/* +------------------------------------+ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * * InspIRCd: (C) 2002-2008 InspIRCd Development Team * See: http://www.inspircd.org/wiki/index.php/Credits * * This program is free but copyrighted software; see * the file COPYING for details. * * --------------------------------------------------- */ #ifndef __USERS_H__ #define __USERS_H__ #include "socket.h" #include "dns.h" #include "mode.h" /** Channel status for a user */ enum ChanStatus { /** Op */ STATUS_OP = 4, /** Halfop */ STATUS_HOP = 2, /** Voice */ STATUS_VOICE = 1, /** None */ STATUS_NORMAL = 0 }; /** connect class types */ enum ClassTypes { /** connect:allow */ CC_ALLOW = 0, /** connect:deny */ CC_DENY = 1 }; /** RFC1459 channel modes */ enum UserModes { /** +s: Server notice mask */ UM_SNOMASK = 's' - 65, /** +w: WALLOPS */ UM_WALLOPS = 'w' - 65, /** +i: Invisible */ UM_INVISIBLE = 'i' - 65, /** +o: Operator */ UM_OPERATOR = 'o' - 65 }; /** Registration state of a user, e.g. * have they sent USER, NICK, PASS yet? */ enum RegistrationState { #ifndef WIN32 // Burlex: This is already defined in win32, luckily it is still 0. REG_NONE = 0, /* Has sent nothing */ #endif REG_USER = 1, /* Has sent USER */ REG_NICK = 2, /* Has sent NICK */ REG_NICKUSER = 3, /* Bitwise combination of REG_NICK and REG_USER */ REG_ALL = 7 /* REG_NICKUSER plus next bit along */ }; /* Required forward declaration */ class Channel; class UserResolver; /** Holds information relevent to <connect allow> and <connect deny> tags in the config file. */ class CoreExport ConnectClass : public classbase { private: /** Type of line, either CC_ALLOW or CC_DENY */ char type; /** Connect class name */ std::string name; /** Max time to register the connection in seconds */ unsigned int registration_timeout; /** Number of lines in buffer before excess flood is triggered */ unsigned int flood; /** Host mask for this line */ std::string host; /** Number of seconds between pings for this line */ unsigned int pingtime; /** (Optional) Password for this line */ std::string pass; /** (Optional) Hash Method for this line */ std::string hash; /** Threshold value for flood disconnect */ unsigned int threshold; /** Maximum size of sendq for users in this class (bytes) */ unsigned long sendqmax; /** Maximum size of recvq for users in this class (bytes) */ unsigned long recvqmax; /** Local max when connecting by this connection class */ unsigned long maxlocal; /** Global max when connecting by this connection class */ unsigned long maxglobal; /** Max channels for this class */ unsigned int maxchans; /** Port number this connect class applies to */ int port; public: /** Create a new connect class based on an existing connect class. This is required for std::vector (at least under windows). */ ConnectClass(const ConnectClass* source) : classbase(), type(source->type), name(source->name), registration_timeout(source->registration_timeout), flood(source->flood), host(source->host), pingtime(source->pingtime), pass(source->pass), hash(source->hash), threshold(source->threshold), sendqmax(source->sendqmax), recvqmax(source->recvqmax), maxlocal(source->maxlocal), maxglobal(source->maxglobal), maxchans(source->maxchans), port(source->port), RefCount(0), disabled(false), limit(source->limit) { } /** Create a new connect class with no settings. */ ConnectClass() : type(CC_DENY), name("unnamed"), registration_timeout(0), flood(0), host(""), pingtime(0), pass(""), hash(""), threshold(0), sendqmax(0), recvqmax(0), maxlocal(0), maxglobal(0), RefCount(0), disabled(false), limit(0) { } /** Create a new connect class to ALLOW connections. * @param thename Name of the connect class * @param timeout The registration timeout * @param fld The flood value * @param hst The IP mask to allow * @param ping The ping frequency * @param pas The password to be used * @param hsh The hash to be used * @param thres The flooding threshold * @param sendq The maximum sendq value * @param recvq The maximum recvq value * @param maxl The maximum local sessions * @param maxg The maximum global sessions */ ConnectClass(const std::string &thename, unsigned int timeout, unsigned int fld, const std::string &hst, unsigned int ping, const std::string &pas, const std::string &hsh, unsigned int thres, unsigned long sendq, unsigned long recvq, unsigned long maxl, unsigned long maxg, unsigned int maxc, int p = 