/* +------------------------------------+ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * * InspIRCd is copyright (C) 2002-2006 ChatSpike-Dev. * E-mail: * * * * Written by Craig Edwards, Craig McLure, and others. * This program is free but copyrighted software; see * the file COPYING for details. * * --------------------------------------------------- */ #include "inspircd_config.h" #include "configreader.h" #include "channels.h" #include "connection.h" #include "users.h" #include "inspircd.h" #include #include "inspstring.h" #include "commands.h" #include "helperfuncs.h" #include "typedefs.h" #include "socketengine.h" #include "hashcomp.h" #include "message.h" #include "wildcard.h" #include "xline.h" #include "cull_list.h" extern InspIRCd* ServerInstance; extern int WHOWAS_STALE; extern int WHOWAS_MAX; extern std::vector modules; extern std::vector factory; extern std::vector module_sockets; extern int MODCOUNT; extern InspSocket* socket_ref[MAX_DESCRIPTORS]; extern time_t TIME; extern userrec* fd_ref_table[MAX_DESCRIPTORS]; extern ServerConfig *Config; extern user_hash clientlist; extern Server* MyServer; whowas_users whowas; extern std::vector local_users; std::vector all_opers; typedef std::map opertype_t; typedef opertype_t operclass_t; opertype_t opertypes; operclass_t operclass; bool InitTypes(const char* tag) { for (opertype_t::iterator n = opertypes.begin(); n != opertypes.end(); n++) { if (n->second) delete[] n->second; } opertypes.clear(); return true; } bool InitClasses(const char* tag) { for (operclass_t::iterator n = operclass.begin(); n != operclass.end(); n++) { if (n->second) delete[] n->second; } operclass.clear(); return true; } bool DoType(const char* tag, char** entries, void** values, int* types) { char* TypeName = (char*)values[0]; char* Classes = (char*)values[1]; opertypes[TypeName] = strdup(Classes); log(DEBUG,"Read oper TYPE '%s' with classes '%s'",TypeName,Classes); return true; } bool DoClass(const char* tag, char** entries, void** values, int* types) { char* ClassName = (char*)values[0]; char* CommandList = (char*)values[1]; operclass[ClassName] = strdup(CommandList); log(DEBUG,"Read oper CLASS '%s' with commands '%s'",ClassName,CommandList); return true; } bool DoneClassesAndTypes(const char* tag) { return true; } bool userrec::ProcessNoticeMasks(const char *sm) { bool adding = true; const char *c = sm; while (c && *c) { switch (*c) { case '+': adding = true; break; case '-': adding = false; break; default: if ((*c >= 'A') && (*c <= 'z')) this->SetNoticeMask(*c, adding); break; } *c++; } return true; } void userrec::StartDNSLookup() { log(DEBUG,"Commencing reverse lookup"); try { res_reverse = new UserResolver(this, this->GetIPString(), false); MyServer->AddResolver(res_reverse); } catch (ModuleException& e) { log(DEBUG,"Error in resolver: %s",e.GetReason()); } } UserResolver::UserResolver(userrec* user, std::string to_resolve, bool forward) : Resolver(to_resolve, forward ? DNS_QUERY_FORWARD : DNS_QUERY_REVERSE), bound_user(user) { this->fwd = forward; this->bound_fd = user->fd; } void UserResolver::OnLookupComplete(const std::string &result) { if ((!this->fwd) && (fd_ref_table[this->bound_fd] == this->bound_user)) { log(DEBUG,"Commencing forward lookup"); this->bound_user->stored_host = result; try { bound_user->res_forward = new UserResolver(this->bound_user, result, true); MyServer->AddResolver(bound_user->res_forward); } catch (ModuleException& e) { log(DEBUG,"Error in resolver: %s",e.GetReason()); } } else