/* +------------------------------------+ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * * InspIRCd: (C) 2002-2007 InspIRCd Development Team * See: http://www.inspircd.org/wiki/index.php/Credits * * This program is free but copyrighted software; see * the file COPYING for details. * * --------------------------------------------------- */ #include "socketengine_iocp.h" #include IOCPEngine::IOCPEngine(InspIRCd * Instance) : SocketEngine(Instance) { // Create completion port m_completionPort = CreateIoCompletionPort(INVALID_HANDLE_VALUE, NULL, (ULONG_PTR)0, 0); // Null variables out. CurrentSetSize = 0; EngineHandle = 0; memset(ref, 0, sizeof(EventHandler*) * MAX_DESCRIPTORS); } IOCPEngine::~IOCPEngine() { CloseHandle(m_completionPort); } bool IOCPEngine::AddFd(EventHandler* eh) { int fake_fd = GenerateFd(); int is_accept = 0; int opt_len = sizeof(int); if(fake_fd < 0) return false; // are we a listen socket? getsockopt(eh->GetFd(), SOL_SOCKET, SO_ACCEPTCONN, (char*)&is_accept, &opt_len); // set up the read event so the socket can actually receive data :P eh->m_internalFd = fake_fd; eh->m_writeEvent = 0; eh->m_acceptEvent = 0; // assign the socket to the completion port if(!CreateIoCompletionPort((HANDLE)eh->GetFd(), m_completionPort, (ULONG_PTR)eh->m_internalFd, 0)) return false; // set up binding, increase set size ref[fake_fd] = eh; ++CurrentSetSize; // setup initial events if(is_accept) PostAcceptEvent(eh); else PostReadEvent(eh); // log message ServerInstance->Log(DEBUG, "New fake fd: %u, real fd: %u, address 0x%p", fake_fd, eh->GetFd(), eh); // post a write event if there is data to be written if(eh->Writeable()) WantWrite(eh); // we're all good =) m_binding.insert( map::value_type( eh->GetFd(), eh ) ); return true; } bool IOCPEngine::DelFd(EventHandler* eh, bool force /* = false */) { int fake_fd = eh->m_internalFd; int fd = eh->GetFd(); if(ref[fake_fd] == 0) return false; ServerInstance->Log(DEBUG, "Removing fake fd %u, real fd %u, address 0x%p", fake_fd, eh->GetFd(), eh); // Cancel pending i/o operations. if (CancelIo((HANDLE)fd) == FALSE) return false; // Free the buffer, and delete the event. if(eh->m_readEvent != 0) delete ((Overlapped*)eh->m_readEvent); if(eh->m_writeEvent != 0) delete ((Overlapped*)eh->m_writeEvent); if(eh->m_acceptEvent != 0) { delete ((accept_overlap*)((Overlapped*)eh->m_acceptEvent)->m_params); delete ((Overlapped*)eh->m_acceptEvent); } // Clear binding ref[fake_fd] = 0; m_binding.erase(eh->GetFd()); // decrement set size --CurrentSetSize; // success return true; } void IOCPEngine::WantWrite(EventHandler* eh) { // Post event - write begin if(!eh->m_writeEvent) { Overlapped * ov = new Overlapped(SOCKET_IO_EVENT_WRITE_READY, 0); eh->m_writeEvent = (void*)ov; PostQueuedCompletionStatus(m_completionPort, 0, (ULONG_PTR)eh->m_internalFd, &ov->m_overlap); } } bool IOCPEngine::PostCompletionEvent(EventHandler * eh, SocketIOEvent type, int param) { Overlapped * ov = new Overlapped(type, param); return PostQueuedCompletionStatus(m_completionPort, 0, (ULONG_PTR)eh->m_internalFd, &ov->m_overlap); } void IOCPEngine::PostReadEvent(EventHandler * eh) { Overlapped * ov = new Overlapped(SOCKET_IO_EVENT_READ_READY, 0); DWORD flags = 0; DWORD r_length = 0; WSABUF buf; // by passing a null buffer pointer, we can have this working in the same way as epoll.. // its slower, but it saves modifying all network code. buf.buf = 0; buf.len = 0; // determine socket type. DWORD sock_type; int sock_len = sizeof(DWORD); if(getsockopt(eh->GetFd(), SOL_SOCKET, SO_TYPE, (char*)&sock_type, &sock_len) == -1) { // wtfhax? PostCompletionEvent(eh, SOCKET_IO_EVENT_ERROR, 0); delete ov; return; } switch(sock_type) { case SOCK_DGRAM: // UDP Socket { if(WSARecvFrom(eh->GetFd(), &buf, 1, &r_length, &flags, 0, 0, &ov->m_overlap, 0)) { int err = WSAGetLastError(); if(WSAGetLastError() != WSA_IO_PENDING) { delete ov; PostCompletionEvent(eh, SOCKET_IO_EVENT_ERROR, 0); return; } } }break; case SOCK_STREAM: // TCP Socket { if(WSARecv(eh->GetFd(), &buf, 1, &r_length, &flags, &ov->m_overlap, 0) == SOCKET_ERROR) { if(WSAGetLastError() != WSA_IO_PENDING) { delete ov; PostCompletionEvent(eh, SOCKET_IO_EVENT_ERROR, 0); return; } } }break; default: { printf("unknwon socket type: %u\n", sock_type); return; }break; } eh->m_readEvent = (void*)ov; } int IOCPEngine::DispatchEvents() { DWORD len; LPOVERLAPPED overlap; Overlapped * ov; EventHandler * eh; int intfd; int ret; unsigned long bytes_recv; while(GetQueuedCompletionStatus(m_completionPort, &len, (PULONG_PTR)&intfd, &overlap, 100)) { // woot, we got an event on a socket :P eh = ref[intfd]; ov = CONTAINING_RECORD(overlap, Overlapped, m_overlap); if(eh == 0) continue; switch(ov->m_event) { case SOCKET_IO_EVENT_WRITE_READY: { eh->m_writeEvent = 0; eh->HandleEvent(EVENT_WRITE, 0); }break; case SOCKET_IO_EVENT_READ_READY: { ret = ioctlsocket(eh->GetFd(), FIONREAD, &bytes_recv); eh->m_readEvent = 0; if(ret != 0 || bytes_recv == 0) { // end of file PostCompletionEvent(eh, SOCKET_IO_EVENT_ERROR, EIO); } else { eh->HandleEvent(EVENT_READ, 0); PostReadEvent(eh); } }break; case SOCKET_IO_EVENT_ACCEPT: { /* this is kinda messy.. :/ */ eh->HandleEvent(EVENT_READ, ov->m_params); delete ((accept_overlap*)ov->m_params); eh->m_acceptEvent = 0; PostAcceptEvent(eh); }break; case SOCKET_IO_EVENT_ERROR: { eh->HandleEvent(EVENT_ERROR, ov->m_params); }break; } delete ov; } return 0; } void IOCPEngine::PostAcceptEvent(EventHandler * eh) { int fd = WSASocket(AF_INET, SOCK_STREAM, 0, 0, 0, WSA_FLAG_OVERLAPPED); int len = sizeof(sockaddr_in) + 16; DWORD dwBytes; accept_overlap * ao = new accept_overlap; memset(ao->buf, 0, 1024); ao->socket = fd; Overlapped * ov = new Overlapped(SOCKET_IO_EVENT_ACCEPT, (int)ao); eh->m_acceptEvent = (void*)ov; if(AcceptEx(eh->GetFd(), fd, ao->buf, 0, len, len, &dwBytes, &ov->m_overlap) == FALSE) { int err = WSAGetLastError(); if(err != WSA_IO_PENDING) { printf("PostAcceptEvent err: %d\n", err); } } } std::string IOCPEngine::GetName() { return "iocp"; } int __accept_socket(SOCKET s, sockaddr * addr, int * addrlen, void * acceptevent) { Overlapped * ovl = (Overlapped*)acceptevent; accept_overlap * ov = (accept_overlap*)ovl->m_params; sockaddr_in * server_address = (sockaddr_in*)&ov->buf[10]; sockaddr_in * client_address = (sockaddr_in*)&ov->buf[38]; memcpy(addr, client_address, sizeof(sockaddr_in)); *addrlen = sizeof(sockaddr_in); return ov->socket; } int __getsockname(SOCKET s, sockaddr * name, int * namelen, void * acceptevent) { Overlapped * ovl = (Overlapped*)acceptevent; accept_overlap * ov = (accept_overlap*)ovl->m_params; sockaddr_in * server_address = (sockaddr_in*)&ov->buf[10]; sockaddr_in * client_address = (sockaddr_in*)&ov->buf[38]; memcpy(name, server_address, sizeof(sockaddr_in)); *namelen = sizeof(sockaddr_in); return 0; } EventHandler * IOCPEngine::GetRef(int fd) { map::iterator itr = m_binding.find(fd); return (itr == m_binding.end()) ? 0 : itr->second; } bool IOCPEngine::HasFd(int fd) { return (GetRef(fd) != 0); } EventHandler * IOCPEngine::GetIntRef(int fd) { if(fd < 0 || fd > MAX_DESCRIPTORS) return 0; return ref[fd]; }