/* +------------------------------------+ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * * InspIRCd is copyright (C) 2002-2006 ChatSpike-Dev. * E-mail: * * * * Written by Craig Edwards, Craig McLure, and others. * This program is free but copyrighted software; see * the file COPYING for details. * * --------------------------------------------------- */ #include "inspircd_config.h" #include "configreader.h" #include "channels.h" #include "connection.h" #include "users.h" #include "inspircd.h" #include #ifdef THREADED_DNS #include #include #endif #include "inspstring.h" #include "commands.h" #include "helperfuncs.h" #include "typedefs.h" #include "socketengine.h" #include "hashcomp.h" #include "message.h" #include "wildcard.h" #include "xline.h" #include "cull_list.h" extern InspIRCd* ServerInstance; extern int WHOWAS_STALE; extern int WHOWAS_MAX; extern std::vector modules; extern std::vector factory; extern std::vector module_sockets; extern int MODCOUNT; extern InspSocket* socket_ref[MAX_DESCRIPTORS]; extern time_t TIME; extern userrec* fd_ref_table[MAX_DESCRIPTORS]; extern ServerConfig *Config; extern user_hash clientlist; whowas_users whowas; extern std::vector local_users; std::vector all_opers; typedef std::map opertype_t; typedef opertype_t operclass_t; opertype_t opertypes; operclass_t operclass; bool InitTypes(const char* tag) { for (opertype_t::iterator n = opertypes.begin(); n != opertypes.end(); n++) { if (n->second) delete[] n->second; } opertypes.clear(); return true; } bool InitClasses(const char* tag) { for (operclass_t::iterator n = operclass.begin(); n != operclass.end(); n++) { if (n->second) delete[] n->second; } operclass.clear(); return true; } bool DoType(const char* tag, char** entries, void** values, int* types) { char* TypeName = (char*)values[0]; char* Classes = (char*)values[1]; opertypes[TypeName] = strdup(Classes); log(DEBUG,"Read oper TYPE '%s' with classes '%s'",TypeName,Classes); return true; } bool DoClass(const char* tag, char** entries, void** values, int* types) { char* ClassName = (char*)values[0]; char* CommandList = (char*)values[1]; operclass[ClassName] = strdup(CommandList); log(DEBUG,"Read oper CLASS '%s' with commands '%s'",ClassName,CommandList); return true; } bool DoneClassesAndTypes(const char* tag) { return true; } bool userrec::ProcessNoticeMasks(const char *sm) { bool adding = true; const char *c = sm; while (c && *c) { switch (*c) { case '+': adding = true; break; case '-': adding = false; break; default: if ((*c >= 'A') && (*c <= 'z')) this->SetNoticeMask(*c, adding); break; } *c++; } return true; } bool userrec::IsNoticeMaskSet(unsigned char sm) { return (snomasks[sm-65]); } void userrec::SetNoticeMask(unsigned char sm, bool value) { snomasks[sm-65] = value; } const char* userrec::FormatNoticeMasks() { static char data[MAXBUF]; int offset = 0; for (int n = 0; n < 64; n++) { if (snomasks[n]) data[offset++] = n+65; } data[offset] = 0; return data; } bool userrec::IsModeSet(unsigned char m) { return (modes[m-65]); } void userrec::SetMode(unsigned char m, bool value) { modes[m-65] = value; } const char* userrec::FormatModes() { static char data[MAXBUF]; int offset = 0; for (int n = 0; n < 64; n++) { if (modes[n]) data[offset++] = n+65; } data[offset] = 0; return data; } userrec::userrec() { // the PROPER way to do it, AVOID bzero at *ALL* costs *password = *nick = *ident = *host = *dhost = *fullname = *awaymsg = *oper = 0; server = (char*)FindServerNamePtr(Config->ServerName); reset_due = TIME; lines_in = fd = lastping = signon = idle_lastmsg = nping = registered = 0; timeout = flood = port = bytes_in = bytes_out = cmds_in = cmds_out = 0; haspassed = dns_done = false; recvq = ""; sendq = ""; chans.clear(); invites.clear(); chans.resize(MAXCHANS); memset(modes,0,sizeof(modes)); for (unsigned int n = 0; n < MAXCHANS; n++) { ucrec* x = new ucrec(); chans[n] = x; x->channel = NULL; x->uc_modes = 0; } } userrec::~userrec() { for (std::vector::iterator n = chans.begin(); n != chans.end(); n++) { ucrec* x = (ucrec*)*n; DELETE(x); } } /* XXX - minor point, other *Host functions return a char *, this one creates it. Might be nice to be consistant? */ void userrec::MakeHost(char* nhost) { /* This is much faster than snprintf */ char* t = nhost; for(char* n = ident; *n; n++) *t++ = *n; *t++ = '@'; for(char* n = host; *n; n++) *t++ = *n; *t = 0; } void userrec::CloseSocket() { shutdown(this->fd,2); close(this->fd); } char* userrec::GetFullHost() { static char result[MAXBUF]; char* t = result; for(char* n = nick; *n; n++) *t++ = *n; *t++ = '!'; for(char* n = ident; *n; n++) *t++ = *n; *t++ = '@'; for(char* n = dhost; *n; n++) *t++ = *n; *t = 0; return result; } char* userrec::MakeWildHost() { static char nresult[MAXBUF]; char* t = nresult; *t++ = '*'; *t++ = '!'; *t++ = '*'; *t++ = '@'; for(char* n = dhost; *n; n++) *t++ = *n; *t = 0; return nresult; } int userrec::ReadData(void* buffer, size_t size) { if (this->fd > -1) { return read(this->fd, buffer, size); } else return 0; } char* userrec::GetFullRealHost() { static char fresult[MAXBUF]; char* t = fresult; for(char* n = nick; *n; n++) *t++ = *n; *t++ = '!'; for(char* n = ident; *n; n++) *t++ = *n; *t++ = '@'; for(char* n = host; *n; n++) *t++ = *n; *t = 0; return fresult; } bool userrec::IsInvited(irc::string &channel) { for (InvitedList::iterator i = invites.begin(); i != invites.end(); i++) { irc::string compare = i->channel; if (compare == channel) { return true; } } return false; } InvitedList* userrec::GetInviteList() { return &invites; } void userrec::InviteTo(irc::string &channel) { Invited i; i.channel = channel; invites.push_back(i); } void userrec::RemoveInvite(irc::string &channel) { log(DEBUG,"Removing invites"); if (invites.size()) { for (InvitedList::iterator i = invites.begin(); i != invites.end(); i++) { irc::string compare = i->channel; if (compare == channel) { invites.erase(i); return; } } } } bool userrec::HasPermission(const std::string &command) { char* mycmd; char* savept; char* savept2; /* * users on remote servers can completely bypass all permissions based checks. * This prevents desyncs when one server has different type/class tags to another. * That having been said, this does open things up to the possibility of source changes * allowing remote kills, etc - but if they have access to the src, they most likely have * access to the conf - so it's an end to a means either way. */ if (!IS_LOCAL(this)) return true; // are they even an oper at all? if (*this->oper) { opertype_t::iterator iter_opertype = opertypes.find(this->oper); if (iter_opertype != opertypes.end()) { char* Classes = strdup(iter_opertype->second); char* myclass = strtok_r(Classes," ",&savept); while (myclass) { operclass_t::iterator iter_operclass = operclass.find(myclass); if (iter_operclass != operclass.end()) { char* CommandList = strdup(iter_operclass->second); mycmd = strtok_r(CommandList," ",&savept2); while (mycmd) { if ((!strcasecmp(mycmd,command.c_str())) || (*mycmd == '*')) { free(Classes); free(CommandList); return true; } mycmd = strtok_r(NULL," ",&savept2); } free(CommandList); } myclass = strtok_r(NULL," ",&savept); } free(Classes); } } return false; } bool userrec::AddBuffer(const std::string &a) { std::string b = ""; char* n = (char*)a.c_str(); for (char* i = n; *i; i++) { if ((*i != '\r') && (*i != '\0') && (*i != 7)) b = b + *i; } recvq.append(b); unsigned int i = 0; // count the size of the first line in the buffer. while (i < recvq.length()) { if (recvq[i++] == '\n') break; } if (recvq.length() > (unsigned)this->recvqmax) { this->SetWriteError("RecvQ exceeded"); WriteOpers("*** User %s RecvQ of %d exceeds connect class maximum of %d",this->nick,recvq.length(),this->recvqmax); } /* * return false if we've had more than 600 characters WITHOUT * a carriage return (this is BAD, drop the socket) */ return (i < 600); } bool userrec::BufferIsReady() { unsigned int t = recvq.length(); for (unsigned int i = 0; i < t; i++) if (recvq[i] == '\n') return true; return false; } void userrec::ClearBuffer() { recvq = ""; } std::string userrec::GetBuffer() { if (recvq == "") return ""; char* line = (char*)recvq.c_str(); std::string ret = ""; while ((*line != '\n') && (*line)) { ret = ret + *line; line++; } while ((*line == '\n') || (*line == '\r')) line++; recvq = line; return ret; } void userrec::AddWriteBuf(const std::string &data) { if (*this->GetWriteError()) return; if (sendq.length() + data.length() > (unsigned)this->sendqmax) { /* * Fix by brain - Set the error text BEFORE calling writeopers, because * if we dont it'll recursively call here over and over again trying * to repeatedly add the text to the sendq! */ this->SetWriteError("SendQ exceeded"); WriteOpers("*** User %s SendQ of %d exceeds connect class maximum of %d",this->nick,sendq.length() + data.length(),this->sendqmax); return; } sendq.append(data); } // send AS MUCH OF THE USERS SENDQ as we are able to (might not be all of it) void userrec::FlushWriteBuf() { if ((sendq.length()) && (this->fd != FD_MAGIC_NUMBER)) { char* tb = (char*)this->sendq.c_str(); int n_sent = write(this->fd,tb,this->sendq.length()); if (n_sent == -1) { if (errno != EAGAIN) this->SetWriteError(strerror(errno)); } else { // advance the queue tb += n_sent; this->sendq = tb; // update the user's stats counters this->bytes_out += n_sent; this->cmds_out++; } } } void userrec::SetWriteError(const std::string &error) { log(DEBUG,"Setting error string for %s to '%s'",this->nick,error.c_str()); // don't try to set the error twice, its already set take the first string. if (this->WriteError == "") this->WriteError = error; } const char* userrec::GetWriteError() { return this->WriteError.c_str(); } void AddOper(userrec* user) { log(DEBUG,"Oper added to optimization list"); all_opers.push_back(user); } void DeleteOper(userrec* user) { for (std::vector::iterator a = all_opers.begin(); a < all_opers.end(); a++) { if (*a == user) { log(DEBUG,"Oper removed from optimization list"); all_opers.erase(a); return; } } } void kill_link(userrec *user,const char* r) { user_hash::iterator iter = clientlist.find(user->nick); /* * I'm pretty sure returning here is causing a desync when part of the net thinks a user is gone, * and another part doesn't. We want to broadcast the quit/kill before bailing so the net stays in sync. * * I can't imagine this blowing up, so I'm commenting it out. We still check * before playing with a bad iterator below in our if(). DISCUSS THIS BEFORE YOU DO ANYTHING. --w00t * * if (iter == clientlist.end()) * return; */ char reason[MAXBUF]; strlcpy(reason,r,MAXQUIT-1); log(DEBUG,"kill_link: %s %d '%s'",user->nick,user->fd,reason); if (IS_LOCAL(user)) Write(user->fd,"ERROR :Closing link (%s@%s) [%s]",user->ident,user->host,reason); if (user->registered == 7) { purge_empty_chans(user); FOREACH_MOD(I_OnUserQuit,OnUserQuit(user,reason)); WriteCommonExcept(user,"QUIT :%s",reason); } if (IS_LOCAL(user)) user->FlushWriteBuf(); FOREACH_MOD(I_OnUserDisconnect,OnUserDisconnect(user)); if (IS_LOCAL(user)) { if (Config->GetIOHook(user->port)) { try { Config->GetIOHook(user->port)->OnRawSocketClose(user->fd); } catch (ModuleException& modexcept) { log(DEBUG,"Module exception cought: %s",modexcept.GetReason()); } } ServerInstance->SE->DelFd(user->fd); user->CloseSocket(); } /* * this must come before the WriteOpers so that it doesnt try to fill their buffer with anything * if they were an oper with +s. * * XXX - * In the current implementation, we only show local quits, as we only show local connects. With * the proposed implmentation of snomasks however, this will likely change in the (near?) future. */ if (user->registered == 7) { if (IS_LOCAL(user)) WriteOpers("*** Client exiting: %s!%s@%s [%s]",user->nick,user->ident,user->host,reason); AddWhoWas(user); } if (iter != clientlist.end()) { log(DEBUG,"deleting user hash value %lx",(unsigned long)user); if (IS_LOCAL(user)) { fd_ref_table[user->fd] = NULL; if (find(local_users.begin(),local_users.end(),user) != local_users.end()) { local_users.erase(find(local_users.begin(),local_users.end(),user)); log(DEBUG,"Delete local user"); } } clientlist.erase(iter); DELETE(user); } } WhoWasGroup::WhoWasGroup(userrec* user) : host(NULL), dhost(NULL), ident(NULL), server(NULL), gecos(NULL), signon(user->signon) { this->host = strdup(user->host); this->dhost = strdup(user->dhost); this->ident = strdup(user->ident); this->server = user->server; this->gecos = strdup(user->fullname); } WhoWasGroup::~WhoWasGroup() { if (host) free(host); if (dhost) free(dhost); if (ident) free(ident); if (gecos) free(gecos); } /* adds or updates an entry in the whowas list */ void AddWhoWas(userrec* u) { whowas_users::iterator iter = whowas.find(u->nick); if (iter == whowas.end()) { whowas_set* n = new whowas_set; WhoWasGroup *a = new WhoWasGroup(u); n->push_back(a); whowas[u->nick] = n; } else { whowas_set* group = (whowas_set*)iter->second; if (group->size() > 10) { WhoWasGroup *a = (WhoWasGroup*)*(group->begin()); DELETE(a); group->pop_front(); } WhoWasGroup *a = new WhoWasGroup(u); group->push_back(a); } } /* every hour, run this function which removes all entries over 3 days */ void MaintainWhoWas(time_t TIME) { for (whowas_users::iterator iter = whowas.begin(); iter != whowas.end(); iter++) { whowas_set* n = (whowas_set*)iter->second; if (n->size()) { while ((n->begin() != n->end()) && ((*n->begin())->signon < TIME - 259200)) // 3 days { WhoWasGroup *a = *(n->begin()); DELETE(a); n->erase(n->begin()); } } } } /* add a client connection to the sockets list */ void AddClient(int socket, int port, bool iscached, in_addr ip4) { std::string tempnick = ConvToStr(socket) + "-unknown"; user_hash::iterator iter = clientlist.find(tempnick); const char *ipaddr = inet_ntoa(ip4); int j = 0; /* * fix by brain. * as these nicknames are 'RFC impossible', we can be sure nobody is going to be * using one as a registered connection. As they are per fd, we can also safely assume * that we wont have collisions. Therefore, if the nick exists in the list, its only * used by a dead socket, erase the iterator so that the new client may reclaim it. * this was probably the cause of 'server ignores me when i hammer it with reconnects' * issue in earlier alphas/betas */ if (iter != clientlist.end()) { userrec* goner = iter->second; DELETE(goner); clientlist.erase(iter); } log(DEBUG,"AddClient: %d %d %s",socket,port,ipaddr); clientlist[tempnick] = new userrec(); clientlist[tempnick]->fd = socket; strlcpy(clientlist[tempnick]->nick,tempnick.c_str(),NICKMAX-1); /* Smarter than your average bear^H^H^H^Hset of strlcpys. */ for (char* temp = (char*)ipaddr; *temp && j < 64; temp++, j++) clientlist[tempnick]->dhost[j] = clientlist[tempnick]->host[j] = *temp; clientlist[tempnick]->dhost[j] = clientlist[tempnick]->host[j] = 