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/* +------------------------------------+
* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
* InspIRCd: (C) 2002-2010 InspIRCd Development Team
* See: http://wiki.inspircd.org/Credits
*
* This program is free but copyrighted software; see
* the file COPYING for details.
*
* ---------------------------------------------------
*/
#ifndef BASE_H
#define BASE_H
#include <map>
#include <deque>
#include <string>
/** Dummy class to help enforce culls being parent-called up to classbase */
class CullResult
{
CullResult();
friend class classbase;
};
/** The base class for all inspircd classes with a well-defined lifetime.
* Classes that inherit from this may be destroyed through GlobalCulls,
* and may rely on cull() being called prior to their deletion.
*/
class CoreExport classbase
{
public:
classbase();
/**
* Called just prior to destruction via cull list.
*/
virtual CullResult cull();
virtual ~classbase();
private:
// uncopyable
classbase(const classbase&);
void operator=(const classbase&);
};
/** The base class for inspircd classes that provide a wrapping interface, and
* should only exist while being used. Prevents heap allocation.
*/
class CoreExport interfacebase
{
public:
interfacebase() {}
static inline void* operator new(size_t, void* m) { return m; }
private:
interfacebase(const interfacebase&);
void operator=(const interfacebase&);
static void* operator new(size_t);
static void operator delete(void*);
};
/** The base class for inspircd classes that support reference counting.
* Any objects that do not have a well-defined lifetime should inherit from
* this, and should be assigned to a reference<type> object to establish their
* lifetime.
*
* Reference objects should not hold circular references back to themselves,
* even indirectly; this will cause a memory leak because the count will never
* drop to zero.
*
* Using a normal pointer for the object is recommended if you can assure that
* at least one reference<> will remain as long as that pointer is used; this
* will avoid the slight overhead of changing the reference count.
*/
class CoreExport refcountbase
{
mutable unsigned int refcount;
public:
refcountbase();
virtual ~refcountbase();
inline unsigned int GetReferenceCount() const { return refcount; }
static inline void* operator new(size_t, void* m) { return m; }
static void* operator new(size_t);
static void operator delete(void*);
inline void refcount_inc() const { refcount++; }
inline bool refcount_dec() const { refcount--; return !refcount; }
private:
// uncopyable
refcountbase(const refcountbase&);
void operator=(const refcountbase&);
};
/** Base class for use count tracking. Uses reference<>, but does not
* cause object deletion when the last user is removed.
*
* Safe for use as a second parent class; will not add a second vtable.
*/
class CoreExport usecountbase
{
mutable unsigned int usecount;
public:
usecountbase() : usecount(0) { }
~usecountbase();
inline unsigned int GetUseCount() const { return usecount; }
inline void refcount_inc() const { usecount++; }
inline bool refcount_dec() const { usecount--; return false; }
private:
// uncopyable
usecountbase(const usecountbase&);
void operator=(const usecountbase&);
};
template <typename T>
class CoreExport reference
{
T* value;
public:
reference() : value(0) { }
reference(T* v) : value(v) { if (value) value->refcount_inc(); }
reference(const reference<T>& v) : value(v.value) { if (value) value->refcount_inc(); }
reference<T>& operator=(const reference<T>& other)
{
if (other.value)
other.value->refcount_inc();
this->reference::~reference();
value = other.value;
return *this;
}
~reference()
{
if (value && value->refcount_dec())
delete value;
}
inline operator bool() const { return value; }
inline operator T*() const { return value; }
inline T* operator->() const { return value; }
inline T& operator*() const { return *value; }
inline bool operator<(const reference<T>& other) const { return value < other.value; }
inline bool operator>(const reference<T>& other) const { return value > other.value; }
static inline void* operator new(size_t, void* m) { return m; }
private:
#ifndef WIN32
static void* operator new(size_t);
static void operator delete(void*);
#endif
};
/** This class can be used on its own to represent an exception, or derived to represent a module-specific exception.
* When a module whishes to abort, e.g. within a constructor, it should throw an exception using ModuleException or
* a class derived from ModuleException. If a module throws an exception during its constructor, the module will not
* be loaded. If this happens, the error message returned by ModuleException::GetReason will be displayed to the user
* attempting to load the module, or dumped to the console if the ircd is currently loading for the first time.
*/
class CoreExport CoreException : public std::exception
{
public:
/** Holds the error message to be displayed
*/
const std::string err;
/** Source of the exception
*/
const std::string source;
/** Default constructor, just uses the error mesage 'Core threw an exception'.
*/
CoreException() : err("Core threw an exception"), source("The core") {}
/** This constructor can be used to specify an error message before throwing.
*/
CoreException(const std::string &message) : err(message), source("The core") {}
/** This constructor can be used to specify an error message before throwing,
* and to specify the source of the exception.
*/
CoreException(const std::string &message, const std::string &src) : err(message), source(src) {}
/** This destructor solves world hunger, cancels the world debt, and causes the world to end.
* Actually no, it does nothing. Never mind.
* @throws Nothing!
*/
virtual ~CoreException() throw() {};
/** Returns the reason for the exception.
* The module should probably put something informative here as the user will see this upon failure.
*/
virtual const char* GetReason()
{
return err.c_str();
}
virtual const char* GetSource()
{
return source.c_str();
}
};
class Module;
class CoreExport ModuleException : public CoreException
{
public:
/** This constructor can be used to specify an error message before throwing.
*/
ModuleException(const std::string &message, Module* me = NULL);
};
typedef const reference<Module> ModuleRef;
enum ServiceType {
/** is a Command */
SERVICE_COMMAND,
/** is a ModeHandler */
SERVICE_MODE,
/** is a metadata descriptor */
SERVICE_METADATA,
/** is a data processing provider (MD5, SQL) */
SERVICE_DATA,
/** is an I/O hook provider (SSL) */
SERVICE_IOHOOK
};
/** A structure defining something that a module can provide */
class CoreExport ServiceProvider : public classbase
{
public:
/** Module that is providing this service */
ModuleRef creator;
/** Name of the service being provided */
const std::string name;
/** Type of service (must match object type) */
const ServiceType service;
ServiceProvider(Module* Creator, const std::string& Name, ServiceType Type)
: creator(Creator), name(Name), service(Type) {}
virtual ~ServiceProvider();
};
#endif
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