
* This will clear the +o usermode and unset the user's oper type
*/
void UnOper();
/** Write text to this user, appending CR/LF.
* @param text A std::string to send to the user
*/
void Write(std::string text);
/** Write text to this user, appending CR/LF.
* @param text The format string for text to send to the user
* @param ... POD-type format arguments
*/
void Write(const char *text, ...) CUSTOM_PRINTF(2, 3);
/** Write text to this user, appending CR/LF and prepending :server.name
* @param text A std::string to send to the user
*/
void WriteServ(const std::string& text);
/** Write text to this user, appending CR/LF and prepending :server.name
* @param text The format string for text to send to the user
* @param ... POD-type format arguments
*/
void WriteServ(const char* text, ...) CUSTOM_PRINTF(2, 3);
void WriteNumeric(unsigned int numeric, const char* text, ...) CUSTOM_PRINTF(3, 4);
void WriteNumeric(unsigned int numeric, const std::string &text);
/** Write text to this user, appending CR/LF and prepending :nick!user@host of the user provided in the first parameter.
* @param user The user to prepend the :nick!user@host of
* @param text A std::string to send to the user
*/
void WriteFrom(User *user, const std::string &text);
/** Write text to this user, appending CR/LF and prepending :nick!user@host of the user provided in the first parameter.
* @param user The user to prepend the :nick!user@host of
* @param text The format string for text to send to the user
* @param ... POD-type format arguments
*/
void WriteFrom(User *user, const char* text, ...) CUSTOM_PRINTF(3, 4);
/** Write text to the user provided in the first parameter, appending CR/LF, and prepending THIS user's :nick!user@host.
* @param dest The user to route the message to
* @param text A std::string to send to the user
*/
void WriteTo(User *dest, const std::string &data);
/** Write text to the user provided in the first parameter, appending CR/LF, and prepending THIS user's :nick!user@host.
* @param dest The user to route the message to
* @param text The format string for text to send to the user
* @param ... POD-type format arguments
*/
void WriteTo(User *dest, const char *data, ...) CUSTOM_PRINTF(3, 4);
/** Write to all users that can see this user (including this user in the list), appending CR/LF
* @param text A std::string to send to the users
*/
void WriteCommon(const std::string &text);
/** Write to all users that can see this user (including this user in the list), appending CR/LF
* @param text The format string for text to send to the users
* @param ... POD-type format arguments
*/
void WriteCommon(const char* text, ...) CUSTOM_PRINTF(2, 3);
/** Write to all users that can see this user (not including this user in the list), appending CR/LF
* @param text The format string for text to send to the users
* @param ... POD-type format arguments
*/
void WriteCommonExcept(const char* text, ...) CUSTOM_PRINTF(2, 3);
/** Write to all users that can see this user (not including this user in the list), appending CR/LF
* @param text A std::string to send to the users
*/
void WriteCommonExcept(const std::string &text);
/** Write a quit message to all common users, as in User::WriteCommonExcept but with a specific
* quit message for opers only.
* @param normal_text Normal user quit message
* @param oper_text Oper only quit message
*/
void WriteCommonQuit(const std::string &normal_text, const std::string &oper_text);
/** Write a WALLOPS message from this user to all local opers.
* If this user is not opered, the function will return without doing anything.
* @param text The format string to send in the WALLOPS message
* @param ... Format arguments
*/
void WriteWallOps(const char* text, ...) CUSTOM_PRINTF(2, 3);
/** Write a WALLOPS message from this user to all local opers.
* If this user is not opered, the function will return without doing anything.
* @param text The text to send in the WALLOPS message
*/
void WriteWallOps(const std::string &text);
/** Return true if the user shares at least one channel with another user
* @param other The other user to compare the channel list against
* @return True if the given user shares at least one channel with this user
*/
bool SharesChannelWith(User *other);
/** Change the displayed host of a user.
* ALWAYS use this function, rather than writing User::dhost directly,
* as this triggers module events allowing the change to be syncronized to
* remote servers. This will also emulate a QUIT and rejoin (where configured)
* before setting their host field.
