/* +------------------------------------+ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * * InspIRCd is copyright (C) 2002-2004 ChatSpike-Dev. * E-mail: * * * * Written by Craig Edwards, Craig McLure, and others. * This program is free but copyrighted software; see * the file COPYING for details. * * --------------------------------------------------- */ using namespace std; #include #include #include #include #include "users.h" #include "channels.h" #include "modules.h" #include "helperfuncs.h" #include "m_sqlv2.h" /* VERSION 2 API: With nonblocking (threaded) requests */ /* $ModDesc: SQL Service Provider module for all other m_sql* modules */ /* $CompileFlags: `mysql_config --include` */ /* $LinkerFlags: `mysql_config --libs_r` `perl ../mysql_rpath.pl` */ /* THE NONBLOCKING MYSQL API! * * MySQL provides no nonblocking (asyncronous) API of its own, and its developers recommend * that instead, you should thread your program. This is what i've done here to allow for * asyncronous SQL requests via mysql. The way this works is as follows: * * The module spawns a thread via pthreads, and performs its mysql queries in this thread, * using a queue with priorities. There is a mutex on either end which prevents two threads * adjusting the queue at the same time, and crashing the ircd. Every 50 milliseconds, the * worker thread wakes up, and checks if there is a request at the head of its queue. * If there is, it processes this request, blocking the worker thread but leaving the ircd * thread to go about its business as usual. During this period, the ircd thread is able * to insert futher pending requests into the queue. * * Once the processing of a request is complete, it is removed from the incoming queue to * an outgoing queue, and initialized as a 'response'. The worker thread then signals the * ircd thread (via a loopback socket) of the fact a result is available, by sending the * connection ID through the connection. * * The ircd thread then mutexes the queue once more, reads the outbound response off the head * of the queue, and sends it on its way to the original calling module. * * XXX: You might be asking "why doesnt he just send the response from within the worker thread?" * The answer to this is simple. The majority of InspIRCd, and in fact most ircd's are not * threadsafe. This module is designed to be threadsafe and is careful with its use of threads, * however, if we were to call a module's OnRequest even from within a thread which was not the * one the module was originally instantiated upon, there is a chance of all hell breaking loose * if a module is ever put in a re-enterant state (stack corruption could occur, crashes, data * corruption, and worse, so DONT think about it until the day comes when InspIRCd is 100% * gauranteed threadsafe!) * * For a diagram of this system please see http://www.inspircd.org/wiki/Mysql2 */ class SQLConnection; class Notifier; extern InspIRCd* ServerInstance; typedef std::map ConnMap; bool giveup = false; static Module* SQLModule = NULL; static Notifier* MessagePipe = NULL; int QueueFD = -1; #if !defined(MYSQL_VERSION_ID) || MYSQL_VERSION_ID<32224 #define mysql_field_count mysql_num_fields #endif typedef std::deque ResultQueue; class QueryQueue : public classbase { private: typedef std::deque ReqDeque; ReqDeque priority; /* The priority queue */ ReqDeque normal; /* The 'normal' queue */ enum { PRI, NOR, NON } which; /* Which queue the currently active element is at the front of */ public: QueryQueue() : which(NON) { } void push(const SQLrequest &q) { log(DEBUG, "QueryQueue::push(): Adding %s query to queue: %s", ((q.pri) ? "priority" : "non-priority"), q.query.q.c_str()); if(q.pri) priority.push_back(q); else normal.push_back(q); } void pop() { if((which == PRI) && priority.size()) { priority.pop_front(); } else if((which == NOR) && normal.size()) { normal.pop_front(); } /* Reset this */ which = NON; /* Silently do nothing if there was no element to pop() */ } SQLrequest& front() { switch(which) { case PRI: return priority.front(); case NOR: return normal.front(); default: if(priority.size()) { which = PRI; return priority.front(); } if(normal.size()) { which = NOR; return normal.front(); } /* This will probably result in a segfault, * but the caller should have checked totalsize() * first so..meh - moron :p */ return priority.front(); } } std::pair size() { return std::make_pair(priority.size(), normal.size()); } int totalsize() { return priority.size() + normal.size(); } void PurgeModule(Module* mod) { DoPurgeModule(mod, priority); DoPurgeModule(mod, normal); } private: void DoPurgeModule(Module* mod, ReqDeque& q) { for(ReqDeque::iterator iter = q.begin(); iter != q.end(); iter++) { if(iter->GetSource() == mod) { if(iter->id == front().id) { /* It's the currently active query.. :x */ iter->SetSource(NULL); } else { /* It hasn't been executed yet..just remove it */ iter = q.erase(iter); } } } } }; /* A mutex to wrap around queue accesses */ pthread_mutex_t queue_mutex = PTHREAD_MUTEX_INITIALIZER; pthread_mutex_t results_mutex = PTHREAD_MUTEX_INITIALIZER; class MySQLresult : public SQLresult { int currentrow; //std::vector > results; std::vector colnames; std::vector fieldlists; SQLfieldMap* fieldmap; int rows; int cols; public: MySQLresult(Module* self, Module* to, MYSQL_RES* res, int affected_rows, unsigned int id) : SQLresult(self, to, id), currentrow(0), fieldmap(NULL) { /* A number of affected rows from from mysql_affected_rows. */ log(DEBUG,"Created new MySQLresult of non-error type"); fieldlists.clear(); rows = 0; if (affected_rows >= 1) { rows = affected_rows; fieldlists.resize(rows); } unsigned int field_count; if (res) { MYSQL_ROW row; int n = 0; while ((row = mysql_fetch_row(res))) { if (fieldlists.size() < (unsigned int)rows+1) { fieldlists.resize(fieldlists.size()+1); } field_count = 0; MYSQL_FIELD *fields = mysql_fetch_fields(res); if(mysql_num_fields(res) == 0) break; if (fields && mysql_num_fields(res)) { colnames.clear(); while (field_count < mysql_num_fields(res)) { std::string a = (fields[field_count].name ? fields[field_count].name : ""); std::string b = (row[field_count] ? row[field_count] : ""); SQLfield sqlf(b, !row[field_count]); colnames.push_back(a); fieldlists[n].push_back(sqlf); field_count++; } n++; } rows++; } cols = mysql_num_fields(res); mysql_free_result(res); } cols = field_count; log(DEBUG, "Created new MySQL result; %d rows, %d columns", rows, cols); } MySQLresult(Module* self, Module* to, SQLerror e, unsigned int id) : SQLresult(self, to, id), currentrow(0) { rows = 0; cols = 0; error = e; log(DEBUG,"Created new MySQLresult of error type"); } ~MySQLresult() { } virtual int Rows() { return rows; } virtual int Cols() { return cols; } virtual std::string ColName(int column) { if (column < (int)colnames.size()) { return colnames[column]; } else { throw SQLbadColName(); } return ""; } virtual int ColNum(const std::string &column) { for (unsigned int i = 0; i < colnames.size(); i++) { if (column == colnames[i]) return i; } throw SQLbadColName(); return 0; } virtual SQLfield GetValue(int row, int column) { if ((row >= 0) && (row < rows) && (column >= 0) && (column < cols)) { return fieldlists[row][column]; } log(DEBUG,"Danger will robinson, we don't have row %d, column %d!", row, column); throw SQLbadColName(); /* XXX: We never actually get here because of the throw */ return SQLfield("",true); } virtual SQLfieldList& GetRow() { return fieldlists[currentrow]; } virtual SQLfieldMap& GetRowMap() { fieldmap = new SQLfieldMap(); for (int i = 0; i < cols; i++) { fieldmap->insert(std::make_pair(colnames[cols],GetValue(currentrow, i))); } currentrow++; return *fieldmap; } virtual SQLfieldList* GetRowPtr() { return &fieldlists[currentrow++]; } virtual SQLfieldMap* GetRowMapPtr() { fieldmap = new SQLfieldMap(); for (int i = 0; i < cols; i++) { fieldmap->insert(std::make_pair(colnames[cols],GetValue(currentrow, i))); } currentrow++; return fieldmap; } virtual void