0; clientlist[tempnick]->server = (char*)FindServerNamePtr(Config->ServerName); /* We don't need range checking here, we KNOW 'unknown\0' will fit into the ident field. */ strcpy(clientlist[tempnick]->ident, "unknown"); clientlist[tempnick]->registered = 0; clientlist[tempnick]->signon = TIME + Config->dns_timeout; clientlist[tempnick]->lastping = 1; clientlist[tempnick]->ip4 = ip4; clientlist[tempnick]->port = port; // set the registration timeout for this user unsigned long class_regtimeout = 90; int class_flood = 0; long class_threshold = 5; long class_sqmax = 262144; // 256kb long class_rqmax = 4096; // 4k for (ClassVector::iterator i = Config->Classes.begin(); i != Config->Classes.end(); i++) { if ((i->type == CC_ALLOW) && (match(ipaddr,i->host.c_str()))) { class_regtimeout = (unsigned long)i->registration_timeout; class_flood = i->flood; clientlist[tempnick]->pingmax = i->pingtime; class_threshold = i->threshold; class_sqmax = i->sendqmax; class_rqmax = i->recvqmax; break; } } clientlist[tempnick]->nping = TIME+clientlist[tempnick]->pingmax + Config->dns_timeout; clientlist[tempnick]->timeout = TIME+class_regtimeout; clientlist[tempnick]->flood = class_flood; clientlist[tempnick]->threshold = class_threshold; clientlist[tempnick]->sendqmax = class_sqmax; clientlist[tempnick]->recvqmax = class_rqmax; fd_ref_table[socket] = clientlist[tempnick]; local_users.push_back(clientlist[tempnick]); if (local_users.size() > Config->SoftLimit) { kill_link(clientlist[tempnick],"No more connections allowed"); return; } if (local_users.size() >= MAXCLIENTS) { kill_link(clientlist[tempnick],"No more connections allowed"); return; } /* * XXX - * this is done as a safety check to keep the file descriptors within range of fd_ref_table. * its a pretty big but for the moment valid assumption: * file descriptors are handed out starting at 0, and are recycled as theyre freed. * therefore if there is ever an fd over 65535, 65536 clients must be connected to the * irc server at once (or the irc server otherwise initiating this many connections, files etc) * which for the time being is a physical impossibility (even the largest networks dont have more * than about 10,000 users on ONE server!) */ if ((unsigned)socket >= MAX_DESCRIPTORS) { kill_link(clientlist[tempnick],"Server is full"); return; } char* e = matches_exception(ipaddr); if (!e) { char* r = matches_zline(ipaddr); if (r) { char reason[MAXBUF]; snprintf(reason,MAXBUF,"Z-Lined: %s",r); kill_link(clientlist[tempnick],reason); return; } } if (socket > -1) { ServerInstance->SE->AddFd(socket,true,X_ESTAB_CLIENT); } WriteServ(clientlist[tempnick]->fd,"NOTICE Auth :*** Looking up your hostname..."); } long FindMatchingGlobal(userrec* user) { long x = 0; for (user_hash::const_iterator a = clientlist.begin(); a != clientlist.end(); a++) { if (a->second->ip4.s_addr == user->ip4.s_addr) x++; } return x; } long FindMatchingLocal(userrec* user) { long x = 0; for (std::vector::const_iterator a = local_users.begin(); a != local_users.end(); a++) { userrec* comp = (userrec*)(*a); if (comp->ip4.s_addr == user->ip4.s_addr) x++; } return x; } void FullConnectUser(userrec* user, CullList* Goners) { ServerInstance->stats->statsConnects++; user->idle_lastmsg = TIME; log(DEBUG,"ConnectUser: %s",user->nick); ConnectClass a = GetClass(user); if (a.type == CC_DENY) { Goners->AddItem(user,"Unauthorised connection"); return; } if ((*(a.pass.c_str())) && (!user->haspassed)) { Goners->AddItem(user,"Invalid password"); return; } if (FindMatchingLocal(user) > a.maxlocal) { Goners->AddItem(user,"No more connections allowed from your host via this