0) : type(CC_ALLOW), name(thename), registration_timeout(timeout), flood(fld), host(hst), pingtime(ping), pass(pas), hash(hsh), threshold(thres), sendqmax(sendq), recvqmax(recvq), maxlocal(maxl), maxglobal(maxg), maxchans(maxc), port(p), RefCount(0), disabled(false), limit(0) { } /** Create a new connect class to DENY connections * @param thename Name of the connect class * @param hst The IP mask to deny */ ConnectClass(const std::string &thename, const std::string &hst) : type(CC_DENY), name(thename), registration_timeout(0), flood(0), host(hst), pingtime(0), pass(""), hash(""), threshold(0), sendqmax(0), recvqmax(0), maxlocal(0), maxglobal(0), maxchans(0), port(0), RefCount(0), disabled(false), limit(0) { } /* Create a new connect class based on another class * @param thename The name of the connect class * @param source Another connect class to inherit all but the name from */ ConnectClass(const std::string &thename, const ConnectClass* source) : type(source->type), name(thename), registration_timeout(source->registration_timeout), flood(source->flood), host(source->host), pingtime(source->pingtime), pass(source->pass), hash(source->hash), threshold(source->threshold), sendqmax(source->sendqmax), recvqmax(source->recvqmax), maxlocal(source->maxlocal), maxglobal(source->maxglobal), maxchans(source->maxchans), port(source->port), RefCount(0), disabled(false), limit(source->limit) { } void SetDisabled(bool t) { this->disabled = t; } bool GetDisabled() { return this->disabled; } /* Update an existing entry with new values */ void Update(unsigned int timeout, unsigned int fld, const std::string &hst, unsigned int ping, const std::string &pas, unsigned int thres, unsigned long sendq, unsigned long recvq, unsigned long maxl, unsigned long maxg, unsigned int maxc, int p, unsigned long llimit) { if (timeout) registration_timeout = timeout; if (fld) flood = fld; if (!hst.empty()) host = hst; if (ping) pingtime = ping; if (!pas.empty()) pass = pas; if (thres) threshold = thres; if (sendq) sendqmax = sendq; if (recvq) recvqmax = recvq; if (maxl) maxlocal = maxl; if (maxg) maxglobal = maxg; if (maxc) maxchans = maxc; if (p) port = p; this->limit = llimit; } void Update(const std::string &n, const std::string &hst) { name = n; host = hst; } /** Reference counter. Contains an int as to how many users are connected to this class. :) * This will be 0 if no users are connected. If a is removed from the config, and there * are 0 users on it - it will go away in RAM. :) */ unsigned long RefCount; /** If this is true, any attempt to set a user to this class will fail. Default false. This is really private, it's only in the public section thanks to the way this class is written */ bool disabled; /** How many users may be in this connect class before they are refused? (0 = disabled = default) */ unsigned long limit; size_t GetMaxChans() { return maxchans; } /** Returns the type, CC_ALLOW or CC_DENY */ char GetType() { return (type == CC_ALLOW ? CC_ALLOW : CC_DENY); } std::string& GetName() { return name; } /** Returns the registration timeout */ time_t GetRegTimeout() { return (registration_timeout ? registration_timeout : 90); } /** Returns the flood limit */ unsigned int GetFlood() { return (threshold ? flood : 999); } /** Returns the allowed or denied IP mask */ const std::string& GetHost() { return host; } /** Get port number */ int GetPort() { return port; } /** Set port number */ void SetPort(int p) { port = p; } /** Returns the ping frequency */ unsigned int GetPingTime() { return (pingtime ? pingtime : 120); } /** Returns the password or an empty string */ const std::string& GetPass() { return pass; } /** Returns the hash or an empty string */ const std::string& GetHash() { return hash; } /** Returns the flood threshold value */ unsigned int GetThreshold() { return (threshold ? threshold : 1); } /** Returns the maximum sendq value */ unsigned long GetSendqMax() { return (sendqmax ? sendqmax : 262114); } /** Returns the maximum recvq value */ unsigned long GetRecvqMax() { return (recvqmax ? recvqmax : 4096); } /** Returusn the maximum number of local sessions */ unsigned long GetMaxLocal() { return maxlocal; } /** Returns the maximum number of global sessions */ unsigned long GetMaxGlobal() { return maxglobal; } }; /** Holds a complete list of all channels to which a user has been invited and has not yet joined, and the time at which they'll expire. */ typedef std::vector< std::pair > InvitedList; /** Holds a complete list of all allow and deny tags from the configuration file (connection classes) */ typedef std::vector ClassVector; /** Typedef for