Free(SQLfieldMap* fm) { delete fm; } virtual void Free(SQLfieldList* fl) { /* XXX: Yes, this is SUPPOSED to do nothing, we * dont want to free our fieldlist until we * destruct the object. Unlike the pgsql module, * we only have the one. */ } }; class SQLConnection; void NotifyMainThread(SQLConnection* connection_with_new_result); class SQLConnection : public classbase { protected: MYSQL connection; MYSQL_RES *res; MYSQL_ROW row; std::string host; std::string user; std::string pass; std::string db; std::map thisrow; bool Enabled; std::string id; public: QueryQueue queue; ResultQueue rq; // This constructor creates an SQLConnection object with the given credentials, and creates the underlying // MYSQL struct, but does not connect yet. SQLConnection(std::string thishost, std::string thisuser, std::string thispass, std::string thisdb, const std::string &myid) { this->Enabled = true; this->host = thishost; this->user = thisuser; this->pass = thispass; this->db = thisdb; this->id = myid; } // This method connects to the database using the credentials supplied to the constructor, and returns // true upon success. bool Connect() { unsigned int timeout = 1; mysql_init(&connection); mysql_options(&connection,MYSQL_OPT_CONNECT_TIMEOUT,(char*)&timeout); return mysql_real_connect(&connection, host.c_str(), user.c_str(), pass.c_str(), db.c_str(), 0, NULL, 0); } void DoLeadingQuery() { if (!CheckConnection()) return; /* Parse the command string and dispatch it to mysql */ SQLrequest& req = queue.front(); log(DEBUG,"DO QUERY: %s",req.query.q.c_str()); /* Pointer to the buffer we screw around with substitution in */ char* query; /* Pointer to the current end of query, where we append new stuff */ char* queryend; /* Total length of the unescaped parameters */ unsigned long paramlen; /* Total length of query, used for binary-safety in mysql_real_query */ unsigned long querylength = 0; paramlen = 0; for(ParamL::iterator i = req.query.p.begin(); i != req.query.p.end(); i++) { paramlen += i->size(); } /* To avoid a lot of allocations, allocate enough memory for the biggest the escaped query could possibly be. * sizeofquery + (totalparamlength*2) + 1 * * The +1 is for null-terminating the string for mysql_real_escape_string */ query = new char[req.query.q.length() + (paramlen*2)]; queryend = query; /* Okay, now we have a buffer large enough we need to start copying the query into it and escaping and substituting * the parameters into it... */ for(unsigned long i = 0; i < req.query.q.length(); i++) { if(req.query.q[i] == '?') { /* We found a place to substitute..what fun. * use mysql calls to escape and write the * escaped string onto the end of our query buffer, * then we "just" need to make sure queryend is * pointing at the right place. */ if(req.query.p.size()) { unsigned long len = mysql_real_escape_string(&connection, queryend, req.query.p.front().c_str(), req.query.p.front().length()); queryend += len; req.query.p.pop_front(); } else { log(DEBUG, "Found a substitution location but no parameter to substitute :|"); break; } } else { *queryend = req.query.q[i]; queryend++; } querylength++; } *queryend = 0; log(DEBUG, "Attempting to dispatch query: %s", query); pthread_mutex_lock(&queue_mutex); req.query.q = query; pthread_mutex_unlock(&queue_mutex); if (!mysql_real_query(&connection, req.query.q.data(), req.query.q.length())) { /* Successfull query */ res = mysql_use_result(&connection); unsigned long rows = mysql_affected_rows(&connection); MySQLresult* r = new MySQLresult(SQLModule, req.GetSource(), res, rows, req.id); r->dbid = this->GetID(); r->query = req.query.q; /* Put this new result onto the results queue. * XXX: Remember to mutex the queue! */ pthread_mutex_lock(&results_mutex); rq.push_back(r); pthread_mutex_unlock(&results_mutex); } else { /* XXX: See /usr/include/mysql/mysqld_error.h for a list of * possible error numbers and error messages */ log(DEBUG,"SQL ERROR: %s",mysql_error(&connection)); SQLerror