/* * InspIRCd -- Internet Relay Chat Daemon * * Copyright (C) 2019 nia * Copyright (C) 2019 iwalkalone * Copyright (C) 2013, 2017-2019 Sadie Powell * Copyright (C) 2013 Daniel Vassdal * Copyright (C) 2013 Adam * Copyright (C) 2012-2016, 2018 Attila Molnar * Copyright (C) 2012 Robby * Copyright (C) 2009-2010 Daniel De Graaf * Copyright (C) 2009 Uli Schlachter * Copyright (C) 2008 Thomas Stagner * Copyright (C) 2007-2008 Robin Burchell * Copyright (C) 2007 Oliver Lupton * Copyright (C) 2007 Dennis Friis * Copyright (C) 2006-2010 Craig Edwards * * This file is part of InspIRCd. InspIRCd is free software: you can * redistribute it and/or modify it under the terms of the GNU General Public * License as published by the Free Software Foundation, version 2. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "inspircd.h" #include "exitcodes.h" #include static insp::intrusive_list* dynrefs = NULL; void dynamic_reference_base::reset_all() { if (!dynrefs) return; for (insp::intrusive_list::iterator i = dynrefs->begin(); i != dynrefs->end(); ++i) (*i)->resolve(); } // Version is a simple class for holding a modules version number Version::Version(const std::string &desc, int flags) : description(desc), Flags(flags) { } Version::Version(const std::string &desc, int flags, const std::string& linkdata) : description(desc), Flags(flags), link_data(linkdata) { } // These declarations define the behavours of the base class Module (which does nothing at all) Module::Module() : ModuleDLLManager(NULL) , dying(false) { } CullResult Module::cull() { return classbase::cull(); } Module::~Module() { } void Module::DetachEvent(Implementation i) { ServerInstance->Modules->Detach(i, this); } void Module::ReadConfig(ConfigStatus& status) { } ModResult Module::OnSendSnotice(char &snomask, std::string &type, const std::string &message) { DetachEvent(I_OnSendSnotice); return MOD_RES_PASSTHRU; } void Module::OnUserConnect(LocalUser*) { DetachEvent(I_OnUserConnect); } ModResult Module::OnUserPreQuit(LocalUser*, std::string&, std::string&) { DetachEvent(I_OnUserPreQuit); return MOD_RES_PASSTHRU; } void Module::OnUserQuit(User*, const std::string&, const std::string&) { DetachEvent(I_OnUserQuit); } void Module::OnUserDisconnect(LocalUser*) { DetachEvent(I_OnUserDisconnect); } void Module::OnUserJoin(Membership*, bool, bool, CUList&) { DetachEvent(I_OnUserJoin); } void Module::OnPostJoin(Membership*) { DetachEvent(I_OnPostJoin); } void Module::OnUserPart(Membership*, std::string&, CUList&) { DetachEvent(I_OnUserPart); } void Module::OnPreRehash(User*, const std::string&) { DetachEvent(I_OnPreRehash); } void Module::OnModuleRehash(User*, const std::string&) { DetachEvent(I_OnModuleRehash); } ModResult Module::OnUserPreJoin(LocalUser*, Channel*, const std::string&, std::string&, const std::string&) { DetachEvent(I_OnUserPreJoin); return MOD_RES_PASSTHRU; } void Module::OnMode(User*, User*, Channel*, const Modes::ChangeList&, ModeParser::ModeProcessFlag) { DetachEvent(I_OnMode); } void Module::OnOper(User*, const std::string&) { DetachEvent(I_OnOper); } void Module::OnPostOper(User*, const std::string&, const std::string &) { DetachEvent(I_OnPostOper); } void Module::OnPostDeoper(User*) { DetachEvent(I_OnPostDeoper); } ModResult Module::OnUserPreInvite(User*, User*, Channel*, time_t) { DetachEvent(I_OnUserPreInvite); return MOD_RES_PASSTHRU; } ModResult Module::OnUserPreMessage(User*, const MessageTarget&, MessageDetails&) { DetachEvent(I_OnUserPreMessage); return MOD_RES_PASSTHRU; } ModResult Module::OnUserPreNick(LocalUser*, const std::string&) { DetachEvent(I_OnUserPreNick); return MOD_RES_PASSTHRU; } void Module::OnUserPostNick(User*, const std::string&) { DetachEvent(I_OnUserPostNick); } ModResult Module::OnPreMode(User*, User*, Channel*, Modes::ChangeList&) { DetachEvent(I_OnPreMode); return MOD_RES_PASSTHRU; } void Module::On005Numeric(std::map&) { DetachEvent(I_On005Numeric); } ModResult Module::OnKill(User*, User*, const std::string&) { DetachEvent(I_OnKill); return