/* +------------------------------------+ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * * InspIRCd: (C) 2002-2009 InspIRCd Development Team * See: http://wiki.inspircd.org/Credits * * This program is free but copyrighted software; see * the file COPYING for details. * * --------------------------------------------------- */ #include "inspircd.h" /* $ModDesc: Provides support for unreal-style CYCLE command. */ /** Handle /CYCLE */ class CommandCycle : public Command { public: CommandCycle(Module* Creator) : Command(Creator,"CYCLE", 1) { Penalty = 3; syntax = " :[reason]"; TRANSLATE3(TR_TEXT, TR_TEXT, TR_END); } CmdResult Handle (const std::vector ¶meters, User *user) { Channel* channel = ServerInstance->FindChan(parameters[0]); std::string reason = ConvToStr("Cycling"); if (parameters.size() > 1) { /* reason provided, use it */ reason = reason + ": " + parameters[1]; } if (!channel) { user->WriteNumeric(403, "%s %s :No such channel", user->nick.c_str(), parameters[0].c_str()); return CMD_FAILURE; } if (channel->HasUser(user)) { /* * technically, this is only ever sent locally, but pays to be safe ;p */ if (IS_LOCAL(user)) { if (channel->GetPrefixValue(user) < VOICE_VALUE && channel->IsBanned(user)) { /* banned, boned. drop the message. */ user->WriteServ("NOTICE "+std::string(user->nick)+" :*** You may not cycle, as you are banned on channel " + channel->name); return CMD_FAILURE; } /* XXX in the future, this may move to a static Channel method (the delete.) -- w00t */ if (!channel->PartUser(user, reason)) delete channel; Channel::JoinUser(user, parameters[0].c_str(), true, "", false, ServerInstance->Time()); } return CMD_SUCCESS; } else { user->WriteNumeric(442, "%s %s :You're not on that channel", user->nick.c_str(), channel->name.c_str()); } return CMD_FAILURE; } }; class ModuleCycle : public Module { CommandCycle cmd; public: ModuleCycle() : cmd(this) { ServerInstance->AddCommand(&cmd); } virtual ~ModuleCycle() { } virtual Version GetVersion() { return Version("Provides support for unreal-style CYCLE command.", VF_VENDOR); } }; MODULE_INIT(ModuleCycle)