the list of user-channel records for a user */ typedef std::map UserChanList; /** Shorthand for an iterator into a UserChanList */ typedef UserChanList::iterator UCListIter; /* Required forward declaration */ class User; /** Visibility data for a user. * If a user has a non-null instance of this class in their User, * then it is used to determine if this user is visible to other users * or not. */ class CoreExport VisData { public: /** Create a visdata */ VisData(); /** Destroy a visdata */ virtual ~VisData(); /** Is this user visible to some other user? * @param user The other user to compare to * @return true True if the user is visible to the other user, false if not */ virtual bool VisibleTo(User* user); }; /** Holds all information about a user * This class stores all information about a user connected to the irc server. Everything about a * connection is stored here primarily, from the user's socket ID (file descriptor) through to the * user's nickname and hostname. Use the FindNick method of the InspIRCd class to locate a specific user * by nickname, or the FindDescriptor method of the InspIRCd class to find a specific user by their * file descriptor value. */ class CoreExport User : public EventHandler { private: /** Pointer to creator. * This is required to make use of core functions * from within the User class. */ InspIRCd* ServerInstance; /** A list of channels the user has a pending invite to. * Upon INVITE channels are added, and upon JOIN, the * channels are removed from this list. */ InvitedList invites; /** Cached nick!ident@dhost value using the displayed hostname */ std::string cached_fullhost; /** Cached ident@ip value using the real IP address */ std::string cached_hostip; /** Cached ident@realhost value using the real hostname */ std::string cached_makehost; /** Cached nick!ident@realhost value using the real hostname */ std::string cached_fullrealhost; /** Set by GetIPString() to avoid constantly re-grabbing IP via sockets voodoo. */ std::string cachedip; /** When we erase the user (in the destructor), * we call this method to subtract one from all * mode characters this user is making use of. */ void DecrementModes(); std::set *AllowedOperCommands; std::set *AllowedPrivs; /** Allowed user modes from oper classes. */ std::bitset<64> AllowedUserModes; /** Allowed channel modes from oper classes. */ std::bitset<64> AllowedChanModes; public: /** Contains a pointer to the connect class a user is on from - this will be NULL for remote connections. * The pointer is guarenteed to *always* be valid. :) */ ConnectClass *MyClass; /** User visibility state, see definition of VisData. */ VisData* Visibility; /** Hostname of connection. * This should be valid as per RFC1035. */ std::string host; /** Stats counter for bytes inbound */ int bytes_in; /** Stats counter for bytes outbound */ int bytes_out; /** Stats counter for commands inbound */ int cmds_in; /** Stats counter for commands outbound */ int cmds_out; /** True if user has authenticated, false if otherwise */ bool haspassed; /** Used by User to indicate the registration status of the connection * It is a bitfield of the REG_NICK, REG_USER and REG_ALL bits to indicate * the connection state. */ char registered; /** Time the connection was last pinged */ time_t lastping; /** Time the connection was created, set in the constructor. This * may be different from the time the user's classbase object was * created. */ time_t signon; /** Time that the connection last sent a message, used to calculate idle time */ time_t idle_lastmsg; /** Used by PING checking code */ time_t nping; /** Stored reverse lookup from res_forward. Should not be used after resolution. */ std::string stored_host; /** Starts a DNS lookup of the user's IP. * This will cause two UserResolver classes to be instantiated. * When complete, these objects set User::dns_done to true. */ void StartDNSLookup(); /** The users nickname. * An invalid nickname indicates an unregistered connection prior to the NICK command. * Use InspIRCd::IsNick() to validate nicknames. */ std::string nick; /** The user's unique identifier. * This is the unique identifier which the user has across the network. */ std::string uuid; /** The users ident reply. * Two characters are added to the user-defined limit to compensate for the tilde etc. */ std::string ident; /** The host displayed to non-opers (used for cloaking etc). * This usually matches the value of User::host. */ std::string dhost; /** The users full name (GECOS). */ std::string fullname; /** The user's mode list. * NOT a null terminated string. * Also NOT an array. * Much love to the STL for giving us an easy to use bitset, saving us RAM. * if (modes[modeletter-65]) is set, then the mode is * set, for example, to work out if mode +s is set, we check the field * User::modes['s'-65] != 0. * The following RFC characters o, w, s, i have constants defined via an * enum, such as UM_SERVERNOTICE and UM_OPETATOR. */ std::bitset<64> modes; /** What snomasks are set on this user. * This functions the same as the above modes. */ std::bitset<64> snomasks; /** Channels this user is on, and the permissions they have there */ UserChanList chans; /** The server the user is connected to. */ const char* server; /** The user's away message. * If this string is empty, the user is not marked as away. */ std::string awaymsg; /** Time the user last went away. * This is ONLY RELIABLE if user IS_AWAY()! */ time_t awaytime; /** The oper type they logged in as, if they are an oper. * This is used to check permissions in operclasses, so that * we can say 'yay' or 'nay' to any commands they issue. * The value of this is the value of a valid 'type name=' tag. */ std::string oper; /** True when DNS lookups are completed. * The UserResolver classes res_forward and res_reverse will * set this value once they complete. */ bool dns_done; /** Password specified by the user when they registered. * This is stored even if the block doesnt need a password, so that * modules may check it. */ std::string password; /** User's receive queue. * Lines from the IRCd awaiting processing are stored here. * Upgraded april 2005, old system a bit hairy. */ std::string recvq; /** User's send queue. * Lines waiting to be sent are stored here until their buffer is flushed. */ std::string sendq; /** Message user will quit with. Not to be set externally. */ std::string quitmsg; /** Quit message shown to opers - not to be set externally. */ std::string operquitmsg; /** Whether or not to send an snotice about this user's quitting */ bool quietquit; /** Flood counters - lines received */ unsigned int lines_in; /** Flood counters - time lines_in is due to be reset */ time_t reset_due; /** If this is set to true, then all socket operations for the user * are dropped into the bit-bucket. * This value is set by QuitUser, and is not needed seperately from that call. * Please note that setting this value alone will NOT cause the user to quit. */ bool quitting; /** IPV4 or IPV6 ip address. Use SetSockAddr to set this and GetProtocolFamily/ * GetIPString/GetPort to obtain its values. */ sockaddr* ip; /** Initialize the clients sockaddr * @param protocol_family The protocol family of the IP address, AF_INET or AF_INET6 * @param ip A human-readable IP address for this user matching the protcol_family * @param port The port number of this user or zero for a remote user */ void SetSockAddr(int protocol_family, const char* ip, int port); /** Get port number from sockaddr * @return The port number of this user. */ int GetPort(); /** Get protocol family from sockaddr * @return The protocol family of this user, either AF_INET or AF_INET6 */ int GetProtocolFamily(); /** Get IP string from sockaddr, using static internal buffer * @return The IP string */ const char* GetIPString(bool translate4in6 = true); /** Get a CIDR mask from the IP of this user, using a static internal buffer. * e.g., GetCIDRMask(16) for 223.254.214.52 returns 223.254.0.0/16 * This may be used for CIDR clone detection, etc. * * (XXX, brief note: when we do the sockets rewrite, this should move down a * level so it may be used on more derived objects. -- w00t) */ const char *GetCIDRMask(int range); /** This is true if the user matched an exception (E:Line). It is used to save time on ban checks. */ bool exempt; /** This value contains how far into the penalty threshold the user is. Once its over * the penalty threshold then commands are held and processed on-timer. */ int Penalty; /** True if we are flushing penalty lines */ bool OverPenalty; /** If this bool is set then penalty rules do not apply to this user */ bool ExemptFromPenalty; /** Default constructor * @throw CoreException if the UID allocated to the user already exists * @param Instance Creator instance * @param uid User UUID, or empty to allocate one automatically */ User(InspIRCd* Instance, const std::string &uid = ""); /** Check if the user matches a G or K line, and disconnect them if they do. * @param doZline True if