/* +------------------------------------+ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * * InspIRCd is copyright (C) 2002-2006 ChatSpike-Dev. * E-mail: * * * * Written by Craig Edwards, Craig McLure, and others. * This program is free but copyrighted software; see * the file COPYING for details. * * --------------------------------------------------- */ using namespace std; #include #include #include "users.h" #include "channels.h" #include "modules.h" #include "inspircd.h" typedef std::map censor_t; /* $ModDesc: Provides user and channel +G mode */ /** Handles usermode +G */ class CensorUser : public ModeHandler { public: CensorUser(InspIRCd* Instance) : ModeHandler(Instance, 'G', 0, 0, false, MODETYPE_USER, false) { } ModeAction OnModeChange(userrec* source, userrec* dest, chanrec* channel, std::string ¶meter, bool adding) { /* Only opers can change other users modes */ if ((source != dest) && (!*source->oper)) return MODEACTION_DENY; if (adding) { if (!dest->IsModeSet('G')) { dest->SetMode('G',true); return MODEACTION_ALLOW; } } else { if (dest->IsModeSet('G')) { dest->SetMode('G',false); return MODEACTION_ALLOW; } } return MODEACTION_DENY; } }; /** Handles channel mode +G */ class CensorChannel : public ModeHandler { public: CensorChannel(InspIRCd* Instance) : ModeHandler(Instance, 'G', 0, 0, false, MODETYPE_CHANNEL, false) { } ModeAction OnModeChange(userrec* source, userrec* dest, chanrec* channel, std::string ¶meter, bool adding) { if (adding) { if (!channel->IsModeSet('G')) { channel->SetMode('G',false); return MODEACTION_ALLOW; } } else { if (channel->IsModeSet('G')) { channel->SetMode('G',false); return MODEACTION_ALLOW; } } return MODEACTION_ALLOW; } }; class ModuleCensor : public Module { censor_t censors; CensorUser *cu; CensorChannel *cc; public: ModuleCensor(InspIRCd* Me) : Module::Module(Me) { /* Read the configuration file on startup. */ OnRehash(""); cu = new CensorUser(ServerInstance); cc = new CensorChannel(ServerInstance); ServerInstance->AddMode(cu, 'G'); ServerInstance->AddMode(cc, 'G'); } void Implements(char* List) { List[I_OnRehash] = List[I_OnUserPreMessage] = List[I_OnUserPreNotice] = 1; } virtual ~ModuleCensor() { ServerInstance->Modes->DelMode(cu); ServerInstance->Modes->DelMode(cc); DELETE(cu); DELETE(cc); } virtual void ReplaceLine(irc::string &text, irc::string pattern, irc::string replace) { if ((pattern != "") && (text != "")) { while (text.find(pattern) != irc::string::npos) { int pos = text.find(pattern); text.erase(pos,pattern.length()); text.insert(pos,replace); } } } // format of a config entry is virtual int OnUserPreMessage(userrec* user,void* dest,int target_type, std::string &text, char status, CUList &exempt_list) { bool active = false; irc::string text2 = text.c_str(); for (censor_t::iterator index = censors.begin(); index != censors.end(); index++) { if (text2.find(index->first) != irc::string::npos) { if (target_type == TYPE_USER) { userrec* t = (userrec*)dest; active = t->IsModeSet('G'); } else if (target_type == TYPE_CHANNEL) { chanrec* t = (chanrec*)dest; active = t->IsModeSet('G'); } if (active) { this->ReplaceLine(text2,index->first,index->second); text = text2.c_str(); } } } return 0; } virtual int OnUserPreNotice(userrec* user,void* dest,int target_type, std::string &text, char status, CUList &exempt_list) { return OnUserPreMessage(user,dest,target_type,text,status,exempt_list); } virtual void OnRehash(const std::string ¶meter) { /* * reload our config file on rehash - we must destroy and re-allocate the classes * to call the constructor again and re-read our data. */ ConfigReader* MyConf = new ConfigReader(ServerInstance); censors.clear(); for (int index = 0; index < MyConf->Enumerate("badword"); index++) { irc::string pattern = (MyConf->ReadValue("badword","text",index)).c_str(); irc::string replace = (MyConf->ReadValue("badword","replace",index)).c_str(); censors[pattern] = replace; } DELETE(MyConf); } virtual Version GetVersion() { return Version(1,1,0,0,VF_COMMON|VF_VENDOR,API_VERSION); } }; // stuff down here is the module-factory stuff. For basic modules you can ignore this. class ModuleCensorFactory : public ModuleFactory { public: ModuleCensorFactory() { } ~ModuleCensorFactory() { } virtual Module * CreateModule(InspIRCd* Me) { return new ModuleCensor(Me); } }; extern "C" void * init_module( void ) { return new ModuleCensorFactory; }