if ((this->fwd) && (fd_ref_table[this->bound_fd] == this->bound_user)) { /* Both lookups completed */ if (this->bound_user->GetIPString() == result) { std::string hostname = this->bound_user->stored_host; if (hostname.length() < 65) { /* Hostnames starting with : are not a good thing (tm) */ if (*(hostname.c_str()) == ':') hostname = "0" + hostname; WriteServ(this->bound_fd, "NOTICE Auth :*** Found your hostname (%s)", hostname.c_str()); this->bound_user->dns_done = true; strlcpy(this->bound_user->dhost, hostname.c_str(),64); strlcpy(this->bound_user->host, hostname.c_str(),64); } else { WriteServ(this->bound_fd, "NOTICE Auth :*** Your hostname is longer than the maximum of 64 characters, using your IP address (%s) instead.", this->bound_user->GetIPString()); } } else { WriteServ(this->bound_fd, "NOTICE Auth :*** Your hostname does not match up with your IP address. Sorry, using your IP address (%s) instead.", this->bound_user->GetIPString()); } } } void UserResolver::OnError(ResolverError e, const std::string &errormessage) { if (fd_ref_table[this->bound_fd] == this->bound_user) { /* Error message here */ WriteServ(this->bound_fd, "NOTICE Auth :*** Could not resolve your hostname, using your IP address (%s) instead.", this->bound_user->GetIPString()); this->bound_user->dns_done = true; } } bool userrec::IsNoticeMaskSet(unsigned char sm) { return (snomasks[sm-65]); } void userrec::SetNoticeMask(unsigned char sm, bool value) { snomasks[sm-65] = value; } const char* userrec::FormatNoticeMasks() { static char data[MAXBUF]; int offset = 0; for (int n = 0; n < 64; n++) { if (snomasks[n]) data[offset++] = n+65; } data[offset] = 0; return data; } bool userrec::IsModeSet(unsigned char m) { return (modes[m-65]); } void userrec::SetMode(unsigned char m, bool value) { modes[m-65] = value; } const char* userrec::FormatModes() { static char data[MAXBUF]; int offset = 0; for (int n = 0; n < 64; n++) { if (modes[n]) data[offset++] = n+65; } data[offset] = 0; return data; } userrec::userrec() { // the PROPER way to do it, AVOID bzero at *ALL* costs *password = *nick = *ident = *host = *dhost = *fullname = *awaymsg = *oper = 0; server = (char*)FindServerNamePtr(Config->ServerName); reset_due = TIME; lines_in = fd = lastping = signon = idle_lastmsg = nping = registered = 0; timeout = flood = bytes_in = bytes_out = cmds_in = cmds_out = 0; haspassed = dns_done = false; recvq = ""; sendq = ""; WriteError = ""; res_forward = res_reverse = NULL; ip = NULL; chans.clear(); invites.clear(); chans.resize(MAXCHANS); memset(modes,0,sizeof(modes)); for (unsigned int n = 0; n < MAXCHANS; n++) { ucrec* x = new ucrec(); chans[n] = x; x->channel = NULL; x->uc_modes = 0; } } userrec::~userrec() { for (std::vector::iterator n = chans.begin(); n != chans.end(); n++) { ucrec* x = (ucrec*)*n; delete x; } if (ip) { if (this->GetProtocolFamily() == AF_INET) { delete (sockaddr_in*)ip; } #ifdef SUPPORT_IP6LINKS else { delete (sockaddr_in6*)ip; } #endif } } /* XXX - minor point, other *Host functions return a char *, this one creates it. Might be nice to be consistant? */ void userrec::MakeHost(char* nhost) { /* This is much faster than snprintf */ char* t = nhost; for(char* n = ident; *n; n++) *t++ = *n; *t++ = '@'; for(char* n = host; *n; n++) *t++ = *n; *t = 0; } void userrec::CloseSocket() { shutdown(this->fd,2); close(this->fd); } char* userrec::GetFullHost() { static char result[MAXBUF]; char* t = result; for(char* n = nick; *n; n++) *t++ = *n; *t++ = '!'; for(char* n = ident; *n; n++) *t++ = *n; *t++ = '@'; for(char* n = dhost; *n; n++) *t++ = *n; *t = 0; return result; } char* userrec::MakeWildHost() { static char nresult[MAXBUF]; char* t = nresult; *t++ = '*'; *t++ = '!'; *t++ = '*'; *t++ = '@'; for(char* n = dhost; *n; n++) *t++ = *n; *t = 0; return nresult; } int userrec::ReadData(void* buffer, size_t size) { if (this->fd > -1) { return read(this->fd, buffer, size); } else return 0; } char* userrec::GetFullRealHost() { static char fresult[MAXBUF]; char* t = fresult; for(char* n = nick; *n; n++) *t++ = *n; *t++ = '!'; for(char* n = ident; *n; n++) *t++ = *n; *t++ = '@'; for(char* n = host; *n; n++) *t++ = *n; *t = 0; return fresult; } bool userrec::IsInvited(irc::string &channel) { for (InvitedList::iterator i = invites.begin(); i != invites.end(); i++) { irc::string compare = i->channel; if (compare == channel) { return true; } } return false; } InvitedList* userrec::GetInviteList() { return &invites; } void userrec::InviteTo(irc::string &channel) { Invited i; i.channel = channel; invites.push_back(i); } void userrec::RemoveInvite(irc::string &channel) { log(DEBUG,"Removing invites"); if (invites.size()) { for (InvitedList::iterator i = invites.begin(); i != invites.end(); i++) { irc::string compare = i->channel; if (compare == channel) { invites.erase(i); return; } } } } bool userrec::HasPermission(const std::string &command) { char* mycmd; char* savept; char* savept2; /* * users on remote servers can completely bypass all permissions based checks. * This prevents desyncs when one server has different type/class tags to another. * That having been said, this does open things up to the possibility of source changes * allowing remote kills, etc - but if they have access to the src, they most likely have * access to the conf - so it's an end to a means either way. */ if (!IS_LOCAL(this)) return true; // are they even an oper at all? if (*this->oper) { opertype_t::iterator iter_opertype = opertypes.find(this->oper); if (iter_opertype != opertypes.end()) { char* Classes = strdup(iter_opertype->second); char* myclass = strtok_r(Classes," ",&savept); while (myclass) { operclass_t::iterator iter_operclass = operclass.find(myclass); if (iter_operclass != operclass.end()) { char* CommandList = strdup(iter_operclass->second); mycmd = strtok_r(CommandList," ",&savept2); while (mycmd) { if ((!strcasecmp(mycmd,command.c_str())) || (*mycmd == '*')) { free(Classes); free(CommandList); return true; } mycmd = strtok_r(NULL," ",&savept2); } free(CommandList); } myclass = strtok_r(NULL," ",&savept); } free(Classes); } } return false; } bool userrec::AddBuffer(const std::string &a) { std::string b = ""; /* NB: std::string is arsey about \r and \n and tries to translate them * somehow, so we CANNOT use std::string::find() here :( */ for (std::string::const_iterator i = a.begin(); i != a.end(); i++) { if (*i != '\r') b += *i; } if (b.length()) recvq.append(b); if (recvq.length() > (unsigned)this->recvqmax) { this->SetWriteError("RecvQ exceeded"); WriteOpers("*** User %s RecvQ of %d exceeds connect class maximum of %d",this->nick,recvq.length(),this->recvqmax); return false; } return true; } bool userrec::BufferIsReady() { return (recvq.find('\n') != std::string::npos); } void userrec::ClearBuffer() { recvq = ""; } std::string userrec::GetBuffer() { if (!recvq.length()) return ""; /* Strip any leading \r or \n off the string. * Usually there are only one or two of these, * so its is computationally cheap to do. */ while ((*recvq.begin() == '\r') || (*recvq.begin() == '\n')) recvq.erase(recvq.begin()); for (std::string::iterator x = recvq.begin(); x != recvq.end(); x++) { /* Find the first complete line, return it as the * result, and leave the recvq as whats left */ if (*x == '\n') { std::string ret = std::string(recvq.begin(), x); recvq.erase(recvq.begin(), x + 1); return ret; } } return ""; } void userrec::AddWriteBuf(const std::string &data) { if (*this->GetWriteError()) return; if (sendq.length() + data.length() > (unsigned)this->sendqmax) { /* * Fix by brain - Set the error text BEFORE calling writeopers, because * if we dont it'll recursively call here over and over again trying * to repeatedly add the text to the sendq! */ this->SetWriteError("SendQ exceeded"); WriteOpers("*** User %s SendQ of %d exceeds connect class maximum of %d",this->nick,sendq.length() + data.length(),this->sendqmax); return; } if (data.length() > 512) { std::string newdata(data); newdata.resize(510); newdata.append("\r\n"); sendq.append(newdata); } else { sendq.append(data); } } // send AS MUCH OF THE USERS SENDQ as we are able to (might not be all of it) void userrec::FlushWriteBuf() { if ((sendq.length()) && (this->fd != FD_MAGIC_NUMBER)) { const char* tb = this->sendq.c_str(); int n_sent = write(this->fd,tb,this->sendq.length()); if (n_sent == -1) { if (errno != EAGAIN) this->SetWriteError(strerror(errno)); } else { // advance the queue tb += n_sent; this->sendq = tb; // update the user's stats counters this->bytes_out += n_sent; this->cmds_out++; } } } void userrec::SetWriteError(const std::string &error) { log(DEBUG,"SetWriteError: %s",error.c_str()); // don't try to set the error twice, its already set take the first string. if (!this->WriteError.length()) { log(DEBUG,"Setting error string for %s to '%s'",this->nick,error.c_str()); this->WriteError = error; } } const char* userrec::GetWriteError() { return this->WriteError.c_str(); } void userrec::Oper(const std::string &opertype) { this->modes[UM_OPERATOR] = 1; WriteServ(this->fd, "MODE %s :+o", this->nick); FOREACH_MOD(I_OnOper, OnOper(this, opertype)); log(DEFAULT,"OPER: %s!%s@%s opered as type: %s", this->nick, this->ident, this->host, opertype.c_str()); strlcpy(this->oper, opertype.c_str(), NICKMAX - 1); all_opers.push_back(this); FOREACH_MOD(I_OnPostOper,OnPostOper(this, opertype)); } void userrec::UnOper() { if (*this->oper) { *this->oper = 0; this->modes[UM_OPERATOR] = 0; for (std::vector::iterator a = all_opers.begin(); a < all_opers.end(); a++) { if (*a == this) { log(DEBUG,"Oper removed from optimization list"); all_opers.erase(a); return; } } } } void userrec::QuitUser(userrec *user,const std::string &quitreason) { user_hash::iterator iter = clientlist.find(user->nick); /* * I'm pretty sure returning here is causing a desync when part of the net thinks a user is gone, * and another part doesn't. We want to broadcast the quit/kill before bailing so the net stays in sync. * * I can't imagine this blowing up, so I'm commenting it out. We still check * before playing with a bad iterator below in our if(). DISCUSS THIS BEFORE YOU DO ANYTHING. --w00t * * if (iter == clientlist.end()) * return; */ std::string reason = quitreason; if (reason.length() > MAXQUIT - 1) reason.resize(MAXQUIT - 1); if (IS_LOCAL(user)) Write(user->fd,"ERROR :Closing link (%s@%s) [%s]",user->ident,user->host,reason.c_str()); if (user->registered == REG_ALL) { purge_empty_chans(user); FOREACH_MOD(I_OnUserQuit,OnUserQuit(user,reason)); WriteCommonExcept(user,"QUIT :%s",reason.c_str()); } if (IS_LOCAL(user)) user->FlushWriteBuf(); FOREACH_MOD(I_OnUserDisconnect,OnUserDisconnect(user)); if (IS_LOCAL(user)) { if (Config->GetIOHook(user->GetPort())) { try { Config->GetIOHook(user->GetPort())->OnRawSocketClose(user->fd); } catch (ModuleException& modexcept) { log(DEBUG,"Module exception cought: %s",modexcept.GetReason()); } } ServerInstance->SE->DelFd(user->fd); user->CloseSocket(); } /* * this must come before the WriteOpers so that it doesnt try to fill their buffer with anything * if they were an oper with +s. * * XXX - * In the current implementation, we only show local quits, as we only show local connects. With * the proposed implmentation of snomasks however, this will likely change in the (near?) future. */ if (user->registered == REG_ALL) { if (IS_LOCAL(user)) WriteOpers("*** Client exiting: %s!%s@%s [%s]",user->nick,user->ident,user->host,reason.c_str()); user->AddToWhoWas(); } if (iter != clientlist.end()) { log(DEBUG,"deleting user hash value %lx",(unsigned long)user); if (IS_LOCAL(user)) { fd_ref_table[user->fd] = NULL; if (find(local_users.begin(),local_users.end(),user) != local_users.end()) local_users.erase(find(local_users.begin(),local_users.end(),user)); } clientlist.erase(iter); DELETE(user); } } WhoWasGroup::WhoWasGroup(userrec* user) : host(NULL), dhost(NULL), ident(NULL), server(NULL), gecos(NULL), signon(user->signon) { this->host = strdup(user->host); this->dhost = strdup(user->dhost); this->ident = strdup(user->ident); this->server = user->server; this->gecos = strdup(user->fullname); } WhoWasGroup::~WhoWasGroup() { if (host) free(host); if (dhost) free(dhost); if (ident) free(ident); if (gecos) free(gecos); } /* adds or updates an entry in the whowas list */ void userrec::AddToWhoWas() { whowas_users::iterator iter = whowas.find(this->nick); if (iter == whowas.end()) { whowas_set* n = new whowas_set; WhoWasGroup *a = new WhoWasGroup(this); n->push_back(a); whowas[this->nick] = n; } else { whowas_set* group = (whowas_set*)iter->second; if (group->size() > 10) { WhoWasGroup *a = (WhoWasGroup*)*(group->begin()); DELETE(a); group->pop_front(); } WhoWasGroup *a = new WhoWasGroup(this); group->push_back(a); } } /* every hour, run this function which removes all entries over 3 days */ void MaintainWhoWas(time_t TIME) { for (whowas_users::iterator iter = whowas.begin(); iter != whowas.end(); iter++) { whowas_set* n = (whowas_set*)iter->second; if (n->size()) { while ((n->begin() != n->end()) && ((*n->begin())->signon < TIME - 259200)) // 3 days { WhoWasGroup *a = *(n->begin()); DELETE(a); n->erase(n->begin()); } } } } /* add a client connection to the sockets list */ void AddClient(int socket, int port, bool iscached, insp_inaddr ip) { std::string tempnick = ConvToStr(socket) + "-unknown"; user_hash::iterator iter = clientlist.find(tempnick); const char *ipaddr = insp_ntoa(ip); userrec* _new; int j = 0; /* * fix by brain. * as these nicknames are 'RFC impossible', we can be sure nobody is going to be * using one as a registered connection. As they are per fd, we can also safely assume * that we wont have collisions. Therefore, if the nick exists in the list, its only * used by a dead socket, erase the iterator so that the new client may reclaim it. * this was probably the cause of 'server ignores me when i hammer it with reconnects' * issue in earlier alphas/betas */ if (iter != clientlist.end()) { userrec* goner = iter->second; DELETE(goner); clientlist.erase(iter); } log(DEBUG,"AddClient: %d %d %s",socket,port,ipaddr); _new = new userrec(); clientlist[tempnick] = _new; _new->fd = socket; strlcpy(_new->nick,tempnick.c_str(),NICKMAX-1); _new->server = FindServerNamePtr(Config->ServerName); /* We don't need range checking here, we KNOW 'unknown\0' will fit into the ident field. */ strcpy(_new->ident, "unknown"); _new->registered = REG_NONE; _new->signon = TIME + Config->dns_timeout; _new->lastping = 1; log(DEBUG,"Setting socket addresses"); _new->SetSockAddr(AF_FAMILY, ipaddr, port); log(DEBUG,"Socket addresses set."); /* Smarter than your average bear^H^H^H^Hset of strlcpys. */ for (const char* temp = _new->GetIPString(); *temp && j < 64; temp++, j++) _new->dhost[j] = _new->host[j] = *temp; _new->dhost[j] = _new->host[j] = 0; // set the registration timeout for this user unsigned long class_regtimeout = 90; int class_flood = 0; long class_threshold = 5; long class_sqmax = 262144; // 256kb long class_rqmax = 4096; // 4k for (ClassVector::iterator i = Config->Classes.begin(); i != Config->Classes.end(); i++) { if ((i->type == CC_ALLOW) && (match(ipaddr,i->host.c_str(),true))) { class_regtimeout = (unsigned long)i->registration_timeout; class_flood = i->flood; _new->pingmax = i->pingtime; class_threshold = i->threshold; class_sqmax = i->sendqmax; class_rqmax = i->recvqmax; break; } } _new->nping = TIME + _new->pingmax + Config->dns_timeout; _new->timeout = TIME+class_regtimeout; _new->flood = class_flood; _new->threshold = class_threshold; _new->sendqmax = class_sqmax; _new->recvqmax = class_rqmax; fd_ref_table[socket] = _new; local_users.push_back(_new); if (local_users.size() > Config->SoftLimit) { userrec::QuitUser(_new,"No more connections allowed"); return; } if (local_users.size() >= MAXCLIENTS) { userrec::QuitUser(_new,"No more connections allowed"); return; } /* * XXX - * this is done as a safety check to keep the file descriptors within range of fd_ref_table. * its a pretty big but for the moment valid assumption: * file descriptors are handed out starting at 0, and are recycled as theyre freed. * therefore if there is ever an fd over 65535, 65536 clients must be connected to the * irc server at once (or the irc server otherwise initiating this many connections, files etc) * which for the time being is a physical impossibility (even the largest networks dont have more * than about 10,000 users on ONE server!) */ if ((unsigned)socket >= MAX_DESCRIPTORS) { userrec::QuitUser(_new,"Server is full"); return; } char* e = matches_exception(ipaddr); if (!e) { char* r = matches_zline(ipaddr); if (r) { char reason[MAXBUF]; snprintf(reason,MAXBUF,"Z-Lined: %s",r); userrec::QuitUser(_new,reason); return; } } if (socket > -1) { if (!ServerInstance->SE->AddFd(socket,true,X_ESTAB_CLIENT)) { userrec::QuitUser(_new, "Internal error handling connection"); return; } } WriteServ(_new->fd,"NOTICE Auth :*** Looking up your hostname..."); } long userrec::GlobalCloneCount() { char u1[1024]; char u2[1024]; long x = 0; for (user_hash::const_iterator a = clientlist.begin(); a != clientlist.end(); a++) { /* We have to match ip's as strings - we don't know what protocol * a remote user may be using */ if (!strcasecmp(a->second->GetIPString(u1), this->GetIPString(u2))) x++; } return x; } long userrec::LocalCloneCount() { long x = 0; for (std::vector::const_iterator a = local_users.begin(); a != local_users.end(); a++) { userrec* comp = *a; #ifdef IPV6 /* I dont think theres any faster way of matching two ipv6 addresses than memcmp */ in6_addr* s1 = &(((sockaddr_in6*)comp->ip)->sin6_addr); in6_addr* s2 = &(((sockaddr_in6*)this->ip)->sin6_addr); if (!memcmp(s1->s6_addr, s2->s6_addr, sizeof(in6_addr))) x++; #else in_addr* s1 = &((sockaddr_in*)comp->ip)->sin_addr; in_addr* s2 = &((sockaddr_in*)this->ip)->sin_addr; if (s1->s_addr == s2->s_addr) x++; #endif } return x; } void userrec::FullConnect(CullList* Goners) { ServerInstance->stats->statsConnects++; this->idle_lastmsg = TIME; ConnectClass a = GetClass(this); if (a.type == CC_DENY) { Goners->AddItem(this,"Unauthorised connection"); return; } if ((*(a.pass.c_str())) && (!this->haspassed)) { Goners->AddItem(this,"Invalid password"); return; } if (this->LocalCloneCount() > a.maxlocal) { Goners->AddItem(this, "No more connections allowed from your host via this connect class (local)"); WriteOpers("*** WARNING: maximum LOCAL connections (%ld) exceeded for IP %s", a.maxlocal, this->GetIPString()); return; } else if (this->GlobalCloneCount() > a.maxglobal) { Goners->AddItem(this, "No more connections allowed from your host via this connect class (global)"); WriteOpers("*** WARNING: maximum GLOBAL connections (%ld) exceeded for IP %s",a.maxglobal, this->GetIPString()); return; } char match_against[MAXBUF]; snprintf(match_against,MAXBUF,"%s@%s", this->ident, this->host); char* e = matches_exception(match_against); if (!e) { char* r = matches_gline(match_against); if (r) { char reason[MAXBUF]; snprintf(reason,MAXBUF,"G-Lined: %s",r); Goners->AddItem(this, reason); return; } r = matches_kline(match_against); if (r) { char reason[MAXBUF]; snprintf(reason,MAXBUF,"K-Lined: %s",r); Goners->AddItem(this, reason); return; } } WriteServ(this->fd,"NOTICE Auth :Welcome to \002%s\002!",Config->Network); WriteServ(this->fd,"001 %s :Welcome to the %s IRC Network %s!%s@%s",this->nick, Config->Network, this->nick, this->ident, this->host); WriteServ(this->fd,"002 %s :Your host is %s, running version %s",this->nick,Config->ServerName,VERSION); WriteServ(this->fd,"003 %s :This server was created %s %s", this->nick, __TIME__, __DATE__); WriteServ(this->fd,"004 %s %s %s %s %s %s", this->nick, Config->ServerName, VERSION, ServerInstance->ModeGrok->UserModeList().c_str(), ServerInstance->ModeGrok->ChannelModeList().c_str(), ServerInstance->ModeGrok->ParaModeList().c_str()); // anfl @ #ratbox, efnet reminded me that according to the RFC this cant contain more than 13 tokens per line... // so i'd better split it :) std::stringstream out(Config->data005); std::string token = ""; std::string line5 = ""; int token_counter = 0; while (!out.eof()) { out >> token; line5 = line5 + token + " "; token_counter++; if ((token_counter >= 13) || (out.eof() == true)) { WriteServ(this->fd,"005 %s %s:are supported by this server", this->nick, line5.c_str()); line5 = ""; token_counter = 0; } } ShowMOTD(this); /* * fix 3 by brain, move registered = 7 below these so that spurious modes and host * changes dont go out onto the network and produce 'fake direction'. */ FOREACH_MOD(I_OnUserConnect,OnUserConnect(this)); FOREACH_MOD(I_OnGlobalConnect,OnGlobalConnect(this)); this->registered = REG_ALL; WriteOpers("*** Client connecting on port %d: %s!