ZLines should be checked (if IP has changed since initial connect) * Returns true if the user matched a ban, false else. */ bool CheckLines(bool doZline = false); /** Returns the full displayed host of the user * This member function returns the hostname of the user as seen by other users * on the server, in nick!ident&at;host form. * @return The full masked host of the user */ virtual const std::string& GetFullHost(); /** Returns the full real host of the user * This member function returns the hostname of the user as seen by other users * on the server, in nick!ident&at;host form. If any form of hostname cloaking is in operation, * e.g. through a module, then this method will ignore it and return the true hostname. * @return The full real host of the user */ virtual const std::string& GetFullRealHost(); /** This clears any cached results that are used for GetFullRealHost() etc. * The results of these calls are cached as generating them can be generally expensive. */ void InvalidateCache(); /** Create a displayable mode string for this users snomasks * @return The notice mask character sequence */ const char* FormatNoticeMasks(); /** Process a snomask modifier string, e.g. +abc-de * @param sm A sequence of notice mask characters * @return The cleaned mode sequence which can be output, * e.g. in the above example if masks c and e are not * valid, this function will return +ab-d */ std::string ProcessNoticeMasks(const char *sm); /** Returns true if a notice mask is set * @param sm A notice mask character to check * @return True if the notice mask is set */ bool IsNoticeMaskSet(unsigned char sm); /** Changed a specific notice mask value * @param sm The server notice mask to change * @param value An on/off value for this mask */ void SetNoticeMask(unsigned char sm, bool value); /** Create a displayable mode string for this users umodes * @param The mode string */ const char* FormatModes(bool showparameters = false); /** Returns true if a specific mode is set * @param m The user mode * @return True if the mode is set */ bool IsModeSet(unsigned char m); /** Set a specific usermode to on or off * @param m The user mode * @param value On or off setting of the mode */ void SetMode(unsigned char m, bool value); /** Returns true if a user is invited to a channel. * @param channel A channel name to look up * @return True if the user is invited to the given channel */ virtual bool IsInvited(const irc::string &channel); /** Adds a channel to a users invite list (invites them to a channel) * @param channel A channel name to add * @param timeout When the invite should expire (0 == never) */ virtual void InviteTo(const irc::string &channel, time_t timeout); /** Removes a channel from a users invite list. * This member function is called on successfully joining an invite only channel * to which the user has previously been invited, to clear the invitation. * @param channel The channel to remove the invite to */ virtual void RemoveInvite(const irc::string &channel); /** Returns true or false for if a user can execute a privilaged oper command. * This is done by looking up their oper type from User::oper, then referencing * this to their oper classes and checking the commands they can execute. * @param command A command (should be all CAPS) * @return True if this user can execute the command */ bool HasPermission(const std::string &command); /** Returns true if a user has a given permission. * This is used to check whether or not users may perform certain actions which admins may not wish to give to * all operators, yet are not commands. An example might be oper override, mass messaging (/notice $*), etc. * * @param privstr The priv to chec, e.g. "users/override/topic". These are loaded free-form from the config file. * @param noisy If set to true, the user is notified that they do not have the specified permission where applicable. If false, no notification is sent. * @return True if this user has the permission in question. */ bool HasPrivPermission(const std::string &privstr, bool noisy = false); /** Returns true or false if a user can set a privileged user or channel mode. * This is done by looking up their oper type from User::oper, then referencing * this to their oper classes, and checking the modes they can set. * @param mode The mode the check * @param type ModeType (MODETYPE_CHANNEL or MODETYPE_USER). * @return True if the user can set or unset this mode. */ bool HasModePermission(unsigned char mode, ModeType type); /** Calls read() to