e((SQLerrorNum)mysql_errno(&connection), mysql_error(&connection)); MySQLresult* r = new MySQLresult(SQLModule, req.GetSource(), e, req.id); r->dbid = this->GetID(); r->query = req.query.q; pthread_mutex_lock(&results_mutex); rq.push_back(r); pthread_mutex_unlock(&results_mutex); } /* Now signal the main thread that we've got a result to process. * Pass them this connection id as what to examine */ NotifyMainThread(this); } bool ConnectionLost() { if (&connection) { return (mysql_ping(&connection) != 0); } else return false; } bool CheckConnection() { if (ConnectionLost()) { return Connect(); } else return true; } std::string GetError() { return mysql_error(&connection); } const std::string& GetID() { return id; } std::string GetHost() { return host; } void SetEnable(bool Enable) { Enabled = Enable; } bool IsEnabled() { return Enabled; } }; ConnMap Connections; void ConnectDatabases(Server* Srv) { for (ConnMap::iterator i = Connections.begin(); i != Connections.end(); i++) { i->second->SetEnable(true); if (i->second->Connect()) { Srv->Log(DEFAULT,"SQL: Successfully connected database "+i->second->GetHost()); } else { Srv->Log(DEFAULT,"SQL: Failed to connect database "+i->second->GetHost()+": Error: "+i->second->GetError()); i->second->SetEnable(false); } } } void LoadDatabases(ConfigReader* ThisConf, Server* Srv) { Srv->Log(DEFAULT,"SQL: Loading database settings"); Connections.clear(); Srv->Log(DEBUG,"Cleared connections"); for (int j =0; j < ThisConf->Enumerate("database"); j++) { std::string db = ThisConf->ReadValue("database","name",j); std::string user = ThisConf->ReadValue("database","username",j); std::string pass = ThisConf->ReadValue("database","password",j); std::string host = ThisConf->ReadValue("database","hostname",j); std::string id = ThisConf->ReadValue("database","id",j); Srv->Log(DEBUG,"Read database settings"); if ((db != "") && (host != "") && (user != "") && (id != "") && (pass != "")) { SQLConnection* ThisSQL = new SQLConnection(host,user,pass,db,id); Srv->Log(DEFAULT,"Loaded database: "+ThisSQL->GetHost()); Connections[id] = ThisSQL; Srv->Log(DEBUG,"Pushed back connection"); } } ConnectDatabases(Srv); } void NotifyMainThread(SQLConnection* connection_with_new_result) { /* Here we write() to the socket the main thread has open * and we connect()ed back to before our thread became active. * The main thread is using a nonblocking socket tied into * the socket engine, so they wont block and they'll receive * nearly instant notification. Because we're in a seperate * thread, we can just use standard connect(), and we can * block if we like. We just send the connection id of the * connection back. */ log(DEBUG,"Notify of result on connection: %s",connection_with_new_result->GetID().c_str()); if (send(QueueFD, connection_with_new_result->GetID().c_str(), connection_with_new_result->GetID().length()+1, 0) < 1) // add one for null terminator { log(DEBUG,"Error writing to QueueFD: %s",strerror(errno)); } log(DEBUG,"Sent it on its way via fd=%d",QueueFD); } void* DispatcherThread(void* arg); class Notifier : public InspSocket { sockaddr_in sock_us; socklen_t uslen; Server* Srv; public: /* Create a socket on a random port. Let the tcp stack allocate us an available port */ Notifier(Server* S) : InspSocket("127.0.0.1", 0, true, 3000), Srv(S) { uslen = sizeof(sock_us); if (getsockname(this->fd,(sockaddr*)&sock_us,&uslen)) { throw ModuleException("Could not create random listening port on localhost"); } } Notifier(int newfd, char* ip, Server* S) : InspSocket(newfd, ip), Srv(S) { log(DEBUG,"Constructor of new socket"); } /* Using getsockname and ntohs, we can determine which port number we were allocated */ int GetPort() { return ntohs(sock_us.sin_port); } virtual int OnIncomingConnection(int newsock, char* ip) { log(DEBUG,"Inbound connection on fd %d!",newsock); Notifier* n = new Notifier(newsock, ip, Srv); Srv->AddSocket(n); return true; } virtual bool OnDataReady() { log(DEBUG,"Inbound data!"); char* data = this->Read(); ConnMap::iterator