%s@%s [%s]", this->GetPort(), this->nick, this->ident, this->host, this->GetIPString()); } /** userrec::UpdateNick() * re-allocates a nick in the user_hash after they change nicknames, * returns a pointer to the new user as it may have moved */ userrec* userrec::UpdateNickHash(const char* New) { //user_hash::iterator newnick; user_hash::iterator oldnick = clientlist.find(this->nick); if (!strcasecmp(this->nick,New)) return oldnick->second; if (oldnick == clientlist.end()) return NULL; /* doesnt exist */ userrec* olduser = oldnick->second; clientlist[New] = olduser; clientlist.erase(oldnick); return clientlist[New]; } bool userrec::ForceNickChange(const char* newnick) { char nick[MAXBUF]; int MOD_RESULT = 0; *nick = 0; FOREACH_RESULT(I_OnUserPreNick,OnUserPreNick(this, newnick)); if (MOD_RESULT) { ServerInstance->stats->statsCollisions++; return false; } if (matches_qline(newnick)) { ServerInstance->stats->statsCollisions++; return false; } if (newnick) { strlcpy(this->nick, newnick, NICKMAX - 1); } if (this->registered == REG_ALL) { const char* pars[1]; pars[0] = nick; std::string cmd = "NICK"; ServerInstance->Parser->CallHandler(cmd, pars, 1, this); } return true; } void userrec::SetSockAddr(int protocol_family, const char* ip, int port) { switch (protocol_family) { #ifdef SUPPORT_IP6LINKS case AF_INET6: { log(DEBUG,"Set inet6 protocol address"); sockaddr_in6* sin = new sockaddr_in6; sin->sin6_family = AF_INET6; sin->sin6_port = port; inet_pton(AF_INET6, ip, &sin->sin6_addr); this->ip = (sockaddr*)sin; } break; #endif case AF_INET: { log(DEBUG,"Set inet4 protocol address"); sockaddr_in* sin = new sockaddr_in; sin->sin_family = AF_INET; sin->sin_port = port; inet_pton(AF_INET, ip, &sin->sin_addr); this->ip = (sockaddr*)sin; } break; default: log(DEBUG,"Ut oh, I dont know protocol %d to be set on '%s'!", protocol_family, this->nick); break; } } int userrec::GetPort() { if (this->ip == NULL) return 0; switch (this->GetProtocolFamily()) { #ifdef SUPPORT_IP6LINKS case AF_INET6: { sockaddr_in6* sin = (sockaddr_in6*)this->ip; return sin->sin6_port; } break; #endif case AF_INET: { sockaddr_in* sin = (sockaddr_in*)this->ip; return sin->sin_port; } break; default: log(DEBUG,"Ut oh, '%s' has an unknown protocol family!",this->nick); break; } return 0; } int userrec::GetProtocolFamily() { if (this->ip == NULL) return 0; sockaddr_in* sin = (sockaddr_in*)this->ip; return sin->sin_family; } const char* userrec::GetIPString() { static char buf[1024]; static char temp[1024]; if (this->ip == NULL) return ""; switch (this->GetProtocolFamily()) { #ifdef SUPPORT_IP6LINKS case AF_INET6: { sockaddr_in6* sin = (sockaddr_in6*)this->ip; inet_ntop(sin->sin6_family, &sin->sin6_addr, buf, sizeof(buf)); /* IP addresses starting with a : on irc are a Bad Thing (tm) */ if (*buf == ':') { strlcpy(&temp[1], buf, sizeof(temp)); *temp = '0'; return temp; } return buf; } break; #endif case AF_INET: { sockaddr_in* sin = (sockaddr_in*)this->ip; inet_ntop(sin->sin_family, &sin->sin_addr, buf, sizeof(buf)); return buf; } break; default: log(DEBUG,"Ut oh, '%s' has an unknown protocol family!",this->nick); break; } return ""; } const char* userrec::GetIPString(char* buf) { static char temp[1024]; if (this->ip == NULL) { *buf = 0; return buf; } switch (this->GetProtocolFamily()) { #ifdef SUPPORT_IP6LINKS case AF_INET6: { sockaddr_in6* sin = (sockaddr_in6*)this->ip; inet_ntop(sin->sin6_family, &sin->sin6_addr, buf, sizeof(buf)); /* IP addresses starting with a : on irc are a Bad Thing (tm) */ if (*buf == ':') { strlcpy(&temp[1], buf, sizeof(temp)); *temp = '0'; strlcpy(buf, temp, sizeof(temp)); } return buf; } break; #endif case AF_INET: { sockaddr_in* sin = (sockaddr_in*)this->ip; inet_ntop(sin->sin_family, &sin->sin_addr, buf, sizeof(buf)); return buf; } break; default: log(DEBUG,"Ut oh, '%s' has an unknown protocol family!",this->nick); break; } return ""; }