read some data for this user using their fd. * @param buffer The buffer to read into * @param size The size of data to read * @return The number of bytes read, or -1 if an error occured. */ int ReadData(void* buffer, size_t size); /** This method adds data to the read buffer of the user. * The buffer can grow to any size within limits of the available memory, * managed by the size of a std::string, however if any individual line in * the buffer grows over 600 bytes in length (which is 88 chars over the * RFC-specified limit per line) then the method will return false and the * text will not be inserted. * @param a The string to add to the users read buffer * @return True if the string was successfully added to the read buffer */ bool AddBuffer(const std::string &a); /** This method returns true if the buffer contains at least one carriage return * character (e.g. one complete line may be read) * @return True if there is at least one complete line in the users buffer */ bool BufferIsReady(); /** This function clears the entire buffer by setting it to an empty string. */ void ClearBuffer(); /** This method returns the first available string at the tail end of the buffer * and advances the tail end of the buffer past the string. This means it is * a one way operation in a similar way to strtok(), and multiple calls return * multiple lines if they are available. The results of this function if there * are no lines to be read are unknown, always use BufferIsReady() to check if * it is ok to read the buffer before calling GetBuffer(). * @return The string at the tail end of this users buffer */ std::string GetBuffer(); /** Adds to the user's write buffer. * You may add any amount of text up to this users sendq value, if you exceed the * sendq value, the user will be removed, and further buffer adds will be dropped. * @param data The data to add to the write buffer */ void AddWriteBuf(const std::string &data); /** Flushes as much of the user's buffer to the file descriptor as possible. * This function may not always flush the entire buffer, rather instead as much of it * as it possibly can. If the send() call fails to send the entire buffer, the buffer * position is advanced forwards and the rest of the data sent at the next call to * this method. */ void FlushWriteBuf(); /** Returns the list of channels this user has been invited to but has not yet joined. * @return A list of channels the user is invited to */ InvitedList* GetInviteList(); /** Creates a wildcard host. * Takes a buffer to use and fills the given buffer with the host in the format *!*@hostname * @return The wildcarded hostname in *!*@host form */ char* MakeWildHost(); /** Creates a usermask with real host. * Takes a buffer to use and fills the given buffer with the hostmask in the format user@host * @return the usermask in the format user@host */ const std::string& MakeHost(); /** Creates a usermask with real ip. * Takes a buffer to use and fills the given buffer with the ipmask in the format user@ip * @return the usermask in the format user@ip */ const std::string& MakeHostIP(); /** Shuts down and closes the user's socket * This will not cause the user to be deleted. Use InspIRCd::QuitUser for this, * which will call CloseSocket() for you. */ void CloseSocket(); /** Add the user to WHOWAS system */ void AddToWhoWas(); /** Oper up the user using the given opertype. * This will also give the +o usermode. * @param opertype The oper type to oper as */ void Oper(const std::string &opertype, const std::string &opername); /** Call this method to find the matching for a user, and to check them against it. */ void CheckClass(); /** Use this method to fully connect a user. * This will send the message of the day, check G/K/E lines, etc. */ void FullConnect(); /** Change this users hash key to a new string. * You should not call this function directly. It is used by the core * to update the users hash entry on a nickchange. * @param New new user_hash key * @return Pointer to User in hash (usually 'this') */ User* UpdateNickHash(const char* New); /** Force a nickname change. * If the nickname change fails (for example, because the nick in question * already exists) this function will return false, and you must then either * output an error message, or quit the user for nickname collision. * @param newnick The nickname to change to * @return True if the nickchange was successful. */ bool ForceNickChange(const char* newnick); /** Oper down. * This will clear the +o usermode