/* +------------------------------------+ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * * InspIRCd is copyright (C) 2002-2006 ChatSpike-Dev. * E-mail: * * * * Written by Craig Edwards, Craig McLure, and others. * This program is free but copyrighted software; see * the file COPYING for details. * * --------------------------------------------------- */ using namespace std; #include #include #include "users.h" #include "channels.h" #include "modules.h" #include "helperfuncs.h" #include "hashcomp.h" /* $ModDesc: Provides the NICKLOCK command, allows an oper to chage a users nick and lock them to it until they quit */ static Server *Srv; class cmd_nicklock : public command_t { public: cmd_nicklock () : command_t("NICKLOCK", 'o', 2) { this->source = "m_nicklock.so"; } void Handle(char **parameters, int pcnt, userrec *user) { userrec* source = Srv->FindNick(std::string(parameters[0])); irc::string server; irc::string me; if (source) { if (source->GetExt("nick_locked")) { WriteServ(user->fd,"946 %s %s :This user's nickname is already locked.",user->nick,source->nick); return; } if (Srv->IsNick(std::string(parameters[1]))) { // give them a lock flag Srv->SendOpers(std::string(user->nick)+" used NICKLOCK to change and hold "+std::string(parameters[0])+" to "+parameters[1]); Srv->ChangeUserNick(source,std::string(parameters[1])); // only attempt to set their lockflag after we know the change succeeded source = Srv->FindNick(std::string(parameters[1])); if (source) source->Extend("nick_locked", "ON"); } } } }; class cmd_nickunlock : public command_t { public: cmd_nickunlock () : command_t("NICKUNLOCK", 'o', 1) { this->source = "m_nickunlock.so"; } void Handle (char **parameters, int pcnt, userrec *user) { userrec* source = Srv->FindNick(std::string(parameters[0])); if (source) { source->Shrink("nick_locked"); WriteServ(user->fd,"945 %s %s :Nickname now unlocked.",user->nick,source->nick); Srv->SendOpers(std::string(user->nick)+" used NICKUNLOCK on "+std::string(parameters[0])); } } }; class ModuleNickLock : public Module { cmd_nicklock* cmd1; cmd_nickunlock* cmd2; public: ModuleNickLock(Server* Me) : Module::Module(Me) { Srv = Me; cmd1 = new cmd_nicklock(); cmd2 = new cmd_nickunlock(); Srv->AddCommand(cmd1); Srv->AddCommand(cmd2); } virtual ~ModuleNickLock() { } virtual Version GetVersion() { return Version(1,0,0,1,VF_VENDOR); } void Implements(char* List) { List[I_OnUserPreNick] = List[I_OnUserQuit] = List[I_OnCleanup] = 1; } virtual int OnUserPreNick(userrec* user, std::string newnick) { if (user->GetExt("nick_locked")) { WriteServ(user->fd,"447 %s :You cannot change your nickname (your nick is locked)",user->nick); return 1; } return 0; } virtual void OnUserQuit(userrec* user, std::string reason) { user->Shrink("nick_locked"); } virtual void OnCleanup(int target_type, void* item) { if(target_type == TYPE_USER) { userrec* user = (userrec*)item; user->Shrink("nick_locked"); } } }; // stuff down here is the module-factory stuff. For basic modules you can ignore this. class ModuleNickLockFactory : public ModuleFactory { public: ModuleNickLockFactory() { } ~ModuleNickLockFactory() { } virtual Module * CreateModule(Server* Me) { return new ModuleNickLock(Me); } }; extern "C" void * init_module( void ) { return new ModuleNickLockFactory; }