/* * InspIRCd -- Internet Relay Chat Daemon * * Copyright (C) 2013-2014 Attila Molnar * Copyright (C) 2013, 2017 Sadie Powell * Copyright (C) 2012 Robby * Copyright (C) 2009 Uli Schlachter * Copyright (C) 2009 Daniel De Graaf * Copyright (C) 2007-2008 Robin Burchell * Copyright (C) 2007, 2010 Craig Edwards * Copyright (C) 2007 Dennis Friis * * This file is part of InspIRCd. InspIRCd is free software: you can * redistribute it and/or modify it under the terms of the GNU General Public * License as published by the Free Software Foundation, version 2. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #pragma once class Module; /** Timer class for one-second resolution timers * Timer provides a facility which allows module * developers to create one-shot timers. The timer * can be made to trigger at any time up to a one-second * resolution. To use Timer, inherit a class from * Timer, then insert your inherited class into the * queue using Server::AddTimer(). The Tick() method of * your object (which you have to override) will be called * at the given time. */ class CoreExport Timer { /** The triggering time */ time_t trigger; /** Number of seconds between triggers */ unsigned int secs; /** True if this is a repeating timer */ bool repeat; public: /** Default constructor, initializes the triggering time * @param secs_from_now The number of seconds from now to trigger the timer * @param repeating Repeat this timer every secs_from_now seconds if set to true */ Timer(unsigned int secs_from_now, bool repeating = false); /** Default destructor, removes the timer from the timer manager */ virtual ~Timer(); /** Retrieve the current triggering time */ time_t GetTrigger() const { return trigger; } /** Sets the trigger timeout to a new value * This does not update the bookkeeping in TimerManager, use SetInterval() * to change the interval between ticks while keeping TimerManager updated */ void SetTrigger(time_t nexttrigger) { trigger = nexttrigger; } /** Sets the interval between two ticks. */ void SetInterval(unsigned int interval); /** Called when the timer ticks. * You should override this method with some useful code to * handle the tick event. * @param TIME The current time. * @return True if the Timer object is still valid, false if it was destructed. */ virtual bool Tick(time_t TIME) = 0; /** Returns true if this timer is set to repeat */ bool GetRepeat() const { return repeat; } /** Returns the interval (number of seconds between ticks) * of this timer object. */ unsigned int GetInterval() const { return secs; } /** Cancels the repeat state of a repeating timer. * If you call this method, then the next time your * timer ticks, it will be removed immediately after. */ void CancelRepeat() { repeat = false; } }; /** This class manages sets of Timers, and triggers them at their defined times. * This will ensure timers are not missed, as well as removing timers that have * expired and allowing the addition of new ones. */ class CoreExport TimerManager { typedef std::multimap TimerMap; /** A list of all pending timers */ TimerMap Timers; public: /** Tick all pending Timers * @param TIME the current system time */ void TickTimers(time_t TIME); /** Add an Timer * @param T an Timer derived class to add */ void AddTimer(Timer *T); /** Remove a Timer * @param T an Timer derived class to remove */ void DelTimer(Timer* T); };