/* +------------------------------------+ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * * InspIRCd: (C) 2002-2007 InspIRCd Development Team * See: http://www.inspircd.org/wiki/index.php/Credits * * This program is free but copyrighted software; see * the file COPYING for details. * * --------------------------------------------------- */ #include "inspircd.h" #include "users.h" #include "channels.h" #include "modules.h" /* $ModDesc: Provides support for /KNOCK and mode +K */ /** Handles the /KNOCK command */ class cmd_knock : public command_t { public: cmd_knock (InspIRCd* Instance) : command_t(Instance,"KNOCK", 0, 2) { this->source = "m_knock.so"; syntax = " "; } CmdResult Handle (const char** parameters, int pcnt, userrec *user) { chanrec* c = ServerInstance->FindChan(parameters[0]); if (!c) { user->WriteServ("401 %s %s :No such channel",user->nick, parameters[0]); return CMD_FAILURE; } std::string line; if (c->IsModeSet('K')) { user->WriteServ("480 %s :Can't KNOCK on %s, +K is set.",user->nick, c->name); return CMD_FAILURE; } for (int i = 1; i < pcnt - 1; i++) { line = line + std::string(parameters[i]) + " "; } line = line + std::string(parameters[pcnt-1]); if (!c->modes[CM_INVITEONLY]) { user->WriteServ("480 %s :Can't KNOCK on %s, channel is not invite only so knocking is pointless!",user->nick, c->name); return CMD_FAILURE; } c->WriteChannelWithServ((char*)ServerInstance->Config->ServerName, "NOTICE %s :User %s is KNOCKing on %s (%s)", c->name, user->nick, c->name, line.c_str()); user->WriteServ("NOTICE %s :KNOCKing on %s",user->nick,c->name); return CMD_SUCCESS; } }; /** Handles channel mode +K */ class Knock : public ModeHandler { public: Knock(InspIRCd* Instance) : ModeHandler(Instance, 'K', 0, 0, false, MODETYPE_CHANNEL, false) { } ModeAction OnModeChange(userrec* source, userrec* dest, chanrec* channel, std::string ¶meter, bool adding) { if (adding) { if (!channel->IsModeSet('K')) { channel->SetMode('K',true); return MODEACTION_ALLOW; } } else { if (channel->IsModeSet('K')) { channel->SetMode('K',false); return MODEACTION_ALLOW; } } return MODEACTION_DENY; } }; class ModuleKnock : public Module { cmd_knock* mycommand; Knock* kn; public: ModuleKnock(InspIRCd* Me) : Module(Me) { kn = new Knock(ServerInstance); if (!ServerInstance->AddMode(kn, 'K')) throw ModuleException("Could not add new modes!"); mycommand = new cmd_knock(ServerInstance); ServerInstance->AddCommand(mycommand); } void Implements(char* List) { } virtual ~ModuleKnock() { ServerInstance->Modes->DelMode(kn); DELETE(kn); } virtual Version GetVersion() { return Version(1,1,0,1,VF_COMMON|VF_VENDOR,API_VERSION); } }; // stuff down here is the module-factory stuff. For basic modules you can ignore this. class ModuleKnockFactory : public ModuleFactory { public: ModuleKnockFactory() { } ~ModuleKnockFactory() { } virtual Module * CreateModule(InspIRCd* Me) { return new ModuleKnock(Me); } }; extern "C" DllExport void * init_module( void ) { return new ModuleKnockFactory; }