and unset the user's oper type */ void UnOper(); /** Write text to this user, appending CR/LF. * @param text A std::string to send to the user */ void Write(std::string text); /** Write text to this user, appending CR/LF. * @param text The format string for text to send to the user * @param ... POD-type format arguments */ void Write(const char *text, ...) CUSTOM_PRINTF(2, 3); /** Write text to this user, appending CR/LF and prepending :server.name * @param text A std::string to send to the user */ void WriteServ(const std::string& text); /** Write text to this user, appending CR/LF and prepending :server.name * @param text The format string for text to send to the user * @param ... POD-type format arguments */ void WriteServ(const char* text, ...) CUSTOM_PRINTF(2, 3); void WriteNumeric(unsigned int numeric, const char* text, ...) CUSTOM_PRINTF(3, 4); void WriteNumeric(unsigned int numeric, const std::string &text); /** Write text to this user, appending CR/LF and prepending :nick!user@host of the user provided in the first parameter. * @param user The user to prepend the :nick!user@host of * @param text A std::string to send to the user */ void WriteFrom(User *user, const std::string &text); /** Write text to this user, appending CR/LF and prepending :nick!user@host of the user provided in the first parameter. * @param user The user to prepend the :nick!user@host of * @param text The format string for text to send to the user * @param ... POD-type format arguments */ void WriteFrom(User *user, const char* text, ...) CUSTOM_PRINTF(3, 4); /** Write text to the user provided in the first parameter, appending CR/LF, and prepending THIS user's :nick!user@host. * @param dest The user to route the message to * @param text A std::string to send to the user */ void WriteTo(User *dest, const std::string &data); /** Write text to the user provided in the first parameter, appending CR/LF, and prepending THIS user's :nick!user@host. * @param dest The user to route the message to * @param text The format string for text to send to the user * @param ... POD-type format arguments */ void WriteTo(User *dest, const char *data, ...) CUSTOM_PRINTF(3, 4); /** Write to all users that can see this user (including this user in the list), appending CR/LF * @param text A std::string to send to the users */ void WriteCommon(const std::string &text); /** Write to all users that can see this user (including this user in the list), appending CR/LF * @param text The format string for text to send to the users * @param ... POD-type format arguments */ void WriteCommon(const char* text, ...) CUSTOM_PRINTF(2, 3); /** Write to all users that can see this user (not including this user in the list), appending CR/LF * @param text The format string for text to send to the users * @param ... POD-type format arguments */ void WriteCommonExcept(const char* text, ...) CUSTOM_PRINTF(2, 3); /** Write to all users that can see this user (not including this user in the list), appending CR/LF * @param text A std::string to send to the users */ void WriteCommonExcept(const std::string &text); /** Write a quit message to all common users, as in User::WriteCommonExcept but with a specific * quit message for opers only. * @param normal_text Normal user quit message * @param oper_text Oper only quit message */ void WriteCommonQuit(const std::string &normal_text, const std::string &oper_text); /** Write a WALLOPS message from this user to all local opers. * If this user is not opered, the function will return without doing anything. * @param text The format string to send in the WALLOPS message * @param ... Format arguments */ void WriteWallOps(const char* text, ...) CUSTOM_PRINTF(2, 3); /** Write a WALLOPS message from this user to all local opers. * If this user is not opered, the function will return without doing anything. * @param text The text to send in the WALLOPS message */ void WriteWallOps(const std::string &text); /** Return true if the user shares at least one channel with another user * @param other The other user to compare the channel list against * @return True if the given user shares at least one channel with this user */ bool SharesChannelWith(User *other); /** Change the displayed host of a user. * ALWAYS use this function, rather than writing User::dhost directly, * as this triggers module events allowing the change to be syncronized to * remote servers. This will also emulate a QUIT and rejoin (where configured) * before setting their host field. * @param