/* +------------------------------------+ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * * InspIRCd: (C) 2002-2009 InspIRCd Development Team * See: http://wiki.inspircd.org/Credits * * This program is free but copyrighted software; see * the file COPYING for details. * * --------------------------------------------------- */ /* $Core */ #include "inspircd.h" #include "socket.h" #include "socketengine.h" /* Private static member data must be declared in this manner */ irc::sockets::sockaddrs ListenSocketBase::client; irc::sockets::sockaddrs ListenSocketBase::server; ListenSocketBase::ListenSocketBase(InspIRCd* Instance, int port, const std::string &addr) : ServerInstance(Instance), desc("plaintext") { irc::sockets::sockaddrs bind_to; bind_addr = addr; bind_port = port; // canonicalize address if it is defined if (!addr.empty() && irc::sockets::aptosa(addr.c_str(), port, &bind_to)) irc::sockets::satoap(&bind_to, bind_addr, bind_port); this->SetFd(irc::sockets::OpenTCPSocket(bind_addr.c_str())); if (this->GetFd() > -1) { if (!Instance->BindSocket(this->fd,port,bind_addr.c_str())) this->fd = -1; Instance->SE->AddFd(this); } } ListenSocketBase::~ListenSocketBase() { if (this->GetFd() > -1) { ServerInstance->SE->DelFd(this); ServerInstance->Logs->Log("SOCKET", DEBUG,"Shut down listener on fd %d", this->fd); if (ServerInstance->SE->Shutdown(this, 2) || ServerInstance->SE->Close(this)) ServerInstance->Logs->Log("SOCKET", DEBUG,"Failed to cancel listener: %s", strerror(errno)); this->fd = -1; } } /* Just seperated into another func for tidiness really.. */ void ListenSocketBase::AcceptInternal() { ServerInstance->Logs->Log("SOCKET",DEBUG,"HandleEvent for Listensoket"); int incomingSockfd; socklen_t length = sizeof(client); incomingSockfd = ServerInstance->SE->Accept(this, &client.sa, &length); if (incomingSockfd < 0) { ServerInstance->SE->Shutdown(incomingSockfd, 2); ServerInstance->SE->Close(incomingSockfd); ServerInstance->stats->statsRefused++; return; } socklen_t sz = sizeof(server); if (getsockname(incomingSockfd, &server.sa, &sz)) ServerInstance->Logs->Log("SOCKET", DEBUG, "Can't get peername: %s", strerror(errno)); /* * XXX - * this is done as a safety check to keep the file descriptors within range of fd_ref_table. * its a pretty big but for the moment valid assumption: * file descriptors are handed out starting at 0, and are recycled as theyre freed. * therefore if there is ever an fd over 65535, 65536 clients must be connected to the * irc server at once (or the irc server otherwise initiating this many connections, files etc) * which for the time being is a physical impossibility (even the largest networks dont have more * than about 10,000 users on ONE server!) */ if (incomingSockfd >= ServerInstance->SE->GetMaxFds()) { ServerInstance->Logs->Log("SOCKET", DEBUG, "Server is full"); ServerInstance->SE->Shutdown(incomingSockfd, 2); ServerInstance->SE->Close(incomingSockfd); ServerInstance->stats->statsRefused++; return; } if (client.sa.sa_family == AF_INET6) { /* * This case is the be all and end all patch to catch and nuke 4in6 * instead of special-casing shit all over the place and wreaking merry * havoc with crap, instead, we just recreate sockaddr and strip ::ffff: prefix * if it's a 4in6 IP. * * This is, of course, much improved over the older way of handling this * (pretend it doesn't exist + hack around it -- yes, both were done!) * * Big, big thanks to danieldg for his work on this. * -- w00t */ static const unsigned char prefix4in6[12] = { 0,0,0,0, 0,0,0,0, 0,0,0xFF,0xFF }; if (!memcmp(prefix4in6, &client.in6.sin6_addr, 12)) { // recreate as a sockaddr_in using the IPv4 IP uint16_t sport = client.in6.sin6_port; uint32_t addr = *reinterpret_cast(client.in6.sin6_addr.s6_addr + 12); client.in4.sin_family = AF_INET; client.in4.sin_port = sport; client.in4.sin_addr.s_addr = addr; sport = server.in6.sin6_port; addr = *reinterpret_cast(server.in6.sin6_addr.s6_addr + 12); server.in4.sin_family = AF_INET; server.in4.sin_port = sport; server.in4.sin_addr.s_addr = addr; } } ServerInstance->SE->NonBlocking(incomingSockfd); ServerInstance->stats->statsAccept++; this->OnAcceptReady(incomingSockfd); } void ListenSocketBase::HandleEvent(EventType e, int err) { switch (e) { case EVENT_ERROR: ServerInstance->Logs->Log("SOCKET",DEFAULT,"ListenSocket::HandleEvent() received a socket engine error event! well shit! '%s'", strerror(err)); break; case EVENT_WRITE: ServerInstance->Logs->Log("SOCKET",DEBUG,"*** BUG *** ListenSocket::HandleEvent() got a WRITE event!!!"); break; case EVENT_READ: this->AcceptInternal(); break; } } void ClientListenSocket::OnAcceptReady(int nfd) { ServerInstance->Users->AddUser(ServerInstance, nfd, false, &client, &server); }