connect class (local)"); WriteOpers("*** WARNING: maximum LOCAL connections (%ld) exceeded for IP %s",a.maxlocal,(char*)inet_ntoa(user->ip4)); return; } else if (FindMatchingGlobal(user) > a.maxglobal) { Goners->AddItem(user,"No more connections allowed from your host via this connect class (global)"); WriteOpers("*** WARNING: maximum GLOBAL connections (%ld) exceeded for IP %s",a.maxglobal,(char*)inet_ntoa(user->ip4)); return; } char match_against[MAXBUF]; snprintf(match_against,MAXBUF,"%s@%s",user->ident,user->host); char* e = matches_exception(match_against); if (!e) { char* r = matches_gline(match_against); if (r) { char reason[MAXBUF]; snprintf(reason,MAXBUF,"G-Lined: %s",r); Goners->AddItem(user,reason); return; } r = matches_kline(match_against); if (r) { char reason[MAXBUF]; snprintf(reason,MAXBUF,"K-Lined: %s",r); Goners->AddItem(user,reason); return; } } WriteServ(user->fd,"NOTICE Auth :Welcome to \002%s\002!",Config->Network); WriteServ(user->fd,"001 %s :Welcome to the %s IRC Network %s!%s@%s",user->nick,Config->Network,user->nick,user->ident,user->host); WriteServ(user->fd,"002 %s :Your host is %s, running version %s",user->nick,Config->ServerName,VERSION); WriteServ(user->fd,"003 %s :This server was created %s %s",user->nick,__TIME__,__DATE__); WriteServ(user->fd,"004 %s %s %s iowghrasxRVSCWBG lvhopsmntikrcaqbegIOLQRSKVHGCNT vhobeIaqglk",user->nick,Config->ServerName,VERSION); // anfl @ #ratbox, efnet reminded me that according to the RFC this cant contain more than 13 tokens per line... // so i'd better split it :) std::stringstream out(Config->data005); std::string token = ""; std::string line5 = ""; int token_counter = 0; while (!out.eof()) { out >> token; line5 = line5 + token + " "; token_counter++; if ((token_counter >= 13) || (out.eof() == true)) { WriteServ(user->fd,"005 %s %s:are supported by this server",user->nick,line5.c_str()); line5 = ""; token_counter = 0; } } ShowMOTD(user); /* * fix 3 by brain, move registered = 7 below these so that spurious modes and host * changes dont go out onto the network and produce 'fake direction'. */ FOREACH_MOD(I_OnUserConnect,OnUserConnect(user)); FOREACH_MOD(I_OnGlobalConnect,OnGlobalConnect(user)); user->registered = 7; WriteOpers("*** Client connecting on port %lu: %s!%s@%s [%s]",(unsigned long)user->port,user->nick,user->ident,user->host,(char*)inet_ntoa(user->ip4)); } /** ReHashNick() * re-allocates a nick in the user_hash after they change nicknames, * returns a pointer to the new user as it may have moved */ userrec* ReHashNick(const char* Old, const char* New) { //user_hash::iterator newnick; user_hash::iterator oldnick = clientlist.find(Old); log(DEBUG,"ReHashNick: %s %s",Old,New); if (!strcasecmp(Old,New)) { log(DEBUG,"old nick is new nick, skipping"); return oldnick->second; } if (oldnick == clientlist.end()) return NULL; /* doesnt exist */ log(DEBUG,"ReHashNick: Found hashed nick %s",Old); userrec* olduser = oldnick->second; clientlist[New] = olduser; clientlist.erase(oldnick); log(DEBUG,"ReHashNick: Nick rehashed as %s",New); return clientlist[New]; } void force_nickchange(userrec* user,const char* newnick) { char nick[MAXBUF]; int MOD_RESULT = 0; *nick = 0; FOREACH_RESULT(I_OnUserPreNick,OnUserPreNick(user,newnick)); if (MOD_RESULT) { ServerInstance->stats->statsCollisions++; kill_link(user,"Nickname collision"); return; } if (matches_qline(newnick)) { ServerInstance->stats->statsCollisions++; kill_link(user,"Nickname collision"); return; } if (user) { if (newnick) { strlcpy(nick,newnick,MAXBUF-1); } if (user->registered == 7) { const char* pars[1]; pars[0] = nick; std::string cmd = "NICK"; ServerInstance->Parser->CallHandler(cmd,pars,1,user); } } }