/* +------------------------------------+ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * * InspIRCd: (C) 2002-2007 InspIRCd Development Team * See: http://www.inspircd.org/wiki/index.php/Credits * * This program is free but copyrighted software; see * the file COPYING for details. * * --------------------------------------------------- */ #ifndef __ST__UTIL__ #define __ST__UTIL__ #include "configreader.h" #include "users.h" #include "channels.h" #include "modules.h" #include "inspircd.h" /* Foward declarations */ class TreeServer; class TreeSocket; class Link; class ModuleSpanningTree; /* This hash_map holds the hash equivalent of the server * tree, used for rapid linear lookups. */ typedef nspace::hash_map, irc::StrHashComp> server_hash; typedef std::map TreeServerList; /** A group of modules that implement InspSocketHook * that we can use to hook our server to server connections. */ typedef std::map hookmodules; /** Contains helper functions and variables for this module, * and keeps them out of the global namespace */ class SpanningTreeUtilities { private: /** Creator server */ InspIRCd* ServerInstance; public: /** Creator module */ ModuleSpanningTree* Creator; /** Flatten links and /MAP for non-opers */ bool FlatLinks; /** Hide U-Lined servers in /MAP and /LINKS */ bool HideULines; /** Announce TS changes to channels on merge */ bool AnnounceTSChange; /** Synchronize timestamps between servers */ bool EnableTimeSync; /** Socket bindings for listening sockets */ std::vector Bindings; /** This variable represents the root of the server tree */ TreeServer *TreeRoot; /** IPs allowed to link to us */ std::vector ValidIPs; /** Hash of currently connected servers by name */ server_hash serverlist; /** Holds the data from the tags in the conf */ std::vector LinkBlocks; /** Holds a bitmask of queued xline types waiting to be applied. * Will be a mask containing values APPLY_GLINES, APPLY_KLINES, * APPLY_QLINES and APPLY_ZLINES. */ int lines_to_apply; /** If this is true, this server is the master sync server for time * synching - e.g. it is the server with its clock correct. It will * send out the correct time at intervals. */ bool MasterTime; /** List of module pointers which can provide I/O abstraction */ hookmodules hooks; /** List of module names which can provide I/O abstraction */ std::vector hooknames; /** Initialise utility class */ SpanningTreeUtilities(InspIRCd* Instance, ModuleSpanningTree* Creator); /** Destroy class and free listeners etc */ ~SpanningTreeUtilities(); /** Send a message from this server to one other local or remote */ bool DoOneToOne(const std::string &prefix, const std::string &command, std::deque ¶ms, std::string target); /** Send a message from this server to all but one other, local or remote */ bool DoOneToAllButSender(const std::string &prefix, const std::string &command, std::deque ¶ms, std::string omit); /** Send a message from this server to all but one other, local or remote */ bool DoOneToAllButSender(const char* prefix, const char* command, std::deque ¶ms, std::string omit); /** Send a message from this server to all others */ bool DoOneToMany(const std::string &prefix, const std::string &command, std::deque ¶ms); /** Send a message from this server to all others */ bool DoOneToMany(const char* prefix, const char* command, std::deque ¶ms); /** Send a message from this server to all others, without doing any processing on the command (e.g. send it as-is with colons and all) */ bool DoOneToAllButSenderRaw(const std::string &data, const std::string &omit, const std::string &prefix, const irc::string &command, std::deque ¶ms); /** Read the spanningtree module's tags from the config file */ void ReadConfiguration(bool rebind); /** Add a server to the server list for GetListOfServersForChannel */ void AddThisServer(TreeServer* server, TreeServerList &list); /** Compile a list of servers which contain members of channel c */ void GetListOfServersForChannel(chanrec* c, TreeServerList &list, char status, const CUList &exempt_list); /** Find a server by name */ TreeServer* FindServer(const std::string &ServerName); /** Find a route to a server by name */ TreeServer* BestRouteTo(const std::string &ServerName); /** Find a server by glob mask */ TreeServer* FindServerMask(const std::string &ServerName); /** Returns true if this is a server name we recognise */ bool IsServer(const std::string &ServerName); /** Attempt to connect to the failover link of link x */ void DoFailOver(Link* x); /** Find a link tag from a server name */ Link* FindLink(const std::string& name); /** Refresh the IP cache used for allowing inbound connections */ void RefreshIPCache(); }; #endif