* @param host The new hostname to set
* @return True if the change succeeded, false if it didn't
*/
bool ChangeDisplayedHost(const char* host);
/** Change the ident (username) of a user.
* ALWAYS use this function, rather than writing User::ident directly,
* as this correctly causes the user to seem to quit (where configured)
* before setting their ident field.
* @param host The new ident to set
* @return True if the change succeeded, false if it didn't
*/
bool ChangeIdent(const char* newident);
/** Change a users realname field.
* ALWAYS use this function, rather than writing User::fullname directly,
* as this triggers module events allowing the change to be syncronized to
* remote servers.
* @param gecos The user's new realname
* @return True if the change succeeded, false if otherwise
*/
bool ChangeName(const char* gecos);
/** Send a command to all local users from this user
* The command given must be able to send text with the
* first parameter as a servermask (e.g. $*), so basically
* you should use PRIVMSG or NOTICE.
* @param command the command to send
* @param text The text format string to send
* @param ... Format arguments
*/
void SendAll(const char* command, const char* text, ...) CUSTOM_PRINTF(3, 4);
/** Compile a channel list for this user, and send it to the user 'source'
* Used internally by WHOIS
* @param The user to send the channel list to if it is not too long
* @return This user's channel list
*/
std::string ChannelList(User* source);
/** Split the channel list in cl which came from dest, and spool it to this user
* Used internally by WHOIS
* @param dest The user the original channel list came from
* @param cl The channel list as a string obtained from User::ChannelList()
*/
void SplitChanList(User* dest, const std::string &cl);
/** Remove this user from all channels they are on, and delete any that are now empty.
* This is used by QUIT, and will not send part messages!
*/
void PurgeEmptyChannels();
/** Get the connect class which this user belongs to.
* @return A pointer to this user's connect class
*/
ConnectClass *GetClass();
/** Set the connect class to which this user belongs to.
* @param explicit_name Set this string to tie the user to a specific class name. Otherwise, the class is fitted by checking <connect> tags from the configuration file.
* @return A reference to this user's current connect class.
*/
ConnectClass *SetClass(const std::string &explicit_name = "");
/** Show the message of the day to this user
*/
void ShowMOTD();
/** Show the server RULES file to this user
*/
void ShowRULES();
/** Set oper-specific quit message shown to opers only when the user quits
* (overrides any sent by QuitUser)
*/
void SetOperQuit(const std::string &oquit);
/** Get oper-specific quit message shown only to opers when the user quits.
* (overrides any sent by QuitUser)
*/
const std::string& GetOperQuit();
/** Increases a user's command penalty by a set amount.
*/
void IncreasePenalty(int increase);
/** Decreases a user's command penalty by a set amount.
*/
void DecreasePenalty(int decrease);
/** Handle socket event.
* From EventHandler class.
* @param et Event type
* @param errornum Error number for EVENT_ERROR events
*/
void HandleEvent(EventType et, int errornum = 0);
/** Default destructor
*/
virtual ~User();
};
/** Derived from Resolver, and performs user forward/reverse lookups.
*/
class CoreExport UserResolver : public Resolver
{
private:
/** User this class is 'attached' to.
*/
User* bound_user;
/** File descriptor teh lookup is bound to
*/
int bound_fd;
/** True if the lookup is forward, false if is a reverse lookup
*/
bool fwd;
public:
/** Create a resolver.
* @param Instance The creating instance
* @param user The user to begin lookup on
* @param to_resolve The IP or host to resolve
* @param qt The query type
* @param cache Modified by the constructor if the result was cached
*/
UserResolver(InspIRCd* Instance, User* user, std::string to_resolve, QueryType qt, bool &cache);
/** Called on successful lookup
* @param result Result string
* @param ttl Time to live for result
* @param cached True if the result was found in the cache
* @param resultnum Result number, we are only interested in result 0
*/
void OnLookupComplete(const std::string &result, unsigned int ttl, bool cached, int resultnum = 0);
/** Called on failed lookup
* @param e Error code
* @param errormessage Error message string
*/
void OnError(ResolverError e, const std::string &errormessage);
};
/* Configuration callbacks */
//class ServerConfig;
#endif
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