MOD_RES_PASSTHRU; } void Module::OnLoadModule(Module*) { DetachEvent(I_OnLoadModule); } void Module::OnUnloadModule(Module*) { DetachEvent(I_OnUnloadModule); } void Module::OnBackgroundTimer(time_t) { DetachEvent(I_OnBackgroundTimer); } ModResult Module::OnPreCommand(std::string&, CommandBase::Params&, LocalUser*, bool) { DetachEvent(I_OnPreCommand); return MOD_RES_PASSTHRU; } void Module::OnPostCommand(Command*, const CommandBase::Params&, LocalUser*, CmdResult, bool) { DetachEvent(I_OnPostCommand); } void Module::OnCommandBlocked(const std::string&, const CommandBase::Params&, LocalUser*) { DetachEvent(I_OnCommandBlocked); } void Module::OnUserInit(LocalUser*) { DetachEvent(I_OnUserInit); } void Module::OnUserPostInit(LocalUser*) { DetachEvent(I_OnUserPostInit); } ModResult Module::OnCheckReady(LocalUser*) { DetachEvent(I_OnCheckReady); return MOD_RES_PASSTHRU; } ModResult Module::OnUserRegister(LocalUser*) { DetachEvent(I_OnUserRegister); return MOD_RES_PASSTHRU; } ModResult Module::OnUserPreKick(User*, Membership*, const std::string&) { DetachEvent(I_OnUserPreKick); return MOD_RES_PASSTHRU; } void Module::OnUserKick(User*, Membership*, const std::string&, CUList&) { DetachEvent(I_OnUserKick); } ModResult Module::OnRawMode(User*, Channel*, ModeHandler*, const std::string&, bool) { DetachEvent(I_OnRawMode); return MOD_RES_PASSTHRU; } ModResult Module::OnCheckInvite(User*, Channel*) { DetachEvent(I_OnCheckInvite); return MOD_RES_PASSTHRU; } ModResult Module::OnCheckKey(User*, Channel*, const std::string&) { DetachEvent(I_OnCheckKey); return MOD_RES_PASSTHRU; } ModResult Module::OnCheckLimit(User*, Channel*) { DetachEvent(I_OnCheckLimit); return MOD_RES_PASSTHRU; } ModResult Module::OnCheckChannelBan(User*, Channel*) { DetachEvent(I_OnCheckChannelBan); return MOD_RES_PASSTHRU; } ModResult Module::OnCheckBan(User*, Channel*, const std::string&) { DetachEvent(I_OnCheckBan); return MOD_RES_PASSTHRU; } ModResult Module::OnExtBanCheck(User*, Channel*, char) { DetachEvent(I_OnExtBanCheck); return MOD_RES_PASSTHRU; } ModResult Module::OnPreChangeHost(LocalUser*, const std::string&) { DetachEvent(I_OnPreChangeHost); return MOD_RES_PASSTHRU; } ModResult Module::OnPreChangeRealName(LocalUser*, const std::string&) { DetachEvent(I_OnPreChangeRealName); return MOD_RES_PASSTHRU; } ModResult Module::OnPreTopicChange(User*, Channel*, const std::string&) { DetachEvent(I_OnPreTopicChange); return MOD_RES_PASSTHRU; } ModResult Module::OnPassCompare(Extensible* ex, const std::string &password, const std::string &input, const std::string& hashtype) { DetachEvent(I_OnPassCompare); return MOD_RES_PASSTHRU; } void Module::OnPostConnect(User*) { DetachEvent(I_OnPostConnect); } void Module::OnUserPostMessage(User*, const MessageTarget&, const MessageDetails&) { DetachEvent(I_OnUserPostMessage); } void Module::OnUserMessageBlocked(User*, const MessageTarget&, const MessageDetails&) { DetachEvent(I_OnUserMessageBlocked); } void Module::OnUserInvite(User*, User*, Channel*, time_t, unsigned int, CUList&) { DetachEvent(I_OnUserInvite); } void Module::OnPostTopicChange(User*, Channel*, const std::string&) { DetachEvent(I_OnPostTopicChange); } void Module::OnDecodeMetaData(Extensible*, const std::string&, const std::string&) { DetachEvent(I_OnDecodeMetaData); } void Module::OnChangeHost(User*, const std::string&) { DetachEvent(I_OnChangeHost); } void Module::OnChangeRealName(User*, const std::string&) { DetachEvent(I_OnChangeRealName); } void Module::OnChangeIdent(User*, const std::string&) { DetachEvent(I_OnChangeIdent); } void Module::OnAddLine(User*, XLine*) { DetachEvent(I_OnAddLine); } void Module::OnDelLine(User*, XLine*) { DetachEvent(I_OnDelLine); } void Module::OnExpireLine(XLine*) { DetachEvent(I_OnExpireLine); } void Module::OnCleanup(ExtensionItem::ExtensibleType, Extensible*) { } ModResult Module::OnChannelPreDelete(Channel*) { DetachEvent(I_OnChannelPreDelete); return MOD_RES_PASSTHRU; } void