host The new hostname to set * @return True if the change succeeded, false if it didn't */ bool ChangeDisplayedHost(const char* host); /** Change the ident (username) of a user. * ALWAYS use this function, rather than writing User::ident directly, * as this correctly causes the user to seem to quit (where configured) * before setting their ident field. * @param host The new ident to set * @return True if the change succeeded, false if it didn't */ bool ChangeIdent(const char* newident); /** Change a users realname field. * ALWAYS use this function, rather than writing User::fullname directly, * as this triggers module events allowing the change to be syncronized to * remote servers. * @param gecos The user's new realname * @return True if the change succeeded, false if otherwise */ bool ChangeName(const char* gecos); /** Send a command to all local users from this user * The command given must be able to send text with the * first parameter as a servermask (e.g. $*), so basically * you should use PRIVMSG or NOTICE. * @param command the command to send * @param text The text format string to send * @param ... Format arguments */ void SendAll(const char* command, const char* text, ...) CUSTOM_PRINTF(3, 4); /** Compile a channel list for this user, and send it to the user 'source' * Used internally by WHOIS * @param The user to send the channel list to if it is not too long * @return This user's channel list */ std::string ChannelList(User* source); /** Split the channel list in cl which came from dest, and spool it to this user * Used internally by WHOIS * @param dest The user the original channel list came from * @param cl The channel list as a string obtained from User::ChannelList() */ void SplitChanList(User* dest, const std::string &cl); /** Remove this user from all channels they are on, and delete any that are now empty. * This is used by QUIT, and will not send part messages! */ void PurgeEmptyChannels(); /** Get the connect class which this user belongs to. * @return A pointer to this user's connect class */ ConnectClass *GetClass(); /** Set the connect class to which this user belongs to. * @param explicit_name Set this string to tie the user to a specific class name. Otherwise, the class is fitted by checking tags from the configuration file. * @return A reference to this user's current connect class. */ ConnectClass *SetClass(const std::string &explicit_name = ""); /** Show the message of the day to this user */ void ShowMOTD(); /** Show the server RULES file to this user */ void ShowRULES(); /** Set oper-specific quit message shown to opers only when the user quits * (overrides any sent by QuitUser) */ void SetOperQuit(const std::string &oquit); /** Get oper-specific quit message shown only to opers when the user quits. * (overrides any sent by QuitUser) */ const std::string& GetOperQuit(); /** Increases a user's command penalty by a set amount. */ void IncreasePenalty(int increase); /** Decreases a user's command penalty by a set amount. */ void DecreasePenalty(int decrease); /** Handle socket event. * From EventHandler class. * @param et Event type * @param errornum Error number for EVENT_ERROR events */ void HandleEvent(EventType et, int errornum = 0); /** Default destructor */ virtual ~User(); }; /** Derived from Resolver, and performs user forward/reverse lookups. */ class CoreExport UserResolver : public Resolver { private: /** User this class is 'attached' to. */ User* bound_user; /** File descriptor teh lookup is bound to */ int bound_fd; /** True if the lookup is forward, false if is a reverse lookup */ bool fwd; public: /** Create a resolver. * @param Instance The creating instance * @param user The user to begin lookup on * @param to_resolve The IP or host to resolve * @param qt The query type * @param cache Modified by the constructor if the result was cached */ UserResolver(InspIRCd* Instance, User* user, std::string to_resolve, QueryType qt, bool &cache); /** Called on successful lookup * @param result Result string * @param ttl Time to live for result * @param cached True if the result was found in the cache * @param resultnum Result number, we are only interested in result 0 */ void OnLookupComplete(const std::string &result, unsigned int ttl, bool cached, int resultnum = 0); /** Called on failed lookup * @param e Error code * @param errormessage Error message string */ void OnError(ResolverError e, const std::string &errormessage); }; /* Configuration callbacks */ //class ServerConfig; #endif