iter; if (data && *data) { log(DEBUG,"Looking for connection %s",data); /* We expect to be sent a null terminated string */ if((iter = Connections.find(data)) != Connections.end()) { log(DEBUG,"Found it!"); /* Lock the mutex, send back the data */ pthread_mutex_lock(&results_mutex); ResultQueue::iterator n = iter->second->rq.begin(); (*n)->Send(); iter->second->rq.pop_front(); pthread_mutex_unlock(&results_mutex); return true; } } return false; } }; class ModuleSQL : public Module { public: Server *Srv; ConfigReader *Conf; pthread_t Dispatcher; int currid; void Implements(char* List) { List[I_OnRehash] = List[I_OnRequest] = 1; } unsigned long NewID() { if (currid+1 == 0) currid++; return ++currid; } char* OnRequest(Request* request) { if(strcmp(SQLREQID, request->GetData()) == 0) { SQLrequest* req = (SQLrequest*)request; /* XXX: Lock */ pthread_mutex_lock(&queue_mutex); ConnMap::iterator iter; char* returnval = NULL; log(DEBUG, "Got query: '%s' with %d replacement parameters on id '%s'", req->query.q.c_str(), req->query.p.size(), req->dbid.c_str()); if((iter = Connections.find(req->dbid)) != Connections.end()) { iter->second->queue.push(*req); req->id = NewID(); returnval = SQLSUCCESS; } else { req->error.Id(BAD_DBID); } pthread_mutex_unlock(&queue_mutex); /* XXX: Unlock */ return returnval; } log(DEBUG, "Got unsupported API version string: %s", request->GetData()); return NULL; } ModuleSQL(Server* Me) : Module::Module(Me) { Srv = Me; Conf = new ConfigReader(); currid = 0; SQLModule = this; MessagePipe = new Notifier(Srv); Srv->AddSocket(MessagePipe); log(DEBUG,"Bound notifier to 127.0.0.1:%d",MessagePipe->GetPort()); pthread_attr_t attribs; pthread_attr_init(&attribs); pthread_attr_setdetachstate(&attribs, PTHREAD_CREATE_DETACHED); if (pthread_create(&this->Dispatcher, &attribs, DispatcherThread, (void *)this) != 0) { throw ModuleException("m_mysql: Failed to create dispatcher thread: " + std::string(strerror(errno))); } Srv->PublishFeature("SQL", this); Srv->PublishFeature("MySQL", this); } virtual ~ModuleSQL() { DELETE(Conf); } virtual void OnRehash(const std::string ¶meter) { /* TODO: set rehash bool here, which makes the dispatcher thread rehash at next opportunity */ } virtual Version GetVersion() { return Version(1,1,0,0,VF_VENDOR|VF_SERVICEPROVIDER); } }; void* DispatcherThread(void* arg) { log(DEBUG,"Starting Dispatcher thread, mysql version %d",mysql_get_client_version()); ModuleSQL* thismodule = (ModuleSQL*)arg; LoadDatabases(thismodule->Conf, thismodule->Srv); /* Connect back to the Notifier */ if ((QueueFD = socket(AF_INET, SOCK_STREAM, 0)) == -1) { /* crap, we're out of sockets... */ log(DEBUG,"QueueFD cant be created"); return NULL; } log(DEBUG,"Initialize QueueFD to %d",QueueFD); sockaddr_in addr; in_addr ia; inet_aton("127.0.0.1", &ia); addr.sin_family = AF_INET; addr.sin_addr = ia; addr.sin_port = htons(MessagePipe->GetPort()); if (connect(QueueFD, (sockaddr*)&addr,sizeof(addr)) == -1) { /* wtf, we cant connect to it, but we just created it! */ log(DEBUG,"QueueFD cant connect!"); return NULL; } log(DEBUG,"Connect QUEUE FD"); while (!giveup) { SQLConnection* conn = NULL; /* XXX: Lock here for safety */ pthread_mutex_lock(&queue_mutex); for (ConnMap::iterator i = Connections.begin(); i != Connections.end(); i++) { if (i->second->queue.totalsize()) { conn = i->second; break; } } pthread_mutex_unlock(&queue_mutex); /* XXX: Unlock */ /* Theres an item! */ if (conn) { log(DEBUG,"Process Leading query"); conn->DoLeadingQuery(); /* XXX: Lock */ pthread_mutex_lock(&queue_mutex); conn->queue.pop(); pthread_mutex_unlock(&queue_mutex); /* XXX: Unlock */ } usleep(50); } return NULL; } // stuff down here is the module-factory stuff. For basic modules you can ignore this. class ModuleSQLFactory : public ModuleFactory { public: ModuleSQLFactory() { } ~ModuleSQLFactory() { } virtual Module * CreateModule(Server* Me) { return new ModuleSQL(Me); } }; extern "C" void * init_module( void ) { return new ModuleSQLFactory; }