/* +------------------------------------+ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * * InspIRCd: (C) 2002-2007 InspIRCd Development Team * See: http://www.inspircd.org/wiki/index.php/Credits * * This program is free but copyrighted software; see * the file COPYING for details. * * --------------------------------------------------- */ #include "inspircd.h" #include "hashcomp.h" #include #define nspace __gnu_cxx /****************************************************** * * The hash functions of InspIRCd are the centrepoint * of the entire system. If these functions are * inefficient or wasteful, the whole program suffers * as a result. A lot of C programmers in the ircd * scene spend a lot of time debating (arguing) about * the best way to write hash functions to hash irc * nicknames, channels etc. * We are lucky as C++ developers as hash_map does * a lot of this for us. It does intellegent memory * requests, bucketing, search functions, insertion * and deletion etc. All we have to do is write some * overloaded comparison and hash value operators which * cause it to act in an irc-like way. The features we * add to the standard hash_map are: * * Case insensitivity: The hash_map will be case * insensitive. * * Scandanavian Comparisons: The characters [, ], \ will * be considered the lowercase of {, } and |. * ******************************************************/ using namespace irc::sockets; /* convert a string to lowercase. Note following special circumstances * taken from RFC 1459. Many "official" server branches still hold to this * rule so i will too; * * Because of IRC's scandanavian origin, the characters {}| are * considered to be the lower case equivalents of the characters []\, * respectively. This is a critical issue when determining the * equivalence of two nicknames. */ void nspace::strlower(char *n) { if (n) { for (char* t = n; *t; t++) *t = lowermap[(unsigned char)*t]; } } size_t nspace::hash::operator()(const string &s) const { /* XXX: NO DATA COPIES! :) * The hash function here is practically * a copy of the one in STL's hash_fun.h, * only with *x replaced with lowermap[*x]. * This avoids a copy to use hash */ register size_t t = 0; for (std::string::const_iterator x = s.begin(); x != s.end(); ++x) /* ++x not x++, as its faster */ t = 5 * t + lowermap[(unsigned char)*x]; return t; } size_t nspace::hash::operator()(const irc::string &s) const { register size_t t = 0; for (irc::string::const_iterator x = s.begin(); x != s.end(); ++x) /* ++x not x++, as its faster */ t = 5 * t + lowermap[(unsigned char)*x]; return t; } bool irc::StrHashComp::operator()(const std::string& s1, const std::string& s2) const { unsigned char* n1 = (unsigned char*)s1.c_str(); unsigned char* n2 = (unsigned char*)s2.c_str(); for (; *n1 && *n2; n1++, n2++) if (lowermap[*n1] != lowermap[*n2]) return false; return (lowermap[*n1] == lowermap[*n2]); } /****************************************************** * * This is the implementation of our special irc::string * class which is a case-insensitive equivalent to * std::string which is not only case-insensitive but * can also do scandanavian comparisons, e.g. { = [, etc. * * This class depends on the const array 'lowermap'. * ******************************************************/ bool irc::irc_char_traits::eq(char c1st, char c2nd) { return lowermap[(unsigned char)c1st] == lowermap[(unsigned char)c2nd]; } bool irc::irc_char_traits::ne(char c1st, char c2nd) { return lowermap[(unsigned char)c1st] != lowermap[(unsigned char)c2nd]; } bool irc::irc_char_traits::lt(char c1st, char c2nd) { return lowermap[(unsigned char)c1st] < lowermap[(unsigned char)c2nd]; } int irc::irc_char_traits::compare(const char* str1, const char* str2, size_t n) { for(unsigned int i = 0; i < n; i++) { if(lowermap[(unsigned char)*str1] > lowermap[(unsigned char)*str2]) return 1; if(lowermap[(unsigned char)*str1] < lowermap[(unsigned char)*str2]) return -1; if(*str1 == 0 || *str2 == 0) return 0; str1++; str2++; } return 0; } std::string operator+ (std::string& leftval, irc::string& rightval) { return leftval + std::string(rightval.c_str()); } irc::string operator+ (irc::string& leftval, std::string& rightval) { return leftval + irc::string(rightval.c_str()); } bool operator== (std::string& leftval, irc::string& rightval) { return (leftval.c_str() == rightval); } bool operator== (irc::string& leftval, std::string& rightval) { return (leftval == rightval.c_str()); } const char* irc::irc_char_traits::find(const char* s1, int n, char c) { while(n-- > 0 && lowermap[(unsigned char)*s1] != lowermap[(unsigned char)c]) s1++; return s1; } /* See hashcomp.h if you care about these... */ std::ostream& operator<<(std::ostream &os, const irc::string &str) { return os << str.c_str(); } std::istream& operator>>(std::istream &is, irc::string &str) { std::string tmp; is >> tmp; str = tmp.c_str(); return is; } irc::tokenstream::tokenstream(const std::string &source) : tokens(source), last_pushed(false) { /* Record starting position and current position */ last_starting_position = tokens.begin(); n = tokens.begin(); } irc::tokenstream::~tokenstream() { } const std::string irc::tokenstream::GetToken() { std::string::iterator lsp = last_starting_position; while (n != tokens.end()) { /** Skip multi space, converting " " into " " */ while ((n+1 != tokens.end()) && (*n == ' ') && (*(n+1) == ' ')) n++; if ((last_pushed) && (*n == ':')) { /* If we find a token thats not the first and starts with :, * this is the last token on the line */ std::string::iterator curr = ++n; n = tokens.end(); return std::string(curr, tokens.end()); } last_pushed = false; if ((*n == ' ') || (n+1 == tokens.end())) { /* If we find a space, or end of string, this is the end of a token. */ last_starting_position = n+1; last_pushed = true; std::string strip(lsp, n+1 == tokens.end() ? n+1 : n++); while ((strip.length()) && (strip.find_last_of(' ') == strip.length() - 1)) strip.erase(strip.end() - 1); return strip; } n++; } return ""; } irc::sepstream::sepstream(const std::string &source, char seperator) : tokens(source), sep(seperator) { last_starting_position = tokens.begin(); n = tokens.begin(); } const std::string irc::sepstream::GetToken() { std::string::iterator lsp = last_starting_position; while (n != tokens.end()) { if ((*n == sep) || (n+1 == tokens.end())) { last_starting_position = n+1; std::string strip = std::string(lsp, n+1 == tokens.end() ? n+1 : n++); while ((strip.length()) && (strip.find_last_of(sep) == strip.length() - 1)) strip.erase(strip.end() - 1); return strip; } n++; } return ""; } const std::string irc::sepstream::GetRemaining() { return std::string(n, tokens.end()); } bool irc::sepstream::StreamEnd() { return ((n + 1) == tokens.end()); } irc::sepstream::~sepstream() { } std::string irc::hex(const unsigned char *raw, size_t rawsz) { if (!rawsz) return ""; /* EWW! This used to be using sprintf, which is WAY inefficient. -Special */ const char *hex = "0123456789abcdef"; char buf[rawsz*2+1]; size_t i, j; for (i = 0, j = 0; j < rawsz; ++j) { buf[i++] = hex[raw[j] / 16]; buf[i++] = hex[raw[j] % 16]; } buf[i] = '\0'; return buf; } const char* irc::Spacify(const char* n) { static char x[MAXBUF]; strlcpy(x,n,MAXBUF); for (char* y = x; *y; y++) if (*y == '_') *y = ' '; return x; } irc::modestacker::modestacker(bool add) : adding(add) { sequence.clear(); sequence.push_back(""); } void irc::modestacker::Push(char modeletter, const std::string ¶meter) { *(sequence.begin()) += modeletter; sequence.push_back(parameter); } void irc::modestacker::Push(char modeletter) { this->Push(modeletter,""); } void irc::modestacker::PushPlus() { this->Push('+',""); } void irc::modestacker::PushMinus() { this->Push('-',""); } int irc::modestacker::GetStackedLine(std::deque &result, int max_line_size) { if (sequence.empty()) { result.clear(); return 0; } int n = 0; int size = 1; /* Account for initial +/- char */ int nextsize = 0; result.clear(); result.push_back(adding ? "+" : "-"); if (sequence.size() > 1) nextsize = sequence[1].length(); while (!sequence[0].empty() && (sequence.size() > 1) && (result.size() < MAXMODES+1) && ((size+nextsize) < max_line_size)) { result[0] += *(sequence[0].begin()); if (!sequence[1].empty()) { result.push_back(sequence[1]); size += sequence[1].length() + 2; /* Account for mode character and whitespace */ } sequence[0].erase(sequence[0].begin()); sequence.erase(sequence.begin() + 1); if (sequence.size() > 1) nextsize = sequence[1].length(); n++; } return n; } irc::stringjoiner::stringjoiner(const std::string &seperator, const std::vector &sequence, int begin, int end) { for (int v = begin; v < end; v++) joined.append(sequence[v]).append(seperator); joined.append(sequence[end]); } irc::stringjoiner::stringjoiner(const std::string &seperator, const std::deque &sequence, int begin, int end) { for (int v = begin; v < end; v++) joined.append(sequence[v]).append(seperator); joined.append(sequence[end]); } irc::stringjoiner::stringjoiner(const std::string &seperator, const char** sequence, int begin, int end) { for (int v = begin; v < end; v++) joined.append(sequence[v]).append(seperator); joined.append(sequence[end]); } std::string& irc::stringjoiner::GetJoined() { return joined; } irc::portparser::portparser(const std::string &source, bool allow_overlapped) : in_range(0), range_begin(0), range_end(0), overlapped(allow_overlapped) { sep = new irc::commasepstream(source); overlap_set.clear(); } irc::portparser::~portparser() { delete sep; } bool irc::portparser::Overlaps(long val) { if (!overlapped) return false; if (overlap_set.find(val) == overlap_set.end()) { overlap_set[val] = true; return false; } else return true; } long irc::portparser::GetToken() { if (in_range > 0) { in_range++; if (in_range <= range_end) { if (!Overlaps(in_range)) { return in_range; } else { while (((Overlaps(in_range)) && (in_range <= range_end))) in_range++; if (in_range <= range_end) return in_range; } } else in_range = 0; } std::string x = sep->GetToken(); if (x == "") return 0; while (Overlaps(atoi(x.c_str()))) { x = sep->GetToken(); if (x == "") return 0; } std::string::size_type dash = x.rfind('-'); if (dash != std::string::npos) { std::string sbegin = x.substr(0, dash); std::string send = x.substr(dash+1, x.length()); range_begin = atoi(sbegin.c_str()); range_end = atoi(send.c_str()); if ((range_begin > 0) && (range_end > 0) && (range_begin < 65536) && (range_end < 65536) && (range_begin < range_end)) { in_range = range_begin; return in_range; } else { /* Assume its just the one port */ return atoi(sbegin.c_str()); } } else { return atoi(x.c_str()); } } irc::dynamicbitmask::dynamicbitmask() : bits_size(4) { /* We start with 4 bytes allocated which is room * for 4 items. Something makes me doubt its worth * allocating less than 4 bytes. */ bits = new unsigned char[bits_size]; memset(bits, 0, bits_size); } irc::dynamicbitmask::~dynamicbitmask() { /* Tidy up the entire used memory on delete */ delete[] bits; } irc::bitfield irc::dynamicbitmask::Allocate() { /* Yeah, this isnt too efficient, however a module or the core * should only be allocating bitfields on load, the Toggle and * Get methods are O(1) as these are called much more often. */ unsigned char* freebits = this->GetFreeBits(); for (unsigned char i = 0; i < bits_size; i++) { /* Yes, this is right. You'll notice we terminate the loop when !current_pos, * this is because we logic shift our bit off the end of unsigned char, and its * lost, making the loop counter 0 when we're done. */ for (unsigned char current_pos = 1; current_pos; current_pos = current_pos << 1) { if (!(freebits[i] & current_pos)) { freebits[i] |= current_pos; return std::make_pair(i, current_pos); } } } /* We dont have any free space left, increase by one */ if (bits_size == 255) /* Oh dear, cant grow it any further */ throw std::bad_alloc(); unsigned char old_bits_size = bits_size; bits_size++; /* Allocate new bitfield space */ unsigned char* temp_bits = new unsigned char[bits_size]; unsigned char* temp_freebits = new unsigned char[bits_size]; /* Copy the old data in */ memcpy(temp_bits, bits, old_bits_size); memcpy(temp_freebits, freebits, old_bits_size); /* Delete the old data pointers */ delete[] bits; delete[] freebits; /* Swap the pointers over so now the new * pointers point to our member values */ bits = temp_bits; freebits = temp_freebits; this->SetFreeBits(freebits); /* Initialize the new byte on the end of * the bitfields, pre-allocate the one bit * for this allocation */ bits[old_bits_size] = 0; freebits[old_bits_size] = 1; /* We already know where we just allocated * the bitfield, so no loop needed */ return std::make_pair(old_bits_size, 1); } bool irc::dynamicbitmask::Deallocate(irc::bitfield &pos) { /* We dont bother to shrink the bitfield * on deallocation, the most we could do * is save one byte (!) and this would cost * us a loop (ugly O(n) stuff) so we just * clear the bit and leave the memory * claimed -- nobody will care about one * byte. */ if (pos.first < bits_size) { this->GetFreeBits()[pos.first] &= ~pos.second; return true; } /* They gave a bitfield outside of the * length of our array. BAD programmer. */ return false; } void irc::dynamicbitmask::Toggle(irc::bitfield &pos, bool state) { /* Range check the value */ if (pos.first < bits_size) { if (state) /* Set state, OR the state in */ bits[pos.first] |= pos.second; else /* Clear state, AND the !state out */ bits[pos.first] &= ~pos.second; } } bool irc::dynamicbitmask::Get(irc::bitfield &pos) { /* Range check the value */ if (pos.first < bits_size) return (bits[pos.first] & pos.second); else /* We can't return false, otherwise we can't * distinguish between failure and a cleared bit! * Our only sensible choice is to throw (ew). */ throw ModuleException("irc::dynamicbitmask::Get(): Invalid bitfield, out of range"); } unsigned char irc::dynamicbitmask::GetSize() { return bits_size; } std::string assign(const irc::string &other) { return other.c_str(); } irc::string assign(const std::string &other) { return other.c_str(); }