#include #include "users.h" #include "channels.h" #include "modules.h" /* $ModDesc: Provides support for unreal-style channel mode +c */ class ModuleNoCTCP : public Module { Server *Srv; public: ModuleNoCTCP() { Srv = new Server; Srv->AddExtendedMode('C',MT_CHANNEL,false,0,0); } virtual int OnUserPreMessage(userrec* user,void* dest,int target_type, std::string text) { if (target_type == TYPE_CHANNEL) { chanrec* c = (chanrec*)dest; if (c->IsCustomModeSet('C')) { if ((text.length()) && (text[0] == '\1')) { WriteServ(user->fd,"492 %s %s :Can't send CTCP to channel (+C set)",user->nick, c->name); return 1; } } } return 0; } virtual int OnUserPreNotice(userrec* user,void* dest,int target_type, std::string text) { if (target_type == TYPE_CHANNEL) { chanrec* c = (chanrec*)dest; if (c->IsCustomModeSet('C')) { if ((text.length()) && (text[0] == '\1')) { WriteServ(user->fd,"492 %s %s :Can't send CTCP to channel (+C set)",user->nick, c->name); return 1; } } } return 0; } virtual ~ModuleNoCTCP() { delete Srv; } virtual Version GetVersion() { return Version(1,0,0,0); } }; class ModuleNoCTCPFactory : public ModuleFactory { public: ModuleNoCTCPFactory() { } ~ModuleNoCTCPFactory() { } virtual Module * CreateModule() { return new ModuleNoCTCP; } }; extern "C" void * init_module( void ) { return new ModuleNoCTCPFactory; }