Module::OnChannelDelete(Channel*) { DetachEvent(I_OnChannelDelete); } void Module::OnBuildNeighborList(User*, IncludeChanList&, std::map&) { DetachEvent(I_OnBuildNeighborList); } void Module::OnGarbageCollect() { DetachEvent(I_OnGarbageCollect); } ModResult Module::OnSetConnectClass(LocalUser* user, ConnectClass* myclass) { DetachEvent(I_OnSetConnectClass); return MOD_RES_PASSTHRU; } void Module::OnUserMessage(User*, const MessageTarget&, const MessageDetails&) { DetachEvent(I_OnUserMessage); } ModResult Module::OnNumeric(User*, const Numeric::Numeric&) { DetachEvent(I_OnNumeric); return MOD_RES_PASSTHRU; } ModResult Module::OnAcceptConnection(int, ListenSocket*, irc::sockets::sockaddrs*, irc::sockets::sockaddrs*) { DetachEvent(I_OnAcceptConnection); return MOD_RES_PASSTHRU; } void Module::OnSetUserIP(LocalUser*) { DetachEvent(I_OnSetUserIP); } void Module::OnServiceAdd(ServiceProvider&) { DetachEvent(I_OnServiceAdd); } void Module::OnServiceDel(ServiceProvider&) { DetachEvent(I_OnServiceDel); } ModResult Module::OnUserWrite(LocalUser*, ClientProtocol::Message&) { DetachEvent(I_OnUserWrite); return MOD_RES_PASSTHRU; } ModResult Module::OnConnectionFail(LocalUser*, BufferedSocketError) { DetachEvent(I_OnConnectionFail); return MOD_RES_PASSTHRU; } void Module::OnShutdown(const std::string& reason) { DetachEvent(I_OnShutdown); } ServiceProvider::ServiceProvider(Module* Creator, const std::string& Name, ServiceType Type) : creator(Creator), name(Name), service(Type) { if ((ServerInstance) && (ServerInstance->Modules->NewServices)) ServerInstance->Modules->NewServices->push_back(this); } void ServiceProvider::DisableAutoRegister() { if ((ServerInstance) && (ServerInstance->Modules->NewServices)) stdalgo::erase(*ServerInstance->Modules->NewServices, this); } ModuleManager::ModuleManager() { } ModuleManager::~ModuleManager() { } bool ModuleManager::Attach(Implementation i, Module* mod) { if (stdalgo::isin(EventHandlers[i], mod)) return false; EventHandlers[i].push_back(mod); return true; } bool ModuleManager::Detach(Implementation i, Module* mod) { return stdalgo::erase(EventHandlers[i], mod); } void ModuleManager::Attach(Implementation* i, Module* mod, size_t sz) { for (size_t n = 0; n < sz; ++n) Attach(i[n], mod); } void ModuleManager::AttachAll(Module* mod) { for (size_t i = 0; i != I_END; ++i) Attach((Implementation)i, mod); } void ModuleManager::DetachAll(Module* mod) { for (size_t n = 0; n != I_END; ++n) Detach((Implementation)n, mod); } void ModuleManager::SetPriority(Module* mod, Priority s) { for (size_t n = 0; n != I_END; ++n) SetPriority(mod, (Implementation)n, s); } bool ModuleManager::SetPriority(Module* mod, Implementation i, Priority s, Module* which) { /** To change the priority of a module, we first find its position in the vector, * then we find the position of the other modules in the vector that this module * wants to be before/after. We pick off either the first or last of these depending * on which they want, and we make sure our module is *at least* before or after * the first or last of this subset, depending again on the type of priority. */ size_t my_pos = 0; /* Locate our module. This is O(n) but it only occurs on module load so we're * not too bothered about it */ for (size_t x = 0; x != EventHandlers[i].size(); ++x) { if (EventHandlers[i][x] == mod) { my_pos = x; goto found_src; } } /* Eh? this module doesnt exist, probably trying to set priority on an event * theyre not attached to. */ return false; found_src: // The modules registered for a hook are called in reverse order (to allow for easier removal // of list entries while looping), meaning that the Priority given to us has the exact opposite effect // on the list, e.g.: PRIORITY_BEFORE will actually put 'mod' after 'which', etc. size_t swap_pos = my_pos; switch (s) { case PRIORITY_LAST: if (prioritizationState != PRIO_STATE_FIRST) return true; else swap_pos = 0; break; case PRIORITY_FIRST: if (prioritizationState != PRIO_STATE_FIRST) return true; else swap_pos = EventHandlers[i].size() - 1; break; case PRIORITY_BEFORE: { /* Find the latest possible position, only searching AFTER our position */ for (size_t x = EventHandlers[i].size() - 1; x > my_pos; --x) { if (EventHandlers[i][x] == which) { swap_pos = x; goto swap_now; } } // didn't find it - either not loaded or we're already after return true; } /* Place this module before a set of other modules */ case PRIORITY_AFTER: { for (size_t x = 0; x < my_pos; ++x) { if (EventHandlers[i][x] == which) { swap_pos = x; goto swap_now; } } // didn't find it - either not loaded or we're already before return true; } } swap_now: /* Do we need to swap? */ if (swap_pos != my_pos) { // We are going to change positions; we'll need to run again to verify all requirements if (prioritizationState == PRIO_STATE_LAST) prioritizationState = PRIO_STATE_AGAIN; /* Suggestion from Phoenix, "shuffle" the modules to better retain call order */ int incrmnt = 1; if (my_pos > swap_pos) incrmnt = -1; for (unsigned int j = my_pos; j != swap_pos; j += incrmnt) { if ((j + incrmnt > EventHandlers[i].size() - 1) || ((incrmnt == -1) && (j == 0))) continue; std::swap(EventHandlers[i][j], EventHandlers[i][j+incrmnt]); } } return true; } bool ModuleManager::PrioritizeHooks() { /* We give every module a chance to re-prioritize when we introduce a new one, * not just the one thats loading, as the new module could affect the preference * of others */ for (int tries = 0; tries < 20; tries++) { prioritizationState = tries > 0 ? PRIO_STATE_LAST : PRIO_STATE_FIRST; for (std::map::iterator n = Modules.begin(); n != Modules.end(); ++n) n->second->Prioritize(); if (prioritizationState == PRIO_STATE_LAST) break; if (tries == 19) { ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, "Hook priority dependency loop detected"); return false; } } return true; } bool ModuleManager::CanUnload(Module* mod) { std::map::iterator modfind = Modules.find(mod->ModuleSourceFile); if ((modfind == Modules.end()) || (modfind->second != mod) || (mod->dying)) { LastModuleError = "Module " + mod->ModuleSourceFile + " is not loaded, cannot unload it!"; ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, LastModuleError); return false; } mod->dying = true; return true; } void ModuleManager::UnregisterModes(Module* mod, ModeType modetype) { const ModeParser::ModeHandlerMap& modes = ServerInstance->Modes.GetModes(modetype); for (ModeParser::ModeHandlerMap::const_iterator i = modes.begin(); i != modes.end(); ) { ModeHandler* const mh = i->second; ++i; if (mh->creator == mod) this->DelService(*mh); } } void ModuleManager::DoSafeUnload(Module* mod) { // First, notify all modules that a module is about to be unloaded, so in case // they pass execution to the soon to be unloaded module, it will happen now, // i.e. before we unregister the services of the module being unloaded FOREACH_MOD(OnUnloadModule, (mod)); std::map::iterator modfind = Modules.find(mod->ModuleSourceFile); // Unregister modes before extensions because modes may require their extension to show the mode being unset UnregisterModes(mod, MODETYPE_USER); UnregisterModes(mod, MODETYPE_CHANNEL); std::vector > items; ServerInstance->Extensions.BeginUnregister(modfind->second, items); /* Give the module a chance to tidy out all its metadata */ const chan_hash& chans = ServerInstance->GetChans(); for (chan_hash::const_iterator c = chans.begin(); c != chans.end(); ) { Channel* chan = c->second; ++c; mod->OnCleanup(ExtensionItem::EXT_CHANNEL, chan); chan->doUnhookExtensions(items); const Channel::MemberMap& users = chan->GetUsers(); for (Channel::MemberMap::const_iterator mi = users.begin(); mi != users.end(); ++mi) { mod->OnCleanup(ExtensionItem::EXT_MEMBERSHIP, mi->second); mi->second->doUnhookExtensions(items); } } const user_hash& users = ServerInstance->Users->GetUsers(); for (user_hash::const_iterator u = users.begin(); u != users.end(); ) { User* user = u->second; // The module may quit the user (e.g. SSL mod unloading) and that will remove