/* +------------------------------------+ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * * InspIRCd: (C) 2002-2007 InspIRCd Development Team * See: http://www.inspircd.org/wiki/index.php/Credits * * This program is free but copyrighted software; see * the file COPYING for details. * * --------------------------------------------------- */ #include "inspircd.h" #include "wildcard.h" #include "xline.h" #include "socketengine.h" #include "command_parse.h" void FloodQuitUserHandler::Call(User* current) { Server->Log(DEFAULT,"Excess flood from: %s@%s", current->ident, current->host); Server->SNO->WriteToSnoMask('f',"Excess flood from: %s%s%s@%s", current->registered == REG_ALL ? current->nick : "", current->registered == REG_ALL ? "!" : "", current->ident, current->host); User::QuitUser(Server, current, "Excess flood"); if (current->registered != REG_ALL) { Server->XLines->add_zline(120, Server->Config->ServerName, "Flood from unregistered connection", current->GetIPString()); Server->XLines->apply_lines(APPLY_ZLINES); } } void ProcessUserHandler::Call(User* cu) { int result = EAGAIN; if (cu->GetFd() == FD_MAGIC_NUMBER) return; char* ReadBuffer = Server->GetReadBuffer(); if (Server->Config->GetIOHook(cu->GetPort())) { int result2 = 0; int MOD_RESULT = 0; try { MOD_RESULT = Server->Config->GetIOHook(cu->GetPort())->OnRawSocketRead(cu->GetFd(),ReadBuffer,sizeof(ReadBuffer),result2); } catch (CoreException& modexcept) { Server->Log(DEBUG, "%s threw an exception: %s", modexcept.GetSource(), modexcept.GetReason()); } if (MOD_RESULT < 0) { result = -EAGAIN; } else { result = result2; } } else { result = cu->ReadData(ReadBuffer, sizeof(ReadBuffer)); } if ((result) && (result != -EAGAIN)) { User *current; int currfd; Server->stats->statsRecv += result; /* * perform a check on the raw buffer as an array (not a string!) to remove * character 0 which is illegal in the RFC - replace them with spaces. */ for (int checker = 0; checker < result; checker++) { if (ReadBuffer[checker] == 0) ReadBuffer[checker] = ' '; } if (result > 0) ReadBuffer[result] = '\0'; current = cu; currfd = current->GetFd(); // add the data to the users buffer if (result > 0) { if (!current->AddBuffer(ReadBuffer)) { // AddBuffer returned false, theres too much data in the user's buffer and theyre up to no good. if (current->registered == REG_ALL) { // Make sure they arn't flooding long lines. if (Server->Time() > current->reset_due) { current->reset_due = Server->Time() + current->threshold; current->lines_in = 0; } current->lines_in++; if (current->flood && current->lines_in > current->flood) Server->FloodQuitUser(current); else { current->WriteServ("NOTICE %s :Your previous line was too long and was not delivered (Over %d chars) Please shorten it.", current->nick, MAXBUF-2); current->recvq.clear(); } } else Server->FloodQuitUser(current); return; } /* If user is over penalty, dont process here, just build up */ if (!current->OverPenalty) Server->Parser->DoLines(current); return; } if ((result == -1) && (errno != EAGAIN) && (errno != EINTR)) { User::QuitUser(Server, cu, errno ? strerror(errno) : "EOF from client"); return; } } // result EAGAIN means nothing read else if ((result == EAGAIN) || (result == -EAGAIN)) { /* do nothing */ } else if (result == 0) { User::QuitUser(Server, cu, "Connection closed"); return; } } /** * This function is called once a second from the mainloop. * It is intended to do background checking on all the user structs, e.g. * stuff like ping checks, registration timeouts, etc. */ void InspIRCd::DoBackgroundUserStuff() { /* * loop over all local users.. */ for (std::vector::iterator count2 = local_users.begin(); count2 != local_users.end(); count2++) { User *curr = *count2; if (curr->Penalty) curr->Penalty--; if (curr->OverPenalty) { if (curr->sendq.empty()) curr->OverPenalty = false; if (curr->Penalty < 10) Parser->DoLines(curr, true); } if ((curr->registered != REG_ALL) && (TIME > curr->timeout)) { /* * registration timeout -- didnt send USER/NICK/HOST * in the time specified in their connection class. */ curr->muted = true; User::QuitUser(this, curr, "Registration timeout"); continue; } /* * `ready` means that the user has provided NICK/USER(/PASS), and all modules agree * that the user is okay to proceed. The one thing we are then waiting for is DNS, which we do here... */ bool ready = ((curr->registered == REG_NICKUSER) && AllModulesReportReady(curr)); if (ready) { if (!curr->dns_done) { /* * DNS isn't done yet? * Cool. Check for timeout. */ if (TIME > curr->signon) { /* FZZZZZZZZT, timeout! */ curr->WriteServ("NOTICE Auth :*** Could not resolve your hostname: Request timed out; using your IP address (%s) instead.", curr->GetIPString()); curr->dns_done = true; this->stats->statsDnsBad++; curr->FullConnect(); continue; } } else { /* DNS passed, connect the user */ curr->FullConnect(); continue; } } // It's time to PING this user. Send them a ping. if ((TIME > curr->nping) && (curr->registered == REG_ALL)) { // This user didn't answer the last ping, remove them if (!curr->lastping) { time_t time = this->Time(false) - (curr->nping - curr->pingmax); char message[MAXBUF]; snprintf(message, MAXBUF, "Ping timeout: %ld second%s", (long)time, time > 1 ? "s" : ""); curr->muted = true; curr->lastping = 1; curr->nping = TIME+curr->pingmax; User::QuitUser(this, curr, message); continue; } curr->Write("PING :%s",this->Config->ServerName); curr->lastping = 0; curr->nping = TIME+curr->pingmax; } } }