/* * InspIRCd -- Internet Relay Chat Daemon * * Copyright (C) 2014 Attila Molnar * Copyright (C) 2013 Sadie Powell * Copyright (C) 2012 Robby * Copyright (C) 2009 Daniel De Graaf * Copyright (C) 2008, 2010 Craig Edwards * * This file is part of InspIRCd. InspIRCd is free software: you can * redistribute it and/or modify it under the terms of the GNU General Public * License as published by the Free Software Foundation, version 2. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #pragma once #include #include "typedefs.h" /** The ThreadEngine class has the responsibility of initialising * Thread derived classes. It does this by creating operating system * level threads which are then associated with the class transparently. * This allows Thread classes to be derived without needing to know how * the OS implements threads. You should ensure that any sections of code * that use threads are threadsafe and do not interact with any other * parts of the code which are NOT known threadsafe! If you really MUST * access non-threadsafe code from a Thread, use the Mutex class to wrap * access to the code carefully. */ class CoreExport ThreadEngine { public: /** Per-thread state, present in each Thread object, managed by the ThreadEngine */ struct ThreadState { pthread_t pthread_id; }; /** Create a new thread. This takes an already allocated * Thread* pointer and initializes it to use this threading * engine. On failure, this function may throw a CoreException. * @param thread_to_init Pointer to a newly allocated Thread * derived object. */ void Start(Thread* thread_to_init); /** Stop a thread gracefully. * First, this function asks the thread to terminate by calling Thread::SetExitFlag(). * Next, it waits until the thread terminates (on the operating system level). Finally, * all OS-level resources associated with the thread are released. The Thread instance * passed to the function is NOT freed. * When this function returns, the thread is stopped and you can destroy it or restart it * at a later point. * Stopping a thread that is not running is a bug. * @param thread The thread to stop. */ void Stop(Thread* thread); }; /** The Mutex class represents a mutex, which can be used to keep threads * properly synchronised. Use mutexes sparingly, as they are a good source * of thread deadlocks etc, and should be avoided except where absolutely * necessary. Note that the internal behaviour of the mutex varies from OS * to OS depending on the thread engine, for example in windows a Mutex * in InspIRCd uses critical sections, as they are faster and simpler to * manage. */ class CoreExport Mutex { protected: pthread_mutex_t putex; public: /** Constructor. */ Mutex() { pthread_mutex_init(&putex, NULL); } /** Enter/enable the mutex lock. */ void Lock() { pthread_mutex_lock(&putex); } /** Leave/disable the mutex lock. */ void Unlock() { pthread_mutex_unlock(&putex); } /** Destructor */ ~Mutex() { pthread_mutex_destroy(&putex); } }; class ThreadQueueData : public Mutex { pthread_cond_t cond; public: ThreadQueueData() { pthread_cond_init(&cond, NULL); } ~ThreadQueueData() { pthread_cond_destroy(&cond); } void Wakeup() { pthread_cond_signal(&cond); } void Wait() { pthread_cond_wait(&cond, &putex); } }; class ThreadSignalSocket; class ThreadSignalData { public: ThreadSignalSocket* sock; };