it from the container ++u; mod->OnCleanup(ExtensionItem::EXT_USER, user); user->doUnhookExtensions(items); } for(std::multimap::iterator i = DataProviders.begin(); i != DataProviders.end(); ) { std::multimap::iterator curr = i++; if (curr->second->creator == mod) DataProviders.erase(curr); } dynamic_reference_base::reset_all(); DetachAll(mod); Modules.erase(modfind); ServerInstance->GlobalCulls.AddItem(mod); ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, "Module %s unloaded",mod->ModuleSourceFile.c_str()); ServerInstance->ISupport.Build(); } void ModuleManager::UnloadAll() { /* We do this more than once, so that any service providers get a * chance to be unhooked by the modules using them, but then get * a chance to be removed themsleves. * * Note: this deliberately does NOT delete the DLLManager objects */ for (int tries = 0; tries < 4; tries++) { std::map::iterator i = Modules.begin(); while (i != Modules.end()) { std::map::iterator me = i++; if (CanUnload(me->second)) { DoSafeUnload(me->second); } } ServerInstance->GlobalCulls.Apply(); } } namespace { struct UnloadAction : public ActionBase { Module* const mod; UnloadAction(Module* m) : mod(m) {} void Call() CXX11_OVERRIDE { DLLManager* dll = mod->ModuleDLLManager; ServerInstance->Modules->DoSafeUnload(mod); ServerInstance->GlobalCulls.Apply(); // In pure static mode this is always NULL delete dll; ServerInstance->GlobalCulls.AddItem(this); } }; } bool ModuleManager::Unload(Module* mod) { if (!CanUnload(mod)) return false; ServerInstance->AtomicActions.AddAction(new UnloadAction(mod)); return true; } void ModuleManager::LoadAll() { std::map servicemap; LoadCoreModules(servicemap); // Step 1: load all of the modules. ConfigTagList tags = ServerInstance->Config->ConfTags("module"); for (ConfigIter i = tags.first; i != tags.second; ++i) { ConfigTag* tag = i->second; std::string name = ExpandModName(tag->getString("name")); this->NewServices = &servicemap[name]; // Skip modules which are already loaded. if (Modules.find(name) != Modules.end()) continue; std::cout << "[" << con_green << "*" << con_reset << "] Loading module:\t" << con_green << name << con_reset << std::endl; if (!this->Load(name, true)) { ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, this->LastError()); std::cout << std::endl << "[" << con_red << "*" << con_reset << "] " << this->LastError() << std::endl << std::endl; ServerInstance->Exit(EXIT_STATUS_MODULE); } } // Step 2: initialize the modules and register their services. for (ModuleMap::const_iterator i = Modules.begin(); i != Modules.end(); ++i) { Module* mod = i->second; try { ServerInstance->Logs->Log("MODULE", LOG_DEBUG, "Initializing %s", i->first.c_str()); AttachAll(mod); AddServices(servicemap[i->first]); mod->init(); } catch (CoreException& modexcept) { LastModuleError = "Unable to initialize " + mod->ModuleSourceFile + ": " + modexcept.GetReason(); ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, LastModuleError); std::cout << std::endl << "[" << con_red << "*" << con_reset << "] " << LastModuleError << std::endl << std::endl; ServerInstance->Exit(EXIT_STATUS_MODULE); } } this->NewServices = NULL; ConfigStatus confstatus(NULL, true); // Step 3: Read the configuration for the modules. This must be done as part of // its own step so that services provided by modules can be registered before // the configuration is read. for (ModuleMap::const_iterator i = Modules.begin(); i != Modules.end(); ++i) { Module* mod = i->second; try { ServerInstance->Logs->Log("MODULE", LOG_DEBUG, "Reading configuration for %s", i->first.c_str()); mod->ReadConfig(confstatus); } catch (CoreException& modexcept) { LastModuleError = "Unable to read the configuration for " + mod->ModuleSourceFile + ": " + modexcept.GetReason(); ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, LastModuleError); std::cout << std::endl << "[" << con_red << "*" << con_reset << "] " << LastModuleError << std::endl << std::endl; ServerInstance->Exit(EXIT_STATUS_CONFIG); } } if (!PrioritizeHooks()) ServerInstance->Exit(EXIT_STATUS_MODULE); } std::string& ModuleManager::LastError() { return LastModuleError; } void ModuleManager::AddServices(const ServiceList& list) { for (ServiceList::const_iterator i = list.begin(); i != list.end(); ++i) { ServiceProvider& s = **i; AddService(s); } } void ModuleManager::AddService(ServiceProvider& item) { switch (item.service) { case SERVICE_DATA: case SERVICE_IOHOOK: { if ((!item.name.compare(0, 5, "mode/", 5)) || (!item.name.compare(0, 6, "umode/", 6))) throw ModuleException("The \"mode/\" and the \"umode\" service name prefixes are reserved."); DataProviders.insert(std::make_pair(item.name, &item)); std::string::size_type slash = item.name.find('/'); if (slash != std::string::npos) { DataProviders.insert(std::make_pair(item.name.substr(0, slash), &item)); DataProviders.insert(std::make_pair(item.name.substr(slash + 1), &item)); } dynamic_reference_base::reset_all(); break; } default: item.RegisterService(); } FOREACH_MOD(OnServiceAdd, (item)); } void ModuleManager::DelService(ServiceProvider& item) { switch (item.service) { case SERVICE_MODE: if (!ServerInstance->Modes->DelMode(static_cast(&item))) throw ModuleException("Mode "+std::string(item.name)+" does not exist."); // Fall through case SERVICE_DATA: case SERVICE_IOHOOK: { DelReferent(&item); return; } default: throw ModuleException("Cannot delete unknown service type"); } FOREACH_MOD(OnServiceDel, (item)); } ServiceProvider* ModuleManager::FindService(ServiceType type, const std::string& name) { switch (type) { case SERVICE_DATA: case SERVICE_IOHOOK: { std::multimap::iterator i = DataProviders.find(name); if (i != DataProviders.end() && i->second->service == type) return i->second; return NULL; } // TODO implement finding of the other types default: throw ModuleException("Cannot find unknown service type"); } } std::string ModuleManager::ExpandModName(const std::string& modname) { // Transform "callerid" -> "m_callerid.so" unless it already has a ".so" extension, // so coremods in the "core_*.so" form aren't changed std::string ret = modname; if ((modname.length() < 3) || (modname.compare(modname.size() - 3, 3, ".so"))) ret.insert(0, "m_").append(".so"); return ret; } dynamic_reference_base::dynamic_reference_base(Module* Creator, const std::string& Name) : name(Name), hook(NULL), value(NULL), creator(Creator) { if (!dynrefs) dynrefs = new insp::intrusive_list; dynrefs->push_front(this); // Resolve unless there is no ModuleManager (part of class InspIRCd) if (ServerInstance) resolve(); } dynamic_reference_base::~dynamic_reference_base() { dynrefs->erase(this); if (dynrefs->empty()) { delete dynrefs; dynrefs = NULL; } } void dynamic_reference_base::SetProvider(const std::string& newname) { name = newname; resolve(); } void dynamic_reference_base::resolve() { // Because find() may return any element with a matching key in case count(key) > 1 use lower_bound() // to ensure a dynref with the same name as another one resolves to the same object std::multimap::iterator i = ServerInstance->Modules.DataProviders.lower_bound(name); if ((i != ServerInstance->Modules.DataProviders.end()) && (i->first == this->name)) { ServiceProvider* newvalue = i->second; if (value != newvalue) { value = newvalue; if (hook) hook->OnCapture(); } } else value = NULL; } Module* ModuleManager::Find(const std::string &name) { std::map::const_iterator modfind = Modules.find(ExpandModName(name)); if (modfind == Modules.end()) return NULL; else return modfind->second; } void ModuleManager::AddReferent(const std::string& name, ServiceProvider* service) { DataProviders.insert(std::make_pair(name, service)); dynamic_reference_base::reset_all(); } void ModuleManager::DelReferent(ServiceProvider* service) { for (std::multimap::iterator i = DataProviders.begin(); i != DataProviders.end(); ) { ServiceProvider* curr = i->second; if (curr == service) DataProviders.erase(i++); else ++i; } dynamic_reference_base::reset_all(); }