/* +------------------------------------+ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * * InspIRCd: (C) 2002-2010 InspIRCd Development Team * See: http://wiki.inspircd.org/Credits * * This program is free but copyrighted software; see * the file COPYING for details. * * --------------------------------------------------- */ #include "inspircd.h" /** Handle /KILL. These command handlers can be reloaded by the core, * and handle basic RFC1459 commands. Commands within modules work * the same way, however, they can be fully unloaded, where these * may not. */ class CommandKill : public Command { public: /** Constructor for kill. */ CommandKill ( Module* parent) : Command(parent,"KILL",2,2) { flags_needed = 'o'; syntax = " "; TRANSLATE3(TR_NICK, TR_TEXT, TR_END); } /** Handle command. * @param parameters The parameters to the comamnd * @param pcnt The number of parameters passed to teh command * @param user The user issuing the command * @return A value from CmdResult to indicate command success or failure. */ CmdResult Handle(const std::vector& parameters, User *user); RouteDescriptor GetRouting(User* user, const std::vector& parameters) { // local kills of remote users are routed via the OnRemoteKill hook if (IS_LOCAL(user)) return ROUTE_LOCALONLY; return ROUTE_BROADCAST; } }; /** Handle /KILL */ CmdResult CommandKill::Handle (const std::vector& parameters, User *user) { /* Allow comma seperated lists of users for /KILL (thanks w00t) */ if (ServerInstance->Parser->LoopCall(user, this, parameters, 0)) return CMD_SUCCESS; User *u = ServerInstance->FindNick(parameters[0]); char killreason[MAXBUF]; ModResult MOD_RESULT; if (u) { /* * Here, we need to decide how to munge kill messages. Whether to hide killer, what to show opers, etc. * We only do this when the command is being issued LOCALLY, for remote KILL, we just copy the message we got. * * This conditional is so that we only append the "Killed (" prefix ONCE. If killer is remote, then the kill * just gets processed and passed on, otherwise, if they are local, it gets prefixed. Makes sense :-) -- w00t */ if (IS_LOCAL(user)) { /* * Moved this event inside the IS_LOCAL check also, we don't want half the network killing a user * and the other half not. This would be a bad thing. ;p -- w00t */ FIRST_MOD_RESULT(OnKill, MOD_RESULT, (user, u, parameters[1])); if (MOD_RESULT == MOD_RES_DENY) return CMD_FAILURE; if (!ServerInstance->Config->HideKillsServer.empty()) { // hidekills is on, use it snprintf(killreason, ServerInstance->Config->Limits.MaxQuit, "Killed (%s (%s))", ServerInstance->Config->HideKillsServer.c_str(), parameters[1].c_str()); } else { // hidekills is off, do nothing snprintf(killreason, ServerInstance->Config->Limits.MaxQuit, "Killed (%s (%s))", user->nick.c_str(), parameters[1].c_str()); } } else { /* Leave it alone, remote server has already formatted it */ strlcpy(killreason, parameters[1].c_str(), ServerInstance->Config->Limits.MaxQuit); } /* * Now we need to decide whether or not to send a local or remote snotice. Currently this checking is a little flawed. * No time to fix it right now, so left a note. -- w00t */ if (!IS_LOCAL(u)) { // remote kill ServerInstance->SNO->WriteToSnoMask('K', "Remote kill by %s: %s!%s@%s (%s)", user->nick.c_str(), u->nick.c_str(), u->ident.c_str(), u->host.c_str(), parameters[1].c_str()); FOREACH_MOD(I_OnRemoteKill, OnRemoteKill(user, u, killreason, killreason)); } else { // local kill /* * XXX - this isn't entirely correct, servers A - B - C, oper on A, client on C. Oper kills client, A and B will get remote kill * snotices, C will get a local kill snotice. this isn't accurate, and needs fixing at some stage. -- w00t */ ServerInstance->SNO->WriteToSnoMask('k',"Local Kill by %s: %s!%s@%s (%s)", user->nick.c_str(), u->nick.c_str(), u->ident.c_str(), u->host.c_str(), parameters[1].c_str()); ServerInstance->Logs->Log("KILL",DEFAULT,"LOCAL KILL: %s :%s!%s!%s (%s)", u->nick.c_str(), ServerInstance->Config->ServerName.c_str(), user->dhost.c_str(), user->nick.c_str(), parameters[1].c_str()); /* Bug #419, make sure this message can only occur once even in the case of multiple KILL messages crossing the network, and change to show * hidekillsserver as source if possible */ if (!u->quitting) { u->Write(":%s KILL %s :%s!%s!%s (%s)", ServerInstance->Config->HideKillsServer.empty() ? user->GetFullHost().c_str() : ServerInstance->Config->HideKillsServer.c_str(), u->nick.c_str(), ServerInstance->Config->ServerName.c_str(), user->dhost.c_str(), ServerInstance->Config->HideKillsServer.empty() ? user->nick.c_str() : ServerInstance->Config->HideKillsServer.c_str(), parameters[1].c_str()); } } // send the quit out ServerInstance->Users->QuitUser(u, killreason); } else { user->WriteServ( "401 %s %s :No such nick/channel", user->nick.c_str(), parameters[0].c_str()); return CMD_FAILURE; } return CMD_SUCCESS; } COMMAND_INIT(CommandKill)