/* * InspIRCd -- Internet Relay Chat Daemon * * Copyright (C) 2009 Daniel De Graaf * Copyright (C) 2007-2008 Craig Edwards * Copyright (C) 2008 Robin Burchell * * This file is part of InspIRCd. InspIRCd is free software: you can * redistribute it and/or modify it under the terms of the GNU General Public * License as published by the Free Software Foundation, version 2. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ /* $ModDesc: Provides a spanning tree server link protocol */ #include "inspircd.h" #include "main.h" #include "utils.h" #include "treeserver.h" #include "treesocket.h" /* $ModDep: m_spanningtree/main.h m_spanningtree/utils.h m_spanningtree/treeserver.h m_spanningtree/treesocket.h */ const std::string ModuleSpanningTree::MapOperInfo(TreeServer* Current) { time_t secs_up = ServerInstance->Time() - Current->age; return " [Up: " + TimeToStr(secs_up) + (Current->rtt == 0 ? "]" : " Lag: " + ConvToStr(Current->rtt) + "ms]"); } void ModuleSpanningTree::ShowMap(TreeServer* Current, User* user, int depth, int &line, char* names, int &maxnamew, char* stats) { ServerInstance->Logs->Log("map",DEBUG,"ShowMap depth %d on line %d", depth, line); float percent; if (ServerInstance->Users->clientlist->size() == 0) { // If there are no users, WHO THE HELL DID THE /MAP?!?!?! percent = 0; } else { percent = Current->GetUserCount() * 100.0 / ServerInstance->Users->clientlist->size(); } const std::string operdata = user->IsOper() ? MapOperInfo(Current) : ""; char* myname = names + 100 * line; char* mystat = stats + 50 * line; memset(myname, ' ', depth); int w = depth; std::string servername = Current->GetName(); if (user->IsOper()) { w += snprintf(myname + depth, 99 - depth, "%s (%s)", servername.c_str(), Current->GetID().c_str()); } else { w += snprintf(myname + depth, 99 - depth, "%s", servername.c_str()); } memset(myname + w, ' ', 100 - w); if (w > maxnamew) maxnamew = w; snprintf(mystat, 49, "%5d [%5.2f%%]%s", Current->GetUserCount(), percent, operdata.c_str()); line++; if (user->IsOper() || !Utils->FlatLinks) depth = depth + 2; for (unsigned int q = 0; q < Current->ChildCount(); q++) { TreeServer* child = Current->GetChild(q); if (!user->IsOper()) { if (child->Hidden) continue; if ((Utils->HideULines) && (ServerInstance->ULine(child->GetName()))) continue; } ShowMap(child, user, depth, line, names, maxnamew, stats); } } // Ok, prepare to be confused. // After much mulling over how to approach this, it struck me that // the 'usual' way of doing a /MAP isnt the best way. Instead of // keeping track of a ton of ascii characters, and line by line // under recursion working out where to place them using multiplications // and divisons, we instead render the map onto a backplane of characters // (a character matrix), then draw the branches as a series of "L" shapes // from the nodes. This is not only friendlier on CPU it uses less stack. bool ModuleSpanningTree::HandleMap(const std::vector& parameters, User* user) { if (parameters.size() > 0) { /* Remote MAP, the server is within the 1st parameter */ TreeServer* s = Utils->FindServerMask(parameters[0]); bool ret = false; if (!s) { user->WriteNumeric(ERR_NOSUCHSERVER, "%s %s :No such server", user->nick.c_str(), parameters[0].c_str()); ret = true; } else if (s && s != Utils->TreeRoot) { parameterlist params; params.push_back(parameters[0]); params[0] = s->GetName(); Utils->DoOneToOne(user->uuid, "MAP", params, s->GetName()); ret = true; } // Don't return if s == Utils->TreeRoot (us) if (ret) return true; } // These arrays represent a virtual screen which we will // "scratch" draw to, as the console device of an irc // client does not provide for a proper terminal. int totusers = ServerInstance->Users->clientlist->size(); int totservers = this->CountServs(); int maxnamew = 0; int line = 0; char* names = new char[totservers * 100]; char* stats = new char[totservers * 50]; // The only recursive bit is called here. ShowMap(Utils->TreeRoot,user,0,line,names,maxnamew,stats); // Process each line one by one. for (int l = 1; l < line; l++) { char* myname = names + 100 * l; // scan across the line looking for the start of the // servername (the recursive part of the algorithm has placed // the servers at indented positions depending on what they // are related to) int first_nonspace = 0; while (myname[first_nonspace] == ' ') { first_nonspace++; } first_nonspace--; // Draw the `- (corner) section: this may be overwritten by // another L shape passing along the same vertical pane, becoming // a |- (branch) section instead. myname[first_nonspace] = '-'; myname[first_nonspace-1] = '`'; int l2 = l - 1; // Draw upwards until we hit the parent server, causing possibly // other corners (`-) to become branches (|-) while ((names[l2 * 100 + first_nonspace-1] == ' ') || (names[l2 * 100 + first_nonspace-1] == '`')) { names[l2 * 100 + first_nonspace-1] = '|'; l2--; } } float avg_users = totusers * 1.0 / line; ServerInstance->Logs->Log("map",DEBUG,"local"); for (int t = 0; t < line; t++) { // terminate the string at maxnamew characters names[100 * t + maxnamew] = '\0'; user->SendText(":%s %03d %s :%s %s", ServerInstance->Config->ServerName.c_str(), RPL_MAP, user->nick.c_str(), names + 100 * t, stats + 50 * t); } user->SendText(":%s %03d %s :%d server%s and %d user%s, average %.2f users per server", ServerInstance->Config->ServerName.c_str(), RPL_MAPUSERS, user->nick.c_str(), line, (line > 1 ? "s" : ""), totusers, (totusers > 1 ? "s" : ""), avg_users); user->SendText(":%s %03d %s :End of /MAP", ServerInstance->Config->ServerName.c_str(), RPL_ENDMAP, user->nick.c_str()); delete[] names; delete[] stats; return true; }